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-rw-r--r--sway/old/input_state.c490
1 files changed, 490 insertions, 0 deletions
diff --git a/sway/old/input_state.c b/sway/old/input_state.c
new file mode 100644
index 00000000..04aafd37
--- /dev/null
+++ b/sway/old/input_state.c
@@ -0,0 +1,490 @@
+#include <string.h>
+#include <stdbool.h>
+#include <ctype.h>
+#include "sway/input_state.h"
+#include "sway/config.h"
+#include "log.h"
+
+#define KEY_STATE_MAX_LENGTH 64
+
+struct key_state {
+ /*
+ * Aims to store state regardless of modifiers.
+ * If you press a key, then hold shift, then release the key, we'll
+ * get two different key syms, but the same key code. This handles
+ * that scenario and makes sure we can use the right bindings.
+ */
+ uint32_t key_sym;
+ uint32_t alt_sym;
+ uint32_t key_code;
+};
+
+static struct key_state key_state_array[KEY_STATE_MAX_LENGTH];
+
+static struct key_state last_released;
+
+static uint32_t modifiers_state;
+
+void input_init(void) {
+ int i;
+ for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
+ struct key_state none = { 0, 0, 0 };
+ key_state_array[i] = none;
+ }
+
+ struct key_state none = { 0, 0, 0 };
+ last_released = none;
+
+ modifiers_state = 0;
+}
+
+uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod) {
+ if ((new_state & mod) != 0) { // pressed
+ if ((modifiers_state & mod) != 0) { // already pressed
+ return MOD_STATE_UNCHANGED;
+ } else { // pressed
+ return MOD_STATE_PRESSED;
+ }
+ } else { // not pressed
+ if ((modifiers_state & mod) != 0) { // released
+ return MOD_STATE_RELEASED;
+ } else { // already released
+ return MOD_STATE_UNCHANGED;
+ }
+ }
+}
+
+void modifiers_state_update(uint32_t new_state) {
+ modifiers_state = new_state;
+}
+
+static uint8_t find_key(uint32_t key_sym, uint32_t key_code, bool update) {
+ int i;
+ for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
+ if (0 == key_sym && 0 == key_code && key_state_array[i].key_sym == 0) {
+ break;
+ }
+ if (key_sym != 0 && (key_state_array[i].key_sym == key_sym
+ || key_state_array[i].alt_sym == key_sym)) {
+ break;
+ }
+ if (update && key_state_array[i].key_code == key_code) {
+ key_state_array[i].alt_sym = key_sym;
+ break;
+ }
+ if (key_sym == 0 && key_code != 0 && key_state_array[i].key_code == key_code) {
+ break;
+ }
+ }
+ return i;
+}
+
+bool check_key(uint32_t key_sym, uint32_t key_code) {
+ return find_key(key_sym, key_code, false) < KEY_STATE_MAX_LENGTH;
+}
+
+bool check_released_key(uint32_t key_sym) {
+ return (key_sym != 0
+ && (last_released.key_sym == key_sym
+ || last_released.alt_sym == key_sym));
+}
+
+void press_key(uint32_t key_sym, uint32_t key_code) {
+ if (key_code == 0) {
+ return;
+ }
+ // Check if key exists
+ if (!check_key(key_sym, key_code)) {
+ // Check that we don't exceed buffer length
+ int insert = find_key(0, 0, true);
+ if (insert < KEY_STATE_MAX_LENGTH) {
+ key_state_array[insert].key_sym = key_sym;
+ key_state_array[insert].key_code = key_code;
+ }
+ }
+}
+
+void release_key(uint32_t key_sym, uint32_t key_code) {
+ uint8_t index = find_key(key_sym, key_code, true);
+ if (index < KEY_STATE_MAX_LENGTH) {
+ last_released.key_sym = key_state_array[index].key_sym;
+ last_released.alt_sym = key_state_array[index].alt_sym;
