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2020-05-29input/cursor: rename `simulated_tool_tip_down` to be more accurateTudor Brindus
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to `simulating_pointer_from_tool_tip`, making it match `simulating_pointer_from_touch`. This is a better name since it makes it clear that it's the *pointer* that's being simulated, not the tool tip.
2020-05-26input/cursor: keep reference to cursor in constraintTudor Brindus
set_region accepts a NULL *data, so we can't use it to reference the constraint and find the cursor through its seat. Fixes #5386.
2020-05-25input/tablet: add seatop_down entry for tablet inputTudor Brindus
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window — the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
2020-05-21input/pointer: only warp cursor when the confine region has changedTudor Brindus
Refs #5268.
2020-05-13commands: Add per-view shortcuts_inhibitor commandMichael Weiser
Add a separate per-view shortcuts_inhibitor command that can be used with criteria to override the per-seat defaults. This allows to e.g. disable shortcuts inhibiting globally but enable it for specific, known-good virtualization and remote desktop software or, alternatively, to blacklist that one slightly broken piece of software that just doesn't seem to get it right but insists on trying. Add a flag to sway_view and handling logic in the input manager that respects that flag if configured but falls back to per-seat config otherwise. Add the actual command but with just enable and disable subcommands since there's no value in duplicating the per-seat activate/deactivate/toggle logic here. Split the inhibitor retrieval helper in two so we can use the backend half in the command to retrieve inhibitors for a specific surface and not just the currently focused one. Extend the manual page with documentation of the command and references to its per-seat sibling and usefulness with criteria. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-13Implement pointer simulation if client hasn't bound to touchDavid96
2020-05-10input/tablet: simplify parameter plumbing for tablet referencesTudor Brindus
This is a small cleanup commit for removing `sway_tablet` parameters from functions that already accept `sway_tablet_tool`, since the tablet reference can be accessed through `tool->tablet`.
2020-05-02input: rename pointer handlers to be unambiguousTudor Brindus
This commit renames `motion` and `axis` handlers to `pointer_motion` and `pointer_axis`, respectively, to disambiguate them from their tablet (and future touch) handlers. `button` is left as-is, as it is generic across input devices.
2020-05-02input: refactor tablet motion into seatop handlerTudor Brindus
This commit moves tablet motion logic into a seatop handler. As a side-effect of seatop implementations being able to receive tablet motion events, fixes #5232.
2020-05-02input/cursor: make cursor rebasing cursor type-agnosticTudor Brindus
This commit refactors `cursor_rebase` into `cursor_update_image`, and moves sending pointer events to the two existing call sites. This will enable this code to be reused for tablets. Refs #5232
2020-05-01input/cursor: release simulated tool tip button when over v2 surfaceTudor Brindus
d88460f addressed sending v2 tool tip up when over a non-v2 surface. This commit addresses the other direction. Fixes #5230.
2020-04-22input/cursor: fix hide cursor timeouts on tablets and touchscreensTudor Brindus
This commit refactors `cursor_handle_activity` to also take the idle source, so that it can be reused for tablet and touch activity. Previously, the timeouts would be tracked, but the cursor would never be un-hidden for anything but pointers. Fixes #5169.
