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-rw-r--r--sway/tree/layout.c1030
1 files changed, 1030 insertions, 0 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
new file mode 100644
index 00000000..ae76ca26
--- /dev/null
+++ b/sway/tree/layout.c
@@ -0,0 +1,1030 @@
+#define _POSIX_C_SOURCE 200809L
+#include <ctype.h>
+#include <math.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <string.h>
+#include <wlr/types/wlr_output.h>
+#include <wlr/types/wlr_output_layout.h>
+#include "sway/debug.h"
+#include "sway/tree/container.h"
+#include "sway/tree/layout.h"
+#include "sway/output.h"
+#include "sway/tree/workspace.h"
+#include "sway/tree/view.h"
+#include "sway/input/seat.h"
+#include "sway/ipc-server.h"
+#include "list.h"
+#include "log.h"
+
+struct sway_container root_container;
+
+static void output_layout_handle_change(struct wl_listener *listener,
+ void *data) {
+ struct wlr_output_layout *output_layout =
+ root_container.sway_root->output_layout;
+ const struct wlr_box *layout_box =
+ wlr_output_layout_get_box(output_layout, NULL);
+ root_container.x = layout_box->x;
+ root_container.y = layout_box->y;
+ root_container.width = layout_box->width;
+ root_container.height = layout_box->height;
+
+ arrange_windows(&root_container, layout_box->width, layout_box->height);
+}
+
+struct sway_container *container_set_layout(struct sway_container *container,
+ enum sway_container_layout layout) {
+ if (container->type == C_WORKSPACE) {
+ container->workspace_layout = layout;
+ if (layout == L_HORIZ || layout == L_VERT) {
+ container->layout = layout;
+ }
+ } else {
+ container->layout = layout;
+ }
+ return container;
+}
+
+void layout_init(void) {
+ root_container.id = 0; // normally assigned in new_swayc()
+ root_container.type = C_ROOT;
+ root_container.layout = L_NONE;
+ root_container.name = strdup("root");
+ root_container.children = create_list();
+ wl_signal_init(&root_container.events.destroy);
+
+ root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
+ root_container.sway_root->output_layout = wlr_output_layout_create();
+ wl_list_init(&root_container.sway_root->xwayland_unmanaged);
+ wl_signal_init(&root_container.sway_root->events.new_container);
+
+ root_container.sway_root->output_layout_change.notify =
+ output_layout_handle_change;
+ wl_signal_add(&root_container.sway_root->output_layout->events.change,
+ &root_container.sway_root->output_layout_change);
+}
+
+static int index_child(const struct sway_container *child) {
+ // TODO handle floating
+ struct sway_container *parent = child->parent;
+ int i, len;
+ len = parent->children->length;
+ for (i = 0; i < len; ++i) {
+ if (parent->children->items[i] == child) {
+ break;
+ }
+ }
+
+ if (!sway_assert(i < len, "Stray container")) {
+ return -1;
+ }
+ return i;
+}
+
+void container_insert_child(struct sway_container *parent,
+ struct sway_container *child, int i) {
+ struct sway_container *old_parent = child->parent;
+ if (old_parent) {
+ container_remove_child(child);
+ }
+ wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i);
+ list_insert(parent->children, i, child);
+ child->parent = parent;
+ wl_signal_emit(&child->events.reparent, old_parent);
+}
+
+struct sway_container *container_add_sibling(struct sway_container *fixed,
+ struct sway_container *active) {
+ // TODO handle floating
+ struct sway_container *old_parent = NULL;
+ if (active->parent) {
+ old_parent = active->parent;
+ container_remove_child(active);
+ }
+ struct sway_container *parent = fixed->parent;
