Age | Commit message (Collapse) | Author |
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This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
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* Allocate minimum size necessary in pango text functions.
* Handle malloc failure.
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Increase buffer size, remove macros.
Make variables lowercase.
Some more feedback.
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Call pango_cairo_context_set_font_options() before pango_cairo_update_layout() and pango_cairo_show_layout(). By default, Pango "merges" the Cario font options with its own, which doesn't enable full hinting.
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Fixes #2674.
The cause of the issue was in get_pango_layout. When we call
pango_parse_markup, `text` is the escaped string, and the unescaped
string is then computed and written to `buf`. We were then passing the
unescaped string to pango_layout_set_markup, but this function needs the
escaped string. `buf` is not needed and has been removed.
The other part of this PR refactors escape_markup_text to remove the
dest_length argument and removes the -1 return value on error. It now
assumes that you've allocated dest to the correct length.
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This does the following:
* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
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The condition checking if the markup is valid was inverted.
This commit also adds better error handling: if the markup cannot
be parsed, it fallbacks to plain text.
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The characters & < > ' " needs to be escaped when using pango markup
Signed-off-by: Heghedus Razvan <heghedus.razvan@gmail.com>
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This starts up the event loop and wayland display and shims out the
basic top level rendering concepts. Also includes some changes to
incorporate pango into the 1.x codebase properly.
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