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-rw-r--r--sway/tree/layout.c17
-rw-r--r--sway/tree/root.c8
-rw-r--r--sway/tree/workspace.c76
3 files changed, 34 insertions, 67 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
index 38e14d00..2b710403 100644
--- a/sway/tree/layout.c
+++ b/sway/tree/layout.c
@@ -20,14 +20,7 @@
#include "log.h"
static int index_child(const struct sway_container *child) {
- struct sway_container *parent = child->parent;
- for (int i = 0; i < parent->children->length; ++i) {
- if (parent->children->items[i] == child) {
- return i;
- }
- }
- // This happens if the child is a floating container
- return -1;
+ return list_find(child->parent->children, child);
}
static void container_handle_fullscreen_reparent(struct sway_container *con,
@@ -125,11 +118,9 @@ struct sway_container *container_remove_child(struct sway_container *child) {
}
struct sway_container *parent = child->parent;
- for (int i = 0; i < parent->children->length; ++i) {
- if (parent->children->items[i] == child) {
- list_del(parent->children, i);
- break;
- }
+ int index = index_child(child);
+ if (index != -1) {
+ list_del(parent->children, index);
}
child->parent = NULL;
container_notify_subtree_changed(parent);
diff --git a/sway/tree/root.c b/sway/tree/root.c
index 79f2194e..a974a461 100644
--- a/sway/tree/root.c
+++ b/sway/tree/root.c
@@ -84,11 +84,9 @@ void root_scratchpad_remove_container(struct sway_container *con) {
return;
}
con->scratchpad = false;
- for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
- if (root_container.sway_root->scratchpad->items[i] == con) {
- list_del(root_container.sway_root->scratchpad, i);
- break;
- }
+ int index = list_find(root_container.sway_root->scratchpad, con);
+ if (index != -1) {
+ list_del(root_container.sway_root->scratchpad, index);
}
}
diff --git a/sway/tree/workspace.c b/sway/tree/workspace.c
index 0177068b..cd2a7a04 100644
--- a/sway/tree/workspace.c
+++ b/sway/tree/workspace.c
@@ -286,8 +286,8 @@ struct sway_container *workspace_by_name(const char *name) {
* the end and beginning. If next is false, the previous workspace is returned,
* otherwise the next one is returned.
*/
-struct sway_container *workspace_output_prev_next_impl(
- struct sway_container *output, bool next) {
+static struct sway_container *workspace_output_prev_next_impl(
+ struct sway_container *output, int dir) {
if (!output) {
return NULL;
}
@@ -302,27 +302,17 @@ struct sway_container *workspace_output_prev_next_impl(
focus :
container_parent(focus, C_WORKSPACE));
- int i;
- for (i = 0; i < output->children->length; i++) {
- if (output->children->items[i] == workspace) {
- return output->children->items[
- wrap(i + (next ? 1 : -1), output->children->length)];
- }
- }
-
- // Doesn't happen, at worst the for loop returns the previously active
- // workspace
- return NULL;
+ int index = list_find(output->children, workspace);
+ size_t new_index = wrap(index + dir, output->children->length);
+ return output->children->items[new_index];
}
/**
* Get the previous or next workspace. If the first/last workspace on an output
- * is active, proceed to the previous/next output's previous/next workspace. If
- * next is false, the previous workspace is returned, otherwise the next one is
- * returned.
+ * is active, proceed to the previous/next output's previous/next workspace.
*/
-struct sway_container *workspace_prev_next_impl(
- struct sway_container *workspace, bool next) {
+static struct sway_container *workspace_prev_next_impl(
+ struct sway_container *workspace, int dir) {
if (!workspace) {
return NULL;
}
@@ -331,52 +321,40 @@ struct sway_container *workspace_prev_next_impl(
return NULL;
}
- struct sway_container *current_output = workspace->parent;
- int offset = next ? 1 : -1;
- int start = next ? 0 : 1;
- int end;
- if (next) {
- end = current_output->children->length - 1;
- } else {
- end = current_output->children->length;
- }
- int i;
- for (i = start; i < end; i++) {
- if (current_output->children->items[i] == workspace) {
- return current_output->children->items[i + offset];
- }
- }
+ struct sway_container *output = workspace->parent;
+ int index = list_find(output->children, workspace);
+ int new_index = index + dir;
- // Given workspace is the first/last on the output, jump to the
- // previous/next output
- int num_outputs = root_container.children->length;
- for (i = 0; i < num_outputs; i++) {
- if (root_container.children->items[i] == current_output) {
- struct sway_container *next_output = root_container.children->items[
- wrap(i + offset, num_outputs)];
- return workspace_output_prev_next_impl(next_output, next);
- }
+ if (new_index >= 0 && new_index < output->children->length) {
+ return output->children->items[index + dir];
}
- // Doesn't happen, at worst the for loop returns the previously active
- // workspace on the active output
- return NULL;
+ // Look on a different output
+ int output_index = list_find(root_container.children, output);
+ new_index = wrap(output_index + dir, root_container.children->length);
+ output = root_container.children->items[new_index];
+
+ if (dir == 1) {
+ return output->children->items[0];
+ } else {
+ return output->children->items[output->children->length - 1];
+ }
}
struct sway_container *workspace_output_next(struct sway_container *current) {
- return workspace_output_prev_next_impl(current, true);
+ return workspace_output_prev_next_impl(current, 1);
}
struct sway_container *workspace_next(struct sway_container *current) {
- return workspace_prev_next_impl(current, true);
+ return workspace_prev_next_impl(current, 1);
}
struct sway_container *workspace_output_prev(struct sway_container *current) {
- return workspace_output_prev_next_impl(current, false);
+ return workspace_output_prev_next_impl(current, -1);
}
struct sway_container *workspace_prev(struct sway_container *current) {
- return workspace_prev_next_impl(current, false);
+ return workspace_prev_next_impl(current, -1);
}
bool workspace_switch(struct sway_container *workspace,