diff options
Diffstat (limited to 'sway/tree/layout.c')
-rw-r--r-- | sway/tree/layout.c | 1773 |
1 files changed, 1773 insertions, 0 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c new file mode 100644 index 00000000..22f81688 --- /dev/null +++ b/sway/tree/layout.c @@ -0,0 +1,1773 @@ +#define _XOPEN_SOURCE 500 +#include <stdlib.h> +#include <stdbool.h> +#include <math.h> +#include <wlc/wlc.h> +#include "sway/config.h" +#include "sway/container.h" +#include "sway/workspace.h" +#include "sway/focus.h" +#include "sway/output.h" +#include "sway/ipc-server.h" +#include "sway/border.h" +#include "sway/layout.h" +#include "list.h" +#include "log.h" + +swayc_t root_container; +swayc_t *current_focus; +list_t *scratchpad; + +int min_sane_h = 60; +int min_sane_w = 100; + +void init_layout(void) { + root_container.id = 0; // normally assigned in new_swayc() + root_container.type = C_ROOT; + root_container.layout = L_NONE; + root_container.name = strdup("root"); + root_container.children = create_list(); + root_container.handle = -1; + root_container.visible = true; + current_focus = &root_container; + scratchpad = create_list(); +} + +int index_child(const swayc_t *child) { + swayc_t *parent = child->parent; + int i, len; + if (!child->is_floating) { + len = parent->children->length; + for (i = 0; i < len; ++i) { + if (parent->children->items[i] == child) { + break; + } + } + } else { + len = parent->floating->length; + for (i = 0; i < len; ++i) { + if (parent->floating->items[i] == child) { + break; + } + } + } + if (!sway_assert(i < len, "Stray container")) { + return -1; + } + return i; +} + +void add_child(swayc_t *parent, swayc_t *child) { + sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, + child->width, child->height, parent, parent->type, parent->width, parent->height); + list_add(parent->children, child); + child->parent = parent; + // set focus for this container + if (!parent->focused) { + parent->focused = child; + } + if (parent->type == C_WORKSPACE && child->type == C_VIEW && (parent->workspace_layout == L_TABBED || parent->workspace_layout == L_STACKED)) { + child = new_container(child, parent->workspace_layout); + } +} + +static double *get_height(swayc_t *cont) { + return &cont->height; +} + +static double *get_width(swayc_t *cont) { + return &cont->width; +} + +void insert_child(swayc_t *parent, swayc_t *child, int index) { + if (index > parent->children->length) { + index = parent->children->length; + } + if (index < 0) { + index = 0; + } + list_insert(parent->children, index, child); + child->parent = parent; + if (!parent->focused) { + parent->focused = child; + } + if (parent->type == C_WORKSPACE && child->type == C_VIEW && (parent->workspace_layout == L_TABBED || parent->workspace_layout == L_STACKED)) { + child = new_container(child, parent->workspace_layout); + } + if (is_auto_layout(parent->layout)) { + /* go through each group, adjust the size of the first child of each group */ + double *(*get_maj_dim)(swayc_t *cont); + double *(*get_min_dim)(swayc_t *cont); + if (parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT) { + get_maj_dim = get_width; + get_min_dim = get_height; + } else { + get_maj_dim = get_height; + get_min_dim = get_width; + } + for (int i = index; i < parent->children->length;) { + int start = auto_group_start_index(parent, i); + int end = auto_group_end_index(parent, i); + swayc_t *first = parent->children->items[start]; + if (start + 1 < parent->children->length) { + /* preserve the group's dimension along major axis */ + *get_maj_dim(first) = *get_maj_dim(parent->children->items[start + 1]); + } else { + /* new group, let the apply_layout handle it */ + first->height = first->width = 0; + break; + } + double remaining = *get_min_dim(parent); + for (int j = end - 1; j > start; --j) { + swayc_t *sibling = parent->children->items[j]; + if (sibling == child) { + /* the inserted child won't yet have its minor + dimension set */ + remaining -= *get_min_dim(parent) / (end - start); + } else { + remaining -= *get_min_dim(sibling); + } + } + *get_min_dim(first) = remaining; + i = end; + } + } +} + +void add_floating(swayc_t *ws, swayc_t *child) { + sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, + child->width, child->height, ws, ws->type, ws->width, ws->height); + if (!sway_assert(ws->type == C_WORKSPACE, "Must be of workspace type")) { + return; + } + list_add(ws->floating, child); + child->parent = ws; + child->is_floating = true; + if (!ws->focused) { + ws->focused = child; + } + ipc_event_window(child, "floating"); +} + +swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) { + swayc_t *parent = fixed->parent; + if (fixed->is_floating) { + if (active->is_floating) { + int i = index_child(fixed); + list_insert(parent->floating, i + 1, active); + } else { + list_add(parent->children, active); + } + } else { + if (active->is_floating) { + list_add(parent->floating, active); + } else { + int i = index_child(fixed); + if (is_auto_layout(parent->layout)) { + list_add(parent->children, active); + } else { + list_insert(parent->children, i + 1, active); + } + } + } + active->parent = parent; + // focus new child + parent->focused = active; + return active->parent; +} + +swayc_t *replace_child(swayc_t *child, swayc_t *new_child) { + swayc_t *parent = child->parent; + if (parent == NULL) { + return NULL; + } + int i = index_child(child); + if (child->is_floating) { + parent->floating->items[i] = new_child; + } else { + parent->children->items[i] = new_child; + } + // Set parent and focus for new_child + new_child->parent = child->parent; + if (child->parent->focused == child) { + child->parent->focused = new_child; + } + child->parent = NULL; + + // Set geometry for new child + new_child->x = child->x; + new_child->y = child->y; + new_child->width = child->width; + new_child->height = child->height; + + // reset geometry for child + child->width = 0; + child->height = 0; + + // deactivate child + if (child->type == C_VIEW) { + wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false); + } + return parent; +} + +swayc_t *remove_child(swayc_t *child) { + int i; + swayc_t *parent = child->parent; + if (child->is_floating) { + // Special case for floating views + for (i = 0; i < parent->floating->length; ++i) { + if (parent->floating->items[i] == child) { + list_del(parent->floating, i); + break; + } + } + i = 0; + } else { + for (i = 0; i < parent->children->length; ++i) { + if (parent->children->items[i] == child) { + list_del(parent->children, i); + break; + } + } + if (is_auto_layout(parent->layout) && parent->children->length) { + /* go through each group, adjust the size of the last child of each group */ + double *(*get_maj_dim)(swayc_t *cont); + double *(*get_min_dim)(swayc_t *cont); + if (parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT) { + get_maj_dim = get_width; + get_min_dim = get_height; + } else { + get_maj_dim = get_height; + get_min_dim = get_width; + } + for (int j = parent->children->length - 1; j >= i;) { + int start = auto_group_start_index(parent, j); + int end = auto_group_end_index(parent, j); + swayc_t *first = parent->children->items[start]; + if (i == start) { + /* removed element was first child in the current group, + use its size along the major axis */ + *get_maj_dim(first) = *get_maj_dim(child); + } else if (start > i) { + /* preserve the group's dimension along major axis */ + *get_maj_dim(first) = *get_maj_dim(parent->children->items[start - 1]); + } + if (end != parent->children->length) { + double remaining = *get_min_dim(parent); + for (int k = start; k < end - 1; ++k) { + swayc_t *sibling = parent->children->items[k]; + remaining -= *get_min_dim(sibling); + } + /* last element of the group gets remaining size, elements + that don't change groups keep their ratio */ + *get_min_dim((swayc_t *) parent->children->items[end - 1]) = remaining; + } /* else last group, let apply_layout handle it */ + j = start - 1; + } + } + } + // Set focused to new container + if (parent->focused == child) { + if (parent->children->length > 0) { + parent->focused = parent->children->items[i ? i-1:0]; + } else if (parent->floating && parent->floating->length) { + parent->focused = parent->floating->items[parent->floating->length - 1]; + } else { + parent->focused = NULL; + } + } + child->parent = NULL; + // deactivate view + if (child->type == C_VIEW) { + wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false); + } + return parent; +} + +void swap_container(swayc_t *a, swayc_t *b) { + if (!sway_assert(a&&b, "parameters must be non null") || + !sway_assert(a->parent && b->parent, "containers must have parents")) { + return; + } + size_t a_index = index_child(a); + size_t b_index = index_child(b); + swayc_t *a_parent = a->parent; + swayc_t *b_parent = b->parent; + // Swap the pointers + if (a->is_floating) { + a_parent->floating->items[a_index] = b; + } else { + a_parent->children->items[a_index] = b; + } + if (b->is_floating) { + b_parent->floating->items[b_index] = a; + } else { + b_parent->children->items[b_index] = a; + } + a->parent = b_parent; + b->parent = a_parent; + if (a_parent->focused == a) { + a_parent->focused = b; + } + // don't want to double switch + if (b_parent->focused == b && a_parent != b_parent) { + b_parent->focused = a; + } +} + +void swap_geometry(swayc_t *a, swayc_t *b) { + double x = a->x; + double y = a->y; + double w = a->width; + double h = a->height; + a->x = b->x; + a->y = b->y; + a->width = b->width; + a->height = b->height; + b->x = x; + b->y = y; + b->width = w; + b->height = h; +} + +static void swap_children(swayc_t *container, int a, int b) { + if (a >= 0 && b >= 0 && a < container->children->length + && b < container->children->length + && a != b) { + swayc_t *pa = (swayc_t *)container->children->items[a]; + swayc_t *pb = (swayc_t *)container->children->items[b]; + container->children->items[a] = container->children->items[b]; + container->children->items[b] = pa; + if (is_auto_layout(container->layout)) { + size_t ga = auto_group_index(container, a); + size_t gb = auto_group_index(container, b); + if (ga != gb) { + swap_geometry(pa, pb); + } + } + } +} + +void move_container(swayc_t *container, enum movement_direction dir, int move_amt) { + enum swayc_layouts layout = L_NONE; + swayc_t *parent = container->parent; + if (container->is_floating) { + swayc_t *output = swayc_parent_by_type(container, C_OUTPUT); + switch(dir) { + case MOVE_LEFT: + container->x = MAX(0, container->x - move_amt); + break; + case MOVE_RIGHT: + container->x = MIN(output->width - container->width, container->x + move_amt); + break; + case MOVE_UP: + container->y = MAX(0, container->y - move_amt); + break; + case MOVE_DOWN: + container->y = MIN(output->height - container->height, container->y + move_amt); + break; + default: + break; + } + update_geometry(container); + return; + } + if (container->type != C_VIEW && container->type != C_CONTAINER) { + return; + } + if (dir == MOVE_UP || dir == MOVE_DOWN) { + layout = L_VERT; + } else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { + layout = L_HORIZ; + } else if (dir == MOVE_FIRST) { + // swap first child in auto layout with currently focused child + if (is_auto_layout(parent->layout)) { + int focused_idx = index_child(container); + swayc_t *first = parent->children->items[0]; + if (focused_idx > 0) { + list_swap(parent->children, 0, focused_idx); + swap_geometry(first, container); + } + arrange_windows(parent->parent, -1, -1); + ipc_event_window(container, "move"); + set_focused_container_for(parent->parent, container); + } + return; + } else if (! (dir == MOVE_NEXT || dir == MOVE_PREV)) { + return; + } + swayc_t *child = container; + bool ascended = false; + + // View is wrapped in intermediate container which is needed for displaying + // the titlebar. Moving only the view outside of its parent container would just + // wrap it again under worspace. There would effectively be no movement, + // just a change of wrapping container. + if (child->type == C_VIEW && + parent->type == C_CONTAINER && + parent->children->length == 1 && + parent->parent->type == C_WORKSPACE) { + child = parent; + parent = parent->parent; + } + + while (true) { + sway_log(L_DEBUG, "container:%p, parent:%p, child %p,", + container,parent,child); + if (parent->layout == layout + || (layout == L_NONE && (parent->type == C_CONTAINER || parent->type == C_WORKSPACE)) /* accept any layout for next/prev direction */ + || (parent->layout == L_TABBED && layout == L_HORIZ) + || (parent->layout == L_STACKED && layout == L_VERT) + || is_auto_layout(parent->layout)) { + int diff; + // If it has ascended (parent has moved up), no container is removed + // so insert it at index, or index+1. + // if it has not, the moved container is removed, so it needs to be + // inserted at index-1, or index+1 + if (ascended) { + diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? 