diff options
Diffstat (limited to 'sway/tree/layout.c')
-rw-r--r-- | sway/tree/layout.c | 1030 |
1 files changed, 1030 insertions, 0 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c new file mode 100644 index 00000000..ae76ca26 --- /dev/null +++ b/sway/tree/layout.c @@ -0,0 +1,1030 @@ +#define _POSIX_C_SOURCE 200809L +#include <ctype.h> +#include <math.h> +#include <stdbool.h> +#include <stdlib.h> +#include <string.h> +#include <wlr/types/wlr_output.h> +#include <wlr/types/wlr_output_layout.h> +#include "sway/debug.h" +#include "sway/tree/container.h" +#include "sway/tree/layout.h" +#include "sway/output.h" +#include "sway/tree/workspace.h" +#include "sway/tree/view.h" +#include "sway/input/seat.h" +#include "sway/ipc-server.h" +#include "list.h" +#include "log.h" + +struct sway_container root_container; + +static void output_layout_handle_change(struct wl_listener *listener, + void *data) { + struct wlr_output_layout *output_layout = + root_container.sway_root->output_layout; + const struct wlr_box *layout_box = + wlr_output_layout_get_box(output_layout, NULL); + root_container.x = layout_box->x; + root_container.y = layout_box->y; + root_container.width = layout_box->width; + root_container.height = layout_box->height; + + arrange_windows(&root_container, layout_box->width, layout_box->height); +} + +struct sway_container *container_set_layout(struct sway_container *container, + enum sway_container_layout layout) { + if (container->type == C_WORKSPACE) { + container->workspace_layout = layout; + if (layout == L_HORIZ || layout == L_VERT) { + container->layout = layout; + } + } else { + container->layout = layout; + } + return container; +} + +void layout_init(void) { + root_container.id = 0; // normally assigned in new_swayc() + root_container.type = C_ROOT; + root_container.layout = L_NONE; + root_container.name = strdup("root"); + root_container.children = create_list(); + wl_signal_init(&root_container.events.destroy); + + root_container.sway_root = calloc(1, sizeof(*root_container.sway_root)); + root_container.sway_root->output_layout = wlr_output_layout_create(); + wl_list_init(&root_container.sway_root->xwayland_unmanaged); + wl_signal_init(&root_container.sway_root->events.new_container); + + root_container.sway_root->output_layout_change.notify = + output_layout_handle_change; + wl_signal_add(&root_container.sway_root->output_layout->events.change, + &root_container.sway_root->output_layout_change); +} + +static int index_child(const struct sway_container *child) { + // TODO handle floating + struct sway_container *parent = child->parent; + int i, len; + len = parent->children->length; + for (i = 0; i < len; ++i) { + if (parent->children->items[i] == child) { + break; + } + } + + if (!sway_assert(i < len, "Stray container")) { + return -1; + } + return i; +} + +void container_insert_child(struct sway_container *parent, + struct sway_container *child, int i) { + struct sway_container *old_parent = child->parent; + if (old_parent) { + container_remove_child(child); + } + wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i); + list_insert(parent->children, i, child); + child->parent = parent; + wl_signal_emit(&child->events.reparent, old_parent); +} + +struct sway_container *container_add_sibling(struct sway_container *fixed, + struct sway_container *active) { + // TODO handle floating + struct sway_container *old_parent = NULL; + if (active->parent) { + old_parent = active->parent; + container_remove_child(active); + } + struct sway_container *parent = fixed->parent; + int i = index_child(fixed); + list_insert(parent->children, i + 1, active); + active->parent = parent; + wl_signal_emit(&active->events.reparent, old_parent); + return active->parent; +} + +void container_add_child(struct sway_container *parent, + struct sway_container *child) { + wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", + child, child->type, child->width, child->height, + parent, parent->type, parent->width, parent->height); + list_add(parent->children, child); + child->parent = parent; +} + +struct sway_container *container_remove_child(struct sway_container *child) { + struct sway_container *parent = child->parent; + for (int i = 0; i < parent->children->length; ++i) { + if (parent->children->items[i] == child) { + list_del(parent->children, i); + break; + } + } + child->parent = NULL; + return parent; +} + +void container_move_to(struct sway_container *container, + struct sway_container *destination) { + if (container == destination + || container_has_anscestor(container, destination)) { + return; + } + struct sway_container *old_parent = container_remove_child(container); + container->width = container->height = 0; + struct sway_container *new_parent; + if (destination->type == C_VIEW) { + new_parent = container_add_sibling(destination, container); + } else { + new_parent = destination; + container_add_child(destination, container); + } + wl_signal_emit(&container->events.reparent, old_parent); + if (container->type == C_WORKSPACE) { + struct sway_seat *seat = input_manager_get_default_seat( + input_manager); + if (old_parent->children->length == 0) { + char *ws_name = workspace_next_name(old_parent->name); + struct sway_container *ws = + workspace_create(old_parent, ws_name); + free(ws_name); + seat_set_focus(seat, ws); + } + container_sort_workspaces(new_parent); + seat_set_focus(seat, new_parent); + } + if (old_parent) { + arrange_windows(old_parent, -1, -1); + } + arrange_windows(new_parent, -1, -1); +} + +static bool sway_dir_to_wlr(enum movement_direction dir, + enum wlr_direction *out) { + switch (dir) { + case MOVE_UP: + *out = WLR_DIRECTION_UP; + break; + case MOVE_DOWN: + *out = WLR_DIRECTION_DOWN; + break; + case MOVE_LEFT: + *out = WLR_DIRECTION_LEFT; + break; + case MOVE_RIGHT: + *out = WLR_DIRECTION_RIGHT; + break; + default: + return false; + } + + return true; +} + +static bool is_parallel(enum sway_container_layout layout, + enum movement_direction dir) { + switch (layout) { + case L_TABBED: + case L_STACKED: + case L_HORIZ: + return dir == MOVE_LEFT || dir == MOVE_RIGHT; + case L_VERT: + return dir == MOVE_UP || dir == MOVE_DOWN; + default: + return false; + } +} + +static enum movement_direction invert_movement(enum movement_direction dir) { + switch (dir) { + case MOVE_LEFT: + return MOVE_RIGHT; + case MOVE_RIGHT: + return MOVE_LEFT; + case MOVE_UP: + return MOVE_DOWN; + case MOVE_DOWN: + return MOVE_UP; + default: + sway_assert(0, "This function expects left|right|up|down"); + return MOVE_LEFT; + } +} + +static int move_offs(enum movement_direction move_dir) { + return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1; +} + +/* Gets the index of the most extreme member based on the movement offset */ +static int container_limit(struct sway_container *container, + enum movement_direction move_dir) { + return move_offs(move_dir) < 0 ? 0 : container->children->length; +} + +/* Takes one child, sets it aside, wraps the rest of the children in a new + * container, switches the layout of the workspace, and drops the child back in. + * In other words, rejigger it. */ +static void workspace_rejigger(struct sway_container *ws, + struct sway_container *child, enum movement_direction move_dir) { + struct sway_container *original_parent = child->parent; + struct sway_container *new_parent = + container_split(ws, ws->layout); + + container_remove_child(child); + for (int i = 0; i < ws->children->length; ++i) { + struct sway_container *_child = ws->children->items[i]; + container_move_to(new_parent, _child); + } + + int index = move_offs(move_dir); + container_insert_child(ws, child, index < 0 ? 0 : 1); + container_set_layout(ws, + move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT); + + container_flatten(ws); + container_reap_empty_recursive(original_parent); + wl_signal_emit(&child->events.reparent, original_parent); + container_create_notify(new_parent); + arrange_windows(ws, -1, -1); +} + +void container_move(struct sway_container *container, + enum movement_direction move_dir, int move_amt) { + if (!sway_assert( + container->type != C_CONTAINER || container->type != C_VIEW, + "Can only move containers and views")) { + return; + } + int offs = move_offs(move_dir); + + struct sway_container *sibling = NULL; + struct sway_container *current = container; + struct sway_container *parent = current->parent; + + if (parent != container_flatten(parent)) { + // Special case: we were the last one in this container, so flatten it + // and leave + update_debug_tree(); + return; + } + + while (!sibling) { + if (current->type == C_ROOT) { + return; + } + + parent = current->parent; + wlr_log(L_DEBUG, "Visiting %p %s '%s'", current, + container_type_to_str(current->type), current->name); + + int index = index_child(current); + + switch (current->type) { + case C_OUTPUT: { + enum wlr_direction wlr_dir; + sway_dir_to_wlr(move_dir, &wlr_dir); + double ref_lx = current->x + current->width / 2; + double ref_ly = current->y + current->height / 2; + struct wlr_output *next = wlr_output_layout_adjacent_output( + root_container.sway_root->output_layout, wlr_dir, + current->sway_output->wlr_output, ref_lx, ref_ly); + if (!next) { + wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go"); + return; + } + struct sway_output *next_output = next->data; + current = next_output->swayc; + wlr_log(L_DEBUG, "Selected next output (%s)", current->name); + // Select workspace and get outta here + current = seat_get_focus_inactive( + config->handler_context.seat, current); + if (current->type != C_WORKSPACE) { + current = container_parent(current, C_WORKSPACE); + } + sibling = current; + break; + } + case C_WORKSPACE: + if (!is_parallel(current->layout, move_dir)) { + if (current->children->length > 2) { + wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)", + current->children->length); + workspace_rejigger(current, container, move_dir); + } else if (current->children->length == 2) { + wlr_log(L_DEBUG, "Changing workspace layout"); + container_set_layout(current, + move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? + L_HORIZ : L_VERT); + container_insert_child(current, container, offs < 0 ? 0 : 1); + arrange_windows(current, -1, -1); + } + return; + } else { + wlr_log(L_DEBUG, "Selecting output"); + current = current->parent; + } + break; + case C_CONTAINER: + case C_VIEW: + if (is_parallel(parent->layout, move_dir)) { + if ((index == parent->children->length - 1 && offs > 0) + || (index == 0 && offs < 0)) { + if (current->parent == container->parent) { + wlr_log(L_DEBUG, "Hit limit, selecting parent"); + current = current->parent; + } else { + wlr_log(L_DEBUG, "Hit limit, " + "promoting descendant to sibling"); + // Special case + struct sway_container *old_parent = container->parent; + container_insert_child(current->parent, container, + index + (offs < 0 ? 0 : 1)); + container->width = container->height = 0; + arrange_windows(current->parent, -1, -1); + arrange_windows(old_parent, -1, -1); + return; + } + } else { + sibling = parent->children->items[index + offs]; + wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id); + } + } else { + wlr_log(L_DEBUG, "Moving up to find a parallel container"); + current = current->parent; + } + break; + default: + sway_assert(0, "Not expecting to see container of type %s here", + container_type_to_str(current->type)); + return; + } + } + + // Part two: move stuff around + int index = index_child(container); + struct sway_container *old_parent = container->parent; + + while (sibling) { + switch (sibling->type) { + case C_VIEW: + if (sibling->parent == container->parent) { + wlr_log(L_DEBUG, "Swapping siblings"); + sibling->parent->children->items[index + offs] = container; + sibling->parent->children->items[index] = sibling; + arrange_windows(sibling->parent, -1, -1); + } else { + wlr_log(L_DEBUG, "Promoting to sibling of cousin"); + container_insert_child(sibling->parent, container, + index_child(sibling) + (offs > 0 ? 0 : 1)); + container->width = container->height = 0; + arrange_windows(sibling->parent, -1, -1); + arrange_windows(old_parent, -1, -1); + } + sibling = NULL; + break; + case C_WORKSPACE: // Note: only in the case of moving between outputs + case C_CONTAINER: + if (is_parallel(sibling->layout, move_dir)) { + int limit = container_limit(sibling, invert_movement(move_dir)); + wlr_log(L_DEBUG, "limit: %d", limit); + wlr_log(L_DEBUG, + "Reparenting container (parallel) to index %d " + "(move dir: %d)", limit, move_dir); + container_insert_child(sibling, container, limit); + container->width = container->height = 0; + arrange_windows(sibling, -1, -1); + arrange_windows(old_parent, -1, -1); + sibling = NULL; + } else { + wlr_log(L_DEBUG, "Reparenting container (perpendicular)"); + container_remove_child(container); + struct sway_container *focus_inactive = seat_get_focus_inactive( + config->handler_context.seat, sibling); + if (focus_inactive) { + while (focus_inactive->parent != sibling) { + focus_inactive = focus_inactive->parent; + } + wlr_log(L_DEBUG, "Focus