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-rw-r--r--sway/tree/layout.c1773
1 files changed, 1773 insertions, 0 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
new file mode 100644
index 00000000..22f81688
--- /dev/null
+++ b/sway/tree/layout.c
@@ -0,0 +1,1773 @@
+#define _XOPEN_SOURCE 500
+#include <stdlib.h>
+#include <stdbool.h>
+#include <math.h>
+#include <wlc/wlc.h>
+#include "sway/config.h"
+#include "sway/container.h"
+#include "sway/workspace.h"
+#include "sway/focus.h"
+#include "sway/output.h"
+#include "sway/ipc-server.h"
+#include "sway/border.h"
+#include "sway/layout.h"
+#include "list.h"
+#include "log.h"
+
+swayc_t root_container;
+swayc_t *current_focus;
+list_t *scratchpad;
+
+int min_sane_h = 60;
+int min_sane_w = 100;
+
+void init_layout(void) {
+ root_container.id = 0; // normally assigned in new_swayc()
+ root_container.type = C_ROOT;
+ root_container.layout = L_NONE;
+ root_container.name = strdup("root");
+ root_container.children = create_list();
+ root_container.handle = -1;
+ root_container.visible = true;
+ current_focus = &root_container;
+ scratchpad = create_list();
+}
+
+int index_child(const swayc_t *child) {
+ swayc_t *parent = child->parent;
+ int i, len;
+ if (!child->is_floating) {
+ len = parent->children->length;
+ for (i = 0; i < len; ++i) {
+ if (parent->children->items[i] == child) {
+ break;
+ }
+ }
+ } else {
+ len = parent->floating->length;
+ for (i = 0; i < len; ++i) {
+ if (parent->floating->items[i] == child) {
+ break;
+ }
+ }
+ }
+ if (!sway_assert(i < len, "Stray container")) {
+ return -1;
+ }
+ return i;
+}
+
+void add_child(swayc_t *parent, swayc_t *child) {
+ sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
+ child->width, child->height, parent, parent->type, parent->width, parent->height);
+ list_add(parent->children, child);
+ child->parent = parent;
+ // set focus for this container
+ if (!parent->focused) {
+ parent->focused = child;
+ }
+ if (parent->type == C_WORKSPACE && child->type == C_VIEW && (parent->workspace_layout == L_TABBED || parent->workspace_layout == L_STACKED)) {
+ child = new_container(child, parent->workspace_layout);
+ }
+}
+
+static double *get_height(swayc_t *cont) {
+ return &cont->height;
+}
+
+static double *get_width(swayc_t *cont) {
+ return &cont->width;
+}
+
+void insert_child(swayc_t *parent, swayc_t *child, int index) {
+ if (index > parent->children->length) {
+ index = parent->children->length;
+ }
+ if (index < 0) {
+ index = 0;
+ }
+ list_insert(parent->children, index, child);
+ child->parent = parent;
+ if (!parent->focused) {
+ parent->focused = child;
+ }
+ if (parent->type == C_WORKSPACE && child->type == C_VIEW && (parent->workspace_layout == L_TABBED || parent->workspace_layout == L_STACKED)) {
+ child = new_container(child, parent->workspace_layout);
+ }
+ if (is_auto_layout(parent->layout)) {
+ /* go through each group, adjust the size of the first child of each group */
+ double *(*get_maj_dim)(swayc_t *cont);
+ double *(*get_min_dim)(swayc_t *cont);
+ if (parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT) {
+ get_maj_dim = get_width;
+ get_min_dim = get_height;
+ } else {
+ get_maj_dim = get_height;
+ get_min_dim = get_width;
+ }
+ for (int i = index; i < parent->children->length;) {
+ int start = auto_group_start_index(parent, i);
+ int end = auto_group_end_index(parent, i);
+ swayc_t *first = parent->children->items[start];
+ if (start + 1 < parent->children->length) {
+ /* preserve the group's dimension along major axis */
+ *get_maj_dim(first) = *get_maj_dim(parent->children->items[start + 1]);
+ } else {
+ /* new group, let the apply_layout handle it */
+ first->height = first->width = 0;
+ break;
+ }
+ double remaining = *get_min_dim(parent);
+ for (int j = end - 1; j > start; --j) {
+ swayc_t *sibling = parent->children->items[j];
+ if (sibling == child) {
+ /* the inserted child won't yet have its minor
+ dimension set */
+ remaining -= *get_min_dim(parent) / (end - start);
+ } else {
+ remaining -= *get_min_dim(sibling);
+ }
+ }
+ *get_min_dim(first) = remaining;
+ i = end;
+ }
+ }
+}
+
+void add_floating(swayc_t *ws, swayc_t *child) {
+ sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
+ child->width, child->height, ws, ws->type, ws->width, ws->height);
+ if (!sway_assert(ws->type == C_WORKSPACE, "Must be of workspace type")) {
+ return;
+ }
+ list_add(ws->floating, child);
+ child->parent = ws;
+ child->is_floating = true;
+ if (!ws->focused) {
+ ws->focused = child;
+ }
+ ipc_event_window(child, "floating");
+}
+
+swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) {
+ swayc_t *parent = fixed->parent;
+ if (fixed->is_floating) {
+ if (active->is_floating) {
+ int i = index_child(fixed);
+ list_insert(parent->floating, i + 1, active);
+ } else {
+ list_add(parent->children, active);
+ }
+ } else {
+ if (active->is_floating) {
+ list_add(parent->floating, active);
+ } else {
+ int i = index_child(fixed);
+ if (is_auto_layout(parent->layout)) {
+ list_add(parent->children, active);
+ } else {
+ list_insert(parent->children, i + 1, active);
+ }
+ }
+ }
+ active->parent = parent;
+ // focus new child
+ parent->focused = active;
+ return active->parent;
+}
+
+swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
+ swayc_t *parent = child->parent;
+ if (parent == NULL) {
+ return NULL;
+ }
+ int i = index_child(child);
+ if (child->is_floating) {
+ parent->floating->items[i] = new_child;
+ } else {
+ parent->children->items[i] = new_child;
+ }
+ // Set parent and focus for new_child
+ new_child->parent = child->parent;
+ if (child->parent->focused == child) {
+ child->parent->focused = new_child;
+ }
+ child->parent = NULL;
+
+ // Set geometry for new child
+ new_child->x = child->x;
+ new_child->y = child->y;
+ new_child->width = child->width;
+ new_child->height = child->height;
+
+ // reset geometry for child
+ child->width = 0;
+ child->height = 0;
+
+ // deactivate child
+ if (child->type == C_VIEW) {
+ wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
+ }
+ return parent;
+}
+
+swayc_t *remove_child(swayc_t *child) {
+ int i;
+ swayc_t *parent = child->parent;
+ if (child->is_floating) {
+ // Special case for floating views
+ for (i = 0; i < parent->floating->length; ++i) {
+ if (parent->floating->items[i] == child) {
+ list_del(parent->floating, i);
+ break;
+ }
+ }
+ i = 0;
+ } else {
+ for (i = 0; i < parent->children->length; ++i) {
+ if (parent->children->items[i] == child) {
+ list_del(parent->children, i);
+ break;
+ }
+ }
+ if (is_auto_layout(parent->layout) && parent->children->length) {