+ last_released.key_code = key_state_array[index].key_code;
+ struct key_state none = { 0, 0, 0 };
+ key_state_array[index] = none;
+ }
+}
+
+// Pointer state and mode
+
+struct pointer_state pointer_state;
+
+static struct mode_state {
+ // initial view state
+ double x, y, w, h;
+ swayc_t *ptr;
+ // Containers used for resizing horizontally
+ struct {
+ double w;
+ swayc_t *ptr;
+ struct {
+ double w;
+ swayc_t *ptr;
+ } parent;
+ } horiz;
+ // Containers used for resizing vertically
+ struct {
+ double h;
+ swayc_t *ptr;
+ struct {
+ double h;
+ swayc_t *ptr;
+ } parent;
+ } vert;
+} initial;
+
+static struct {
+ bool left;
+ bool top;
+} lock;
+
+// initial set/unset
+
+static void set_initial_view(swayc_t *view) {
+ initial.ptr = view;
+ initial.x = view->x;
+ initial.y = view->y;
+ initial.w = view->width;
+ initial.h = view->height;
+}
+
+static void set_initial_sibling(void) {
+ bool reset = true;
+ swayc_t *ws = swayc_active_workspace_for(initial.ptr);
+ if ((initial.horiz.ptr = get_swayc_in_direction_under(initial.ptr,
+ lock.left ? MOVE_RIGHT: MOVE_LEFT, ws))) {
+ initial.horiz.w = initial.horiz.ptr->width;
+ initial.horiz.parent.ptr = get_swayc_in_direction_under(initial.horiz.ptr,
+ lock.left ? MOVE_LEFT : MOVE_RIGHT, ws);
+ initial.horiz.parent.w = initial.horiz.parent.ptr->width;
+ reset = false;
+ }
+ if ((initial.vert.ptr = get_swayc_in_direction_under(initial.ptr,
+ lock.top ? MOVE_DOWN: MOVE_UP, ws))) {
+ initial.vert.h = initial.vert.ptr->height;
+ initial.vert.parent.ptr = get_swayc_in_direction_under(initial.vert.ptr,
+ lock.top ? MOVE_UP : MOVE_DOWN, ws);
+ initial.vert.parent.h = initial.vert.parent.ptr->height;
+ reset = false;
+ }
+ // If nothing will change just undo the mode
+ if (reset) {
+ pointer_state.mode = 0;
+ }
+}
+
+static void reset_initial_view(void) {
+ initial.ptr->x = initial.x;
+ initial.ptr->y = initial.y;
+ initial.ptr->width = initial.w;
+ initial.ptr->height = initial.h;
+ arrange_windows(initial.ptr, -1, -1);
+ pointer_state.mode = 0;
+}
+
+static void reset_initial_sibling(void) {
+ initial.horiz.ptr->width = initial.horiz.w;
+ initial.horiz.parent.ptr->width = initial.horiz.parent.w;
+ initial.vert.ptr->height = initial.vert.h;
+ initial.vert.parent.ptr->height = initial.vert.parent.h;
+ arrange_windows(initial.horiz.ptr->parent, -1, -1);
+ arrange_windows(initial.vert.ptr->parent, -1, -1);
+ pointer_state.mode = 0;
+}
+
+void pointer_position_set(double new_x, double new_y, bool force_focus) {
+ double x, y;
+ wlc_pointer_get_position_v2(&x, &y);
+ pointer_state.delta.x = new_x - x;
+ pointer_state.delta.y = new_y - y;
+
+ wlc_pointer_set_position_v2(new_x, new_y);
+
+ // Update view under pointer
+ swayc_t *prev_view = pointer_state.view;
+ pointer_state.view = container_under_pointer();
+
+ // If pointer is in a mode, update it
+ if (pointer_state.mode) {
+ pointer_mode_update();
+ // Otherwise change focus if config is set
+ } else if (force_focus || (prev_view != pointer_state.view && config->focus_follows_mouse)) {
+ if (pointer_state.view && pointer_state.view->type == C_VIEW) {
+ set_focused_container(pointer_state.view);
+ }
+ }
+}
+
+void center_pointer_on(swayc_t *view) {
+ pointer_position_set(view->x + view->width/2, view->y + view->height/2, true);
+}
+
+// Mode set left/right click
