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-rw-r--r--sway/tree/layout.c204
1 files changed, 104 insertions, 100 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
index 9580d3a7..343f349a 100644
--- a/sway/tree/layout.c
+++ b/sway/tree/layout.c
@@ -24,10 +24,10 @@ static void output_layout_handle_change(struct wl_listener *listener,
root_container.sway_root->output_layout;
const struct wlr_box *layout_box =
wlr_output_layout_get_box(output_layout, NULL);
- root_container.box.x = layout_box->x;
- root_container.box.y = layout_box->y;
- root_container.box.width = layout_box->width;
- root_container.box.height = layout_box->height;
+ root_container.x = layout_box->x;
+ root_container.y = layout_box->y;
+ root_container.width = layout_box->width;
+ root_container.height = layout_box->height;
for (int i = 0 ; i < root_container.children->length; ++i) {
struct sway_container *output_container =
@@ -42,10 +42,10 @@ static void output_layout_handle_change(struct wl_listener *listener,
if (!output_box) {
continue;
}
- output_container->box.x = output_box->x;
- output_container->box.y = output_box->y;
- output_container->box.width = output_box->width;
- output_container->box.height = output_box->height;
+ output_container->x = output_box->x;
+ output_container->y = output_box->y;
+ output_container->width = output_box->width;
+ output_container->height = output_box->height;
}
arrange_windows(&root_container, -1, -1);
@@ -112,9 +112,9 @@ struct sway_container *container_add_sibling(struct sway_container *fixed,
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
- wlr_log(L_DEBUG, "Adding id:%zd (%d, %dx%d) to id:%zd (%d, %dx%d)",
- child->id, child->type, child->box.width, child->box.height,
- parent->id, parent->type, parent->box.width, parent->box.height);
+ wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)",
+ child, child->type, child->width, child->height,
+ parent, parent->type, parent->width, parent->height);
list_add(parent->children, child);
child->parent = parent;
}
@@ -138,7 +138,7 @@ void container_move_to(struct sway_container *container,
return;
}
struct sway_container *old_parent = container_remove_child(container);
- container->box.width = container->box.height = 0;
+ container->width = container->height = 0;
struct sway_container *new_parent;
if (destination->type == C_VIEW) {
new_parent = container_add_sibling(destination, container);
@@ -187,10 +187,11 @@ enum sway_container_layout container_get_default_layout(
return config->default_layout;
} else if (config->default_orientation != L_NONE) {
return config->default_orientation;
- } else if (con->box.width >= con->box.height) {
+ } else if (con->width >= con->height) {
return L_HORIZ;
+ } else {
+ return L_VERT;
}
- return L_VERT;
}
static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
@@ -215,23 +216,25 @@ void container_sort_workspaces(struct sway_container *output) {
list_stable_sort(output->children, sort_workspace_cmp_qsort);
}
-static void apply_horiz_layout(struct sway_container *container,
- const int x, const int y, const int width,
- const int height, const int start, const int end);
+static void apply_horiz_layout(struct sway_container *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
-static void apply_vert_layout(struct sway_container *container,
- const int x, const int y, const int width,
- const int height, const int start, const int end);
+static void apply_vert_layout(struct sway_container *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
void arrange_windows(struct sway_container *container,
- int width, int height) {
+ double width, double height) {
if (config->reloading) {
return;
}
int i;
if (width == -1 || height == -1) {
- width = container->box.width;
- height = container->box.height;
+ width = container->width;
+ height = container->height;
}
// pixels are indivisible. if we don't round the pixels, then the view
// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
@@ -239,17 +242,17 @@ void arrange_windows(struct sway_container *container,
width = floor(width);
height = floor(height);
- wlr_log(L_DEBUG, "Arranging layout for %p %s %dx%d+%d,%d", container,
- container->name, container->box.width, container->box.height,
- container->box.x, container->box.y);
+ wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
+ container->name, container->width, container->height, container->x,
+ container->y);