+ int i = index_child(fixed);
+ list_insert(parent->children, i + 1, active);
+ active->parent = parent;
+ wl_signal_emit(&active->events.reparent, old_parent);
+ return active->parent;
+}
+
+void container_add_child(struct sway_container *parent,
+ struct sway_container *child) {
+ wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)",
+ child, child->type, child->width, child->height,
+ parent, parent->type, parent->width, parent->height);
+ list_add(parent->children, child);
+ child->parent = parent;
+}
+
+struct sway_container *container_remove_child(struct sway_container *child) {
+ struct sway_container *parent = child->parent;
+ for (int i = 0; i < parent->children->length; ++i) {
+ if (parent->children->items[i] == child) {
+ list_del(parent->children, i);
+ break;
+ }
+ }
+ child->parent = NULL;
+ return parent;
+}
+
+void container_move_to(struct sway_container *container,
+ struct sway_container *destination) {
+ if (container == destination
+ || container_has_anscestor(container, destination)) {
+ return;
+ }
+ struct sway_container *old_parent = container_remove_child(container);
+ container->width = container->height = 0;
+ struct sway_container *new_parent;
+ if (destination->type == C_VIEW) {
+ new_parent = container_add_sibling(destination, container);
+ } else {
+ new_parent = destination;
+ container_add_child(destination, container);
+ }
+ wl_signal_emit(&container->events.reparent, old_parent);
+ if (container->type == C_WORKSPACE) {
+ struct sway_seat *seat = input_manager_get_default_seat(
+ input_manager);
+ if (old_parent->children->length == 0) {
+ char *ws_name = workspace_next_name(old_parent->name);
+ struct sway_container *ws =
+ workspace_create(old_parent, ws_name);
+ free(ws_name);
+ seat_set_focus(seat, ws);
+ }
+ container_sort_workspaces(new_parent);
+ seat_set_focus(seat, new_parent);
+ }
+ if (old_parent) {
+ arrange_windows(old_parent, -1, -1);
+ }
+ arrange_windows(new_parent, -1, -1);
+}
+
+static bool sway_dir_to_wlr(enum movement_direction dir,
+ enum wlr_direction *out) {
+ switch (dir) {
+ case MOVE_UP:
+ *out = WLR_DIRECTION_UP;
+ break;
+ case MOVE_DOWN:
+ *out = WLR_DIRECTION_DOWN;
+ break;
+ case MOVE_LEFT:
+ *out = WLR_DIRECTION_LEFT;
+ break;
+ case MOVE_RIGHT:
+ *out = WLR_DIRECTION_RIGHT;
+ break;
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+static bool is_parallel(enum sway_container_layout layout,
+ enum movement_direction dir) {
+ switch (layout) {
+ case L_TABBED:
+ case L_STACKED:
+ case L_HORIZ:
+ return dir == MOVE_LEFT || dir == MOVE_RIGHT;
+ case L_VERT:
+ return dir == MOVE_UP || dir == MOVE_DOWN;
+ default:
+ return false;
+ }
+}
+
+static enum movement_direction invert_movement(enum movement_direction dir) {
+ switch (dir) {
+ case MOVE_LEFT:
+ return MOVE_RIGHT;
+ case MOVE_RIGHT:
+ return MOVE_LEFT;
+ case MOVE_UP:
+ return MOVE_DOWN;
+ case MOVE_DOWN:
+ return MOVE_UP;
+ default:
+ sway_assert(0, "This function expects left|right|up|down");
+ return MOVE_LEFT;
+ }
+}
+
+static int move_offs(enum movement_direction move_dir) {
+ return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
+}
+
+/* Gets the index of the most extreme member based on the movement offset */
+static int container_limit(struct sway_container *container,
+ enum movement_direction move_dir) {
+ return move_offs(move_dir) < 0 ? 0 : container->children->length;
+}
+
+/* Takes one child, sets it aside, wraps the rest of the children in a new
+ * container, switches the layout of the workspace, and drops the child back in.