2020-04-14input: Mark virtual devices as suchAndri Yngvason
This is for internal configuration purposes
2020-04-04im: make text-input listeners per text-inputxdavidwu
2020-04-04Port input method and text input from rootstonxdavidwu
This ports swaywm/wlroots#1203, swaywm/wlroots#1303, swaywm/wlroots#1308, swaywm/wlroots#1759 rootston part to sway. Co-Authored-By: Leo Chen <leo881003@gmail.com>
2020-03-11input: Add support for keyboard shortcuts inhibitMichael Weiser
Adding support for the keyboard shortcuts inhibit protocol allows remote desktop and virtualisation software to receive all keyboard input in order to pass it through to their clients so users can fully interact the their remote/virtual session. The software usually provides its own key combination to release its "grab" to all keyboard input. The inhibitor can be deactivated by the user by removing focus from the surface using another input device such as the pointer. Use support for the procotol in wlroots to add support to sway. Extend the input manager with handlers for inhibitor creation and destruction and appropriate bookkeeping. Attach the inhibitors to the seats they apply to to avoid having to search the list of all currently existing inhibitors on every keystroke and passing the inhibitor manager around. Add a helper function to retrieve the inhibitor applying to the currently focused surface of a seat, if one exists. Extend bindsym with a flag for bindings that should be processed even if an inhibitor is active. Conversely this disables all normal shortcuts if an inhibitor is found for the currently focused surface in keyboard::handle_key_event() since they don't have that flag set. Use above helper function to determine if an inhibitor exists for the surface that would eventually receive input. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-02-18treewide: fix typosTorstein Husebø
2020-01-05input/cursor: handle image surface destroyBrian Ashworth
This adds a listener for the destroy event of the cursor image surface. This prevents a use-after-free when the last visible image surface is freed, there has not been a new cursor set, and the cursor is reshown.
2019-12-31Add virtual pointer protocolJosef Gajdusek
2019-12-16seat_cmd_keyboard_grouping: change keymap to smartBrian Ashworth
This removes `seat <seat> keyboard_grouping keymap` and replaces it with `seat <seat> keyboard_grouping smart`. The smart keyboard grouping will group based on both the keymap and repeat info. The reasoning for this is that deciding what the repeat info should be for a group is either arbitrary or non-deterministic when multiple keyboards in the group have repeat info configured (unless somehow exposed to the user in a reproducible uniquely identifiable fashion).
2019-12-12Add seat <seat> idle_{inhibit,wake} <sources...>Drew DeVault
This adds seat configuration options which can be used to configure what events affect the idle behavior of sway. An example use-case is mobile devices: you would remove touch from the list of idle_wake events. This allows the phone to stay on while you're actively using it, but doesn't wake from idle on touch events while it's sleeping in your pocket.
2019-12-07input/cursor: pass gesture events to clientsBenjamin Cheng
Some wayland clients (mostly GTK3 apps) like eog or evince support gestures like pinch-to-zoom. These gestures are given to clients via the pointer_gestures_v1 protocol. This is already supported in wlroots, so we just need to hook up the events here in sway. Fixes #4724
2019-11-21Add support for wlr_keyboard_groupBrian Ashworth
A wlr_keyboard_group allows for multiple keyboard devices to be combined into one logical keyboard. This is useful for keyboards that are split into multiple input devices despite appearing as one physical keyboard in the user's mind. This adds support for wlr_keyboard_groups to sway. There are two keyboard groupings currently supported, which can be set on a per-seat basis. The first keyboard grouping is none, which disables all grouping and provides no functional change. The second is keymap, which groups the keyboard devices in the seat by their keymap. With this grouping, the effective layout and repeat info is also synced across keyboard devices in the seat. Device specific bindings will still be executed as normal, but everything else related to key and modifier events will be handled by the keyboard group's keyboard.
2019-09-25input: Add support for tablet protocol.John Chadwick
Sway has basic support for drawing tablets, but does not expose properties such as pressure sensitivity. This implements the wlr tablet v2 protocol, providing tablet events to Wayland clients.
2019-08-20input/keyboard: send released only if pressed sentBrian Ashworth
This keeps track of whether surfaces received a key press event and will only send a key release event if the pressed event was sent. This also requires changing the keycodes that are sent via wl_keyboard_enter to only include those that were previously sent. This makes it so surfaces do not receive key release events for keys that they never received a key press for and makes it so switching focus doesn't leak keycodes that were consumed by bindings.
2019-07-23ipc: add input::libinput_config eventBrian Ashworth
This adds a libinput_config change type to the input event for when the libinput config for a device changes In order for this to be possible to track, the libinput config code had to be refactored. It is now extracted into a separate file to isolate it from the rest of the input management code.