+
+static void pointer_mode_set_dragging(void) {
+ switch (config->dragging_key) {
+ case M_LEFT_CLICK:
+ set_initial_view(pointer_state.left.view);
+ break;
+ case M_RIGHT_CLICK:
+ set_initial_view(pointer_state.right.view);
+ break;
+ }
+
+ if (initial.ptr->is_floating) {
+ pointer_state.mode = M_DRAGGING | M_FLOATING;
+ } else {
+ pointer_state.mode = M_DRAGGING | M_TILING;
+ // unset mode if we can't drag tile
+ if (initial.ptr->parent->type == C_WORKSPACE &&
+ initial.ptr->parent->children->length == 1) {
+ pointer_state.mode = 0;
+ }
+ }
+}
+
+static void pointer_mode_set_resizing(void) {
+ switch (config->resizing_key) {
+ case M_LEFT_CLICK:
+ set_initial_view(pointer_state.left.view);
+ break;
+ case M_RIGHT_CLICK:
+ set_initial_view(pointer_state.right.view);
+ break;
+ }
+ // Setup locking information
+ int midway_x = initial.ptr->x + initial.ptr->width/2;
+ int midway_y = initial.ptr->y + initial.ptr->height/2;
+
+ double x, y;
+ wlc_pointer_get_position_v2(&x, &y);
+ lock.left = x > midway_x;
+ lock.top = y > midway_y;
+
+ if (initial.ptr->is_floating) {
+ pointer_state.mode = M_RESIZING | M_FLOATING;
+ } else {
+ pointer_state.mode = M_RESIZING | M_TILING;
+ set_initial_sibling();
+ }
+}
+
+// Mode set/update/reset
+
+void pointer_mode_set(uint32_t button, bool condition) {
+ // switch on drag/resize mode
+ switch (pointer_state.mode & (M_DRAGGING | M_RESIZING)) {
+ case M_DRAGGING:
+ // end drag mode when 'dragging' click is unpressed
+ if (config->dragging_key == M_LEFT_CLICK && !pointer_state.left.held) {
+ pointer_state.mode = 0;
+ } else if (config->dragging_key == M_RIGHT_CLICK && !pointer_state.right.held) {
+ pointer_state.mode = 0;
+ }
+ break;
+
+ case M_RESIZING:
+ // end resize mode when 'resizing' click is unpressed
+ if (config->resizing_key == M_LEFT_CLICK && !pointer_state.left.held) {
+ pointer_state.mode = 0;
+ } else if (config->resizing_key == M_RIGHT_CLICK && !pointer_state.right.held) {
+ pointer_state.mode = 0;
+ }
+ break;
+
+ // No mode case
+ default:
+ // return if failed condition, or no view
+ if (!condition || !pointer_state.view) {
+ break;
+ }
+
+ // Set mode depending on current button press
+ switch (button) {
+ // Start left-click mode
+ case M_LEFT_CLICK:
+ // if button release don't do anything
+ if (pointer_state.left.held) {
+ if (config->dragging_key == M_LEFT_CLICK) {
+ pointer_mode_set_dragging();
+ } else if (config->resizing_key == M_LEFT_CLICK) {
+ pointer_mode_set_resizing();
+ }
+ }
+ break;
+
+ // Start right-click mode
+ case M_RIGHT_CLICK:
+ // if button release don't do anyhting
+ if (pointer_state.right.held) {
+ if (config->dragging_key == M_RIGHT_CLICK) {
+ pointer_mode_set_dragging();
+ } else if (config->resizing_key == M_RIGHT_CLICK) {
+ pointer_mode_set_resizing();
+ }
+ }
+ break;
+ }
+ }
+}
+
+void pointer_mode_update(void) {
+ if (initial.ptr->type != C_VIEW) {
+ pointer_state.mode = 0;
+ return;
+ }
+ double x, y;
+ wlc_pointer_get_position_v2(&x, &y);
+ int dx = x;
+ int dy = y;
+
+ switch (pointer_state.mode) {
+ case M_FLOATING | M_DRAGGING:
+ // Update position
+ switch (config->dragging_key) {
+ case M_LEFT_CLICK:
+ dx -= pointer_state.left.x;
+ dy -= pointer_state.left.y;
+ break;
+ case M_RIGHT_CLICK:
+ dx -= pointer_state.right.x;