+ /* go through each group, adjust the size of the last child of each group */
+ double *(*get_maj_dim)(swayc_t *cont);
+ double *(*get_min_dim)(swayc_t *cont);
+ if (parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT) {
+ get_maj_dim = get_width;
+ get_min_dim = get_height;
+ } else {
+ get_maj_dim = get_height;
+ get_min_dim = get_width;
+ }
+ for (int j = parent->children->length - 1; j >= i;) {
+ int start = auto_group_start_index(parent, j);
+ int end = auto_group_end_index(parent, j);
+ swayc_t *first = parent->children->items[start];
+ if (i == start) {
+ /* removed element was first child in the current group,
+ use its size along the major axis */
+ *get_maj_dim(first) = *get_maj_dim(child);
+ } else if (start > i) {
+ /* preserve the group's dimension along major axis */
+ *get_maj_dim(first) = *get_maj_dim(parent->children->items[start - 1]);
+ }
+ if (end != parent->children->length) {
+ double remaining = *get_min_dim(parent);
+ for (int k = start; k < end - 1; ++k) {
+ swayc_t *sibling = parent->children->items[k];
+ remaining -= *get_min_dim(sibling);
+ }
+ /* last element of the group gets remaining size, elements
+ that don't change groups keep their ratio */
+ *get_min_dim((swayc_t *) parent->children->items[end - 1]) = remaining;
+ } /* else last group, let apply_layout handle it */
+ j = start - 1;
+ }
+ }
+ }
+ // Set focused to new container
+ if (parent->focused == child) {
+ if (parent->children->length > 0) {
+ parent->focused = parent->children->items[i ? i-1:0];
+ } else if (parent->floating && parent->floating->length) {
+ parent->focused = parent->floating->items[parent->floating->length - 1];
+ } else {
+ parent->focused = NULL;
+ }
+ }
+ child->parent = NULL;
+ // deactivate view
+ if (child->type == C_VIEW) {
+ wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
+ }
+ return parent;
+}
+
+void swap_container(swayc_t *a, swayc_t *b) {
+ if (!sway_assert(a&&b, "parameters must be non null") ||
+ !sway_assert(a->parent && b->parent, "containers must have parents")) {
+ return;
+ }
+ size_t a_index = index_child(a);
+ size_t b_index = index_child(b);
+ swayc_t *a_parent = a->parent;
+ swayc_t *b_parent = b->parent;
+ // Swap the pointers
+ if (a->is_floating) {
+ a_parent->floating->items[a_index] = b;
+ } else {
+ a_parent->children->items[a_index] = b;
+ }
+ if (b->is_floating) {
+ b_parent->floating->items[b_index] = a;
+ } else {
+ b_parent->children->items[b_index] = a;
+ }
+ a->parent = b_parent;
+ b->parent = a_parent;
+ if (a_parent->focused == a) {
+ a_parent->focused = b;
+ }
+ // don't want to double switch
+ if (b_parent->focused == b && a_parent != b_parent) {
+ b_parent->focused = a;
+ }
+}
+
+void swap_geometry(swayc_t *a, swayc_t *b) {
+ double x = a->x;
+ double y = a->y;
+ double w = a->width;
+ double h = a->height;
+ a->x = b->x;
+ a->y = b->y;
+ a->width = b->width;
+ a->height = b->height;
+ b->x = x;
+ b->y = y;
+ b->width = w;
+ b->height = h;
+}
+
+static void swap_children(swayc_t *container, int a, int b) {
+ if (a >= 0 && b >= 0 && a < container->children->length
+ && b < container->children->length
+ && a != b) {
+ swayc_t *pa = (swayc_t *)container->children->items[a];
+ swayc_t *pb = (swayc_t *)container->children->items[b];
+ container->children->items[a] = container->children->items[b];
+ container->children->items[b] = pa;
+ if (is_auto_layout(container->layout)) {
+ size_t ga = auto_group_index(container, a);
+ size_t gb = auto_group_index(container, b);
+ if (ga != gb) {
+ swap_geometry(pa, pb);
+ }
+ }
+ }
+}
+
+void move_container(swayc_t *container, enum movement_direction dir, int move_amt) {
+ enum swayc_layouts layout = L_NONE;
+ swayc_t *parent = container->parent;
+ if (container->is_floating) {
+ swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
+ switch(dir) {
+ case MOVE_LEFT:
+ container->x = MAX(0, container->x - move_amt);
+ break;
+ case MOVE_RIGHT:
+ container->x = MIN(output->width - container->width, container->x + move_amt);
+ break;
+ case MOVE_UP:
+ container->y = MAX(0, container->y - move_amt);
+ break;
+ case MOVE_DOWN:
+ container->y = MIN(output->height - container->height, container->y + move_amt);
+ break;
+ default:
+ break;
+ }
+ update_geometry(container);
+ return;
+ }
+ if (container->type != C_VIEW && container->type != C_CONTAINER) {
+ return;
+ }
+ if (dir == MOVE_UP || dir == MOVE_DOWN) {
+ layout = L_VERT;
+ } else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
+ layout = L_HORIZ;
+ } else if (dir == MOVE_FIRST) {
+ // swap first child in auto layout with currently focused child
+ if (is_auto_layout(parent->layout)) {
+ int focused_idx = index_child(container);
+ swayc_t *first = parent->children->items[0];
+ if (focused_idx > 0) {
+ list_swap(parent->children, 0, focused_idx);
+ swap_geometry(first, container);
+ }
+ arrange_windows(parent->parent, -1, -1);
+ ipc_event_window(container, "move");
+ set_focused_container_for(parent->parent, container);
+ }
+ return;
+ } else if (! (dir == MOVE_NEXT || dir == MOVE_PREV)) {
+ return;
+ }
+ swayc_t *child = container;
+ bool ascended = false;
+
+ // View is wrapped in intermediate container which is needed for displaying
+ // the titlebar. Moving only the view outside of its parent container would just
+ // wrap it again under worspace. There would effectively be no movement,
+ // just a change of wrapping container.
+ if (child->type == C_VIEW &&
+ parent->type == C_CONTAINER &&
+ parent->children->length == 1 &&
+ parent->parent->type == C_WORKSPACE) {
+ child = parent;
+ parent = parent->parent;
+ }
+
+ while (true) {
+ sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
+ container,parent,child);
+ if (parent->layout == layout
+ || (layout == L_NONE && (parent->type == C_CONTAINER || parent->type == C_WORKSPACE)) /* accept any layout for next/prev direction */
+ || (parent->layout == L_TABBED && layout == L_HORIZ)
+ || (parent->layout == L_STACKED && layout == L_VERT)
+ || is_auto_layout(parent->layout)) {
+ int diff;
+ // If it has ascended (parent has moved up), no container is removed
+ // so insert it at index, or index+1.
+ // if it has not, the moved container is removed, so it needs to be
+ // inserted at index-1, or index+1
+ if (ascended) {
+ diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? 0 : 1;
+ } else {
+ diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? -1 : 1;
+ }
+ int idx = index_child(child);
+ int desired = idx + diff;
+ if (dir == MOVE_NEXT || dir == MOVE_PREV) {
+ // Next/Prev always wrap.