2019-07-23ipc: add an input eventBrian Ashworth
This adds an ipc event related to input devices. Currently the following changes are supported: - added: when an input device becomes available - removed: when an input device is no longer available - xkb_keymap_changed: (keyboards only) the keymap changed - xkb_layout_changed: (keyboards only) the effective layout changed
2019-07-09cmd_bindswitch: add option to execute on reloadBrian Ashworth
This adds a --reload flag to cmd_bindswitch that allows for the binding to be executed on reload. One possible use case for this is to allow users to disable outputs when the lid closes and enable them when the lid opens without having to open and re-close the lid after a reload.
2019-06-12bindings: defer while initiailizingBrian Ashworth
This adds the logic to defer binding execution while sway is still initializing. Without this, the binding command would be executed, but the command handler would return CMD_DEFER, which was being treated as a failure to run. To avoid partial executions, this will defer all bindings while config->active is false.
2019-06-09commands/input: perform basic keymap validationBrian Ashworth
Before the delta input config is stored, this attempts to compile a keymap with it. If the keymap fails to compile, then the first line of the xkbcommon log entry will be included with a `CMD_FAILURE`, the entire xkbcommon log entry will be included in the sway error log, and the delta will not be stored. This only handles basic issues such as a layouts not existing. This will NOT catch more complex issues such as when a variant does exist, but not for the given layout (ex: `azerty` is a valid variant, but the `us` layout does not have a `azerty` variant).
2019-05-14input/keyboard: attempt default keymap on failureBrian Ashworth
This attempts to use the default keymap when the one defined in the input config fails to compile. The goal is to make it so the keyboard is always in a usable state, even if it is not the user's requested settings as usability is more important. This also removes the calls to `getenv` for the `XKB_DEFAULT_*` family of environment variables. The reasoning is libxkbcommon will fallback to using those (and then the system defaults) when any of the rule names are `NULL` or an empty string anyway so there is no need for sway to duplicate the efforts.
2019-04-14Add heuristics to differentiate touchpadsBenjamin Cheng
Use libinput_device_config_tap_get_finger_count to determine whether a pointer is a touchpad. swaymsg is also updated to reflect the new touchpad type.
2019-04-13Fix scratchpad fullscreen behavior and crashBrian Ashworth
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
2019-03-19Support WLR_INPUT_DEVICE_SWITCH in swayRyan Walklin
This commit adds support for laptop lid and tablet mode switches as provided by evdev/libinput and handled by wlroots. Adds a new bindswitch command with syntax: bindswitch <switch>:<state> <command> Where <switch> is one of: tablet for WLR_SWITCH_TYPE_TABLET_MODE lid for WLR_SWITCH_TYPE_LID <state> is one of: on for WLR_SWITCH_STATE_ON off for WLR_SWITCH_STATE_OFF toggle for WLR_SWITCH_STATE_TOGGLE (Note that WLR_SWITCH_STATE_TOGGLE doesn't map to libinput and will trigger at both on and off events)
2019-03-17Introduce default seatopRyan Dwyer
This introduces a `default` seat operation which is used when no mouse buttons are being held. This means there is now always a seat operation in progress. It allows us to separate `default` code from the standard cursor management code. The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and `end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are only used by the default seatop. `end` is called when a seatop is being replaced by another one and allows the seatop to free any resources, though no seatop currently needs to do this. `finish` is no longer required, as each seatop can gracefully finish in their `button` callback. And `abort` is not needed, as calling `end` would achieve the same thing. The struct has also gained a bool named allow_set_cursor which allows the client to set a new cursor during `default` and `down` seatops. Seatops would previously store which button they were started with and stop when that button was released. This behaviour is changed so that it only ends once all buttons are released. So you can start a drag with $mod+left, then click and hold right, release left and it'll continue dragging while the right button is held. The motion callback now accepts dx and dy. Most seatops don't use this as they store the cursor position when the seatop is started and compare it with the current cursor position. This approach doesn't make sense for the default seatop though, hence why dx and dy are needed. The pressed_buttons array has been moved from the sway_cursor struct to the default seatop's data. This is only used for the default seatop to check bindings. The total pressed button count remains in the sway_cursor struct though, because all the other seatops check it to know if they should end. The `down` seatop no longer has a `moved` property. This was used to track if the cursor moved and to recheck focus_follows_mouse, but seems to work without it. The logic for focus_follows_mouse has been refactored. As part of this I've removed the call to wlr_seat_keyboard_has_grab as we don't appear to use keyboard grabs. The functions for handling relative motion, absolute motion and tool axis have been changed. Previously the handler functions were handle_cursor_motion, handle_cursor_motion_absolute and handle_tool_axis. The latter two both called cursor_motion_absolute. Both handle_cursor_motion and cursor_motion_absolute did very similar things. These are now simplified into three handlers and a single common function called cursor_motion. All three handlers call cursor_motion. As cursor_motion works with relative distances, the absolute and tool axis handlers convert them to relative first.
