diff options
Diffstat (limited to 'sway/tree/layout.c')
-rw-r--r-- | sway/tree/layout.c | 342 |
1 files changed, 318 insertions, 24 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c index 343f349a..78af8b8c 100644 --- a/sway/tree/layout.c +++ b/sway/tree/layout.c @@ -6,6 +6,7 @@ #include <string.h> #include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output_layout.h> +#include "sway/debug.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/output.h" @@ -100,13 +101,31 @@ static int index_child(const struct sway_container *child) { return i; } +void container_insert_child(struct sway_container *parent, + struct sway_container *child, int i) { + struct sway_container *old_parent = child->parent; + if (old_parent) { + container_remove_child(child); + } + wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i); + list_insert(parent->children, i, child); + child->parent = parent; + wl_signal_emit(&child->events.reparent, old_parent); +} + struct sway_container *container_add_sibling(struct sway_container *fixed, struct sway_container *active) { // TODO handle floating + struct sway_container *old_parent = NULL; + if (active->parent) { + old_parent = active->parent; + container_remove_child(active); + } struct sway_container *parent = fixed->parent; int i = index_child(fixed); list_insert(parent->children, i + 1, active); active->parent = parent; + wl_signal_emit(&active->events.reparent, old_parent); return active->parent; } @@ -166,9 +185,290 @@ void container_move_to(struct sway_container *container, arrange_windows(new_parent, -1, -1); } +static bool sway_dir_to_wlr(enum movement_direction dir, + enum wlr_direction *out) { + switch (dir) { + case MOVE_UP: + *out = WLR_DIRECTION_UP; + break; + case MOVE_DOWN: + *out = WLR_DIRECTION_DOWN; + break; + case MOVE_LEFT: + *out = WLR_DIRECTION_LEFT; + break; + case MOVE_RIGHT: + *out = WLR_DIRECTION_RIGHT; + break; + default: + return false; + } + + return true; +} + +static bool is_parallel(enum sway_container_layout layout, + enum movement_direction dir) { + switch (layout) { + case L_TABBED: + case L_STACKED: + case L_HORIZ: + return dir == MOVE_LEFT || dir == MOVE_RIGHT; + case L_VERT: + return dir == MOVE_UP || dir == MOVE_DOWN; + default: + return false; + } +} + +static enum movement_direction invert_movement(enum movement_direction dir) { + switch (dir) { + case MOVE_LEFT: + return MOVE_RIGHT; + case MOVE_RIGHT: + return MOVE_LEFT; + case MOVE_UP: + return MOVE_DOWN; + case MOVE_DOWN: + return MOVE_UP; + default: + sway_assert(0, "This function expects left|right|up|down"); + return MOVE_LEFT; + } +} + +static int move_offs(enum movement_direction move_dir) { + return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1; +} + +/* Gets the index of the most extreme member based on the movement offset */ +static int container_limit(struct sway_container *container, + enum movement_direction move_dir) { + return move_offs(move_dir) < 0 ? 0 : container->children->length; +} + +/* Takes one child, sets it aside, wraps the rest of the children in a new + * container, switches the layout of the workspace, and drops the child back in. + * In other words, rejigger it. */ +static void workspace_rejigger(struct sway_container *ws, + struct sway_container *child, enum movement_direction move_dir) { + struct sway_container *original_parent = child->parent; + struct sway_container *new_parent = + container_split(ws, ws->layout); + + container_remove_child(child); + for (int i = 0; i < ws->children->length; ++i) { + struct sway_container *_child = ws->children->items[i]; + container_move_to(new_parent, _child); + } + + int index = move_offs(move_dir); + container_insert_child(ws, child, index < 0 ? 