+ * In other words, rejigger it. */
+static void workspace_rejigger(struct sway_container *ws,
+ struct sway_container *child, enum movement_direction move_dir) {
+ struct sway_container *original_parent = child->parent;
+ struct sway_container *new_parent =
+ container_split(ws, ws->layout);
+
+ container_remove_child(child);
+ for (int i = 0; i < ws->children->length; ++i) {
+ struct sway_container *_child = ws->children->items[i];
+ container_move_to(new_parent, _child);
+ }
+
+ int index = move_offs(move_dir);
+ container_insert_child(ws, child, index < 0 ? 0 : 1);
+ container_set_layout(ws,
+ move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
+
+ container_flatten(ws);
+ container_reap_empty_recursive(original_parent);
+ wl_signal_emit(&child->events.reparent, original_parent);
+ container_create_notify(new_parent);
+ arrange_windows(ws, -1, -1);
+}
+
+void container_move(struct sway_container *container,
+ enum movement_direction move_dir, int move_amt) {
+ if (!sway_assert(
+ container->type != C_CONTAINER || container->type != C_VIEW,
+ "Can only move containers and views")) {
+ return;
+ }
+ int offs = move_offs(move_dir);
+
+ struct sway_container *sibling = NULL;
+ struct sway_container *current = container;
+ struct sway_container *parent = current->parent;
+
+ if (parent != container_flatten(parent)) {
+ // Special case: we were the last one in this container, so flatten it
+ // and leave
+ update_debug_tree();
+ return;
+ }
+
+ while (!sibling) {
+ if (current->type == C_ROOT) {
+ return;
+ }
+
+ parent = current->parent;
+ wlr_log(L_DEBUG, "Visiting %p %s '%s'", current,
+ container_type_to_str(current->type), current->name);
+
+ int index = index_child(current);
+
+ switch (current->type) {
+ case C_OUTPUT: {
+ enum wlr_direction wlr_dir;
+ sway_dir_to_wlr(move_dir, &wlr_dir);
+ double ref_lx = current->x + current->width / 2;
+ double ref_ly = current->y + current->height / 2;
+ struct wlr_output *next = wlr_output_layout_adjacent_output(
+ root_container.sway_root->output_layout, wlr_dir,
+ current->sway_output->wlr_output, ref_lx, ref_ly);
+ if (!next) {
+ wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go");
+ return;
+ }
+ struct sway_output *next_output = next->data;
+ current = next_output->swayc;
+ wlr_log(L_DEBUG, "Selected next output (%s)", current->name);
+ // Select workspace and get outta here
+ current = seat_get_focus_inactive(
+ config->handler_context.seat, current);
+ if (current->type != C_WORKSPACE) {
+ current = container_parent(current, C_WORKSPACE);
+ }
+ sibling = current;
+ break;
+ }
+ case C_WORKSPACE:
+ if (!is_parallel(current->layout, move_dir)) {
+ if (current->children->length > 2) {
+ wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)",
+ current->children->length);
+ workspace_rejigger(current, container, move_dir);
+ } else if (current->children->length == 2) {
+ wlr_log(L_DEBUG, "Changing workspace layout");
+ container_set_layout(current,
+ move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ?
+ L_HORIZ : L_VERT);
+ container_insert_child(current, container, offs < 0 ? 0 : 1);
+ arrange_windows(current, -1, -1);
+ }
+ return;
+ } else {
+ wlr_log(L_DEBUG, "Selecting output");
+ current = current->parent;
+ }
+ break;
+ case C_CONTAINER:
+ case C_VIEW:
+ if (is_parallel(parent->layout, move_dir)) {
+ if ((index == parent->children->length - 1 && offs > 0)
+ || (index == 0 && offs < 0)) {
+ if (current->parent == container->parent) {
+ wlr_log(L_DEBUG, "Hit limit, selecting parent");
+ current = current->parent;
+ } else {
+ wlr_log(L_DEBUG, "Hit limit, "
+ "promoting descendant to sibling");
+ // Special case
+ struct sway_container *old_parent = container->parent;
+ container_insert_child(current->parent, container,
+ index + (offs < 0 ? 0 : 1));
+ container->width = container->height = 0;
+ arrange_windows(current->parent, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ return;
+ }
+ } else {
+ sibling = parent->children->items[index + offs];
+ wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id);
+ }
+ } else {
+ wlr_log(L_DEBUG, "Moving up to find a parallel container");
+ current = current->parent;
+ }
+ break;
+ default:
+ sway_assert(0, "Not expecting to see container of type %s here",
+ container_type_to_str(current->type));
+ return;
+ }
+ }
+
+ // Part two: move stuff around
