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-rw-r--r--sway/tree/layout.c342
1 files changed, 318 insertions, 24 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
index 343f349a..78af8b8c 100644
--- a/sway/tree/layout.c
+++ b/sway/tree/layout.c
@@ -6,6 +6,7 @@
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
+#include "sway/debug.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/output.h"
@@ -100,13 +101,31 @@ static int index_child(const struct sway_container *child) {
return i;
}
+void container_insert_child(struct sway_container *parent,
+ struct sway_container *child, int i) {
+ struct sway_container *old_parent = child->parent;
+ if (old_parent) {
+ container_remove_child(child);
+ }
+ wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i);
+ list_insert(parent->children, i, child);
+ child->parent = parent;
+ wl_signal_emit(&child->events.reparent, old_parent);
+}
+
struct sway_container *container_add_sibling(struct sway_container *fixed,
struct sway_container *active) {
// TODO handle floating
+ struct sway_container *old_parent = NULL;
+ if (active->parent) {
+ old_parent = active->parent;
+ container_remove_child(active);
+ }
struct sway_container *parent = fixed->parent;
int i = index_child(fixed);
list_insert(parent->children, i + 1, active);
active->parent = parent;
+ wl_signal_emit(&active->events.reparent, old_parent);
return active->parent;
}
@@ -166,9 +185,290 @@ void container_move_to(struct sway_container *container,
arrange_windows(new_parent, -1, -1);
}
+static bool sway_dir_to_wlr(enum movement_direction dir,
+ enum wlr_direction *out) {
+ switch (dir) {
+ case MOVE_UP:
+ *out = WLR_DIRECTION_UP;
+ break;
+ case MOVE_DOWN:
+ *out = WLR_DIRECTION_DOWN;
+ break;
+ case MOVE_LEFT:
+ *out = WLR_DIRECTION_LEFT;
+ break;
+ case MOVE_RIGHT:
+ *out = WLR_DIRECTION_RIGHT;
+ break;
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+static bool is_parallel(enum sway_container_layout layout,
+ enum movement_direction dir) {
+ switch (layout) {
+ case L_TABBED:
+ case L_STACKED:
+ case L_HORIZ:
+ return dir == MOVE_LEFT || dir == MOVE_RIGHT;
+ case L_VERT:
+ return dir == MOVE_UP || dir == MOVE_DOWN;
+ default:
+ return false;
+ }
+}
+
+static enum movement_direction invert_movement(enum movement_direction dir) {
+ switch (dir) {
+ case MOVE_LEFT:
+ return MOVE_RIGHT;
+ case MOVE_RIGHT:
+ return MOVE_LEFT;
+ case MOVE_UP:
+ return MOVE_DOWN;
+ case MOVE_DOWN:
+ return MOVE_UP;
+ default:
+ sway_assert(0, "This function expects left|right|up|down");
+ return MOVE_LEFT;
+ }
+}
+
+static int move_offs(enum movement_direction move_dir) {
+ return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
+}
+
+/* Gets the index of the most extreme member based on the movement offset */
+static int container_limit(struct sway_container *container,
+ enum movement_direction move_dir) {
+ return move_offs(move_dir) < 0 ? 0 : container->children->length;
+}
+
+/* Takes one child, sets it aside, wraps the rest of the children in a new
+ * container, switches the layout of the workspace, and drops the child back in.
