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2020-01-01input: Assign virtual input devices to their selected seatsAndri Yngvason
2020-01-01Make all the container dimensions integersPedro Côrte-Real
Containers are always fixed to the pixel grid so position and size them with integers instead of doubles. Functionally this should be no different since rounding down is already being done on things like layout. But it makes it clear what the intention is and avoids bugs where fractional pixels are used. The translating and moving code is still using doubles because the cursors can have fractional pixels and thus the code is plumbed that way. But that could also probably be changed easily by doing the integer conversions earlier and plumbing with int.
2020-01-01Make sure we don't calculate fractional pixel gapsPedro Côrte-Real
When gaps are resized for lack of space the calculation could result in a gap size of non-integer pixels. This would result in containers located at non-integer pixels which would be subtly broken.
2020-01-01Avoid numerical instability in resizePedro Côrte-Real
Because the layout code rounds down the dimensions of the windows resizing would often be off by one pixel. The width/height fraction would not exactly reflect the final computed width and so the resize code would end up calculating things wrong. To fix this first snap the container size fractions to the pixel grid and only then do the resize. Also use round() instead of floor() during layout to avoid a slightly too small width. This applies in two cases: 1. For the container we are actually resizing using floor() might result in being 1px too small. 2. For the other containers it might result in resizing them down by 1px and then if the container being resized is the last all those extra pixels would make the resize too large. Fixes #4391
2019-12-31Update wlroots versionDrew DeVault
2019-12-31_incr_version: always overwrite old version numberDrew DeVault
2019-12-31_incr_version: prompt for target wlroots releaseDrew DeVault
2019-12-31Add virtual pointer protocolJosef Gajdusek
2019-12-31Fix sway_log using non initialised output_config pointerPaul Riou
This fixes a crash where the `oc->name` would be accessed by sway_log() even when `oc` was NULL.
2019-12-30Re-add support for wlr_output's atomic APISimon Ser
This reverts commit 724926ea6ae119956dc7b1e39c2e30c1e3657676 and re-applies commit 6e0565e9de4247bbf0ca662565c58e0a54258d6e. Outputs now need to be explicitly enabled when performing a modeset. We need to roll back wlr_output_attach_render when we decide not to render. See also: https://github.com/swaywm/wlroots/pull/1797 (wlroots PR) See also: https://github.com/swaywm/sway/pull/4355 (Original sway PR) See also: https://github.com/swaywm/sway/pull/4434 (Revert sway PR)
2019-12-30Add Chinese (zh-TW) translation of READMENightFeather
Co-authored-by: xdavidwu <xdavidwuph@gmail.com>
2019-12-29cmd_client_*: support optional args for i3 compatBrian Ashworth
For i3 compatibility, allow the indicator and child_border colors values to be optional. The indicator will fallback to sane defaults and child_border will fallback to the background color for the class.
2019-12-28Fix typo in swaybar-protocol.7.scdWhemoon Jang
2019-12-28bar_cmd_colors: remove add_colorBrian Ashworth
This is the third commit in a series of commits to refactor color handling in sway. This removes add_color from commands.c. It was only being used by bar_cmd_colors. This also changes the functions to use parse_color which is used to validate rgb(a) colors throughout the code base and is also what i3bar is using to parse the colors after they are passed over ipc. After parsing the color and ensuring it is valid, the rgba hex string is then generated using snprintf. This refactor also ensures that all the colors for the command are valid before applying any of them.
2019-12-28cmd_client_*: refactor duplicated codeBrian Ashworth
This is the second in a series of commits to refactor the color handling in sway. This removes the duplicated color parsing code in sway/commands/client.c. Additionally, this combines the parsing of colors to float arrays with that in sway/config.c and introduces a color_to_rgba function in commom/util.c. As an added bonus, this also makes it so non of the colors in a border color class will be changed unless all of the colors specified are valid. This ensures that an invalid command does not get partially applied.
2019-12-28parse_color: return success + drop fallback colorBrian Ashworth
This is the first in a series of commits to refactor the color handling in sway. This changes parse_color to return whether it was success and no longer uses 0xFFFFFFFF as the fallback color. This also verifies that the string actually contains a valid hexadecimal number along with the length checks. In the process of altering the calls to parse_color, I also took the opportunity to heavily refactor swaybar's ipc_parse_colors function. This allowed for several lines of duplicated code to be removed.
2019-12-27layer-shell: refocus if keyboard interactive lostBrian Ashworth
When arranging layer-shell layers, verify that the currently focused layer, if any, for each seat is still keyboard interactive. If the layer is no longer keyboard interactive and there is not a keyboard interactive overlay or top layer to change the focus to, refocus the focus inactive node for the seat.