+ int index = index_child(container);
+ struct sway_container *old_parent = container->parent;
+
+ while (sibling) {
+ switch (sibling->type) {
+ case C_VIEW:
+ if (sibling->parent == container->parent) {
+ wlr_log(L_DEBUG, "Swapping siblings");
+ sibling->parent->children->items[index + offs] = container;
+ sibling->parent->children->items[index] = sibling;
+ arrange_windows(sibling->parent, -1, -1);
+ } else {
+ wlr_log(L_DEBUG, "Promoting to sibling of cousin");
+ container_insert_child(sibling->parent, container,
+ index_child(sibling) + (offs > 0 ? 0 : 1));
+ container->width = container->height = 0;
+ arrange_windows(sibling->parent, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ }
+ sibling = NULL;
+ break;
+ case C_WORKSPACE: // Note: only in the case of moving between outputs
+ case C_CONTAINER:
+ if (is_parallel(sibling->layout, move_dir)) {
+ int limit = container_limit(sibling, invert_movement(move_dir));
+ wlr_log(L_DEBUG, "limit: %d", limit);
+ wlr_log(L_DEBUG,
+ "Reparenting container (parallel) to index %d "
+ "(move dir: %d)", limit, move_dir);
+ container_insert_child(sibling, container, limit);
+ container->width = container->height = 0;
+ arrange_windows(sibling, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ sibling = NULL;
+ } else {
+ wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
+ container_remove_child(container);
+ struct sway_container *focus_inactive = seat_get_focus_inactive(
+ config->handler_context.seat, sibling);
+ if (focus_inactive) {
+ while (focus_inactive->parent != sibling) {
+ focus_inactive = focus_inactive->parent;
+ }
+ wlr_log(L_DEBUG, "Focus inactive: id:%zd",
+ focus_inactive->id);
+ sibling = focus_inactive;
+ continue;
+ } else if (sibling->children->length) {
+ wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily");
+ container_add_sibling(sibling->children->items[0], container);
+ } else {
+ wlr_log(L_DEBUG, "No kiddos, adding container alone");
+ container_add_child(sibling, container);
+ }
+ container->width = container->height = 0;
+ arrange_windows(sibling, -1, -1);
+ arrange_windows(old_parent, -1, -1);
+ sibling = NULL;
+ }
+ break;
+ default:
+ sway_assert(0, "Not expecting to see container of type %s here",
+ container_type_to_str(sibling->type));
+ return;
+ }
+ }
+
+ if (old_parent) {
+ seat_set_focus(config->handler_context.seat, old_parent);
+ seat_set_focus(config->handler_context.seat, container);
+ }
+
+ struct sway_container *last_ws = old_parent;
+ struct sway_container *next_ws = container->parent;
+ if (last_ws && last_ws->type != C_WORKSPACE) {
+ last_ws = container_parent(last_ws, C_WORKSPACE);
+ }
+ if (next_ws && next_ws->type != C_WORKSPACE) {
+ next_ws = container_parent(next_ws, C_WORKSPACE);
+ }
+ if (last_ws && next_ws && last_ws != next_ws) {
+ ipc_event_workspace(last_ws, container, "focus");
+ }
+}
+
+enum sway_container_layout container_get_default_layout(
+ struct sway_container *con) {
+ if (con->type != C_OUTPUT) {
+ con = container_parent(con, C_OUTPUT);
+ }
+
+ if (!sway_assert(con != NULL,
+ "container_get_default_layout must be called on an attached"
+ " container below the root container")) {
+ return 0;
+ }
+
+ if (config->default_layout != L_NONE) {
+ return config->default_layout;
+ } else if (config->default_orientation != L_NONE) {
+ return config->default_orientation;
+ } else if (con->width >= con->height) {
+ return L_HORIZ;
+ } else {
+ return L_VERT;
+ }
+}
+
+static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
+ struct sway_container *a = *(void **)_a;
+ struct sway_container *b = *(void **)_b;
+ int retval = 0;
+
+ if (isdigit(a->name[0]) && isdigit(b->name[0])) {
+ int a_num = strtol(a->name, NULL, 10);
+ int b_num = strtol(b->name, NULL, 10);
+ retval = (a_num < b_num) ? -1 : (a_num > b_num);
+ } else if (isdigit(a->name[0])) {
+ retval = -1;
+ } else if (isdigit(b->name[0])) {
+ retval = 1;
+ }
+
+ return retval;
+}
+
+void container_sort_workspaces(struct sway_container *output) {
+ list_stable_sort(output->children, sort_workspace_cmp_qsort);
+}
+
+static void apply_horiz_layout(struct sway_container *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
+
+static void apply_vert_layout(struct sway_container *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
+
+void arrange_windows(struct sway_container *container,
