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-rw-r--r--sway/container.c3
-rw-r--r--sway/layout.c102
2 files changed, 68 insertions, 37 deletions
diff --git a/sway/container.c b/sway/container.c
index f4258c84..9db81012 100644
--- a/sway/container.c
+++ b/sway/container.c
@@ -218,6 +218,7 @@ swayc_t *new_container(swayc_t *child, enum swayc_layouts layout) {
cont->y = child->y;
cont->visible = child->visible;
cont->cached_geometry = child->cached_geometry;
+ cont->gaps = child->gaps;
/* Container inherits all of workspaces children, layout and whatnot */
if (child->type == C_WORKSPACE) {
@@ -680,7 +681,7 @@ bool swayc_is_child_of(swayc_t *child, swayc_t *parent) {
}
int swayc_gap(swayc_t *container) {
- if (container->type == C_VIEW) {
+ if (container->type == C_VIEW || container->type == C_CONTAINER) {
return container->gaps >= 0 ? container->gaps : config->gaps_inner;
} else if (container->type == C_WORKSPACE) {
int base = container->gaps >= 0 ? container->gaps : config->gaps_outer;
diff --git a/sway/layout.c b/sway/layout.c
index 801f6f6b..f9ea5cdc 100644
--- a/sway/layout.c
+++ b/sway/layout.c
@@ -477,14 +477,9 @@ void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) {
}
}
-void update_geometry(swayc_t *container) {
- if (container->type != C_VIEW && container->type != C_CONTAINER) {
- return;
- }
-
+static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) {
swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
swayc_t *op = ws->parent;
- swayc_t *parent = container->parent;
int gap = container->is_floating ? 0 : swayc_gap(container);
if (gap % 2 != 0) {
// because gaps are implemented as "half sized margins" it's currently
@@ -492,16 +487,63 @@ void update_geometry(swayc_t *container) {
gap -= 1;
}
+ g->origin.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1;
+ g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1;
+ g->size.w = container->width > gap ? container->width - gap : 1;
+ g->size.h = container->height > gap ? container->height - gap : 1;
+
+ if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
+ // Remove gap against the workspace edges. Because a pixel is not
+ // divisable, depending on gap size and the number of siblings our view
+ // might be at the workspace edge without being exactly so (thus test
+ // with gap, and align correctly).
+ if (container->x - gap <= ws->x) {
+ g->origin.x = ws->x;
+ g->size.w = container->width - gap/2;
+ }
+ if (container->y - gap <= ws->y) {
+ g->origin.y = ws->y;
+ g->size.h = container->height - gap/2;
+ }
+ if (container->x + container->width + gap >= ws->x + ws->width) {
+ g->size.w = ws->x + ws->width - g->origin.x;
+ }
+ if (container->y + container->height + gap >= ws->y + ws->height) {
+ g->size.h = ws->y + ws->height - g->origin.y;
+ }
+ }
+
+ return gap;
+}
+
+void update_geometry(swayc_t *container) {
+ if (container->type != C_VIEW && container->type != C_CONTAINER) {
+ return;
+ }
+
+ swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
+ swayc_t *op = ws->parent;
+ swayc_t *parent = container->parent;
+
struct wlc_geometry geometry = {
.origin = {
- .x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1,
- .y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1
+ .x = container->x < op->width ? container->x : op->width-1,
+ .y = container->y < op->height ? container->y : op->height-1
},
.size = {
- .w = container->width > gap ? container->width - gap : 1,
- .h = container->height > gap ? container->height - gap : 1,
+ .w = container->width,
+ .h = container->height,
}
};
+
+ int gap = 0;
+
+ // apply inner gaps to non-tabbed/stacked containers
+ swayc_t *p = swayc_tabbed_stacked_parent(container);
+ if (p == NULL) {
+ gap = update_gap_geometry(container, &geometry);
+ }
+
if (swayc_is_fullscreen(container)) {
swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
const struct wlc_size *size = wlc_output_get_resolution(output->handle);
@@ -512,28 +554,7 @@ void update_geometry(swayc_t *container) {
if (op->focused == ws) {
wlc_view_bring_to_front(container->handle);
}
- } else if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
- // Remove gap against the workspace edges. Because a pixel is not
- // divisable, depending on gap size and the number of siblings our view
- // might be at the workspace edge without being exactly so (thus test
- // with gap, and align correctly).
- if (container->x - gap <= ws->x) {
- geometry.origin.x = ws->x;
- geometry.size.w = container->width - gap/2;
- }
- if (container->y - gap <= ws->y) {
- geometry.origin.y = ws->y;
- geometry.size.h = container->height - gap/2;
- }
- if (container->x + container->width + gap >= ws->x + ws->width) {
- geometry.size.w = ws->x + ws->width - geometry.origin.x;
- }
- if (container->y + container->height + gap >= ws->y + ws->height) {
- geometry.size.h = ws->y + ws->height - geometry.origin.y;
- }
- }
- if (swayc_is_fullscreen(container)) {
container->border_geometry = wlc_geometry_zero;
container->title_bar_geometry = wlc_geometry_zero;
} else if (container->is_floating) { // allocate border for floating window
@@ -768,14 +789,23 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
x = container->x;
y = container->y;
+ // add gaps to top level tapped/stacked container
+ if (container->layout == L_TABBED || container->layout == L_STACKED) {
+ update_geometry(container);
+ width = container->border_geometry.size.w;
+ height = container->border_geometry.size.h;
+ x = container->border_geometry.origin.x;
+ y = container->border_geometry.origin.y;
+ }
+
// update container size if it's a child in a tabbed/stacked layout
if (swayc_is_tabbed_stacked(container)) {
- // Use parent geometry as a base for calculating
+ // Use parent border_geometry as a base for calculating
// container geometry
- container->width = container->parent->width;
- container->height = container->parent->height;
- container->x = container->parent->x;
- container->y = container->parent->y;
+ container->width = container->parent->border_geometry.size.w;
+ container->height = container->parent->border_geometry.size.h;
+ container->x = container->parent->border_geometry.origin.x;
+ container->y = container->parent->border_geometry.origin.y;
update_geometry(container);
width = container->width = container->actual_geometry.size.w;
height = container->height = container->actual_geometry.size.h;