Age | Commit message (Collapse) | Author |
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Escaping underscores in tap_button_map
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Add virtual keyboard protocol
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Don't enable numlock by default.
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Ref #2373
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keyboards would have 'numlock mode' enabled, remapping parts of the alphabet to numbers.
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Allow containers to float
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Handle out-of-fd situations gracefully for transaction and urgent timers
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Fix crash when a deferred command destroys a workspace
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Example config that produces the crash (with a single output):
workspace 1
workspace 2
Prior to this commit, container_workspace_free would manually mark the
L_FLOATING container as destroying and free it. This assumed the
L_FLOATING container would never be involved in a transaction. This was
a safe assumption when it was implemented, but became an incorrect
assumption once parent/child relationships became transactionised.
This commit removes the L_FLOATING free from container_workspace_free.
When the workspace is destroyed, it starts the normal destroy process on
the L_FLOATING container so it can be freed via transactions.
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Also fixes a crash when unfloating a window. It needs to add it back to
the tiling tree as a sibling rather than a child, because the reference
container might be a view.
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This introduces seat_get_focus_inactive_tiling and updates
`focus mode_toggle` to use it instead, because the previous method
wasn't guaranteed to return a tiling view.
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It would focus the split container rather than the child.
This commit makes it track the child and the split container separately
and send the surface click to the child.
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Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
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Second attempt at fixing transaction use-after-free
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The solution used in 073ac425d5bf6f6393eb91d9b5f84e3caa68f511 doesn't
work in all cases because the freed instruction might be ahead in the
list, not necessarily behind.
The new solution delays running the queue until after the loop has
finished iterating, thus avoiding the problem completely.
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Fix use after free in transactions
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In set_instructions_ready, calling set_instruction_ready may cause any
number of transactions to get applied, which removes them from the list
being iterated. The iteration variables need to be adjusted
accordingly.
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Preserve workspace name
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Refactor view_map
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* Move workspace selection into separate function
* Instead of keeping a `prev_focus` variable, do the check in
`should_focus` (ie. views can only take focus if they're mapped into the
active workspace)
* Fix assign-to-output - it previously set `prev_focus` but should be
`target_sibling`
* Remove call to `workspace_switch` as we'll only ever focus the view if
it's in the active workspace
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Allow containers to be fullscreen
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Configure initial state for numlock/capslock
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After setting the keymap, try to enable NumLock and disable CapsLock.
This only works if sway has the xkb master state and controls the keyboard.
Prepare configuration settings for later use as well.
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fix #2355: "move workspace to output up" crashes
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when using 2 display, if scaling is different
`container_update_textures_recursive` is called when moving workspace on
different display.
We need to call `container_update_title_textures` only for container of type
"CONTAINER" or "VIEW" in order to be consistent with the assert in
`update_title_texture`.
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Improve rendering with a fullscreen opaque overlay surface
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Added meson option to allow building sway without xwayland support
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build
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