2019-03-17Replace seatup allows_events with button callbackRyan Dwyer
2019-03-11Don't send button events to surfaces when dragging or resizingRyan Dwyer
It turns out sending button events during all seat operations is not desirable. This patch introduces a new property `seatop_impl.allows_events` which allows each operation to define whether button events should be passed to the surface or not. The `down` seat operation is the only one that supports this. As all the other seatops don't support it, the calls to seat_pointer_notify_button prior to starting them have been removed.
2019-02-28seat: don't send button release when not pressedemersion
All seat operations except "down" eat the button pressed event and don't send it to clients. Thus, when ending such seat operations we shouldn't send the button released event. This commit moves the logic used to send pressed/released into the "down" operation.
2019-02-23Update for swaywm/wlroots#1517emersion
2019-02-12Rebase cursor when a layer surface mapsemersion
Also removes an extraneous arrange_outputs call, it's already called if necessary in arrange_layers. Updates https://github.com/swaywm/sway/issues/3080
2019-02-03seat_cmd_cursor: do not create non-existing seatBrian Ashworth
If a seat does not exist in seat_cmd_cursor, do not create it. A seat without any attachments is useless since it will have no capabilities. This changes `input_manager_get_seat` to have an additional argument that dictates whether or not to create the seat if it does not exist.
2019-01-30Implement pointer-constraints-unstable-v1Las
2019-01-27Update for swaywm/wlroots#1503emersion
2019-01-24Update for swaywm/wlroots#1402emersion
2019-01-21Move sway-specific functions in common/util.c into sway/M Stoeckl
Modifier handling functions were moved into sway/input/keyboard.c; opposite_direction for enum wlr_direction into sway/tree/output.c; and get_parent_pid into sway/tree/root.c .
2019-01-16bar_cmd_tray_bind: Use mouse button helpersBrian Ashworth
This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`, which will use `get_mouse_bindcode` for parsing mouse buttons. Like with sway bindings, the two commands are encapsulated in a single file to maximize shared code. This also modifies tray bindings to work off of events codes rather than x11 buttons, which allows for any mouse buttons to be used. For `get_bar_config`, `event_code` has been added to the `tray_bindings` section and will include to event code for the button. If the event code can be mapped to a x11 button, `input_code` will still be the x11 button number. Otherwise, `input_code` will be `0`.
2019-01-14Disarm key repeat on reloadBrian Ashworth
When resetting the keyboard during reload, disarm the key repeat on all keyboards since the bindings (and possibly keyboard) will be freed before the key repeat can go off.
2019-01-13Merge pull request #3343 from RedSoxFan/seat-cursor-buttons-improvedDrew DeVault
Improve mouse button parsing: seat cursor buttons
2019-01-13Merge pull request #3402 from RyanDwyer/refactor-seatopsDrew DeVault
Refactor seat operations to use an interface
2019-01-13Merge pull request #3388 from RedSoxFan/reset-inputs-on-reloadDrew DeVault
reload: reset input configs