+ if (desired < 0) {
+ desired += parent->children->length;
+ } else if (desired >= parent->children->length) {
+ desired = 0;
+ }
+ }
+ // when it has ascended, legal insertion position is 0:len
+ // when it has not, legal insertion position is 0:len-1
+ if (desired >= 0 && desired - ascended < parent->children->length) {
+ if (!ascended) {
+ child = parent->children->items[desired];
+ // Move container into sibling container
+ if (child->type == C_CONTAINER) {
+ parent = child;
+ // Insert it in first/last if matching layout, otherwise
+ // insert it next to focused container
+ if (parent->layout == layout
+ || (parent->layout == L_TABBED && layout == L_HORIZ)
+ || (parent->layout == L_STACKED && layout == L_VERT)
+ || is_auto_layout(parent->layout)) {
+ desired = (diff < 0) * parent->children->length;
+ } else {
+ desired = index_child(child->focused) + 1;
+ }
+ //reset geometry
+ container->width = container->height = 0;
+ }
+ }
+ if (container->parent == parent) {
+ swap_children(parent, idx, desired);
+ } else {
+ swayc_t *old_parent = remove_child(container);
+ insert_child(parent, container, desired);
+ destroy_container(old_parent);
+ sway_log(L_DEBUG,"Moving to %p %d", parent, desired);
+ }
+ break;
+ }
+ }
+ // Change parent layout if we need to
+ if (parent->children->length == 1 && parent->layout != layout && layout != L_NONE) {
+ /* swayc_change_layout(parent, layout); */
+ parent->layout = layout;
+ continue;
+ }
+ if (parent->type == C_WORKSPACE) {
+ // If moving to an adjacent output we need a starting position (since this
+ // output might border to multiple outputs).
+ struct wlc_point abs_pos;
+ get_absolute_center_position(container, &abs_pos);
+
+ swayc_t *output = swayc_adjacent_output(parent->parent, dir, &abs_pos, true);
+
+ if (output) {
+ sway_log(L_DEBUG, "Moving between outputs");
+ swayc_t *old_parent = remove_child(container);
+ destroy_container(old_parent);
+
+ swayc_t *dest = output->focused;
+ switch (dir) {
+ case MOVE_LEFT:
+ case MOVE_UP:
+ // reset container geometry
+ container->width = container->height = 0;
+ add_child(dest, container);
+ break;
+ case MOVE_RIGHT:
+ case MOVE_DOWN:
+ // reset container geometry
+ container->width = container->height = 0;
+ insert_child(dest, container, 0);
+ break;
+ default:
+ break;
+ }
+ // arrange new workspace
+ arrange_windows(dest, -1, -1);
+ set_focused_container(container);
+ break;
+ }
+
+ // We simply cannot move any further.
+ if (parent->layout == layout) {
+ break;
+ }
+ // Create container around workspace to insert child into
+ parent = new_container(parent, layout);
+ // Previous line set the resulting container's layout to
+ // workspace_layout. It should have been just layout.
+ parent->layout = parent->parent->layout;
+ }
+ ascended = true;
+ child = parent;
+ parent = child->parent;
+ }
+ arrange_windows(parent->parent, -1, -1);
+ ipc_event_window(container, "move");
+ set_focused_container_for(parent->parent, container);
+}
+
+void move_container_to(swayc_t* container, swayc_t* destination) {
+ if (container == destination || swayc_is_parent_of(container, destination)) {
+ return;
+ }
+ swayc_t *parent = remove_child(container);
+ // Send to new destination
+ if (container->is_floating) {
+ swayc_t *ws = swayc_active_workspace_for(destination);
+ add_floating(ws, container);
+
+ // If the workspace only has one child after adding one, it
+ // means that the workspace was just initialized.
+ if (ws->children->length + ws->floating->length == 1) {
+ ipc_event_workspace(NULL, ws, "init");
+ }
+ } else if (destination->type == C_WORKSPACE) {
+ // reset container geometry
+ container->width = container->height = 0;
+ add_child(destination, container);
+
+ // If the workspace only has one child after adding one, it
+ // means that the workspace was just initialized.
+ if (destination->children->length + destination->floating->length == 1) {
+ ipc_event_workspace(NULL, destination, "init");
+ }
+ } else {
+ // reset container geometry
+ container->width = container->height = 0;
+ add_sibling(destination, container);
+ }
+ // Destroy old container if we need to
+ parent = destroy_container(parent);
+ // Refocus
+ swayc_t *op1 = swayc_parent_by_type(destination, C_OUTPUT);
+ swayc_t *op2 = swayc_parent_by_type(parent, C_OUTPUT);
+ set_focused_container(get_focused_view(op1));
+ arrange_windows(op1, -1, -1);
+ update_visibility(op1);
+ if (op1 != op2) {
+ set_focused_container(get_focused_view(op2));
+ arrange_windows(op2, -1, -1);
+ update_visibility(op2);
+ }
+}
+
+void move_workspace_to(swayc_t* workspace, swayc_t* destination) {
+ if (workspace == destination || swayc_is_parent_of(workspace, destination)) {
+ return;
+ }
+ swayc_t *src_op = remove_child(workspace);
+ // reset container geometry
+ workspace->width = workspace->height = 0;
+ add_child(destination, workspace);
+ sort_workspaces(destination);
+ // Refocus destination (change to new workspace)
+ set_focused_container(get_focused_view(workspace));
+ arrange_windows(destination, -1, -1);
+ update_visibility(destination);
+
+ // make sure source output has a workspace
+ if (src_op->children->length == 0) {
+ char *ws_name = workspace_next_name(src_op->name);
+ swayc_t *ws = new_workspace(src_op, ws_name);
+ ws->is_focused = true;
+ free(ws_name);
+ }
+ set_focused_container(get_focused_view(src_op));
+ update_visibility(src_op);
+}
+
+static void adjust_border_geometry(swayc_t *c, struct wlc_geometry *g,
+ const struct wlc_size *res, int left, int right, int top, int bottom) {
+
+ g->size.w += left + right;
+ if (g->origin.x - left < 0) {
+ g->size.w += g->origin.x - left;
+ } else if (g->origin.x + g->size.w - right > res->w) {
+ g->size.w = res->w - g->origin.x + right;
+ }
+
+ g->size.h += top + bottom;
+ if (g->origin.y - top < 0) {
+ g->size.h += g->origin.y - top;
+ } else if (g->origin.y + g->size.h - top > res->h) {
+ g->size.h = res->h - g->origin.y + top;
+ }
+
+ g->origin.x = MIN((uint32_t)MAX(g->origin.x - left, 0), res->w);
+ g->origin.y = MIN((uint32_t)MAX(g->origin.y - top, 0), res->h);
+
+}
+
+static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geometry) {
+ struct wlc_geometry g = *geometry;
+ c->actual_geometry = g;
+
+ swayc_t *output = swayc_parent_by_type(c, C_OUTPUT);
+ struct wlc_size res;
+ output_get_scaled_size(output->handle, &res);
+
+ switch (c->border_type) {
+ case B_NONE:
+ break;
+ case B_PIXEL:
+ adjust_border_geometry(c, &g, &res, c->border_thickness,
+ c->border_thickness, c->border_thickness, c->border_thickness);
+ break;
+ case B_NORMAL:
+ {
+ int title_bar_height = config->font_height + 4; // borders + padding
+
+ adjust_border_geometry(c, &g, &res, c->border_thickness,
+ c->border_thickness, title_bar_height, c->border_thickness);
+
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = c->actual_geometry.origin.x - c->border_thickness,
+ .y = c->actual_geometry.origin.y - title_bar_height
+ },
+ .size = {
+ .w = c->actual_geometry.size.w + (2 * c->border_thickness),
+ .h = title_bar_height
+ }
+ };
+ c->title_bar_geometry = title_bar;
+ break;
+ }
+ }
+
+ c->border_geometry = g;
+ *geometry = c->actual_geometry;
+
+ update_container_border(c);
+}
+
+void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) {
+ switch (parent->layout) {
+ case L_TABBED:
+ case L_STACKED:
+ if (prev_layout != L_TABBED && prev_layout != L_STACKED) {
+ // cache current geometry for all non-float children