- int x = 0, y = 0;
+ double x = 0, y = 0;
switch (container->type) {
case C_ROOT:
for (i = 0; i < container->children->length; ++i) {
struct sway_container *output = container->children->items[i];
- wlr_log(L_DEBUG, "Arranging output '%s' at %d,%d",
- output->name, output->box.x, output->box.y);
+ wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
+ output->name, output->x, output->y);
arrange_windows(output, -1, -1);
}
return;
@@ -258,8 +261,8 @@ void arrange_windows(struct sway_container *container,
int _width, _height;
wlr_output_effective_resolution(
container->sway_output->wlr_output, &_width, &_height);
- width = container->box.width = _width;
- height = container->box.height = _height;
+ width = container->width = _width;
+ height = container->height = _height;
}
// arrange all workspaces:
for (i = 0; i < container->children->length; ++i) {
@@ -274,32 +277,31 @@ void arrange_windows(struct sway_container *container,
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
- container->box.width = width = area->width;
- container->box.height = height = area->height;
- container->box.x = x = area->x;
- container->box.y = y = area->y;
- wlr_log(L_DEBUG, "Arranging workspace '%s' at %d,%d",
- container->name, container->box.x, container->box.y);
+ container->width = width = area->width;
+ container->height = height = area->height;
+ container->x = x = area->x;
+ container->y = y = area->y;
+ wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
+ container->name, container->x, container->y);
}
// children are properly handled below
break;
case C_VIEW:
{
- container->box.width = width;
- container->box.height = height;
- view_configure(container->sway_view,
- container->box.x, container->box.y,
- container->box.width, container->box.height);
- wlr_log(L_DEBUG, "Set view to %d x %d @ %d, %d",
- container->box.width, container->box.height,
- container->box.x, container->box.y);
+ container->width = width;
+ container->height = height;
+ view_configure(container->sway_view, container->x, container->y,
+ container->width, container->height);
+ wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f",
+ container->width, container->height,
+ container->x, container->y);
}
return;
default:
- container->box.width = width;
- container->box.height = height;
- x = container->box.x;
- y = container->box.y;
+ container->width = width;
+ container->height = height;
+ x = container->x;
+ y = container->y;
break;
}
@@ -321,49 +323,50 @@ void arrange_windows(struct sway_container *container,
}
static void apply_horiz_layout(struct sway_container *container,
- const int x, const int y, const int width, const int height,
+ const double x, const double y,
+ const double width, const double height,
const int start, const int end) {
double scale = 0;
// Calculate total width
for (int i = start; i < end; ++i) {
- struct sway_container *child = container->children->items[i];
- int old_width = child->box.width;
- if (old_width <= 0) {
+ double *old_width =
+ &((struct sway_container *)container->children->items[i])->width;
+ if (*old_width <= 0) {
if (end - start > 1) {
- old_width = width / (end - start - 1);
+ *old_width = width / (end - start - 1);
} else {
- old_width = width;
+ *old_width = width;
}
}
- scale += old_width;
+ scale += *old_width;
}
scale = width / scale;
// Resize windows
- int child_x = x;
+ double child_x = x;
if (scale > 0.1) {
wlr_log(L_DEBUG, "Arranging %p horizontally", container);
for (int i = start; i < end; ++i) {
struct sway_container *child = container->children->items[i];
wlr_log(L_DEBUG,
- "Calculating arrangement for %p:%d (will scale %d by %f)",
+ "Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, width, scale);
if (child->type == C_VIEW) {
- view_configure(child->sway_view, child_x, y,
- child->box.width, child->box.height);
+ view_configure(child->sway_view, child_x, y, child->width,
+ child->height);
} else {
- child->box.x = child_x;
- child->box.y = y;
+ child->x = child_x;
+ child->y = y;
}
if (i == end - 1) {
- int remaining_width = x + width - child_x;
+ double remaining_width = x + width - child_x;
arrange_windows(child, remaining_width, height);
} else {
- arrange_windows(child, child->box.width * scale, height);
+ arrange_windows(child, child->width * scale, height);
}
- child_x += child->box.width;
+ child_x += child->width;
}
// update focused view border last because it may