0 : 1; + } else { + diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? -1 : 1; + } + int idx = index_child(child); + int desired = idx + diff; + if (dir == MOVE_NEXT || dir == MOVE_PREV) { + // Next/Prev always wrap. + if (desired < 0) { + desired += parent->children->length; + } else if (desired >= parent->children->length) { + desired = 0; + } + } + // when it has ascended, legal insertion position is 0:len + // when it has not, legal insertion position is 0:len-1 + if (desired >= 0 && desired - ascended < parent->children->length) { + if (!ascended) { + child = parent->children->items[desired]; + // Move container into sibling container + if (child->type == C_CONTAINER) { + parent = child; + // Insert it in first/last if matching layout, otherwise + // insert it next to focused container + if (parent->layout == layout + || (parent->layout == L_TABBED && layout == L_HORIZ) + || (parent->layout == L_STACKED && layout == L_VERT) + || is_auto_layout(parent->layout)) { + desired = (diff < 0) * parent->children->length; + } else { + desired = index_child(child->focused) + 1; + } + //reset geometry + container->width = container->height = 0; + } + } + if (container->parent == parent) { + swap_children(parent, idx, desired); + } else { + swayc_t *old_parent = remove_child(container); + insert_child(parent, container, desired); + destroy_container(old_parent); + sway_log(L_DEBUG,"Moving to %p %d", parent, desired); + } + break; + } + } + // Change parent layout if we need to + if (parent->children->length == 1 && parent->layout != layout && layout != L_NONE) { + /* swayc_change_layout(parent, layout); */ + parent->layout = layout; + continue; + } + if (parent->type == C_WORKSPACE) { + // If moving to an adjacent output we need a starting position (since this + // output might border to multiple outputs). + struct wlc_point abs_pos; + get_absolute_center_position(container, &abs_pos); + + swayc_t *output = swayc_adjacent_output(parent->parent, dir, &abs_pos, true); + + if (output) { + sway_log(L_DEBUG, "Moving between outputs"); + swayc_t *old_parent = remove_child(container); + destroy_container(old_parent); + + swayc_t *dest = output->focused; + switch (dir) { + case MOVE_LEFT: + case MOVE_UP: + // reset container geometry + container->width = container->height = 0; + add_child(dest, container); + break; + case MOVE_RIGHT: + case MOVE_DOWN: + // reset container geometry + container->width = container->height = 0; + insert_child(dest, container, 0); + break; + default: + break; + } + // arrange new workspace + arrange_windows(dest, -1, -1); + set_focused_container(container); + break; + } + + // We simply cannot move any further. + if (parent->layout == layout) { + break; + } + // Create container around workspace to insert child into + parent = new_container(parent, layout); + // Previous line set the resulting container's layout to + // workspace_layout. It should have been just layout. + parent->layout = parent->parent->layout; + } + ascended = true; + child = parent; + parent = child->parent; + } + arrange_windows(parent->parent, -1, -1); + ipc_event_window(container, "move"); + set_focused_container_for(parent->parent, container); +} + +void move_container_to(swayc_t* container, swayc_t* destination) { + if (container == destination || swayc_is_parent_of(container, destination)) { + return; + } + swayc_t *parent = remove_child(container); + // Send to new destination + if (container->is_floating) { + swayc_t *ws = swayc_active_workspace_for(destination); + add_floating(ws, container); + + // If the workspace only has one child after adding one, it + // means that the workspace was just initialized. + if (ws->children->length + ws->floating->length == 1) { + ipc_event_workspace(NULL, ws, "init"); + } + } else if (destination->type == C_WORKSPACE) { + // reset container geometry + container->width = container->height = 0; + add_child(destination, container); + + // If the workspace only has one child after adding one, it + // means that the workspace was just initialized. + if (destination->children->length + destination->floating->length == 1) { + ipc_event_workspace(NULL, destination, "init"); + } + } else { + // reset container geometry + container->width = container->height = 0; + add_sibling(destination, container); + } + // Destroy old container if we need to + parent = destroy_container(parent); + // Refocus + swayc_t *op1 = swayc_parent_by_type(destination, C_OUTPUT); + swayc_t *op2 = swayc_parent_by_type(parent, C_OUTPUT); + set_focused_container(get_focused_view(op1)); + arrange_windows(op1, -1, -1); + update_visibility(op1); + if (op1 != op2) { + set_focused_container(get_focused_view(op2)); + arrange_windows(op2, -1, -1); + update_visibility(op2); + } +} + +void move_workspace_to(swayc_t* workspace, swayc_t* destination) { + if (workspace == destination || swayc_is_parent_of(workspace, destination)) { + return; + } + swayc_t *src_op = remove_child(workspace); + // reset container geometry + workspace->width = workspace->height = 0; + add_child(destination, workspace); + sort_workspaces(destination); + // Refocus destination (change to new workspace) + set_focused_container(get_focused_view(workspace)); + arrange_windows(destination, -1, -1); + update_visibility(destination); + + // make sure source output has a workspace + if (src_op->children->length == 0) { + char *ws_name = workspace_next_name(src_op->name); + swayc_t *ws = new_workspace(src_op, ws_name); + ws->is_focused = true; + free(ws_name); + } + set_focused_container(get_focused_view(src_op)); + update_visibility(src_op); +} + +static void adjust_border_geometry(swayc_t *c, struct wlc_geometry *g, + const struct wlc_size *res, int left, int right, int top, int bottom) { + + g->size.w += left + right; + if (g->origin.x - left < 0) { + g->size.w += g->origin.x - left; + } else if (g->origin.x + g->size.w - right > res->w) { + g->size.w = res->w - g->origin.x + right; + } + + g->size.h += top + bottom; + if (g->origin.y - top < 0) { + g->size.h += g->origin.y - top; + } else if (g->origin.y + g->size.h - top > res->h) { + g->size.h = res->h - g->origin.y + top; + } + + g->origin.x = MIN((uint32_t)MAX(g->origin.x - left, 0), res->w); + g->origin.y = MIN((uint32_t)MAX(g->origin.y - top, 0), res->h); + +} + +static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geometry) { + struct wlc_geometry g = *geometry; + c->actual_geometry = g; + + swayc_t *output = swayc_parent_by_type(c, C_OUTPUT); + struct wlc_size res; + output_get_scaled_size(output->handle, &res); + + switch (c->border_type) { + case B_NONE: + break; + case B_PIXEL: + adjust_border_geometry(c, &g, &res, c->border_thickness, + c->border_thickness, c->border_thickness, c->border_thickness); + break; + case B_NORMAL: + { + int title_bar_height = config->font_height + 4; // borders + padding + + adjust_border_geometry(c, &g, &res, c->border_thickness, + c->border_thickness, title_bar_height, c->border_thickness); + + struct wlc_geometry title_bar = { + .origin = { + .x = c->actual_geometry.origin.x - c->border_thickness, + .y = c->actual_geometry.origin.y - title_bar_height + }, + .size = { + .w = c->actual_geometry.size.w + (2 * c->border_thickness), + .h = title_bar_height + } + }; + c->title_bar_geometry = title_bar; + break; + } + } + + c->border_geometry = g; + *geometry = c->actual_geometry; + + update_container_border(c); +} + +void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) { + switch (parent->layout) { + case L_TABBED: + case L_STACKED: + if (prev_layout != L_TABBED && prev_layout != L_STACKED) { + // cache current geometry for all non-float children + int i; + for (i = 0; i < parent->children->length; ++i) { + swayc_t *child = parent->children->items[i]; + child->cached_geometry.origin.x = child->x; + child->cached_geometry.origin.y = child->y; + child->cached_geometry.size.w = child->width; + child->cached_geometry.size.h = child->height; + } + } + break; + default: + if (prev_layout == L_TABBED || prev_layout == L_STACKED) { + // recover cached geometry for all non-float children + int i; + for (i = 0; i < parent->children->length; ++i) { + swayc_t *child = parent->children->items[i]; + // only recoverer cached geometry if non-zero + if (!wlc_geometry_equals(&child->cached_geometry, &wlc_geometry_zero)) { + child->x = child->cached_geometry.origin.x; + child->y = child->cached_geometry.origin.y; + child->width = child->cached_geometry.size.w; + child->height = child->cached_geometry.size.h; + } + } + } + break; + } +} + +static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) { + swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE); + swayc_t *op = ws->parent; + int gap = container->is_floating ? 0 : swayc_gap(container); + if (gap % 2 != 0) { + // because gaps are implemented as "half sized margins" it's currently + // not possible to align views properly with odd sized gaps. + gap -= 1; + } + + g->origin.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1; + g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1; + g->size.w = container->width > gap ? container->width - gap : 1; + g->size.h = container->height > gap ? container->height - gap : 1; + + if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) { + // Remove gap against the workspace edges. Because a pixel is not + // divisable, depending on gap size and the number of siblings our view + // might be at the workspace edge without being exactly so (thus test + // with gap, and align correctly). + if (container->x - gap <= ws->x) { + g->origin.x = ws->x; + g->size.w = container->width - gap/2; + } + if (container->y - gap <= ws->y) { + g->origin.y = ws->y; + g->size.h = container->height - gap/2; + } + if (container->x + container->width + gap >= ws->x + ws->width) { + g->size.w = ws->x + ws->width - g->origin.x; + } + if (container->y + container->height + gap >= ws->y + ws->height) { + g->size.h = ws->y + ws->height - g->origin.y; + } + } + + return gap; +} + +void update_geometry(swayc_t *container) { + if (container->type != C_VIEW && container->type != C_CONTAINER) { + return; + } + + swayc_t *workspace = swayc_parent_by_type(container, C_WORKSPACE); + swayc_t *op = workspace->parent; + swayc_t *parent = container->parent; + + struct wlc_geometry geometry = { + .origin = { + .x = container->x < op->width ? container->x : op->width-1, + .y = container->y < op->height ? container->y : op->height-1 + }, + .size = { + .w = container->width, + .h = container->height, + } + }; + + int gap = 0; + + // apply inner gaps to non-tabbed/stacked containers + swayc_t *p = swayc_tabbed_stacked_ancestor(container); + if (p == NULL) { + gap = update_gap_geometry(container, &geometry); + } + + swayc_t *output = swayc_parent_by_type(container, C_OUTPUT); + struct wlc_size size; + output_get_scaled_size(output->handle, &size); + + if (swayc_is_fullscreen(container)) { + geometry.origin.x = 0; + geometry.origin.y = 0; + geometry.size.w = size.w; + geometry.size.h = size.h; + if (op->focused == workspace) { + wlc_view_bring_to_front(container->handle); + } + + container->border_geometry = wlc_geometry_zero; + container->title_bar_geometry = wlc_geometry_zero; + border_clear(container->border); + } else if (container->is_floating) { // allocate border for floating window + update_border_geometry_floating(container, &geometry); + } else if (!container->is_floating) { // allocate border for titled window + container->border_geometry = geometry; + + int border_top = container->border_thickness; + int border_bottom = container->border_thickness; + int border_left = container->border_thickness; + int border_right = container->border_thickness; + + // handle hide_edge_borders + if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && workspace->children->length == 1))) { + if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) { + if (geometry.origin.x == workspace->x) { + border_left = 0; + } + + if (geometry.origin.x + geometry.size.w == workspace->x + workspace->width) { + border_right = 0; + } + } + + if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) { + if (geometry.origin.y == workspace->y || should_hide_top_border(container, geometry.origin.y)) { + border_top = 0; + } + + if (geometry.origin.y + geometry.size.h == workspace->y + workspace->height) { + border_bottom = 0; + } + } + + if (config->hide_edge_borders == E_SMART && workspace->children->length == 1) { + border_top = 0; + border_bottom = 0; + border_left = 0; + border_right = 0; + } + } + + int title_bar_height = config->font_height + 4; //borders + padding + + if (parent->layout == L_TABBED && parent->children->length > 1) { + int i, x = 0, w, l, r; + l = parent->children->length; + w = geometry.size.w / l; + r = geometry.size.w % l; + for (i = 0; i < parent->children->length; ++i) { + swayc_t *view = parent->children->items[i]; + if (view == container) { + x = w * i; + if (i == l - 1) { + w += r; + } + break; + } + } + + struct wlc_geometry title_bar = { + .origin = { + .x = container->border_geometry.origin.x + x, + .y = container->border_geometry.origin.y + }, + .size = { + .w = w, + .h = title_bar_height + } + }; + geometry.origin.x += border_left; + geometry.origin.y += title_bar.size.h; + geometry.size.w -= (border_left + border_right); + geometry.size.h -= (border_bottom + title_bar.size.h); + container->title_bar_geometry = title_bar; + } else if (parent->layout == L_STACKED && parent->children->length > 1) { + int i, y = 0; + for (i = 0; i < parent->children->length; ++i) { + swayc_t *view = parent->children->items[i]; + if (view == container) { + y = title_bar_height * i; + } + } + + struct wlc_geometry title_bar = { + .origin = { + .x = container->border_geometry.origin.x, + .y = container->border_geometry.origin.y + y + }, + .size = { + .w = container->border_geometry.size.w, + .h = title_bar_height + } + }; + title_bar_height = title_bar_height * parent->children->length; + geometry.origin.x += border_left; + geometry.origin.y += title_bar_height; + geometry.size.w -= (border_left + border_right); + geometry.size.h -= (border_bottom + title_bar_height); + container->title_bar_geometry = title_bar; + } else { + switch (container->border_type) { + case B_NONE: + break; + case B_PIXEL: + geometry.origin.x += border_left; + geometry.origin.y += border_top; + geometry.size.w -= (border_left + border_right); + geometry.size.h -= (border_top + border_bottom); + break; + case B_NORMAL: + { + struct wlc_geometry title_bar = { + .origin = { + .x = container->border_geometry.origin.x, + .y = container->border_geometry.origin.y + }, + .size = { + .w = container->border_geometry.size.w, + .h = title_bar_height + } + }; + geometry.origin.x += border_left; + geometry.origin.y += title_bar.size.h; + geometry.size.w -= (border_left + border_right); + geometry.size.h -= (border_bottom + title_bar.size.h); + container->title_bar_geometry = title_bar; + break; + } + } + } + + container->actual_geometry = geometry; + + if (container->type == C_VIEW) { + update_container_border(container); + } + } + + if (container->type == C_VIEW) { + wlc_view_set_geometry(container->handle, 0, &geometry); + } +} + +/** + * Layout application prototypes + */ +static void apply_horiz_layout(swayc_t *container, const double x, + const double y, const double width, + const double height, const int start, + const int end); +static void apply_vert_layout(swayc_t *container, const double x, + const double y, const double width, + const double height, const int start, + const int end); +static void apply_tabbed_or_stacked_layout(swayc_t *container, double x, + double y, double width, + double height); + +static void apply_auto_layout(swayc_t *container, const double x, const double y, + const double width, const double height, + enum swayc_layouts group_layout, + bool master_first); + +static void arrange_windows_r(swayc_t *container, double width, double height) { + int i; + if (width == -1 || height == -1) { + swayc_log(L_DEBUG, container, "Arranging layout for %p", container); + width = container->width; + height = container->height; + } + // pixels are indivisible. if we don't round the pixels, then the view + // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's + // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y. + width = floor(width); + height = floor(height); + + sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container, + container->name, container->width, container->height, container->x, + container->y); + + double x = 0, y = 0; + switch (container->type) { + case C_ROOT: + for (i = 0; i < container->children->length; ++i) { + swayc_t *output = container->children->items[i]; + sway_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y); + arrange_windows_r(output, -1, -1); + } + return; + case C_OUTPUT: + { + struct wlc_size resolution; + output_get_scaled_size(container->handle, &resolution); + width = resolution.w; height = resolution.h; + // output must have correct size due to e.g. seamless mouse, + // but a workspace might be smaller depending on panels. + container->width = width; + container->height = height; + } + // arrange all workspaces: + for (i = 0; i < container->children->length; ++i) { + swayc_t *child = container->children->items[i]; + arrange_windows_r(child, -1, -1); + } + // Bring all unmanaged views to the front + for (i = 0; i < container->unmanaged->length; ++i) { + wlc_handle *handle = container->unmanaged->items[i]; + wlc_view_bring_to_front(*handle); + } + return; + case C_WORKSPACE: + { + swayc_t *output = swayc_parent_by_type(container, C_OUTPUT); + width = output->width, height = output->height; + /* TODO WLR + for (i = 0; i < desktop_shell.panels->length; ++i) { + struct panel_config *config = desktop_shell.panels->items[i]; + if (config->output == output->handle) { + struct wlc_size size = *wlc_surface_get_size(config->surface); + sway_log(L_DEBUG, "-> Found panel for this workspace: %ux%u, position: %u", size.w, size.h, config->panel_position); + switch (config->panel_position) { + case DESKTOP_SHELL_PANEL_POSITION_TOP: + y += size.h; height -= size.h; + break; + case DESKTOP_SHELL_PANEL_POSITION_BOTTOM: + height -= size.h; + break; + case DESKTOP_SHELL_PANEL_POSITION_LEFT: + x += size.w; width -= size.w; + break; + case DESKTOP_SHELL_PANEL_POSITION_RIGHT: + width -= size.w; + break; + } + } + } + */ + int gap = swayc_gap(container); + x = container->x = x + gap; + y = container->y = y + gap; + width = container->width = width - gap * 2; + height = container->height = height - gap * 2; + sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y); + } + // children are properly handled below + break; + case C_VIEW: + { + container->width = width; + container->height = height; + update_geometry(container); + sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width, + container->height, container->x, container->y); + } + return; + default: + container->width = width; + container->height = height; + x = container->x; + y = container->y; + + // add gaps to top level tapped/stacked container + if (container->parent->type == C_WORKSPACE && + (container->layout == L_TABBED || container->layout == L_STACKED)) { + update_geometry(container); + width = container->border_geometry.size.w; + height = container->border_geometry.size.h; + x = container->border_geometry.origin.x; + y = container->border_geometry.origin.y; + } + + // update container size if it's a direct child in a tabbed/stacked layout + // if parent is a workspace, its actual_geometry won't be initialized + if (swayc_tabbed_stacked_parent(container) != NULL && + container->parent->type != C_WORKSPACE) { + // Use parent actual_geometry as a base for calculating + // container geometry + container->width = container->parent->actual_geometry.size.w; + container->height = container->parent->actual_geometry.size.h; + container->x = container->parent->actual_geometry.origin.x; + container->y = container->parent->actual_geometry.origin.y; + + update_geometry(container); + width = container->width = container->actual_geometry.size.w; + height = container->height = container->actual_geometry.size.h; + x = container->x = container->actual_geometry.origin.x; + y = container->y = container->actual_geometry.origin.y; + } + + break; + } + + switch (container->layout) { + case L_HORIZ: + default: + apply_horiz_layout(container, x, y, width, height, 0, + container->children->length); + break; + case L_VERT: + apply_vert_layout(container, x, y, width, height, 0, + container->children->length); + break; + case L_TABBED: + case L_STACKED: + apply_tabbed_or_stacked_layout(container, x, y, width, height); + break; + case L_AUTO_LEFT: + apply_auto_layout(container, x, y, width, height, L_VERT, true); + break; + case L_AUTO_RIGHT: + apply_auto_layout(container, x, y, width, height, L_VERT, false); + break; + case