+ int i;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *child = parent->children->items[i];
+ child->cached_geometry.origin.x = child->x;
+ child->cached_geometry.origin.y = child->y;
+ child->cached_geometry.size.w = child->width;
+ child->cached_geometry.size.h = child->height;
+ }
+ }
+ break;
+ default:
+ if (prev_layout == L_TABBED || prev_layout == L_STACKED) {
+ // recover cached geometry for all non-float children
+ int i;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *child = parent->children->items[i];
+ // only recoverer cached geometry if non-zero
+ if (!wlc_geometry_equals(&child->cached_geometry, &wlc_geometry_zero)) {
+ child->x = child->cached_geometry.origin.x;
+ child->y = child->cached_geometry.origin.y;
+ child->width = child->cached_geometry.size.w;
+ child->height = child->cached_geometry.size.h;
+ }
+ }
+ }
+ break;
+ }
+}
+
+static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) {
+ swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
+ swayc_t *op = ws->parent;
+ int gap = container->is_floating ? 0 : swayc_gap(container);
+ if (gap % 2 != 0) {
+ // because gaps are implemented as "half sized margins" it's currently
+ // not possible to align views properly with odd sized gaps.
+ gap -= 1;
+ }
+
+ g->origin.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1;
+ g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1;
+ g->size.w = container->width > gap ? container->width - gap : 1;
+ g->size.h = container->height > gap ? container->height - gap : 1;
+
+ if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
+ // Remove gap against the workspace edges. Because a pixel is not
+ // divisable, depending on gap size and the number of siblings our view
+ // might be at the workspace edge without being exactly so (thus test
+ // with gap, and align correctly).
+ if (container->x - gap <= ws->x) {
+ g->origin.x = ws->x;
+ g->size.w = container->width - gap/2;
+ }
+ if (container->y - gap <= ws->y) {
+ g->origin.y = ws->y;
+ g->size.h = container->height - gap/2;
+ }
+ if (container->x + container->width + gap >= ws->x + ws->width) {
+ g->size.w = ws->x + ws->width - g->origin.x;
+ }
+ if (container->y + container->height + gap >= ws->y + ws->height) {
+ g->size.h = ws->y + ws->height - g->origin.y;
+ }
+ }
+
+ return gap;
+}
+
+void update_geometry(swayc_t *container) {
+ if (container->type != C_VIEW && container->type != C_CONTAINER) {
+ return;
+ }
+
+ swayc_t *workspace = swayc_parent_by_type(container, C_WORKSPACE);
+ swayc_t *op = workspace->parent;
+ swayc_t *parent = container->parent;
+
+ struct wlc_geometry geometry = {
+ .origin = {
+ .x = container->x < op->width ? container->x : op->width-1,
+ .y = container->y < op->height ? container->y : op->height-1
+ },
+ .size = {
+ .w = container->width,
+ .h = container->height,
+ }
+ };
+
+ int gap = 0;
+
+ // apply inner gaps to non-tabbed/stacked containers
+ swayc_t *p = swayc_tabbed_stacked_ancestor(container);
+ if (p == NULL) {
+ gap = update_gap_geometry(container, &geometry);
+ }
+
+ swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
+ struct wlc_size size;
+ output_get_scaled_size(output->handle, &size);
+
+ if (swayc_is_fullscreen(container)) {
+ geometry.origin.x = 0;
+ geometry.origin.y = 0;
+ geometry.size.w = size.w;
+ geometry.size.h = size.h;
+ if (op->focused == workspace) {
+ wlc_view_bring_to_front(container->handle);
+ }
+
+ container->border_geometry = wlc_geometry_zero;
+ container->title_bar_geometry = wlc_geometry_zero;
+ border_clear(container->border);
+ } else if (container->is_floating) { // allocate border for floating window
+ update_border_geometry_floating(container, &geometry);
+ } else if (!container->is_floating) { // allocate border for titled window
+ container->border_geometry = geometry;
+
+ int border_top = container->border_thickness;
+ int border_bottom = container->border_thickness;
+ int border_left = container->border_thickness;
+ int border_right = container->border_thickness;
+
+ // handle hide_edge_borders
+ if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && workspace->children->length == 1))) {
+ if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
+ if (geometry.origin.x == workspace->x) {
+ border_left = 0;
+ }
+
+ if (geometry.origin.x + geometry.size.w == workspace->x + workspace->width) {
+ border_right = 0;
+ }
+ }
+
+ if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
+ if (geometry.origin.y == workspace->y || should_hide_top_border(container, geometry.origin.y)) {
+ border_top = 0;
+ }
+
+ if (geometry.origin.y + geometry.size.h == workspace->y + workspace->height) {
+ border_bottom = 0;
+ }
+ }
+
+ if (config->hide_edge_borders == E_SMART && workspace->children->length == 1) {
+ border_top = 0;
+ border_bottom = 0;
+ border_left = 0;
+ border_right = 0;
+ }
+ }
+
+ int title_bar_height = config->font_height + 4; //borders + padding
+
+ if (parent->layout == L_TABBED && parent->children->length > 1) {
+ int i, x = 0, w, l, r;
+ l = parent->children->length;
+ w = geometry.size.w / l;
+ r = geometry.size.w % l;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *view = parent->children->items[i];
+ if (view == container) {
+ x = w * i;
+ if (i == l - 1) {
+ w += r;
+ }
+ break;
+ }
+ }
+
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x + x,
+ .y = container->border_geometry.origin.y
+ },
+ .size = {
+ .w = w,
+ .h = title_bar_height
+ }
+ };
+ geometry.origin.x += border_left;
+ geometry.origin.y += title_bar.size.h;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_bottom + title_bar.size.h);
+ container->title_bar_geometry = title_bar;
+ } else if (parent->layout == L_STACKED && parent->children->length > 1) {
+ int i, y = 0;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *view = parent->children->items[i];
+ if (view == container) {
+ y = title_bar_height * i;
+ }
+ }
+
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x,
+ .y = container->border_geometry.origin.y + y
+ },
+ .size = {
+ .w = container->border_geometry.size.w,
+ .h = title_bar_height
+ }
+ };
+ title_bar_height = title_bar_height * parent->children->length;
+ geometry.origin.x += border_left;
+ geometry.origin.y += title_bar_height;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_bottom + title_bar_height);
+ container->title_bar_geometry = title_bar;
+ } else {
+ switch (container->border_type) {
+ case B_NONE:
+ break;
+ case B_PIXEL:
+ geometry.origin.x += border_left;
+ geometry.origin.y += border_top;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_top + border_bottom);
+ break;
+ case B_NORMAL:
+ {
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x,
+ .y = container->border_geometry.origin.y
+ },
+ .size = {
+ .w = container->border_geometry.size.w,
+ .h = title_bar_height
+ }
+ };
+ geometry.origin.x += border_left;
+ geometry.origin.y += title_bar.size.h;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_bottom + title_bar.size.h);
+ container->title_bar_geometry = title_bar;
+ break;
+ }
+ }
+ }
+
+ container->actual_geometry = geometry;
+
+ if (container->type == C_VIEW) {
+ update_container_border(container);
+ }
+ }
+
+ if (container->type == C_VIEW) {
+ wlc_view_set_geometry(container->handle, 0, &geometry);
+ }
+}
+
+/**
+ * Layout application prototypes
+ */
+static void apply_horiz_layout(swayc_t *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
+static void apply_vert_layout(swayc_t *container, const double x,
+ const double y, const double width,