@@ -377,49 +380,50 @@ static void apply_horiz_layout(struct sway_container *container,
}
void apply_vert_layout(struct sway_container *container,
- const int x, const int y, const int width, const int height,
- const int start, const int end) {
+ const double x, const double y,
+ const double width, const double height, const int start,
+ const int end) {
int i;
double scale = 0;
// Calculate total height
for (i = start; i < end; ++i) {
- struct sway_container *child = container->children->items[i];
- int old_height = child->box.height;
- if (old_height <= 0) {
+ double *old_height =
+ &((struct sway_container *)container->children->items[i])->height;
+ if (*old_height <= 0) {
if (end - start > 1) {
- old_height = height / (end - start - 1);
+ *old_height = height / (end - start - 1);
} else {
- old_height = height;
+ *old_height = height;
}
}
- scale += old_height;
+ scale += *old_height;
}
scale = height / scale;
// Resize
- int child_y = y;
+ double child_y = y;
if (scale > 0.1) {
wlr_log(L_DEBUG, "Arranging %p vertically", container);
for (i = start; i < end; ++i) {
struct sway_container *child = container->children->items[i];
wlr_log(L_DEBUG,
- "Calculating arrangement for %p:%d (will scale %d by %f)",
+ "Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, height, scale);
if (child->type == C_VIEW) {
- view_configure(child->sway_view, x, child_y,
- child->box.width, child->box.height);
+ view_configure(child->sway_view, x, child_y, child->width,
+ child->height);
} else {
- child->box.x = x;
- child->box.y = child_y;
+ child->x = x;
+ child->y = child_y;
}
if (i == end - 1) {
- int remaining_height = y + height - child_y;
+ double remaining_height = y + height - child_y;
arrange_windows(child, width, remaining_height);
} else {
- arrange_windows(child, width, child->box.height * scale);
+ arrange_windows(child, width, child->height * scale);
}
- child_y += child->box.height;
+ child_y += child->height;
}
// update focused view border last because it may
@@ -492,18 +496,18 @@ static void get_layout_center_position(struct sway_container *container,
int *x, int *y) {
// FIXME view coords are inconsistently referred to in layout/output systems
if (container->type == C_OUTPUT) {
- *x = container->box.x + container->box.width / 2;
- *y = container->box.y + container->box.height / 2;
+ *x = container->x + container->width/2;
+ *y = container->y + container->height/2;
} else {
struct sway_container *output = container_parent(container, C_OUTPUT);
if (container->type == C_WORKSPACE) {
// Workspace coordinates are actually wrong/arbitrary, but should
// be same as output.
- *x = output->box.x;
- *y = output->box.y;
+ *x = output->x;
+ *y = output->y;
} else {
- *x = output->box.x + container->box.x;
- *y = output->box.y + container->box.y;
+ *x = output->x + container->x;
+ *y = output->y + container->y;
}
}
}
@@ -674,14 +678,14 @@ struct sway_container *container_replace_child(struct sway_container *child,
child->parent = NULL;
// Set geometry for new child
- new_child->box.x = child->box.x;
- new_child->box.y = child->box.y;
- new_child->box.width = child->box.width;
- new_child->box.height = child->box.height;
+ new_child->x = child->x;
+ new_child->y = child->y;
+ new_child->width = child->width;
+ new_child->height = child->height;
// reset geometry for child
- child->box.width = 0;
- child->box.height = 0;
+ child->width = 0;
+ child->height = 0;
return parent;
}
@@ -697,10 +701,10 @@ struct sway_container *container_split(struct sway_container *child,
wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
cont->prev_layout = L_NONE;
- cont->box.width = child->box.width;
- cont->box.height = child->box.height;
- cont->box.x = child->box.x;
- cont->box.y = child->box.y;
+ cont->width = child->width;
+ cont->height = child->height;
+ cont->x = child->x;
+ cont->y = child->y;
if (child->type == C_WORKSPACE) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
@@ -733,10 +737,10 @@ void container_recursive_resize(struct sway_container *container,
bool layout_match = true;
wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
- container->box.width += amount;
+ container->width += amount;
layout_match = container->layout == L_HORIZ;
} else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
- container->box.height += amount;
+ container->height += amount;
layout_match = container->layout == L_VERT;
}
if (container->children) {