L_AUTO_TOP: + apply_auto_layout(container, x, y, width, height, L_HORIZ, true); + break; + case L_AUTO_BOTTOM: + apply_auto_layout(container, x, y, width, height, L_HORIZ, false); + break; + } + + // Arrage floating layouts for workspaces last + if (container->type == C_WORKSPACE) { + for (int i = 0; i < container->floating->length; ++i) { + swayc_t *view = container->floating->items[i]; + if (view->type == C_VIEW) { + update_geometry(view); + sway_log(L_DEBUG, "Set floating view to %.f x %.f @ %.f, %.f", + view->width, view->height, view->x, view->y); + if (swayc_is_fullscreen(view)) { + wlc_view_bring_to_front(view->handle); + } else if (!container->focused || + !swayc_is_fullscreen(container->focused)) { + wlc_view_bring_to_front(view->handle); + } + } + } + } +} + +void apply_horiz_layout(swayc_t *container, const double x, const double y, + const double width, const double height, + const int start, const int end) { + double scale = 0; + // Calculate total width + for (int i = start; i < end; ++i) { + double *old_width = &((swayc_t *)container->children->items[i])->width; + if (*old_width <= 0) { + if (end - start > 1) { + *old_width = width / (end - start - 1); + } else { + *old_width = width; + } + } + scale += *old_width; + } + scale = width / scale; + + // Resize windows + double child_x = x; + if (scale > 0.1) { + sway_log(L_DEBUG, "Arranging %p horizontally", container); + swayc_t *focused = NULL; + for (int i = start; i < end; ++i) { + swayc_t *child = container->children->items[i]; + sway_log(L_DEBUG, + "Calculating arrangement for %p:%d (will scale %f by %f)", child, + child->type, width, scale); + child->x = child_x; + child->y = y; + + if (child == container->focused) { + focused = child; + } + + if (i == end - 1) { + double remaining_width = x + width - child_x; + arrange_windows_r(child, remaining_width, height); + } else { + arrange_windows_r(child, child->width * scale, height); + } + child_x += child->width; + } + + // update focused view border last because it may + // depend on the title bar geometry of its siblings. + if (focused && container->children->length > 1) { + update_container_border(focused); + } + } +} + +void apply_vert_layout(swayc_t *container, const double x, const double y, + const double width, const double height, const int start, + const int end) { + int i; + double scale = 0; + // Calculate total height + for (i = start; i < end; ++i) { + double *old_height = &((swayc_t *)container->children->items[i])->height; + if (*old_height <= 0) { + if (end - start > 1) { + *old_height = height / (end - start - 1); + } else { + *old_height = height; + } + } + scale += *old_height; + } + scale = height / scale; + + // Resize + double child_y = y; + if (scale > 0.1) { + sway_log(L_DEBUG, "Arranging %p vertically", container); + swayc_t *focused = NULL; + for (i = start; i < end; ++i) { + swayc_t *child = container->children->items[i]; + sway_log(L_DEBUG, + "Calculating arrangement for %p:%d (will scale %f by %f)", child, + child->type, height, scale); + child->x = x; + child->y = child_y; + + if (child == container->focused) { + focused = child; + } + + if (i == end - 1) { + double remaining_height = y + height - child_y; + arrange_windows_r(child, width, remaining_height); + } else { + arrange_windows_r(child, width, child->height * scale); + } + child_y += child->height; + } + + // update focused view border last because it may + // depend on the title bar geometry of its siblings. + if (focused && container->children->length > 1) { + update_container_border(focused); + } + } +} + +void apply_tabbed_or_stacked_layout(swayc_t *container, double x, double y, + double width, double height) { + int i; + swayc_t *focused = NULL; + for (i = 0; i < container->children->length; ++i) { + swayc_t *child = container->children->items[i]; + child->x = x; + child->y = y; + if (child == container->focused) { + focused = child; + } else { + arrange_windows_r(child, width, height); + } + } + + if (focused) { + arrange_windows_r(focused, width, height); + } +} + +void apply_auto_layout(swayc_t *container, const double x, const double y, + const double width, const double height, + enum swayc_layouts group_layout, + bool master_first) { + // Auto layout "container" in width x height @ x, y + // using "group_layout" for each of the groups in the container. + // There is one "master" group, plus container->nb_slave_groups. + // Each group is layed out side by side following the "major" axis. + // The direction of the layout used for groups is the "minor" axis. + // Example: + // + // ---- major axis --> + // +---------+-----------+ + // | | | | + // | master | slave 1 | | + // | +-----------+ | minor axis (direction of group_layout) + // | | | | + // | | slave 2 | V + // +---------+-----------+ + // + // container with three children (one master and two slaves) and + // a single slave group (containing slave 1 and 2). The master + // group and slave group are layed out using L_VERT. + + size_t nb_groups = auto_group_count(container); + + // the target dimension of the container along the "major" axis, each + // group in the container will be layed out using "group_layout" along + // the "minor" axis. + double dim_maj; + double pos_maj; + + // x and y coords for the next group to be laid out. + const double *group_x, *group_y; + + // pos of the next group to layout along the major axis + double pos; + + // size of the next group along the major axis. + double group_dim; + + // height and width of next group to be laid out. + const double *group_h, *group_w; + + switch (group_layout) { + default: + sway_log(L_DEBUG, "Unknown layout type (%d) used in %s()", + group_layout, __func__); + /* fall through */ + case L_VERT: + dim_maj = width; + pos_maj = x; + + group_x = &pos; + group_y = &y; + group_w = &group_dim; + group_h = &height; + break; + case L_HORIZ: + dim_maj = height; + pos_maj = y; + + group_x = &x; + group_y = &pos; + group_w = &width; + group_h = &group_dim; + break; + } + + /* Determine the dimension of each of the groups in the layout. + * Dimension will be width for a VERT layout and height for a HORIZ + * layout. */ + double old_group_dim[nb_groups]; + double old_dim = 0; + for (size_t group = 0; group < nb_groups; ++group) { + int idx; + if (auto_group_bounds(container, group, &idx, NULL)) { + swayc_t *child = container->children->items[idx]; + double *dim = group_layout == L_HORIZ ? &child->height : &child->width; + if (*dim <= 0) { + // New child with uninitialized dimension + *dim = dim_maj; + if (nb_groups > 1) { + // child gets a dimension proportional to existing groups, + // it will be later scaled based on to the available size + // in the major