+ const double height, const int start,
+ const int end);
+static void apply_tabbed_or_stacked_layout(swayc_t *container, double x,
+ double y, double width,
+ double height);
+
+static void apply_auto_layout(swayc_t *container, const double x, const double y,
+ const double width, const double height,
+ enum swayc_layouts group_layout,
+ bool master_first);
+
+static void arrange_windows_r(swayc_t *container, double width, double height) {
+ int i;
+ if (width == -1 || height == -1) {
+ swayc_log(L_DEBUG, container, "Arranging layout for %p", container);
+ width = container->width;
+ height = container->height;
+ }
+ // pixels are indivisible. if we don't round the pixels, then the view
+ // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
+ // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
+ width = floor(width);
+ height = floor(height);
+
+ sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
+ container->name, container->width, container->height, container->x,
+ container->y);
+
+ double x = 0, y = 0;
+ switch (container->type) {
+ case C_ROOT:
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *output = container->children->items[i];
+ sway_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y);
+ arrange_windows_r(output, -1, -1);
+ }
+ return;
+ case C_OUTPUT:
+ {
+ struct wlc_size resolution;
+ output_get_scaled_size(container->handle, &resolution);
+ width = resolution.w; height = resolution.h;
+ // output must have correct size due to e.g. seamless mouse,
+ // but a workspace might be smaller depending on panels.
+ container->width = width;
+ container->height = height;
+ }
+ // arrange all workspaces:
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *child = container->children->items[i];
+ arrange_windows_r(child, -1, -1);
+ }
+ // Bring all unmanaged views to the front
+ for (i = 0; i < container->unmanaged->length; ++i) {
+ wlc_handle *handle = container->unmanaged->items[i];
+ wlc_view_bring_to_front(*handle);
+ }
+ return;
+ case C_WORKSPACE:
+ {
+ swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
+ width = output->width, height = output->height;
+ /* TODO WLR
+ for (i = 0; i < desktop_shell.panels->length; ++i) {
+ struct panel_config *config = desktop_shell.panels->items[i];
+ if (config->output == output->handle) {
+ struct wlc_size size = *wlc_surface_get_size(config->surface);
+ sway_log(L_DEBUG, "-> Found panel for this workspace: %ux%u, position: %u", size.w, size.h, config->panel_position);
+ switch (config->panel_position) {
+ case DESKTOP_SHELL_PANEL_POSITION_TOP:
+ y += size.h; height -= size.h;
+ break;
+ case DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
+ height -= size.h;
+ break;
+ case DESKTOP_SHELL_PANEL_POSITION_LEFT:
+ x += size.w; width -= size.w;
+ break;
+ case DESKTOP_SHELL_PANEL_POSITION_RIGHT:
+ width -= size.w;
+ break;
+ }
+ }
+ }
+ */
+ int gap = swayc_gap(container);
+ x = container->x = x + gap;
+ y = container->y = y + gap;
+ width = container->width = width - gap * 2;
+ height = container->height = height - gap * 2;
+ sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y);
+ }
+ // children are properly handled below
+ break;
+ case C_VIEW:
+ {
+ container->width = width;
+ container->height = height;
+ update_geometry(container);
+ sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
+ container->height, container->x, container->y);
+ }
+ return;
+ default:
+ container->width = width;
+ container->height = height;
+ x = container->x;
+ y = container->y;
+
+ // add gaps to top level tapped/stacked container
+ if (container->parent->type == C_WORKSPACE &&
+ (container->layout == L_TABBED || container->layout == L_STACKED)) {
+ update_geometry(container);
+ width = container->border_geometry.size.w;
+ height = container->border_geometry.size.h;
+ x = container->border_geometry.origin.x;
+ y = container->border_geometry.origin.y;
+ }
+
+ // update container size if it's a direct child in a tabbed/stacked layout
+ // if parent is a workspace, its actual_geometry won't be initialized
+ if (swayc_tabbed_stacked_parent(container) != NULL &&
+ container->parent->type != C_WORKSPACE) {
+ // Use parent actual_geometry as a base for calculating
+ // container geometry
+ container->width = container->parent->actual_geometry.size.w;
+ container->height = container->parent->actual_geometry.size.h;
+ container->x = container->parent->actual_geometry.origin.x;
+ container->y = container->parent->actual_geometry.origin.y;
+
+ update_geometry(container);
+ width = container->width = container->actual_geometry.size.w;
+ height = container->height = container->actual_geometry.size.h;
+ x = container->x = container->actual_geometry.origin.x;
+ y = container->y = container->actual_geometry.origin.y;
+ }
+
+ break;
+ }
+
+ switch (container->layout) {
+ case L_HORIZ:
+ default:
+ apply_horiz_layout(container, x, y, width, height, 0,
+ container->children->length);
+ break;
+ case L_VERT:
+ apply_vert_layout(container, x, y, width, height, 0,
+ container->children->length);
+ break;
+ case L_TABBED:
+ case L_STACKED:
+ apply_tabbed_or_stacked_layout(container, x, y, width, height);
+ break;
+ case L_AUTO_LEFT:
+ apply_auto_layout(container, x, y, width, height, L_VERT, true);
+ break;
+ case L_AUTO_RIGHT:
+ apply_auto_layout(container, x, y, width, height, L_VERT, false);
+ break;
+ case L_AUTO_TOP:
+ apply_auto_layout(container, x, y, width, height, L_HORIZ, true);
+ break;
+ case L_AUTO_BOTTOM:
+ apply_auto_layout(container, x, y, width, height, L_HORIZ, false);
+ break;
+ }
+
+ // Arrage floating layouts for workspaces last
+ if (container->type == C_WORKSPACE) {
+ for (int i = 0; i < container->floating->length; ++i) {
+ swayc_t *view = container->floating->items[i];
+ if (view->type == C_VIEW) {
+ update_geometry(view);
+ sway_log(L_DEBUG, "Set floating view to %.f x %.f @ %.f, %.f",
+ view->width, view->height, view->x, view->y);
+ if (swayc_is_fullscreen(view)) {
+ wlc_view_bring_to_front(view->handle);
+ } else if (!container->focused ||
+ !swayc_is_fullscreen(container->focused)) {
+ wlc_view_bring_to_front(view->handle);
+ }
+ }
+ }
+ }
+}
+
+void apply_horiz_layout(swayc_t *container, const double x, const double y,
+ const double width, const double height,
+ const int start, const int end) {
+ double scale = 0;
+ // Calculate total width
+ for (int i = start; i < end; ++i) {
+ double *old_width = &((swayc_t *)container->children->items[i])->width;
+ if (*old_width <= 0) {
+ if (end - start > 1) {
+ *old_width = width / (end - start - 1);
+ } else {
+ *old_width = width;
+ }
+ }
+ scale += *old_width;
+ }
+ scale = width / scale;
+
+ // Resize windows
+ double child_x = x;
+ if (scale > 0.1) {
+ sway_log(L_DEBUG, "Arranging %p horizontally", container);
+ swayc_t *focused = NULL;
+ for (int i = start; i < end; ++i) {
+ swayc_t *child = container->children->items[i];
+ sway_log(L_DEBUG,
+ "Calculating arrangement for %p:%d (will scale %f by %f)", child,
+ child->type, width, scale);
+ child->x = child_x;
+ child->y = y;
+
+ if (child == container->focused) {
+ focused = child;
+ }
+
+ if (i == end - 1) {
+ double remaining_width = x + width - child_x;
+ arrange_windows_r(child, remaining_width, height);
+ } else {
+ arrange_windows_r(child, child->width * scale, height);
+ }
+ child_x += child->width;
+ }
+
+ // update focused view border last because it may
+ // depend on the title bar geometry of its siblings.