0 : 1); + container_set_layout(ws, + move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT); + + container_flatten(ws); + container_reap_empty_recursive(original_parent); + wl_signal_emit(&child->events.reparent, original_parent); + arrange_windows(ws, -1, -1); +} + void container_move(struct sway_container *container, - enum movement_direction dir, int move_amt) { - // TODO + enum movement_direction move_dir, int move_amt) { + if (!sway_assert( + container->type != C_CONTAINER || container->type != C_VIEW, + "Can only move containers and views")) { + return; + } + int offs = move_offs(move_dir); + + struct sway_container *sibling = NULL; + struct sway_container *current = container; + struct sway_container *parent = current->parent; + + if (parent != container_flatten(parent)) { + // Special case: we were the last one in this container, so flatten it + // and leave + update_debug_tree(); + return; + } + + while (!sibling) { + if (current->type == C_ROOT) { + return; + } + + parent = current->parent; + wlr_log(L_DEBUG, "Visiting %p %s '%s'", current, + container_type_to_str(current->type), current->name); + + int index = index_child(current); + + switch (current->type) { + case C_OUTPUT: { + enum wlr_direction wlr_dir; + sway_dir_to_wlr(move_dir, &wlr_dir); + double ref_lx = current->x + current->width / 2; + double ref_ly = current->y + current->height / 2; + struct wlr_output *next = wlr_output_layout_adjacent_output( + root_container.sway_root->output_layout, wlr_dir, + current->sway_output->wlr_output, ref_lx, ref_ly); + if (!next) { + wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go"); + return; + } + struct sway_output *next_output = next->data; + current = next_output->swayc; + wlr_log(L_DEBUG, "Selected next output (%s)", current->name); + // Select workspace and get outta here + current = seat_get_focus_inactive( + config->handler_context.seat, current); + if (current->type != C_WORKSPACE) { + current = container_parent(current, C_WORKSPACE); + } + sibling = current; + break; + } + case C_WORKSPACE: + if (!is_parallel(current->layout, move_dir)) { + if (current->children->length > 2) { + wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)", + current->children->length); + workspace_rejigger(current, container, move_dir); + } else if (current->children->length == 2) { + wlr_log(L_DEBUG, "Changing workspace layout"); + container_set_layout(current, + move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? + L_HORIZ : L_VERT); + container_insert_child(current, container, offs < 0 ? 0 : 1); + arrange_windows(current, -1, -1); + } + return; + } else { + wlr_log(L_DEBUG, "Selecting output"); + current = current->parent; + } + break; + case C_CONTAINER: + case C_VIEW: + if (is_parallel(parent->layout, move_dir)) { + if ((index == parent->children->length - 1 && offs > 0) + || (index == 0 && offs < 0)) { + if (current->parent == container->parent) { + wlr_log(L_DEBUG, "Hit limit, selecting parent"); + current = current->parent; + } else { + wlr_log(L_DEBUG, "Hit limit, " + "promoting descendant to sibling"); + // Special case + struct sway_container *old_parent = container->parent; + container_insert_child(current->parent, container, + index + (offs < 0 ? 0 : 1)); + container->width = container->height = 0; + arrange_windows(current->parent, -1, -1); + arrange_windows(old_parent, -1, -1); + return; + } + } else { + sibling = parent->children->items[index + offs]; + wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id); + } + } else { + wlr_log(L_DEBUG, "Moving up to find a parallel container"); + current = current->parent; + } + break; + default: + sway_assert(0, "Not expecting to see container of type %s here", + container_type_to_str(current->type)); + return; + } + } + + // Part two: move stuff around + int index = index_child(container); + struct sway_container *old_parent = container->parent; + + while (sibling) { + switch (sibling->type) { + case C_VIEW: + if (sibling->parent == container->parent) { + wlr_log(L_DEBUG, "Swapping siblings"); + sibling->parent->children->items[index + offs] = container; + sibling->parent->children->items[index] = sibling; + arrange_windows(sibling->parent, -1, -1); + } else { + wlr_log(L_DEBUG, "Promoting to sibling of cousin"); + container_insert_child(sibling->parent, container, + index_child(sibling) + (offs > 0 ? 