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-rw-r--r--sway/scratchpad.c175
1 files changed, 175 insertions, 0 deletions
diff --git a/sway/scratchpad.c b/sway/scratchpad.c
new file mode 100644
index 00000000..1e836e7d
--- /dev/null
+++ b/sway/scratchpad.c
@@ -0,0 +1,175 @@
+#define _XOPEN_SOURCE 700
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include "sway/scratchpad.h"
+#include "sway/input/seat.h"
+#include "sway/tree/arrange.h"
+#include "sway/tree/container.h"
+#include "sway/tree/view.h"
+#include "sway/tree/workspace.h"
+#include "list.h"
+#include "log.h"
+
+void scratchpad_add_container(struct sway_container *con) {
+ if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
+ return;
+ }
+ con->scratchpad = true;
+ list_add(root_container.sway_root->scratchpad, con);
+
+ struct sway_container *parent = con->parent;
+ container_set_floating(con, true);
+ container_remove_child(con);
+ arrange_windows(parent);
+
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
+}
+
+void scratchpad_remove_container(struct sway_container *con) {
+ if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
+ return;
+ }
+ con->scratchpad = false;
+ for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
+ if (root_container.sway_root->scratchpad->items[i] == con) {
+ list_del(root_container.sway_root->scratchpad, i);
+ break;
+ }
+ }
+}
+
+/**
+ * Show a single scratchpad container.
+ * The container might be visible on another workspace already.
+ */
+static void scratchpad_show(struct sway_container *con) {
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ struct sway_container *ws = seat_get_focus(seat);
+ if (ws->type != C_WORKSPACE) {
+ ws = container_parent(ws, C_WORKSPACE);
+ }
+
+ // If the current con or any of its parents are in fullscreen mode, we
+ // first need to disable it before showing the scratchpad con.
+ if (ws->sway_workspace->fullscreen) {
+ view_set_fullscreen(ws->sway_workspace->fullscreen, false);
+ }
+
+ // Show the container
+ if (con->parent) {
+ container_remove_child(con);
+ }
+ container_add_child(ws->sway_workspace->floating, con);
+
+ // Make sure the container's center point overlaps this workspace
+ double center_lx = con->x + con->width / 2;
+ double center_ly = con->y + con->height / 2;
+
+ struct wlr_box workspace_box;
+ container_get_box(ws, &workspace_box);
+ if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
+ // Maybe resize it
+ if (con->width > ws->width || con->height > ws->height) {
+ // TODO: Do this properly once we can float C_CONTAINERs
+ if (con->type == C_VIEW) {
+ view_init_floating(con->sway_view);
+ arrange_windows(con);
+ }
+ }
+
+ // Center it
+ double new_lx = ws->x + (ws->width - con->width) / 2;
+ double new_ly = ws->y + (ws->height - con->height) / 2;
+ container_floating_move_to(con, new_lx, new_ly);
+ }
+
+ seat_set_focus(seat, con);
+
+ container_set_dirty(con->parent);
+}
+
+/**
+ * Hide a single scratchpad container.
+ * The container might not be the focused container (eg. when using criteria).
+ */
+static void scratchpad_hide(struct sway_container *con) {
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ struct sway_container *focus = seat_get_focus(seat);
+ struct sway_container *ws = container_parent(con, C_WORKSPACE);
+
+ container_remove_child(con);
+ arrange_windows(ws);
+ if (con == focus) {
+ seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
+ }
+ list_move_to_end(root_container.sway_root->scratchpad, con);
+}
+
+void scratchpad_toggle_auto(void) {
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ struct sway_container *focus = seat_get_focus(seat);
+ struct sway_container *ws = focus->type == C_WORKSPACE ?
+ focus : container_parent(focus, C_WORKSPACE);
+
+ // Check if the currently focused window is a scratchpad window and should
+ // be hidden again.
+ if (focus->scratchpad) {
+ wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
+ focus->name);
+ scratchpad_hide(focus);
+ return;
+ }
+
+ // Check if there is an unfocused scratchpad window on the current workspace
+ // and focus it.
+ for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
+ struct sway_container *floater =
+ ws->sway_workspace->floating->children->items[i];
+ if (floater->scratchpad && focus != floater) {
+ wlr_log(WLR_DEBUG,
+ "Focusing other scratchpad window (%s) in this workspace",
+ floater->name);
+ scratchpad_show(floater);
+ return;
+ }
+ }
+
+ // Check if there is a visible scratchpad window on another workspace.
+ // In this case we move it to the current workspace.
+ for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
+ struct sway_container *con =
+ root_container.sway_root->scratchpad->items[i];
+ if (con->parent) {
+ wlr_log(WLR_DEBUG,
+ "Moving a visible scratchpad window (%s) to this workspace",
+ con->name);
+ scratchpad_show(con);
+ return;
+ }
+ }
+
+ // Take the container at the bottom of the scratchpad list
+ if (!sway_assert(root_container.sway_root->scratchpad->length,
+ "Scratchpad is empty")) {
+ return;
+ }
+ struct sway_container *con = root_container.sway_root->scratchpad->items[0];
+ wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
+ scratchpad_show(con);
+}
+
+void scratchpad_toggle_container(struct sway_container *con) {
+ if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
+ return;
+ }
+
+ // Check if it matches a currently visible scratchpad window and hide it.
+ if (con->parent) {
+ scratchpad_hide(con);
+ return;
+ }
+
+ scratchpad_show(con);
+}