+ * In other words, rejigger it. */
+static void workspace_rejigger(struct sway_container *ws,
+ struct sway_container *child, enum movement_direction move_dir) {
+ struct sway_container *original_parent = child->parent;
+ struct sway_container *new_parent =
+ container_split(ws, ws->layout);
+
+ container_remove_child(child);
+ for (int i = 0; i < ws->children->length; ++i) {
+ struct sway_container *_child = ws->children->items[i];
+ container_move_to(new_parent, _child);
+ }
+
+ int index = move_offs(move_dir);
+ container_insert_child(ws, child, index < 0 ? 0 : 1);
+ container_set_layout(ws,
+ move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
+
+ container_flatten(ws);
+ container_reap_empty_recursive(original_parent);
+ wl_signal_emit(&child->events.reparent, original_parent);
+ arrange_windows(ws, -1, -1);
+}
+
void container_move(struct sway_container *container,
- enum movement_direction dir, int move_amt) {
- // TODO
+ enum movement_direction move_dir, int move_amt) {
+ if (!sway_assert(
+ container->type != C_CONTAINER || container->type != C_VIEW,
+ "Can only move containers and views")) {
+ return;
+ }
+ int offs = move_offs(move_dir);
+
+ struct sway_container *sibling = NULL;
+ struct sway_container *current = container;
+ struct sway_container *parent = current->parent;
+
+ if (parent != container_flatten(parent)) {
+ // Special case: we were the last one in this container, so flatten it
+ // and leave
+ update_debug_tree();
+ return;
+ }
+
+ while (!sibling) {
+ if (current->type == C_ROOT) {
+ return;
+ }
+
+ parent = current->parent;
+ wlr_log(L_DEBUG, "Visiting %p %s '%s'", current,
+ container_type_to_str(current->type), current->name);
+
+ int index = index_child(current);
+
+ switch (current->type) {
+ case C_OUTPUT: {
+ enum wlr_direction wlr_dir;
+ sway_dir_to_wlr(move_dir, &wlr_dir);
+ double ref_lx = current->x + current->width / 2;
+ double ref_ly = current->y + current->height / 2;
+ struct wlr_output *next = wlr_output_layout_adjacent_output(
+ root_container.sway_root->output_layout, wlr_dir,
+ current->sway_output->wlr_output, ref_lx, ref_ly);
+ if (!next) {
+ wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go");
+ return;
+ }
+ struct sway_output *next_output = next->data;
+ current = next_output->swayc;
+ wlr_log(L_DEBUG, "Selected next output (%s)", current->name);
+ // Select workspace and get outta here
+ current = seat_get_focus_inactive(
+ config->handler_context.seat, current);
+ if (current->type != C_WORKSPACE) {
+ current = container_parent(current, C_WORKSPACE);
+ }
+ sibling = current;
+ break;
+ }
+ case C_WORKSPACE:
+ if (!is_parallel(current->layout, move_dir)) {
+ if (current->children->length > 2) {
+ wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)",
+ current->children->length);
+ workspace_rejigger(current, container, move_dir);
+ } else if (current->children->length == 2) {
+ wlr_log(L_DEBUG, "Changing workspace layout");
+ container_set_layout(current,
+ move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ?
+ L_HORIZ : L_VERT);
+ container_insert_child(current, container, offs < 0 ? 0 : 1);
+ arrange_windows(current, -1, -1);
+ }
+ return;
+ } else {
+ wlr_log(L_DEBUG, "Selecting output");
+ current = current->parent;
+ }
+ break;
+ case C_CONTAINER:
+ case C_VIEW:
+ if (is_parallel(parent->layout, move_dir)) {
+ if ((index == parent->children->length - 1 && offs > 0)
+ || (index == 0 && offs < 0)) {
+ if (current->parent == container->parent) {
+ wlr_log(L_DEBUG, "Hit limit, selecting parent");
+ current = current->parent;
+ } else {
+ wlr_log(L_DEBUG, "Hit limit, "
+ "promoting descendant to sibling");
+ // Special case
+ struct sway_container *old_parent = container->parent;
+ container_insert_child(current->parent, container,
+ index + (offs < 0 ? 0 : 1));
+ container->width = container->height = 0;
+ arrange_windows(current->parent, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ return;
+ }
+ } else {
+ sibling = parent->children->items[index + offs];
+ wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id);
+ }
+ } else {
+ wlr_log(L_DEBUG, "Moving up to find a parallel container");
+ current = current->parent;
+ }
+ break;
+ default:
+ sway_assert(0, "Not expecting to see container of type %s here",
+ container_type_to_str(current->type));
+ return;
+ }
+ }
+
+ // Part two: move stuff around
+ int index = index_child(container);
+ struct sway_container *old_parent = container->parent;
+
+ while (sibling) {
+ switch (sibling->type) {
+ case C_VIEW:
+ if (sibling->parent == container->parent) {
+ wlr_log(L_DEBUG, "Swapping siblings");
