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AgeCommit message (Collapse)Author
2023-11-16input/input-manager: drop input_manager_configure_all_inputsSimon Ser
This is now unused.
2023-11-16Only reconfigure input mappings on output changeSimon Ser
Fully reconfiguring all input devices on output change takes a loooong time. Let's just reconfigure what we need: only mappings depend on outputs.
2023-08-23Fix typoluzpaz
2023-07-24Add support for cursor-shape-v1Simon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4106
2023-06-26input: Move wlr_pointer_gestures_v1 to sway_input_managerMark Bolhuis
On multi-seat configurations a zwp_pointer_gestures_v1 global was created for every seat. Instead, create the global once in the input manager, to be shared across all seats.
2023-06-06Add support for wlr-layer-shell ON_DEMAND keyboard interactivityErik Reider
This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing text fields to receive keyboard input just like a regular surface.
2023-05-04Add support for touch cancel eventshrdl
2023-05-02render: pass rendering state together in a structAlexander Orzechowski
This lets us easily add rendering state that we need in the future
2023-02-22Constify pixman_region32_t for rendering functionsSimon Ser
2023-02-20Implement seatop_touchStacy Harper
Atm we got issue with the touch position sent to the clients. While holding contact, leaving the initial container will continue to send motion event to the client but with the new local position from the new container. This seatop goal is to send the position of the touch event, relatively to the initial container layout position.
2023-01-16input/tablet: handle focusing NULL surfaceKirill Primak
Additionally, rename the function responsible for switching focus to match its behavior better.
2023-01-07Improve tablet tool button handling.John Chadwick
This change allows the tablet tool button to be used for floating mod resize. In addition, it attempts to ensure that tablet tool events are consistent such that tablet v2 events and pointer events will never be interleaved, and such that the tool buttons count will never fall out of sync and cause tool button emulation to break. Some of this logic is similar to what is done for tablet tool tip, but not quite identical, because of the complication that we have to deal with multiple inputs that can overlap eachother. Fixes #7036.
2023-01-03Add missing includes & remove duplicatesCarl Smedstad
2022-11-15input/seat: locally compute drag icon offsetSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861
2022-10-28Rework session lock keyboard focus handlingDaniel De Graaf
When removing outputs, it is possible to end up in a situation where none of the session lock client's surfaces have keyboard focus, resulting in it not receiving keyboard events. Track the focused surface and update it as needed on surface destroy.
2022-10-23Fix keymap being NULL and segfaulting on dev addYaroslav de la Peña Smirnov
Moved `libinput_config` to the callers of `sway_input_configure_libinput_device` so that we send the event after the added event.
2022-10-09Use keyboard_state.focused_surface directlyFerdinand Schober
2022-10-09allow pointer_constraints on layer_shell surfacesFerdinand Schober
2022-06-22Remove access to wlr_input_device unionSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3626 Closes: https://github.com/swaywm/sway/issues/7077
2022-05-30sway: add bindgesture commandFlorian Franzen
Co-authored-by: Michael Weiser <michael.weiser@gmx.de>
2022-04-29Implement ext-session-lock-v1Daniel De Graaf
2022-03-17sway/input: follow up wlroots input device events renamingSimon Zeni
2022-01-22input/cursor: pass through pointer hold gesturesTudor Brindus
This just follows swaywm/wlroots#3047, so `wl_pointer_gestures_v1` clients can be notified of these events.
2022-01-13Upgrade for wlroots surface refactoringSimon Ser
See [1] for details. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3412
2021-09-02seatop_down: End if surface is destroyed or other seatop startsSimon Plakolb
If the surface the pointer started to interact with is destroyed we also want the seatop_down to end. In case a drag is initiated we receive a call to handle_end.
2021-09-02input: Use seatop_down on layer surface clickSimon Plakolb
This solves an issue where layer-shell items would not receive a button release event when the pointer left them while being pressed. The default seatop changes focus immediately while seatop_down defers any focus changes until the pointer is released or seatop_down is destroyed.
2021-08-05seatop_down: Change type of sx, sy to double in begin_seatop_downDavid Rosca
Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state getting out of sync during pointer motion in seatop_down. Since the difference was always under 1 px, it was practically impossible to notice in normal use. But because of being out of sync, cursor_rebase would always end up incorrectly calling wlr_seat_pointer_notify_motion from seatop_default_begin (on releasing mouse button) which broke cursor locking. See #5405 Closes #4632
2021-07-26Fix wl_pointer.frame not sent on touch emulationSimon Ser
When emulating touch, the simulating_pointer_from_touch field is set to true. It's switched back to false when a touch_up event is received. However we need to ensure we always send a wl_pointer.frame event following a group of other wl_pointer events. Since a touch_frame event is always guaranteed to come after a group of touch events, unset simulating_pointer_from_touch in the touch_frame handler instead of the touch_up handler. Add a new field to know whether the touch_frame handler should stop emulation.