0 : 1)); + container->width = container->height = 0; + arrange_windows(sibling->parent, -1, -1); + arrange_windows(old_parent, -1, -1); + } + sibling = NULL; + break; + case C_WORKSPACE: // Note: only in the case of moving between outputs + case C_CONTAINER: + if (is_parallel(sibling->layout, move_dir)) { + int limit = container_limit(sibling, invert_movement(move_dir)); + wlr_log(L_DEBUG, "limit: %d", limit); + wlr_log(L_DEBUG, + "Reparenting container (parallel) to index %d " + "(move dir: %d)", limit, move_dir); + container_insert_child(sibling, container, limit); + container->width = container->height = 0; + arrange_windows(sibling, -1, -1); + arrange_windows(old_parent, -1, -1); + sibling = NULL; + } else { + wlr_log(L_DEBUG, "Reparenting container (perpendicular)"); + container_remove_child(container); + struct sway_container *focus_inactive = seat_get_focus_inactive( + config->handler_context.seat, sibling); + if (focus_inactive) { + while (focus_inactive->parent != sibling) { + focus_inactive = focus_inactive->parent; + } + wlr_log(L_DEBUG, "Focus inactive: id:%zd", + focus_inactive->id); + sibling = focus_inactive; + continue; + } else if (sibling->children->length) { + wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily"); + container_add_sibling(sibling->children->items[0], container); + } else { + wlr_log(L_DEBUG, "No kiddos, adding container alone"); + container_add_child(sibling, container); + } + container->width = container->height = 0; + arrange_windows(sibling, -1, -1); + arrange_windows(old_parent, -1, -1); + sibling = NULL; + } + break; + default: + sway_assert(0, "Not expecting to see container of type %s here", + container_type_to_str(sibling->type)); + return; + } + } + + if (old_parent) { + seat_set_focus(config->handler_context.seat, old_parent); + seat_set_focus(config->handler_context.seat, container); + } + + struct sway_container *last_ws = old_parent; + struct sway_container *next_ws = container->parent; + if (last_ws && last_ws->type != C_WORKSPACE) { + last_ws = container_parent(last_ws, C_WORKSPACE); + } + if (next_ws && next_ws->type != C_WORKSPACE) { + next_ws = container_parent(next_ws, C_WORKSPACE); + } + if (last_ws && next_ws && last_ws != next_ws) { + ipc_event_workspace(last_ws, container, "focus"); + } } enum sway_container_layout container_get_default_layout( @@ -320,6 +620,9 @@ void arrange_windows(struct sway_container *container, container->children->length); break; } + container_damage_whole(container); + // TODO: Make this less shitty + update_debug_tree(); } static void apply_horiz_layout(struct sway_container *container, @@ -512,28 +815,6 @@ static void get_layout_center_position(struct sway_container *container, } } -static bool sway_dir_to_wlr(enum movement_direction dir, - enum wlr_direction *out) { - switch (dir) { - case MOVE_UP: - *out = WLR_DIRECTION_UP; - break; - case MOVE_DOWN: - *out = WLR_DIRECTION_DOWN; - break; - case MOVE_LEFT: - *out = WLR_DIRECTION_LEFT; - break; - case MOVE_RIGHT: - *out = WLR_DIRECTION_RIGHT; - break; - default: - return false; - } - - return true; -} - static struct sway_container *sway_output_from_wlr(struct wlr_output *output) { if (output == NULL) { return NULL; @@ -673,6 +954,9 @@ struct sway_container *container_replace_child(struct sway_container *child, int i = index_child(child); // TODO floating + if (new_child->parent) { + container_remove_child(new_child); + } parent->children->items[i] = new_child; new_child->parent = parent; child->parent = NULL; @@ -696,6 +980,14 @@ struct sway_container *container_split(struct sway_container *child, if (!sway_assert(child, "child cannot be null")) { return NULL; } + if (child->type == C_WORKSPACE && child->children->length == 0) { + // Special case: this just behaves like splitt + child->prev_layout = child->layout; + child->layout = layout; + arrange_windows(child, -1, -1); + return child; + } + struct sway_container *cont = container_create(C_CONTAINER); wlr_log(L_DEBUG, "creating container %p around %p", cont, child); @@ -718,7 +1010,9 @@ struct sway_container *container_split(struct sway_container *child, } container_add_child(workspace, cont); + enum sway_container_layout old_layout = workspace->layout; container_set_layout(workspace, layout); + cont->layout = old_layout; if (set_focus) { seat_set_focus(seat, cont); |