2019-12-27config/output: apply scale_filter even when scale has not changedRonan Pigott
2019-12-24desktop/surface: Fix crash when timer is NULLManuel Stoeckl
When many surfaces are created, sway can run out of file descriptors, making wl_event_loop_add_timer (which creates a timerfd) fail and return NULL. This patch posts a "no memory" error when that is the case, and only removes the timer if it was created. (Why "no memory"? It is not easy to distinguish between failures due to running out of memory and failures due to running out of file descriptors. Also, using the newer `wl_client_post_implementation_error` function would lead to an increased version requirement for the libwayland-server dependency.)
2019-12-16License wallpapers as CC-0Drew DeVault
2019-12-16seat_cmd_keyboard_grouping: change keymap to smartBrian Ashworth
This removes `seat <seat> keyboard_grouping keymap` and replaces it with `seat <seat> keyboard_grouping smart`. The smart keyboard grouping will group based on both the keymap and repeat info. The reasoning for this is that deciding what the repeat info should be for a group is either arbitrary or non-deterministic when multiple keyboards in the group have repeat info configured (unless somehow exposed to the user in a reproducible uniquely identifiable fashion).
2019-12-16input/seatop_default: fix focusing floating titlesBrian Ashworth
When clicking on the titlebar of a floating container (or descendant of a floating container), the top-level floating container was being focused and then allowing you to move the top-level floating container. This made it so you couldn't switch to a different tab/stack within the floating container. With this patch, the focus inactive view for the container that the titlebar is associated with is focused, then the traversal to the top-level floating container is performed to use with the move floating operation.
2019-12-16root_scratchpad_hide: disable fullscreen descendantsBrian Ashworth
Any descendant of a scratchpad container may be fullscreen so checking to see if the top-level scratchpad container is fullscreen in root_scratchpad_hide is not sufficient. This iterates through all descendants of the scratchpad container
2019-12-14config/input: set type for new identifier configsBrian Ashworth
When an input becomes available, the input type config for that device type will be merged underneath the input identifier config, provided they both exist. If an input type config gets added or modified at a later point, then those changes get merged onto the input identifier configs for that type. However there was a missing case of the input identifier config being added after the device is already available and the input type config existing. This makes it so that the first time an input identifier config gets stored, there will be a check to see if it matched any of the available devices. If it does, then there will be a search for the associated input type config, which will be merged underneath the input identifier config if found.
2019-12-13input/keyboard: defer wlr_keyboard_group destroyBrian Ashworth
This defers the destruction of wlr_keyboard_groups until idle. This is to prevent the keyboard group's keyboard from being destroyed in the middle of handling a keyboard event. This would occur when changing the keymap of the last keyboard in a group with a keyboard binding. The prevents crashing when attempting to update the xkb state of the keyboard group's keyboard. The sway_keyboard_group is still immediately destroyed so that the group is no longer used
2019-12-13input/keyboard: remove group listeners on destroyBrian Ashworth
This adds two missing calls to wl_list_remove to remove the key and modifier listeners for the keyboard group's keyboard when destroying the keyboard group. This fixes some crashes when changing the keymap of the last keyboard in a group with a keyboard binding.
2019-12-12Auto-detect output scaleSimon Ser
If the screen DPI is high enough, auto-enable scale=2 (if the user hasn't set the scale). Uses heuristics based on [1]. [1]: https://gitlab.gnome.org/GNOME/mutter/blob/05217066171992b0bc50882869aad6385285c878/src/backends/meta-monitor.c#L1590 Closes: https://github.com/swaywm/sway/issues/1800
2019-12-12Add seat <seat> idle_{inhibit,wake} <sources...>Drew DeVault
This adds seat configuration options which can be used to configure what events affect the idle behavior of sway. An example use-case is mobile devices: you would remove touch from the list of idle_wake events. This allows the phone to stay on while you're actively using it, but doesn't wake from idle on touch events while it's sleeping in your pocket.
2019-12-12Fix lingering workspace with scratchpad showRonan Pigott
Showing a window in the scratchpad can move a visible scratchpad window from another workspace to the current one. If the scratchpad window was the last visible container in that workspace, the old workspace should be destroyed.
2019-12-10layer-shell: unfocus output-less layer on unmapBrian Ashworth
If a layer is focused by any seat, it needs to be unfocused on unmap. If the unmap was due to an output being disabled, there would not be a sway_output and unmap would do an early return. This results in a use-after-free if the layer was focused by any seat prior to being unmapped. This change just moves the refocusing code above the early returns.
2019-12-07input/cursor: remove gesture listeners in destroyBenjamin Cheng
Part of #4794. Forgot to remove gesture listeners when the cursor is destroyed.