inactive: id:%zd", + focus_inactive->id); + sibling = focus_inactive; + continue; + } else if (sibling->children->length) { + wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily"); + container_add_sibling(sibling->children->items[0], container); + } else { + wlr_log(L_DEBUG, "No kiddos, adding container alone"); + container_add_child(sibling, container); + } + container->width = container->height = 0; + arrange_windows(sibling, -1, -1); + arrange_windows(old_parent, -1, -1); + sibling = NULL; + } + break; + default: + sway_assert(0, "Not expecting to see container of type %s here", + container_type_to_str(sibling->type)); + return; + } + } + + if (old_parent) { + seat_set_focus(config->handler_context.seat, old_parent); + seat_set_focus(config->handler_context.seat, container); + } + + struct sway_container *last_ws = old_parent; + struct sway_container *next_ws = container->parent; + if (last_ws && last_ws->type != C_WORKSPACE) { + last_ws = container_parent(last_ws, C_WORKSPACE); + } + if (next_ws && next_ws->type != C_WORKSPACE) { + next_ws = container_parent(next_ws, C_WORKSPACE); + } + if (last_ws && next_ws && last_ws != next_ws) { + ipc_event_workspace(last_ws, container, "focus"); + } +} + +enum sway_container_layout container_get_default_layout( + struct sway_container *con) { + if (con->type != C_OUTPUT) { + con = container_parent(con, C_OUTPUT); + } + + if (!sway_assert(con != NULL, + "container_get_default_layout must be called on an attached" + " container below the root container")) { + return 0; + } + + if (config->default_layout != L_NONE) { + return config->default_layout; + } else if (config->default_orientation != L_NONE) { + return config->default_orientation; + } else if (con->width >= con->height) { + return L_HORIZ; + } else { + return L_VERT; + } +} + +static int sort_workspace_cmp_qsort(const void *_a, const void *_b) { + struct sway_container *a = *(void **)_a; + struct sway_container *b = *(void **)_b; + int retval = 0; + + if (isdigit(a->name[0]) && isdigit(b->name[0])) { + int a_num = strtol(a->name, NULL, 10); + int b_num = strtol(b->name, NULL, 10); + retval = (a_num < b_num) ? -1 : (a_num > b_num); + } else if (isdigit(a->name[0])) { + retval = -1; + } else if (isdigit(b->name[0])) { + retval = 1; + } + + return retval; +} + +void container_sort_workspaces(struct sway_container *output) { + list_stable_sort(output->children, sort_workspace_cmp_qsort); +} + +static void apply_horiz_layout(struct sway_container *container, const double x, + const double y, const double width, + const double height, const int start, + const int end); + +static void apply_vert_layout(struct sway_container *container, const double x, + const double y, const double width, + const double height, const int start, + const int end); + +void arrange_windows(struct sway_container *container, + double width, double height) { + if (config->reloading) { + return; + } + int i; + if (width == -1 || height == -1) { + width = container->width; + height = container->height; + } + // pixels are indivisible. if we don't round the pixels, then the view + // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's + // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y. + width = floor(width); + height = floor(height); + + wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container, + container->name, container->width, container->height, container->x, + container->y); + + double x = 0, y = 0; + switch (container->type) { + case C_ROOT: + for (i = 0; i < container->children->length; ++i) { + struct sway_container *output = container->children->items[i]; + const struct wlr_box *output_box = wlr_output_layout_get_box( + container->sway_root->output_layout, + output->sway_output->wlr_output); + output->x = output_box->x; + output->y = output_box->y; + output->width = output_box->width; + output->height = output_box->height; + wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f", + output->name, output->x, output->y); + arrange_windows(output, output_box->width, output_box->height); + } + return; + case C_OUTPUT: + // arrange all workspaces: + for (i = 0; i < container->children->length; ++i) { + struct sway_container *child = container->children->items[i]; + arrange_windows(child, -1, -1); + } + return; + case C_WORKSPACE: + { + struct sway_container *output = + container_parent(container, C_OUTPUT); + struct wlr_box *area = &output->sway_output->usable_area; + wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d", + area->width, area->height, area->x, area->y); + container->width = width = area->width; + container->height = height = area->height; + container->x = x = area->x; + container->y = y = area->y; + wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", + container->name, container->x, container->y); + } + // children are properly handled below + break; + case C_VIEW: + { + container->width = width; + container->height = height; + view_configure(container->sway_view, container->x, container->y, + container->width, container->height); + wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", + container->width, container->height, + container->x, container->y); + } + return; + default: + container->width = width; + container->height = height; + x = container->x; + y = container->y; + break; + } + + switch (container->layout) { + case L_HORIZ: + apply_horiz_layout(container, x, y, width, height, 0, + container->children->length); + break; + case L_VERT: + apply_vert_layout(container, x, y, width, height, 0, + container->children->length); + break; + default: + wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout); + apply_horiz_layout(container, x, y, width, height, 0, + container->children->length); + break; + } + container_damage_whole(container); + // TODO: Make this less shitty + update_debug_tree(); +} + +static void apply_horiz_layout(struct sway_container *container, + const double x, const double y, + const double width, const double height, + const int start, const int end) { + double scale = 0; + // Calculate total width + for (int i = start; i < end; ++i) { + double *old_width = + &((struct sway_container *)container->children->items[i])->width; + if (*old_width <= 0) { + if (end - start > 1) { + *old_width = width / (end - start - 1); + } else { + *old_width = width; + } + } + scale += *old_width; + } + scale = width / scale; + + // Resize windows + double child_x = x; + if (scale > 0.1) { + wlr_log(L_DEBUG, "Arranging %p horizontally", container); + for (int i = start; i < end; ++i) { + struct sway_container *child = container->children->items[i]; + wlr_log(L_DEBUG, + "Calculating arrangement for %p:%d (will scale %f by %f)", + child, child->type, width, scale); + + if (child->type == C_VIEW) { + view_configure(child->sway_view, child_x, y, child->width, + child->height); + } else { + child->x = child_x; + child->y = y; + } + + if (i == end - 1) { + double remaining_width = x + width - child_x; + arrange_windows(child, remaining_width, height); + } else { + arrange_windows(child, child->width * scale, height); + } + child_x += child->width; + } + + // update focused view border last because it may + // depend on the title bar geometry of its siblings. + /* TODO WLR + if (focused && container->children->length > 1) { + update_container_border(focused); + } + */ + } +} + +void apply_vert_layout(struct sway_container *container, + const double x, const double y, + const double width, const double height, const int start, + const int end) { + int i; + double scale = 0; + // Calculate total height + for (i = start; i < end; ++i) { + double *old_height = + &((struct sway_container *)container->children->items[i])->height; + if (*old_height <= 0) { + if (end - start > 1) { + *old_height = height / (end - start - 1); + } else { + *old_height = height; + } + } + scale += *old_height; + } + scale = height / scale; + + // Resize + double child_y = y; + if (scale > 0.1) { + wlr_log(L_DEBUG, "Arranging %p vertically", container); + for (i = start; i < end; ++i) { + struct sway_container *child = container->children->items[i]; + wlr_log(L_DEBUG, + "Calculating arrangement for %p:%d (will scale %f by %f)", + child, child->type, height, scale); + if (child->type == C_VIEW) { + view_configure(child->sway_view, x, child_y, child->width, + child->height); + } else { + child->x = x; + child->y = child_y; + } + + if (i == end - 1) { + double remaining_height = y + height - child_y; + arrange_windows(child, width, remaining_height); + } else { + arrange_windows(child, width, child->height * scale); + } + child_y += child->height; + } + + // update focused view border last because it may + // depend on the