+ if (focused && container->children->length > 1) {
+ update_container_border(focused);
+ }
+ }
+}
+
+void apply_vert_layout(swayc_t *container, const double x, const double y,
+ const double width, const double height, const int start,
+ const int end) {
+ int i;
+ double scale = 0;
+ // Calculate total height
+ for (i = start; i < end; ++i) {
+ double *old_height = &((swayc_t *)container->children->items[i])->height;
+ if (*old_height <= 0) {
+ if (end - start > 1) {
+ *old_height = height / (end - start - 1);
+ } else {
+ *old_height = height;
+ }
+ }
+ scale += *old_height;
+ }
+ scale = height / scale;
+
+ // Resize
+ double child_y = y;
+ if (scale > 0.1) {
+ sway_log(L_DEBUG, "Arranging %p vertically", container);
+ swayc_t *focused = NULL;
+ for (i = start; i < end; ++i) {
+ swayc_t *child = container->children->items[i];
+ sway_log(L_DEBUG,
+ "Calculating arrangement for %p:%d (will scale %f by %f)", child,
+ child->type, height, scale);
+ child->x = x;
+ child->y = child_y;
+
+ if (child == container->focused) {
+ focused = child;
+ }
+
+ if (i == end - 1) {
+ double remaining_height = y + height - child_y;
+ arrange_windows_r(child, width, remaining_height);
+ } else {
+ arrange_windows_r(child, width, child->height * scale);
+ }
+ child_y += child->height;
+ }
+
+ // update focused view border last because it may
+ // depend on the title bar geometry of its siblings.
+ if (focused && container->children->length > 1) {
+ update_container_border(focused);
+ }
+ }
+}
+
+void apply_tabbed_or_stacked_layout(swayc_t *container, double x, double y,
+ double width, double height) {
+ int i;
+ swayc_t *focused = NULL;
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *child = container->children->items[i];
+ child->x = x;
+ child->y = y;
+ if (child == container->focused) {
+ focused = child;
+ } else {
+ arrange_windows_r(child, width, height);
+ }
+ }
+
+ if (focused) {
+ arrange_windows_r(focused, width, height);
+ }
+}
+
+void apply_auto_layout(swayc_t *container, const double x, const double y,
+ const double width, const double height,
+ enum swayc_layouts group_layout,
+ bool master_first) {
+ // Auto layout "container" in width x height @ x, y
+ // using "group_layout" for each of the groups in the container.
+ // There is one "master" group, plus container->nb_slave_groups.
+ // Each group is layed out side by side following the "major" axis.
+ // The direction of the layout used for groups is the "minor" axis.
+ // Example:
+ //
+ // ---- major axis -->
+ // +---------+-----------+
+ // | | | |
+ // | master | slave 1 | |
+ // | +-----------+ | minor axis (direction of group_layout)
+ // | | | |
+ // | | slave 2 | V
+ // +---------+-----------+
+ //
+ // container with three children (one master and two slaves) and
+ // a single slave group (containing slave 1 and 2). The master
+ // group and slave group are layed out using L_VERT.
+
+ size_t nb_groups = auto_group_count(container);
+
+ // the target dimension of the container along the "major" axis, each
+ // group in the container will be layed out using "group_layout" along
+ // the "minor" axis.
+ double dim_maj;
+ double pos_maj;
+
+ // x and y coords for the next group to be laid out.
+ const double *group_x, *group_y;
+
+ // pos of the next group to layout along the major axis
+ double pos;
+
+ // size of the next group along the major axis.
+ double group_dim;
+
+ // height and width of next group to be laid out.
+ const double *group_h, *group_w;
+
+ switch (group_layout) {
+ default:
+ sway_log(L_DEBUG, "Unknown layout type (%d) used in %s()",
+ group_layout, __func__);
+ /* fall through */
+ case L_VERT:
+ dim_maj = width;
+ pos_maj = x;
+
+ group_x = &pos;
+ group_y = &y;
+ group_w = &group_dim;
+ group_h = &height;
+ break;
+ case L_HORIZ:
+ dim_maj = height;
+ pos_maj = y;
+
+ group_x = &x;
+ group_y = &pos;
+ group_w = &width;
+ group_h = &group_dim;
+ break;
+ }
+
+ /* Determine the dimension of each of the groups in the layout.
+ * Dimension will be width for a VERT layout and height for a HORIZ
+ * layout. */
+ double old_group_dim[nb_groups];
+ double old_dim = 0;
+ for (size_t group = 0; group < nb_groups; ++group) {
+ int idx;
+ if (auto_group_bounds(container, group, &idx, NULL)) {
+ swayc_t *child = container->children->items[idx];
+ double *dim = group_layout == L_HORIZ ? &child->height : &child->width;
+ if (*dim <= 0) {
+ // New child with uninitialized dimension
+ *dim = dim_maj;
+ if (nb_groups > 1) {
+ // child gets a dimension proportional to existing groups,
+ // it will be later scaled based on to the available size
+ // in the major axis.