2021-07-08Add support for touch frame eventsSimon Ser
Update for the breaking change in [1]. [1]: https://github.com/swaywm/wlroots/pull/3001
2021-03-12Implement input method keyboard grabxdavidwu
2021-02-25Automatically map built-in touchscreens/tablets to built-in panelsSimon Ser
Detect whether an output is built-in via its type. Detect whether a touchscreen or tablet tool is built-in via its ID_PATH property.
2021-01-01input: Clean up input_method_relay in seat_destoy()Andri Yngvason
This fixes a crash that happens when input_method_new or text_method_new events are emitted after the seat has been freed.
2020-12-06input/cursor: unhide cursor on synthetic inputTudor Brindus
Fixes #5847.
2020-11-01commands/focus: force container warp when fulfilling `focus mode_toggle`Tudor Brindus
This commit switches focusing behavior to force a warp when executing `focus mode_toggle`. Fixes #5772.
2020-10-31input: remove motion deltas from seatop callbacksTudor Brindus
Straightforward cleanup, they haven't been used for a while.
2020-10-30hide_cursor: Add an option to hide when typingTamir Zahavi-Brunner
Add an option for the `hide_cursor` command to hide the cursor when typing, i.e. whenever a key is pressed.
2020-10-12input/tablet: add tool_mode option to set tablet tools as relative inputTudor Brindus
Closes #4139.
2020-06-30seat: Refocus seat when wlr_drag is destroyedKenny Levinsen
wlr_drag installs grabs for the full duration of the drag, leading to the drag target not being focused when the drag ends. This leads to unexpected focus behavior, especially for the keyboard which requires toggling focus away and back to set. We can only fix the focus once the grabs are released, so refocus the seat when the wlr_drag destroy event is received. Closes: https://github.com/swaywm/sway/issues/5116
2020-06-19input: disable events for map_to_output devices when output not presentTudor Brindus
Fixes #3449.
2020-06-18input/pointer: don't trigger pointer bindings for emulated inputTudor Brindus
Prior to this commit, a tablet device could trigger mouse button down bindings if the pen was pressed on a surface that didn't bind tablet handlers -- but it wouldn't if the surface did bind tablet handlers. We should expose consistent behavior to users so that they don't have to care about emulated vs. non-emulated input, so stop triggering bindings for any non-pointer devices.
2020-06-18input/cursor: send idle events based off device type, not input typeTudor Brindus
Previously, a tablet or touch device could report activity as a pointer device if it went through pointer emulation. This commit refactors idle sources to be consistently reported based on the type of the device that generated an input event, and now how that input event is being processed.
2020-06-16input/keyboard: wlr_keyboard_group enter and leaveBrian Ashworth
This adds support for wlr_keyboard_group's enter and leave events. The enter event just updates the keyboard's state. The leave event updates the keyboard's state and if the surface was notified of a press event for any of the keycodes, it is refocused so that it can pick up the current keyboard state without triggering any keybinds.
2020-05-29input/cursor: rename `simulated_tool_tip_down` to be more accurateTudor Brindus
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to `simulating_pointer_from_tool_tip`, making it match `simulating_pointer_from_touch`. This is a better name since it makes it clear that it's the *pointer* that's being simulated, not the tool tip.
2020-05-26input/cursor: keep reference to cursor in constraintTudor Brindus
set_region accepts a NULL *data, so we can't use it to reference the constraint and find the cursor through its seat. Fixes #5386.
2020-05-25input/tablet: add seatop_down entry for tablet inputTudor Brindus
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window &mdash; the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
2020-05-21input/pointer: only warp cursor when the confine region has changedTudor Brindus
Refs #5268.
2020-05-13commands: Add per-view shortcuts_inhibitor commandMichael Weiser
Add a separate per-view shortcuts_inhibitor command that can be used with criteria to override the per-seat defaults. This allows to e.g. disable shortcuts inhibiting globally but enable it for specific, known-good virtualization and remote desktop software or, alternatively, to blacklist that one slightly broken piece of software that just doesn't seem to get it right but insists on trying. Add a flag to sway_view and handling logic in the input manager that respects that flag if configured but falls back to per-seat config otherwise. Add the actual command but with just enable and disable subcommands since there's no value in duplicating the per-seat activate/deactivate/toggle logic here. Split the inhibitor retrieval helper in two so we can use the backend half in the command to retrieve inhibitors for a specific surface and not just the currently focused one. Extend the manual page with documentation of the command and references to its per-seat sibling and usefulness with criteria. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-13Implement pointer simulation if client hasn't bound to touchDavid96
2020-05-10input/tablet: simplify parameter plumbing for tablet referencesTudor Brindus
This is a small cleanup commit for removing `sway_tablet` parameters from functions that already accept `sway_tablet_tool`, since the tablet reference can be accessed through `tool->tablet`.
2020-05-02input: rename pointer handlers to be unambiguousTudor Brindus
This commit renames `motion` and `axis` handlers to `pointer_motion` and `pointer_axis`, respectively, to disambiguate them from their tablet (and future touch) handlers. `button` is left as-is, as it is generic across input devices.