axis. + *dim /= (nb_groups - 1); + } + } + old_dim += *dim; + old_group_dim[group] = *dim; + } + } + double scale = dim_maj / old_dim; + + /* Apply layout to each group */ + pos = pos_maj; + + for (size_t group = 0; group < nb_groups; ++group) { + int start, end; // index of first (inclusive) and last (exclusive) child in the group + if (auto_group_bounds(container, group, &start, &end)) { + // adjusted size of the group + group_dim = old_group_dim[group] * scale; + if (group == nb_groups - 1) { + group_dim = pos_maj + dim_maj - pos; // remaining width + } + sway_log(L_DEBUG, "Arranging container %p column %zu, children [%d,%d[ (%fx%f+%f,%f)", + container, group, start, end, *group_w, *group_h, *group_x, *group_y); + switch (group_layout) { + default: + case L_VERT: + apply_vert_layout(container, *group_x, *group_y, *group_w, *group_h, start, end); + break; + case L_HORIZ: + apply_horiz_layout(container, *group_x, *group_y, *group_w, *group_h, start, end); + break; + } + + /* update position for next group */ + pos += group_dim; + } + } +} + +void arrange_windows(swayc_t *container, double width, double height) { + update_visibility(container); + arrange_windows_r(container, width, height); + layout_log(&root_container, 0); +} + +void arrange_backgrounds(void) { + /* TODO WLR + struct background_config *bg; + for (int i = 0; i < desktop_shell.backgrounds->length; ++i) { + bg = desktop_shell.backgrounds->items[i]; + wlc_view_send_to_back(bg->handle); + } + */ +} + +/** + * Get swayc in the direction of newly entered output. + */ +static swayc_t *get_swayc_in_output_direction(swayc_t *output, enum movement_direction dir) { + if (!output) { + return NULL; + } + + swayc_t *ws = swayc_focus_by_type(output, C_WORKSPACE); + if (ws && ws->children->length > 0) { + switch (dir) { + case MOVE_LEFT: + // get most right child of new output + return ws->children->items[ws->children->length-1]; + case MOVE_RIGHT: + // get most left child of new output + return ws->children->items[0]; + case MOVE_UP: + case MOVE_DOWN: + { + swayc_t *focused_view = swayc_focus_by_type(ws, C_VIEW); + if (focused_view && focused_view->parent) { + swayc_t *parent = focused_view->parent; + if (parent->layout == L_VERT) { + if (dir == MOVE_UP) { + // get child furthest down on new output + return parent->children->items[parent->children->length-1]; + } else if (dir == MOVE_DOWN) { + // get child furthest up on new output + return parent->children->items[0]; + } + } + return focused_view; + } + break; + } + default: + break; + } + } + + return output; +} + +swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) { + if (dir == MOVE_CHILD) { + return container->focused; + } + + swayc_t *parent = container->parent; + if (dir == MOVE_PARENT) { + if (parent->type == C_OUTPUT) { + return NULL; + } else { + return parent; + } + } + + if (dir == MOVE_PREV || dir == MOVE_NEXT) { + int focused_idx = index_child(container); + if (focused_idx == -1) { + return NULL; + } else { + int desired = (focused_idx + (dir == MOVE_NEXT ? 1 : -1)) % + parent->children->length; + if (desired < 0) { + desired += parent->children->length; + } + return parent->children->items[desired]; + } + } + + // If moving to an adjacent output we need a starting position (since this + // output might border to multiple outputs). + struct wlc_point abs_pos; + get_absolute_center_position(container, &abs_pos); + + if (container->type == C_VIEW && swayc_is_fullscreen(container)) { + sway_log(L_DEBUG, "Moving from fullscreen view, skipping to output"); + container = swayc_parent_by_type(container, C_OUTPUT); + get_absolute_center_position(container, &abs_pos); + swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true); + return get_swayc_in_output_direction(output, dir); + } + + if (container->type == C_WORKSPACE && container->fullscreen) { + sway_log(L_DEBUG, "Moving to fullscreen view"); + return container->fullscreen; + } + + swayc_t *wrap_candidate = NULL; + while (true) { + // Test if we can even make a difference here + bool can_move = false; + int desired; + int idx = index_child(container); + if (parent->type == C_ROOT) { + swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true); + if (!output || output == container) { + return wrap_candidate; + } + sway_log(L_DEBUG, "Moving between outputs"); + return get_swayc_in_output_direction(output, dir); + } else { + if (is_auto_layout(parent->layout)) { + bool is_major = parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT + ? dir == MOVE_LEFT || dir == MOVE_RIGHT + : dir == MOVE_DOWN || dir == MOVE_UP; + size_t gidx = auto_group_index(parent, idx); + if (is_major) { + size_t desired_grp = gidx + (dir == MOVE_RIGHT || dir == MOVE_DOWN ? 1 : -1); + can_move = auto_group_bounds(parent, desired_grp, &desired, NULL); + } else { + desired = idx + (dir == MOVE_RIGHT || dir == MOVE_DOWN ? 1 : -1); + int start, end; + can_move = auto_group_bounds(parent, gidx, &start, &end) + && desired >= start && desired < end; + } + } else { + if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { + if (parent->layout == L_HORIZ || parent->layout == L_TABBED) { + can_move = true; + desired = idx + (dir == MOVE_LEFT ? -1 : 1); + } + } else { + if (parent->layout == L_VERT || parent->layout == L_STACKED) { + can_move = true; + desired = idx + (dir == MOVE_UP ? -1 : 1); + } + } + } + } + + if (can_move) { + if (container->is_floating) { + if (desired < 0) { + wrap_candidate = parent->floating->items[parent->floating->length-1]; + } else if (desired >= parent->floating->length){ + wrap_candidate = parent->floating->items[0]; + } else { + wrap_candidate = parent->floating->items[desired]; + } + if (wrap_candidate) { + wlc_view_bring_to_front(wrap_candidate->handle); + } + return wrap_candidate; + } else if (desired < 0 || desired >= parent->children->length) { + can_move = false; + int len = parent->children->length; + if (!wrap_candidate && len > 1) { + if (desired < 0) { + wrap_candidate = parent->children->items[len-1]; + } else { + wrap_candidate = parent->children->items[0]; + } + if (config->force_focus_wrapping) { + return wrap_candidate; + } + } + } else { + sway_log(L_DEBUG, "%s cont %d-%p dir %i sibling %d: %p", __func__, + idx, container, dir, desired, parent->children->items[desired]); + return parent->children->items[desired]; + } + } + if (!can_move) { + container = parent; + parent = parent->parent; + if (!parent || container == limit) { + // wrapping is the last chance + return wrap_candidate; + } + } + } +} + +swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) { + return get_swayc_in_direction_under(container, dir, NULL); +} + +void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) { + int i; + bool layout_match = true; + sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount); + if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) { + container->width += amount; + layout_match = container->layout == L_HORIZ; + } else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) { + container->height += amount; + layout_match = container->layout == L_VERT; + } + if (container->type == C_VIEW) { + update_geometry(container); + return; + } + if (layout_match) { + for (i = 0; i < container->children->length; i++) { + recursive_resize(container->children->items[i], amount/container->children->length, edge); + } + } else { + for (i = 0; i < container->children->length; i++) { + recursive_resize(container->children->items[i], amount, edge); + } + } +} + +enum swayc_layouts default_layout(swayc_t *output) { + if (config->default_layout != L_NONE) { + return config->default_layout; + } else if (config->default_orientation != L_NONE) { + return config->default_orientation; + } else if (output->width >= output->height) { + return L_HORIZ; + } else { + return L_VERT; + } +} + +bool is_auto_layout(enum swayc_layouts layout) { + return (layout >= L_AUTO_FIRST) && (layout <= L_AUTO_LAST); +} + +/** + * Return the number of master elements in a container + */ +static inline size_t auto_master_count(const swayc_t *container) { + sway_assert(container->children->length >= 0, "Container %p has (negative) children %d", + container, container->children->length); + return MIN(container->nb_master, (size_t)container->children->length); +} + +/** + * Return the number of children in the slave groups. This corresponds to the children + * that are not members of the master group. + */ +static inline size_t auto_slave_count(const swayc_t *container) { + return container->children->length - auto_master_count(container); +} + +/** + * Return the number of slave groups in the container. + */ +size_t auto_slave_group_count(const swayc_t *container) { + return MIN(container->nb_slave_groups, auto_slave_count(container)); +} + +/** + * Return the combined number of master and slave groups in the container. + */ +size_t auto_group_count(const swayc_t *container) { + return auto_slave_group_count(container) + + (container->children->length && container->nb_master ? 1 : 0); +} + +/** + * given the index of a container's child, return the index of the first child of the group + * which index is a member of. + */ +int auto_group_start_index(const swayc_t *container, int index) { + if (index < 0 || ! is_auto_layout(container->layout) + || (size_t)index < container->nb_master) { + return 0; + } else { + size_t nb_slaves = auto_slave_count(container); + size_t nb_slave_grp = auto_slave_group_count(container); + size_t grp_sz = nb_slaves / nb_slave_grp; + size_t remainder = nb_slaves % nb_slave_grp; + int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master; + int start_idx; + if (index < idx2) { + start_idx = ((index - container->nb_master) / grp_sz) * grp_sz + container->nb_master; + } else { + start_idx = idx2 + ((index - idx2) / (grp_sz + 1)) * (grp_sz + 1); + } + return MIN(start_idx, container->children->length); + } +} + +/** + * given the index of a container's child, return the index of the first child of the group + * that follows the one which index is a member of. + * This makes the function usable to walk through the groups in a container. + */ +int auto_group_end_index(const swayc_t *container, int index) { + if (index < 0 || ! is_auto_layout(container->layout)) { + return container->children->length; + } else { + int nxt_idx; + if ((size_t)index < container->nb_master) { + nxt_idx = auto_master_count(container); + } else { + size_t nb_slaves = auto_slave_count(container); + size_t nb_slave_grp = auto_slave_group_count(container); + size_t grp_sz = nb_slaves / nb_slave_grp; + size_t remainder = nb_slaves % nb_slave_grp; + int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master; + if (index < idx2) { + nxt_idx = ((index - container->nb_master) / grp_sz + 1) * grp_sz + container->nb_master; + } else { + nxt_idx = idx2 + ((index - idx2) / (grp_sz + 1) + 1) * (grp_sz + 1); + } + } + return MIN(nxt_idx, container->children->length); + } +} + +/** + * return the index of the Group containing <index>th child of <container>. + * The index is the order of the group along the container's major axis (starting at 0). + */ +size_t auto_group_index(const swayc_t *container, int index) { + if (index < 0) { + return 0; + } + bool master_first = (container->layout == L_AUTO_LEFT || container->layout == L_AUTO_TOP); + size_t nb_slaves = auto_slave_count(container); + if ((size_t)index < container->nb_master) { + if (master_first || nb_slaves <= 0) { + return 0; + } else { + return auto_slave_group_count(container); + } + } else { + size_t nb_slave_grp = auto_slave_group_count(container); + size_t grp_sz = nb_slaves / nb_slave_grp; + size_t remainder = nb_slaves % nb_slave_grp; + int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master; + size_t grp_idx; + if (index < idx2) { + grp_idx = (index - container->nb_master) / grp_sz; + } else { + grp_idx = (nb_slave_grp - remainder) + (index - idx2) / (grp_sz + 1) ; + } + return grp_idx + (master_first && container-> nb_master ? 1 : 0); + } +} + +/** + * Return the first index (inclusive) and last index (exclusive) of the elements of a group in + * an auto layout. + * If the bounds of the given group can be calculated, they are returned in the start/end + * parameters (int pointers) and the return value will be true. + * The indexes are passed by reference and can be NULL. + */ +bool auto_group_bounds(const swayc_t *container, size_t group_index, int *start, int *end) { + size_t nb_grp = auto_group_count(container); + if (group_index >= nb_grp) { + return false; + } + bool master_first = (container->layout == L_AUTO_LEFT || container->layout == L_AUTO_TOP); + size_t nb_master = auto_master_count(container); + size_t nb_slave_grp = auto_slave_group_count(container); + int g_start, g_end; + if (nb_master && (master_first ? group_index == 0 : group_index == nb_grp - 1)) { + g_start = 0; + g_end = nb_master; + } else { + size_t nb_slaves = auto_slave_count(container); + size_t grp_sz = nb_slaves / nb_slave_grp; + size_t remainder = nb_slaves % nb_slave_grp; + size_t g0 = master_first && container->nb_master ? 1 : 0; + size_t g1 = g0 + nb_slave_grp - remainder; + if (group_index < g1) { + g_start = container->nb_master + (group_index - g0) * grp_sz; + g_end = g_start + grp_sz; + } else { + size_t g2 = group_index - g1; + g_start = container->nb_master + + (nb_slave_grp - remainder) * grp_sz + + g2 * (grp_sz + 1); + g_end = g_start + grp_sz + 1; + } + } + if (start) { + *start = g_start; + } + if (end) { + *end = g_end; + } + return true; +} |