+ *dim /= (nb_groups - 1);
+ }
+ }
+ old_dim += *dim;
+ old_group_dim[group] = *dim;
+ }
+ }
+ double scale = dim_maj / old_dim;
+
+ /* Apply layout to each group */
+ pos = pos_maj;
+
+ for (size_t group = 0; group < nb_groups; ++group) {
+ int start, end; // index of first (inclusive) and last (exclusive) child in the group
+ if (auto_group_bounds(container, group, &start, &end)) {
+ // adjusted size of the group
+ group_dim = old_group_dim[group] * scale;
+ if (group == nb_groups - 1) {
+ group_dim = pos_maj + dim_maj - pos; // remaining width
+ }
+ sway_log(L_DEBUG, "Arranging container %p column %zu, children [%d,%d[ (%fx%f+%f,%f)",
+ container, group, start, end, *group_w, *group_h, *group_x, *group_y);
+ switch (group_layout) {
+ default:
+ case L_VERT:
+ apply_vert_layout(container, *group_x, *group_y, *group_w, *group_h, start, end);
+ break;
+ case L_HORIZ:
+ apply_horiz_layout(container, *group_x, *group_y, *group_w, *group_h, start, end);
+ break;
+ }
+
+ /* update position for next group */
+ pos += group_dim;
+ }
+ }
+}
+
+void arrange_windows(swayc_t *container, double width, double height) {
+ update_visibility(container);
+ arrange_windows_r(container, width, height);
+ layout_log(&root_container, 0);
+}
+
+void arrange_backgrounds(void) {
+ /* TODO WLR
+ struct background_config *bg;
+ for (int i = 0; i < desktop_shell.backgrounds->length; ++i) {
+ bg = desktop_shell.backgrounds->items[i];
+ wlc_view_send_to_back(bg->handle);
+ }
+ */
+}
+
+/**
+ * Get swayc in the direction of newly entered output.
+ */
+static swayc_t *get_swayc_in_output_direction(swayc_t *output, enum movement_direction dir) {
+ if (!output) {
+ return NULL;
+ }
+
+ swayc_t *ws = swayc_focus_by_type(output, C_WORKSPACE);
+ if (ws && ws->children->length > 0) {
+ switch (dir) {
+ case MOVE_LEFT:
+ // get most right child of new output
+ return ws->children->items[ws->children->length-1];
+ case MOVE_RIGHT:
+ // get most left child of new output
+ return ws->children->items[0];
+ case MOVE_UP:
+ case MOVE_DOWN:
+ {
+ swayc_t *focused_view = swayc_focus_by_type(ws, C_VIEW);
+ if (focused_view && focused_view->parent) {
+ swayc_t *parent = focused_view->parent;
+ if (parent->layout == L_VERT) {
+ if (dir == MOVE_UP) {
+ // get child furthest down on new output
+ return parent->children->items[parent->children->length-1];
+ } else if (dir == MOVE_DOWN) {
+ // get child furthest up on new output
+ return parent->children->items[0];
+ }
+ }
+ return focused_view;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ return output;
+}
+
+swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) {
+ if (dir == MOVE_CHILD) {
+ return container->focused;
+ }
+
+ swayc_t *parent = container->parent;
+ if (dir == MOVE_PARENT) {
+ if (parent->type == C_OUTPUT) {
+ return NULL;
+ } else {
+ return parent;
+ }
+ }
+
+ if (dir == MOVE_PREV || dir == MOVE_NEXT) {
+ int focused_idx = index_child(container);
+ if (focused_idx == -1) {
+ return NULL;
+ } else {
+ int desired = (focused_idx + (dir == MOVE_NEXT ? 1 : -1)) %
+ parent->children->length;
+ if (desired < 0) {
+ desired += parent->children->length;
+ }
+ return parent->children->items[desired];
+ }
+ }
+
+ // If moving to an adjacent output we need a starting position (since this
+ // output might border to multiple outputs).
+ struct wlc_point abs_pos;
+ get_absolute_center_position(container, &abs_pos);
+
+ if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
+ sway_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
+ container = swayc_parent_by_type(container, C_OUTPUT);
+ get_absolute_center_position(container, &abs_pos);
+ swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
+ return get_swayc_in_output_direction(output, dir);
+ }
+
+ if (container->type == C_WORKSPACE && container->fullscreen) {
+ sway_log(L_DEBUG, "Moving to fullscreen view");
+ return container->fullscreen;
+ }
+
+ swayc_t *wrap_candidate = NULL;
+ while (true) {
+ // Test if we can even make a difference here
+ bool can_move = false;
+ int desired;
+ int idx = index_child(container);
+ if (parent->type == C_ROOT) {
+ swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
+ if (!output || output == container) {
+ return wrap_candidate;
+ }
+ sway_log(L_DEBUG, "Moving between outputs");
+ return get_swayc_in_output_direction(output, dir);
+ } else {
+ if (is_auto_layout(parent->layout)) {
+ bool is_major = parent->layout == L_AUTO_LEFT || parent->layout == L_AUTO_RIGHT
+ ? dir == MOVE_LEFT || dir == MOVE_RIGHT
+ : dir == MOVE_DOWN || dir == MOVE_UP;
+ size_t gidx = auto_group_index(parent, idx);
+ if (is_major) {
+ size_t desired_grp = gidx + (dir == MOVE_RIGHT || dir == MOVE_DOWN ? 1 : -1);
+ can_move = auto_group_bounds(parent, desired_grp, &desired, NULL);
+ } else {
+ desired = idx + (dir == MOVE_RIGHT || dir == MOVE_DOWN ? 1 : -1);
+ int start, end;
+ can_move = auto_group_bounds(parent, gidx, &start, &end)
+ && desired >= start && desired < end;
+ }
+ } else {
+ if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
+ if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
+ can_move = true;
+ desired = idx + (dir == MOVE_LEFT ? -1 : 1);
+ }
+ } else {
+ if (parent->layout == L_VERT || parent->layout == L_STACKED) {
+ can_move = true;
+ desired = idx + (dir == MOVE_UP ? -1 : 1);
+ }
+ }
+ }
+ }
+
+ if (can_move) {
+ if (container->is_floating) {
+ if (desired < 0) {
+ wrap_candidate = parent->floating->items[parent->floating->length-1];
+ } else if (desired >= parent->floating->length){
+ wrap_candidate = parent->floating->items[0];
+ } else {
+ wrap_candidate = parent->floating->items[desired];
+ }
+ if (wrap_candidate) {
+ wlc_view_bring_to_front(wrap_candidate->handle);
+ }
+ return wrap_candidate;
+ } else if (desired < 0 || desired >= parent->children->length) {
+ can_move = false;
+ int len = parent->children->length;
+ if (!wrap_candidate && len > 1) {
+ if (desired < 0) {
+ wrap_candidate = parent->children->items[len-1];
+ } else {
+ wrap_candidate = parent->children->items[0];
+ }
+ if (config->force_focus_wrapping) {
+ return wrap_candidate;
+ }
+ }
+ } else {
+ sway_log(L_DEBUG, "%s cont %d-%p dir %i sibling %d: %p", __func__,
+ idx, container, dir, desired, parent->children->items[desired]);
+ return parent->children->items[desired];
+ }
+ }
+ if (!can_move) {
+ container = parent;
+ parent = parent->parent;
+ if (!parent || container == limit) {
+ // wrapping is the last chance
+ return wrap_candidate;
+ }
+ }
+ }
+}
+
+swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
+ return get_swayc_in_direction_under(container, dir, NULL);
+}
+
+void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
+ int i;
+ bool layout_match = true;
+ sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
+ if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
+ container->width += amount;
+ layout_match = container->layout == L_HORIZ;
+ } else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
+ container->height += amount;
+ layout_match = container->layout == L_VERT;
+ }
+ if (container->type == C_VIEW) {
+ update_geometry(container);
+ return;
+ }
+ if (layout_match) {
+ for (i = 0; i < container->children->length; i++) {
+ recursive_resize(container->children->items[i], amount/container->children->length, edge);
+ }
+ } else {
+ for (i = 0; i < container->children->length; i++) {
+ recursive_resize(container->children->items[i], amount, edge);
+ }
+ }
+}
+
+enum swayc_layouts default_layout(swayc_t *output) {
+ if (config->default_layout != L_NONE) {
+ return config->default_layout;
+ } else if (config->default_orientation != L_NONE) {
+ return config->default_orientation;
+ } else if (output->width >= output->height) {
+ return L_HORIZ;
+ } else {
+ return L_VERT;
+ }
+}
+
+bool is_auto_layout(enum swayc_layouts layout) {
+ return (layout >= L_AUTO_FIRST) && (layout <= L_AUTO_LAST);
+}
+
+/**
+ * Return the number of master elements in a container
+ */
+static inline size_t auto_master_count(const swayc_t *container) {
+ sway_assert(container->children->length >= 0, "Container %p has (negative) children %d",
+ container, container->children->length);
+ return MIN(container->nb_master, (size_t)container->children->length);
+}
+
+/**
+ * Return the number of children in the slave groups. This corresponds to the children
+ * that are not members of the master group.