2019-12-07input/cursor: pass gesture events to clientsBenjamin Cheng
Some wayland clients (mostly GTK3 apps) like eog or evince support gestures like pinch-to-zoom. These gestures are given to clients via the pointer_gestures_v1 protocol. This is already supported in wlroots, so we just need to hook up the events here in sway. Fixes #4724
2019-12-06A Script to change sway workspace name.Thorben Günther
This script automatically changes the workspace name when an application gets closed, moved or openend.
2019-12-06Improve transparency scriptThorben Günther
Transparency gets reset when the script is terminated. Added command line option to set transparency strength without changing the script. Added support for multiple displays.
2019-12-04config: apply input type configs on reloadBrian Ashworth
When making the reload validation improvements, I forgot that input type configs are stored in a separate list. This makes it so input type configs are correctly applied on reload.
2019-12-02Revert "fix bar_state_update/input event"Jayce Fayne
This reverts commit a3da7fec32b8f18d7a70ea346618e09892c707ed.
2019-12-01fix bar_state_update/input eventRex Hackbro
2019-12-01output: Restore previous max_render_time behaviorKenny Levinsen
2019-12-01output: Schedule idle frames if we do not renderKenny Levinsen
Repaint scheduling delays output render and frame done events from output frame events, and block idle frame events from being scheduled in between output frame done and output render in this period of time. If a surface is committed after its frame done event, but before output render, idle frame requests will be blocked, and the surface relies on the upcoming render to schedule a frame. If when the repaint timer expires, output render is deemed unnecessary, no frame will be scheduled. This can lead to surfaces never having their frame callbacks fire. To fix this, we store that a surface has requested a frame in surface_needs_frame. When the repaint expires, if no render is deemed necessary, we check this flag and schedule an idle frame. Fixes #4768
2019-12-01output: Replace block_idle_frame with frame_pendingKenny Levinsen
2019-11-29add scale_filter output config optionRonan Pigott
2019-11-28output: Ensure that frame_done is delayed on max_render_timeKenny Levinsen
max_render_time can be set on output, view, or both. However, if only applied to the output, send_frame_done_iterator would erroneously send frame_done immediately, ignoring the output max_render_time. As damage_handle_frame processed max_render_time correctly, idle frames would be blocked in anticipation of the delay that was meant to happen. Without the delay, frame events would be dispatched during the idle frame block, and some clients would never receive the frame done events they had requested, at least not until something else actively drove another render. Respecting both view and output max_render_time in send_frame_done_iterator ensures that the frame events are always correctly delayed. Fixes #4756
2019-11-28Rename 'node' to 'nodes' in swayipc docRex Hackbro
2019-11-28input/keyboard: reset seat keyboard on destroyBrian Ashworth
If a sway keyboard is being destroyed, then the keyboard is being removed from a seat. If the associated wlr_keyboard is the currently set keyboard for the wlr_seat, then we need to reset the wlr_seat's keyboard to NULL so it doesn't reference an invalid device for the seat. The next configured keyboard from the seat or the next keyboard from that seat that has an event will then become the seat keyboard. Similarly, this needs to be done for a wlr_keyboard_group's keyboard when the wlr_keyboard_group is being destroyed.
2019-11-27config: improvements to the reload validationBrian Ashworth
For the validation pass of reloading, there is no need to touch swaybg, swaynag, inputs, outputs, or seats. This drastically improves the speed of a reload by skipping over the expensive I/O configuration and handling of wayland clients. As long as the syntax is valid, the CMD_FAILURE's can be relayed during the actual reload.
2019-11-26input/keyboard: check keyboard group before removeBrian Ashworth
In sway_keyboard_destroy, only remove the keyboard from a keyboard group, if it is part of a keyboard group. If the keyboard is not part of a keyboard group, then there is nothing to remove it from
2019-11-24input: seat: Fix seat device list not initialised before usePaul Riou
When being created, non first seats would get through the list of devices without the list being first initialised -> segfault. Issue introduced with ab0248a54564b2f644b6fb367f9eb44fe0bf5f3c Fixes #4750: Crash when reloading Sway with multiple seats configured
2019-11-23Amend typosJason
2019-11-21Use new presentation-time helperSimon Ser
This has the advantage to (1) reduce boilerplate and (2) make us correctly handle wlr_output_event_present.commit_seq.
2019-11-21Add support for wlr_keyboard_groupBrian Ashworth
A wlr_keyboard_group allows for multiple keyboard devices to be combined into one logical keyboard. This is useful for keyboards that are split into multiple input devices despite appearing as one physical keyboard in the user's mind. This adds support for wlr_keyboard_groups to sway. There are two keyboard groupings currently supported, which can be set on a per-seat basis. The first keyboard grouping is none, which disables all grouping and provides no functional change. The second is keymap, which groups the keyboard devices in the seat by their keymap. With this grouping, the effective layout and repeat info is also synced across keyboard devices in the seat. Device specific bindings will still be executed as normal, but everything else related to key and modifier events will be handled by the keyboard group's keyboard.