title bar geometry of its siblings. + /* TODO WLR + if (focused && container->children->length > 1) { + update_container_border(focused); + } + */ + } +} + +/** + * Get swayc in the direction of newly entered output. + */ +static struct sway_container *get_swayc_in_output_direction( + struct sway_container *output, enum movement_direction dir, + struct sway_seat *seat) { + if (!output) { + return NULL; + } + + struct sway_container *ws = seat_get_focus_inactive(seat, output); + if (ws->type != C_WORKSPACE) { + ws = container_parent(ws, C_WORKSPACE); + } + + if (ws == NULL) { + wlr_log(L_ERROR, "got an output without a workspace"); + return NULL; + } + + if (ws->children->length > 0) { + switch (dir) { + case MOVE_LEFT: + // get most right child of new output + return ws->children->items[ws->children->length-1]; + case MOVE_RIGHT: + // get most left child of new output + return ws->children->items[0]; + case MOVE_UP: + case MOVE_DOWN: { + struct sway_container *focused = + seat_get_focus_inactive(seat, ws); + if (focused && focused->parent) { + struct sway_container *parent = focused->parent; + if (parent->layout == L_VERT) { + if (dir == MOVE_UP) { + // get child furthest down on new output + int idx = parent->children->length - 1; + return parent->children->items[idx]; + } else if (dir == MOVE_DOWN) { + // get child furthest up on new output + return parent->children->items[0]; + } + } + return focused; + } + break; + } + default: + break; + } + } + + return ws; +} + +static void get_layout_center_position(struct sway_container *container, + int *x, int *y) { + // FIXME view coords are inconsistently referred to in layout/output systems + if (container->type == C_OUTPUT) { + *x = container->x + container->width/2; + *y = container->y + container->height/2; + } else { + struct sway_container *output = container_parent(container, C_OUTPUT); + if (container->type == C_WORKSPACE) { + // Workspace coordinates are actually wrong/arbitrary, but should + // be same as output. + *x = output->x; + *y = output->y; + } else { + *x = output->x + container->x; + *y = output->y + container->y; + } + } +} + +static struct sway_container *sway_output_from_wlr(struct wlr_output *output) { + if (output == NULL) { + return NULL; + } + for (int i = 0; i < root_container.children->length; ++i) { + struct sway_container *o = root_container.children->items[i]; + if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) { + return o; + } + } + return NULL; +} + +struct sway_container *container_get_in_direction( + struct sway_container *container, struct sway_seat *seat, + enum movement_direction dir) { + if (dir == MOVE_CHILD) { + return seat_get_focus_inactive(seat, container); + } + + struct sway_container *parent = container->parent; + if (dir == MOVE_PARENT) { + if (parent->type == C_OUTPUT) { + return NULL; + } else { + return parent; + } + } + + // TODO WLR fullscreen + /* + if (container->type == C_VIEW && swayc_is_fullscreen(container)) { + wlr_log(L_DEBUG, "Moving from fullscreen view, skipping to output"); + container = container_parent(container, C_OUTPUT); + get_layout_center_position(container, &abs_pos); + struct sway_container *output = + swayc_adjacent_output(container, dir, &abs_pos, true); + return get_swayc_in_output_direction(output, dir); + } + if (container->type == C_WORKSPACE && container->fullscreen) { + sway_log(L_DEBUG, "Moving to fullscreen view"); + return container->fullscreen; + } + */ + + struct sway_container *wrap_candidate = NULL; + while (true) { + bool can_move = false; + int desired; + int idx = index_child(container); + if (parent->type == C_ROOT) { + enum wlr_direction wlr_dir = 0; + if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir), + "got invalid direction: %d", dir)) { + return NULL; + } + int lx, ly; + get_layout_center_position(container, &lx, &ly); + struct wlr_output_layout *layout = + root_container.sway_root->output_layout; + struct wlr_output *wlr_adjacent = + wlr_output_layout_adjacent_output(layout, wlr_dir, + container->sway_output->wlr_output, lx, ly); + struct sway_container *adjacent = + sway_output_from_wlr(wlr_adjacent); + + if (!adjacent || adjacent == container) { + return wrap_candidate; + } + struct sway_container *next = + get_swayc_in_output_direction(adjacent, dir, seat); + if (next == NULL) { + return NULL; + } + if (next->children && next->children->length) { + // TODO consider floating children as well + return seat_get_focus_inactive_view(seat, next); + } else { + return next; + } + } else { + if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { + if (parent->layout == L_HORIZ || parent->layout == L_TABBED) { + can_move = true; + desired = idx + (dir == MOVE_LEFT ? -1 : 1); + } + } else { + if (parent->layout == L_VERT || parent->layout == L_STACKED) { + can_move = true; + desired = idx + (dir == MOVE_UP ? -1 : 1); + } + } + } + + if (can_move) { + // TODO handle floating + if (desired < 0 || desired >= parent->children->length) { + can_move = false; + int len = parent->children->length; + if (!wrap_candidate && len > 1) { + if (desired < 0) { + wrap_candidate = parent->children->items[len-1]; + } else { + wrap_candidate = parent->children->items[0]; + } + if (config->force_focus_wrapping) { + return wrap_candidate; + } + } + } else { + struct sway_container *desired_con = parent->children->items[desired]; + wlr_log(L_DEBUG, + "cont %d-%p dir %i sibling %d: %p", idx, + container, dir, desired, desired_con); + struct sway_container *next = seat_get_focus_inactive_view(seat, desired_con); + return next; + } + } + + if (!can_move) { + container = parent; + parent = parent->parent; + if (!parent) { + // wrapping is the last chance + return wrap_candidate; + } + } + } +} + +struct sway_container *container_replace_child(struct sway_container *child, + struct sway_container *new_child) { + struct sway_container *parent = child->parent; + if (parent == NULL) { + return NULL; + } + int i = index_child(child); + + // TODO floating + if (new_child->parent) { + container_remove_child(new_child); + } + parent->children->items[i] = new_child; + new_child->parent = parent; + child->parent = NULL; + + // Set geometry for new child + new_child->x = child->x; + new_child->y = child->y; + new_child->width = child->width; + new_child->height = child->height; + + // reset geometry for child + child->width = 0; + child->height = 0; + + return parent; +} + +struct sway_container *container_split(struct sway_container *child, + enum sway_container_layout layout) { + // TODO floating: cannot split a floating container + if (!sway_assert(child, "child cannot be null")) { + return NULL; + } + if (child->type == C_WORKSPACE && child->children->length == 0) { + // Special case: this just behaves like splitt + child->prev_layout = child->layout; + child->layout = layout; + arrange_windows(child, -1, -1); + return child; + } + + struct sway_container *cont = container_create(C_CONTAINER); + + wlr_log(L_DEBUG, "creating container %p around %p", cont, child); + + cont->prev_layout = L_NONE; + cont->width = child->width; + cont->height = child->height; + cont->x = child->x; + cont->y = child->y; + + if (child->type == C_WORKSPACE) { + struct sway_seat *seat = input_manager_get_default_seat(input_manager); + struct sway_container *workspace = child; + bool set_focus = (seat_get_focus(seat) == workspace); + + while (workspace->children->length) { + struct sway_container *ws_child = workspace->children->items[0]; + container_remove_child(ws_child); + container_add_child(cont, ws_child); + } + + container_add_child(workspace, cont); + enum sway_container_layout old_layout = workspace->layout; + container_set_layout(workspace, layout); + cont->layout = old_layout; + + if (set_focus) { + seat_set_focus(seat, cont); + } + } else { + cont->layout = layout; + container_replace_child(child, cont); + container_add_child(cont, child); + } + + return cont; +} + +void container_recursive_resize(struct sway_container *container, + double amount, enum resize_edge edge) { + bool layout_match = true; + wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount); + if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) { + container->width += amount; + layout_match = container->layout == L_HORIZ; + } else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) { + container->height += amount; + layout_match = container->layout == L_VERT; + } + if (container->children) { + for (int i = 0; i < container->children->length; i++) { + struct sway_container *child = container->children->items[i]; + double amt = layout_match ? + amount / container->children->length : amount; + container_recursive_resize(child, amt, edge); + } + } +} |