+ */
+static inline size_t auto_slave_count(const swayc_t *container) {
+ return container->children->length - auto_master_count(container);
+}
+
+/**
+ * Return the number of slave groups in the container.
+ */
+size_t auto_slave_group_count(const swayc_t *container) {
+ return MIN(container->nb_slave_groups, auto_slave_count(container));
+}
+
+/**
+ * Return the combined number of master and slave groups in the container.
+ */
+size_t auto_group_count(const swayc_t *container) {
+ return auto_slave_group_count(container)
+ + (container->children->length && container->nb_master ? 1 : 0);
+}
+
+/**
+ * given the index of a container's child, return the index of the first child of the group
+ * which index is a member of.
+ */
+int auto_group_start_index(const swayc_t *container, int index) {
+ if (index < 0 || ! is_auto_layout(container->layout)
+ || (size_t)index < container->nb_master) {
+ return 0;
+ } else {
+ size_t nb_slaves = auto_slave_count(container);
+ size_t nb_slave_grp = auto_slave_group_count(container);
+ size_t grp_sz = nb_slaves / nb_slave_grp;
+ size_t remainder = nb_slaves % nb_slave_grp;
+ int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master;
+ int start_idx;
+ if (index < idx2) {
+ start_idx = ((index - container->nb_master) / grp_sz) * grp_sz + container->nb_master;
+ } else {
+ start_idx = idx2 + ((index - idx2) / (grp_sz + 1)) * (grp_sz + 1);
+ }
+ return MIN(start_idx, container->children->length);
+ }
+}
+
+/**
+ * given the index of a container's child, return the index of the first child of the group
+ * that follows the one which index is a member of.
+ * This makes the function usable to walk through the groups in a container.
+ */
+int auto_group_end_index(const swayc_t *container, int index) {
+ if (index < 0 || ! is_auto_layout(container->layout)) {
+ return container->children->length;
+ } else {
+ int nxt_idx;
+ if ((size_t)index < container->nb_master) {
+ nxt_idx = auto_master_count(container);
+ } else {
+ size_t nb_slaves = auto_slave_count(container);
+ size_t nb_slave_grp = auto_slave_group_count(container);
+ size_t grp_sz = nb_slaves / nb_slave_grp;
+ size_t remainder = nb_slaves % nb_slave_grp;
+ int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master;
+ if (index < idx2) {
+ nxt_idx = ((index - container->nb_master) / grp_sz + 1) * grp_sz + container->nb_master;
+ } else {
+ nxt_idx = idx2 + ((index - idx2) / (grp_sz + 1) + 1) * (grp_sz + 1);
+ }
+ }
+ return MIN(nxt_idx, container->children->length);
+ }
+}
+
+/**
+ * return the index of the Group containing <index>th child of <container>.
+ * The index is the order of the group along the container's major axis (starting at 0).
+ */
+size_t auto_group_index(const swayc_t *container, int index) {
+ if (index < 0) {
+ return 0;
+ }
+ bool master_first = (container->layout == L_AUTO_LEFT || container->layout == L_AUTO_TOP);
+ size_t nb_slaves = auto_slave_count(container);
+ if ((size_t)index < container->nb_master) {
+ if (master_first || nb_slaves <= 0) {
+ return 0;
+ } else {
+ return auto_slave_group_count(container);
+ }
+ } else {
+ size_t nb_slave_grp = auto_slave_group_count(container);
+ size_t grp_sz = nb_slaves / nb_slave_grp;
+ size_t remainder = nb_slaves % nb_slave_grp;
+ int idx2 = (nb_slave_grp - remainder) * grp_sz + container->nb_master;
+ size_t grp_idx;
+ if (index < idx2) {
+ grp_idx = (index - container->nb_master) / grp_sz;
+ } else {
+ grp_idx = (nb_slave_grp - remainder) + (index - idx2) / (grp_sz + 1) ;
+ }
+ return grp_idx + (master_first && container-> nb_master ? 1 : 0);
+ }
+}
+
+/**
+ * Return the first index (inclusive) and last index (exclusive) of the elements of a group in
+ * an auto layout.
+ * If the bounds of the given group can be calculated, they are returned in the start/end
+ * parameters (int pointers) and the return value will be true.
+ * The indexes are passed by reference and can be NULL.
+ */
+bool auto_group_bounds(const swayc_t *container, size_t group_index, int *start, int *end) {
+ size_t nb_grp = auto_group_count(container);
+ if (group_index >= nb_grp) {
+ return false;
+ }
+ bool master_first = (container->layout == L_AUTO_LEFT || container->layout == L_AUTO_TOP);
+ size_t nb_master = auto_master_count(container);
+ size_t nb_slave_grp = auto_slave_group_count(container);
+ int g_start, g_end;
+ if (nb_master && (master_first ? group_index == 0 : group_index == nb_grp - 1)) {
+ g_start = 0;
+ g_end = nb_master;
+ } else {
+ size_t nb_slaves = auto_slave_count(container);
+ size_t grp_sz = nb_slaves / nb_slave_grp;
+ size_t remainder = nb_slaves % nb_slave_grp;
+ size_t g0 = master_first && container->nb_master ? 1 : 0;
+ size_t g1 = g0 + nb_slave_grp - remainder;
+ if (group_index < g1) {
+ g_start = container->nb_master + (group_index - g0) * grp_sz;
+ g_end = g_start + grp_sz;
+ } else {
+ size_t g2 = group_index - g1;
+ g_start = container->nb_master
+ + (nb_slave_grp - remainder) * grp_sz
+ + g2 * (grp_sz + 1);
+ g_end = g_start + grp_sz + 1;
+ }
+ }
+ if (start) {
+ *start = g_start;
+ }
+ if (end) {
+ *end = g_end;
+ }
+ return true;
+}