+ double width, double height) {
+ if (config->reloading) {
+ return;
+ }
+ int i;
+ if (width == -1 || height == -1) {
+ width = container->width;
+ height = container->height;
+ }
+ // pixels are indivisible. if we don't round the pixels, then the view
+ // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
+ // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
+ width = floor(width);
+ height = floor(height);
+
+ wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
+ container->name, container->width, container->height, container->x,
+ container->y);
+
+ double x = 0, y = 0;
+ switch (container->type) {
+ case C_ROOT:
+ for (i = 0; i < container->children->length; ++i) {
+ struct sway_container *output = container->children->items[i];
+ const struct wlr_box *output_box = wlr_output_layout_get_box(
+ container->sway_root->output_layout,
+ output->sway_output->wlr_output);
+ output->x = output_box->x;
+ output->y = output_box->y;
+ output->width = output_box->width;
+ output->height = output_box->height;
+ wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
+ output->name, output->x, output->y);
+ arrange_windows(output, output_box->width, output_box->height);
+ }
+ return;
+ case C_OUTPUT:
+ // arrange all workspaces:
+ for (i = 0; i < container->children->length; ++i) {
+ struct sway_container *child = container->children->items[i];
+ arrange_windows(child, -1, -1);
+ }
+ return;
+ case C_WORKSPACE:
+ {
+ struct sway_container *output =
+ container_parent(container, C_OUTPUT);
+ struct wlr_box *area = &output->sway_output->usable_area;
+ wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
+ area->width, area->height, area->x, area->y);
+ container->width = width = area->width;
+ container->height = height = area->height;
+ container->x = x = area->x;
+ container->y = y = area->y;
+ wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
+ container->name, container->x, container->y);
+ }
+ // children are properly handled below
+ break;
+ case C_VIEW:
+ {
+ container->width = width;
+ container->height = height;
+ view_configure(container->sway_view, container->x, container->y,
+ container->width, container->height);
+ wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f",
+ container->width, container->height,
+ container->x, container->y);
+ }
+ return;
+ default:
+ container->width = width;
+ container->height = height;
+ x = container->x;
+ y = container->y;
+ break;
+ }
+
+ switch (container->layout) {
+ case L_HORIZ:
+ apply_horiz_layout(container, x, y, width, height, 0,
+ container->children->length);
+ break;
+ case L_VERT:
+ apply_vert_layout(container, x, y, width, height, 0,
+ container->children->length);
+ break;
+ default:
+ wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout);
+ apply_horiz_layout(container, x, y, width, height, 0,
+ container->children->length);
+ break;
+ }
+ container_damage_whole(container);
+ // TODO: Make this less shitty
+ update_debug_tree();
+}
+
+static void apply_horiz_layout(struct sway_container *container,
+ const double x, const double y,
+ const double width, const double height,
+ const int start, const int end) {
+ double scale = 0;
+ // Calculate total width
+ for (int i = start; i < end; ++i) {
+ double *old_width =
+ &((struct sway_container *)container->children->items[i])->width;
+ if (*old_width <= 0) {
+ if (end - start > 1) {
+ *old_width = width / (end - start - 1);
+ } else {
+ *old_width = width;
+ }
+ }
+ scale += *old_width;
+ }
+ scale = width / scale;
+
+ // Resize windows
+ double child_x = x;
+ if (scale > 0.1) {
+ wlr_log(L_DEBUG, "Arranging %p horizontally", container);
+ for (int i = start; i < end; ++i) {
+ struct sway_container *child = container->children->items[i];
+ wlr_log(L_DEBUG,
+ "Calculating arrangement for %p:%d (will scale %f by %f)",
+ child, child->type, width, scale);
+
+ if (child->type == C_VIEW) {
+ view_configure(child->sway_view, child_x, y, child->width,
+ child->height);
+ } else {
+ child->x = child_x;
+ child->y = y;
+ }
+
+ if (i == end - 1) {
+ double remaining_width = x + width - child_x;
+ arrange_windows(child, remaining_width, height);
+ } else {
+ arrange_windows(child, child->width * scale, height);
+ }
+ child_x += child->width;
+ }
+
+ // update focused view border last because it may
+ // depend on the title bar geometry of its siblings.
