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-rw-r--r--sway/input/cursor.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 97b4473c..9229e92d 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -180,13 +180,18 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
double sx, sy;
struct sway_container *cont =
container_at_cursor(cursor, &surface, &sx, &sy);
+ if (surface && wlr_surface_is_layer_surface(surface)) {
+ struct wlr_layer_surface *layer =
+ wlr_layer_surface_from_wlr_surface(surface);
+ if (layer->current.keyboard_interactive) {
+ seat_set_focus_layer(cursor->seat, layer);
+ return;
+ }
+ }
// Avoid moving keyboard focus from a surface that accepts it to one
// that does not unless the change would move us to a new workspace.
//
// This prevents, for example, losing focus when clicking on swaybar.
- //
- // TODO: Replace this condition with something like
- // !surface_accepts_keyboard_input
if (surface && cont && cont->type != C_VIEW) {
struct sway_container *new_ws = cont;
if (new_ws && new_ws->type != C_WORKSPACE) {