+ sibling->parent->children->items[index + offs] = container;
+ sibling->parent->children->items[index] = sibling;
+ arrange_windows(sibling->parent, -1, -1);
+ } else {
+ wlr_log(L_DEBUG, "Promoting to sibling of cousin");
+ container_insert_child(sibling->parent, container,
+ index_child(sibling) + (offs > 0 ? 0 : 1));
+ container->width = container->height = 0;
+ arrange_windows(sibling->parent, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ }
+ sibling = NULL;
+ break;
+ case C_WORKSPACE: // Note: only in the case of moving between outputs
+ case C_CONTAINER:
+ if (is_parallel(sibling->layout, move_dir)) {
+ int limit = container_limit(sibling, invert_movement(move_dir));
+ wlr_log(L_DEBUG, "limit: %d", limit);
+ wlr_log(L_DEBUG,
+ "Reparenting container (parallel) to index %d "
+ "(move dir: %d)", limit, move_dir);
+ container_insert_child(sibling, container, limit);
+ container->width = container->height = 0;
+ arrange_windows(sibling, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ sibling = NULL;
+ } else {
+ wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
+ container_remove_child(container);
+ struct sway_container *focus_inactive = seat_get_focus_inactive(
+ config->handler_context.seat, sibling);
+ if (focus_inactive) {
+ while (focus_inactive->parent != sibling) {
+ focus_inactive = focus_inactive->parent;
+ }
+ wlr_log(L_DEBUG, "Focus inactive: id:%zd",
+ focus_inactive->id);
+ sibling = focus_inactive;
+ continue;
+ } else if (sibling->children->length) {
+ wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily");
+ container_add_sibling(sibling->children->items[0], container);
+ } else {
+ wlr_log(L_DEBUG, "No kiddos, adding container alone");
+ container_add_child(sibling, container);
+ }
+ container->width = container->height = 0;
+ arrange_windows(sibling, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ sibling = NULL;
+ }
+ break;
+ default:
+ sway_assert(0, "Not expecting to see container of type %s here",
+ container_type_to_str(sibling->type));
+ return;
+ }
+ }
+
+ if (old_parent) {
+ seat_set_focus(config->handler_context.seat, old_parent);
+ seat_set_focus(config->handler_context.seat, container);
+ }
+
+ struct sway_container *last_ws = old_parent;
+ struct sway_container *next_ws = container->parent;
+ if (last_ws && last_ws->type != C_WORKSPACE) {
+ last_ws = container_parent(last_ws, C_WORKSPACE);
+ }
+ if (next_ws && next_ws->type != C_WORKSPACE) {
+ next_ws = container_parent(next_ws, C_WORKSPACE);
+ }
+ if (last_ws && next_ws && last_ws != next_ws) {
+ ipc_event_workspace(last_ws, container, "focus");
+ }
}
enum sway_container_layout container_get_default_layout(
@@ -320,6 +620,9 @@ void arrange_windows(struct sway_container *container,
container->children->length);
break;
}
+ container_damage_whole(container);
+ // TODO: Make this less shitty
+ update_debug_tree();
}
static void apply_horiz_layout(struct sway_container *container,
@@ -512,28 +815,6 @@ static void get_layout_center_position(struct sway_container *container,
}
}
-static bool sway_dir_to_wlr(enum movement_direction dir,
- enum wlr_direction *out) {
- switch (dir) {
- case MOVE_UP:
- *out = WLR_DIRECTION_UP;
- break;
- case MOVE_DOWN:
- *out = WLR_DIRECTION_DOWN;
- break;
- case MOVE_LEFT:
- *out = WLR_DIRECTION_LEFT;
- break;
- case MOVE_RIGHT:
- *out = WLR_DIRECTION_RIGHT;
- break;
- default:
- return false;
- }
-
- return true;
-}
-
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
if (output == NULL) {
return NULL;
@@ -673,6 +954,9 @@ struct sway_container *container_replace_child(struct sway_container *child,
int i = index_child(child);
// TODO floating
+ if (new_child->parent) {
+ container_remove_child(new_child);
+ }
parent->children->items[i] = new_child;
new_child->parent = parent;
child->parent = NULL;
@@ -696,6 +980,14 @@ struct sway_container *container_split(struct sway_container *child,
if (!sway_assert(child, "child cannot be null")) {
return NULL;
}
+ if (child->type == C_WORKSPACE && child->children->length == 0) {
+ // Special case: this just behaves like splitt
+ child->prev_layout = child->layout;
+ child->layout = layout;
+ arrange_windows(child, -1, -1);
+ return child;
+ }
+
struct sway_container *cont = container_create(C_CONTAINER);
wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
@@ -718,7 +1010,9 @@ struct sway_container *container_split(struct sway_container *child,
}
container_add_child(workspace, cont);
+ enum sway_container_layout old_layout = workspace->layout;
container_set_layout(workspace, layout);
+ cont->layout = old_layout;
if (set_focus) {
seat_set_focus(seat, cont);