+ /* TODO WLR
+ if (focused && container->children->length > 1) {
+ update_container_border(focused);
+ }
+ */
+ }
+}
+
+void apply_vert_layout(struct sway_container *container,
+ const double x, const double y,
+ const double width, const double height, const int start,
+ const int end) {
+ int i;
+ double scale = 0;
+ // Calculate total height
+ for (i = start; i < end; ++i) {
+ double *old_height =
+ &((struct sway_container *)container->children->items[i])->height;
+ if (*old_height <= 0) {
+ if (end - start > 1) {
+ *old_height = height / (end - start - 1);
+ } else {
+ *old_height = height;
+ }
+ }
+ scale += *old_height;
+ }
+ scale = height / scale;
+
+ // Resize
+ double child_y = y;
+ if (scale > 0.1) {
+ wlr_log(L_DEBUG, "Arranging %p vertically", container);
+ for (i = start; i < end; ++i) {
+ struct sway_container *child = container->children->items[i];
+ wlr_log(L_DEBUG,
+ "Calculating arrangement for %p:%d (will scale %f by %f)",
+ child, child->type, height, scale);
+ if (child->type == C_VIEW) {
+ view_configure(child->sway_view, x, child_y, child->width,
+ child->height);
+ } else {
+ child->x = x;
+ child->y = child_y;
+ }
+
+ if (i == end - 1) {
+ double remaining_height = y + height - child_y;
+ arrange_windows(child, width, remaining_height);
+ } else {
+ arrange_windows(child, width, child->height * scale);
+ }
+ child_y += child->height;
+ }
+
+ // update focused view border last because it may
+ // depend on the title bar geometry of its siblings.
+ /* TODO WLR
+ if (focused && container->children->length > 1) {
+ update_container_border(focused);
+ }
+ */
+ }
+}
+
+/**
+ * Get swayc in the direction of newly entered output.
+ */
+static struct sway_container *get_swayc_in_output_direction(
+ struct sway_container *output, enum movement_direction dir,
+ struct sway_seat *seat) {
+ if (!output) {
+ return NULL;
+ }
+
+ struct sway_container *ws = seat_get_focus_inactive(seat, output);
+ if (ws->type != C_WORKSPACE) {
+ ws = container_parent(ws, C_WORKSPACE);
+ }
+
+ if (ws == NULL) {
+ wlr_log(L_ERROR, "got an output without a workspace");
+ return NULL;
+ }
+
+ if (ws->children->length > 0) {
+ switch (dir) {
+ case MOVE_LEFT:
+ // get most right child of new output
+ return ws->children->items[ws->children->length-1];
+ case MOVE_RIGHT:
+ // get most left child of new output
+ return ws->children->items[0];
+ case MOVE_UP:
+ case MOVE_DOWN: {
+ struct sway_container *focused =
+ seat_get_focus_inactive(seat, ws);
+ if (focused && focused->parent) {
+ struct sway_container *parent = focused->parent;
+ if (parent->layout == L_VERT) {
+ if (dir == MOVE_UP) {
+ // get child furthest down on new output
+ int idx = parent->children->length - 1;
+ return parent->children->items[idx];
+ } else if (dir == MOVE_DOWN) {
+ // get child furthest up on new output
+ return parent->children->items[0];
+ }
+ }
+ return focused;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ return ws;
+}
+
+static void get_layout_center_position(struct sway_container *container,
+ int *x, int *y) {
+ // FIXME view coords are inconsistently referred to in layout/output systems
+ if (container->type == C_OUTPUT) {
+ *x = container->x + container->width/2;
+ *y = container->y + container->height/2;
+ } else {
+ struct sway_container *output = container_parent(container, C_OUTPUT);
+ if (container->type == C_WORKSPACE) {
+ // Workspace coordinates are actually wrong/arbitrary, but should
+ // be same as output.
+ *x = output->x;
+ *y = output->y;
+ } else {
+ *x = output->x + container->x;
+ *y = output->y + container->y;
+ }
+ }
+}
+
+static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
+ if (output == NULL) {
+ return NULL;
+ }
+ for (int i = 0; i < root_container.children->length; ++i) {
+ struct sway_container *o = root_container.children->items[i];
+ if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) {
+ return o;
+ }
+ }
+ return NULL;
+}
+
+struct sway_container *container_get_in_direction(
+ struct sway_container *container, struct sway_seat *seat,
+ enum movement_direction dir) {
+ if (dir == MOVE_CHILD) {
+ return seat_get_focus_inactive(seat, container);
+ }
+
+ struct sway_container *parent = container->parent;
+ if (dir == MOVE_PARENT) {
+ if (parent->type == C_OUTPUT) {
+ return NULL;
+ } else {
+ return parent;
+ }
+ }
+
+ // TODO WLR fullscreen
+ /*
+ if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
+ wlr_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
+ container = container_parent(container, C_OUTPUT);
+ get_layout_center_position(container, &abs_pos);
+ struct sway_container *output =
+ swayc_adjacent_output(container, dir, &abs_pos, true);
+ return get_swayc_in_output_direction(output, dir);
+ }
+ if (container->type == C_WORKSPACE && container->fullscreen) {
+ sway_log(L_DEBUG, "Moving to fullscreen view");
+ return container->fullscreen;
+ }
+ */
+
+ struct sway_container *wrap_candidate = NULL;
+ while (true) {
+ bool can_move = false;
+ int desired;
+ int idx = index_child(container);
+ if (parent->type == C_ROOT) {
+ enum wlr_direction wlr_dir = 0;
+ if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
+ "got invalid direction: %d", dir)) {
+ return NULL;
+ }
+ int lx, ly;
+ get_layout_center_position(container, &lx, &ly);
+ struct wlr_output_layout *layout =
+ root_container.sway_root->output_layout;
+ struct wlr_output *wlr_adjacent =
+ wlr_output_layout_adjacent_output(layout, wlr_dir,
+ container->sway_output->wlr_output, lx, ly);
+ struct sway_container *adjacent =
+ sway_output_from_wlr(wlr_adjacent);
+
+ if (!adjacent || adjacent == container) {
+ return wrap_candidate;
+ }
+ struct sway_container *next =
+ get_swayc_in_output_direction(adjacent, dir, seat);
+ if (next == NULL) {
+ return NULL;
+ }
+ if (next->children && next->children->length) {
+ // TODO consider floating children as well
+ return seat_get_focus_inactive_view(seat, next);
+ } else {
+ return next;
+ }
+ } else {
+ if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
+ if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
+ can_move = true;
+ desired = idx + (dir == MOVE_LEFT ? -1 : 1);
+ }
+ } else {
+ if (parent->layout == L_VERT || parent->layout == L_STACKED) {
+ can_move = true;
+ desired = idx + (dir == MOVE_UP ? -1 : 1);
+ }
+ }
+ }
+
+ if (can_move) {
+ // TODO handle floating
+ if (desired < 0 || desired >= parent->children->length) {
+ can_move = false;
+ int len = parent->children->length;
+ if (!wrap_candidate && len > 1) {
+ if (desired < 0) {
+ wrap_candidate = parent->children->items[len-1];
+ } else {
+ wrap_candidate = parent->children->items[0];
+ }
+ if (config->force_focus_wrapping) {
+ return wrap_candidate;
+ }
+ }
+ } else {
+ struct sway_container *desired_con = parent->children->items[desired];
+ wlr_log(L_DEBUG,
+ "cont %d-%p dir %i sibling %d: %p", idx,
+ container, dir, desired, desired_con);
+ struct sway_container *next = seat_get_focus_inactive_view(seat, desired_con);
+ return next;
+ }
+ }
+
+ if (!can_move) {
+ container = parent;
+ parent = parent->parent;
+ if (!parent) {
+ // wrapping is the last chance
+ return wrap_candidate;
+ }
+ }
+ }
+}
+
+struct sway_container *container_replace_child(struct sway_container *child,
+ struct sway_container *new_child) {
+ struct sway_container *parent = child->parent;
+ if (parent == NULL) {
+ return NULL;
+ }
+ int i = index_child(child);
+
+ // TODO floating
+ if (new_child->parent) {
+ container_remove_child(new_child);
+ }
+ parent->children->items[i] = new_child;
+ new_child->parent = parent;
+ child->parent = NULL;
+
+ // Set geometry for new child
+ new_child->x = child->x;
+ new_child->y = child->y;
+ new_child->width = child->width;
+ new_child->height = child->height;
+
+ // reset geometry for child
+ child->width = 0;
+ child->height = 0;
+
+ return parent;
+}
+
+struct sway_container *container_split(struct sway_container *child,
+ enum sway_container_layout layout) {
+ // TODO floating: cannot split a floating container
+ if (!sway_assert(child, "child cannot be null")) {
+ return NULL;
+ }
+ if (child->type == C_WORKSPACE && child->children->length == 0) {
+ // Special case: this just behaves like splitt
+ child->prev_layout = child->layout;
+ child->layout = layout;
+ arrange_windows(child, -1, -1);
+ return child;
+ }
+
+ struct sway_container *cont = container_create(C_CONTAINER);
+
+ wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
+
+ cont->prev_layout = L_NONE;
+ cont->width = child->width;
+ cont->height = child->height;
+ cont->x = child->x;
+ cont->y = child->y;
+
+ if (child->type == C_WORKSPACE) {
+ struct sway_seat *seat = input_manager_get_default_seat(input_manager);
+ struct sway_container *workspace = child;
+ bool set_focus = (seat_get_focus(seat) == workspace);
+
+ while (workspace->children->length) {
+ struct sway_container *ws_child = workspace->children->items[0];
+ container_remove_child(ws_child);
+ container_add_child(cont, ws_child);
+ }
+
+ container_add_child(workspace, cont);
+ enum sway_container_layout old_layout = workspace->layout;
+ container_set_layout(workspace, layout);
+ cont->layout = old_layout;
+
+ if (set_focus) {
+ seat_set_focus(seat, cont);
+ }
+ } else {
+ cont->layout = layout;
+ container_replace_child(child, cont);
+ container_add_child(cont, child);
+ }
+
+ return cont;
+}
+
+void container_recursive_resize(struct sway_container *container,
+ double amount, enum resize_edge edge) {
+ bool layout_match = true;
+ wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
+ if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
+ container->width += amount;
+ layout_match = container->layout == L_HORIZ;
+ } else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
+ container->height += amount;
+ layout_match = container->layout == L_VERT;
+ }
+ if (container->children) {
+ for (int i = 0; i < container->children->length; i++) {
+ struct sway_container *child = container->children->items[i];
+ double amt = layout_match ?
+ amount / container->children->length : amount;
+ container_recursive_resize(child, amt, edge);
+ }
+ }
+}