+ dy -= pointer_state.right.y;
+ break;
+ }
+
+ if (initial.x + dx != initial.ptr->x) {
+ initial.ptr->x = initial.x + dx;
+ }
+ if (initial.y + dy != initial.ptr->y) {
+ initial.ptr->y = initial.y + dy;
+ }
+ update_geometry(initial.ptr);
+ break;
+
+ case M_FLOATING | M_RESIZING:
+ switch (config->resizing_key) {
+ case M_LEFT_CLICK:
+ dx -= pointer_state.left.x;
+ dy -= pointer_state.left.y;
+ initial.ptr = pointer_state.left.view;
+ break;
+ case M_RIGHT_CLICK:
+ dx -= pointer_state.right.x;
+ dy -= pointer_state.right.y;
+ initial.ptr = pointer_state.right.view;
+ break;
+ }
+
+ if (lock.left) {
+ if (initial.w + dx > min_sane_w) {
+ initial.ptr->width = initial.w + dx;
+ }
+ } else { // lock.right
+ if (initial.w - dx > min_sane_w) {
+ initial.ptr->width = initial.w - dx;
+ initial.ptr->x = initial.x + dx;
+ }
+ }
+ if (lock.top) {
+ if (initial.h + dy > min_sane_h) {
+ initial.ptr->height = initial.h + dy;
+ }
+ } else { // lock.bottom
+ if (initial.h - dy > min_sane_h) {
+ initial.ptr->height = initial.h - dy;
+ initial.ptr->y = initial.y + dy;
+ }
+ }
+ update_geometry(initial.ptr);
+ break;
+
+ case M_TILING | M_DRAGGING:
+ // swap current view under pointer with dragged view
+ if (pointer_state.view && pointer_state.view->type == C_VIEW
+ && pointer_state.view != initial.ptr
+ && !pointer_state.view->is_floating) {
+ // Swap them around
+ swap_container(pointer_state.view, initial.ptr);
+ swap_geometry(pointer_state.view, initial.ptr);
+ update_geometry(pointer_state.view);
+ update_geometry(initial.ptr);
+ // Set focus back to initial view
+ set_focused_container(initial.ptr);
+ // Arrange the windows
+ arrange_windows(&root_container, -1, -1);
+ }
+ break;
+
+ case M_TILING | M_RESIZING:
+ switch (config->resizing_key) {
+ case M_LEFT_CLICK:
+ dx -= pointer_state.left.x;
+ dy -= pointer_state.left.y;
+ break;
+ case M_RIGHT_CLICK:
+ dx -= pointer_state.right.x;
+ dy -= pointer_state.right.y;
+ break;
+ }
+
+ // resize if we can
+ if (initial.horiz.ptr) {
+ if (lock.left) {
+ // Check whether its fine to resize
+ if (initial.w + dx > min_sane_w && initial.horiz.w - dx > min_sane_w) {
+ initial.horiz.ptr->width = initial.horiz.w - dx;
+ initial.horiz.parent.ptr->width = initial.horiz.parent.w + dx;
+ }
+ } else { // lock.right
+ if (initial.w - dx > min_sane_w && initial.horiz.w + dx > min_sane_w) {
+ initial.horiz.ptr->width = initial.horiz.w + dx;
+ initial.horiz.parent.ptr->width = initial.horiz.parent.w - dx;
+ }
+ }
+ arrange_windows(initial.horiz.ptr->parent, -1, -1);
+ }
+ if (initial.vert.ptr) {
+ if (lock.top) {
+ if (initial.h + dy > min_sane_h && initial.vert.h - dy > min_sane_h) {
+ initial.vert.ptr->height = initial.vert.h - dy;
+ initial.vert.parent.ptr->height = initial.vert.parent.h + dy;
+ }
+ } else { // lock.bottom
+ if (initial.h - dy > min_sane_h && initial.vert.h + dy > min_sane_h) {
+ initial.vert.ptr->height = initial.vert.h + dy;
+ initial.vert.parent.ptr->height = initial.vert.parent.h - dy;
+ }
+ }
+ arrange_windows(initial.vert.ptr->parent, -1, -1);
+ }
+ default:
+ return;
+ }
+}
+
+void pointer_mode_reset(void) {
+ switch (pointer_state.mode) {
+ case M_FLOATING | M_RESIZING:
+ case M_FLOATING | M_DRAGGING:
+ reset_initial_view();
+ break;
+
+ case M_TILING | M_RESIZING:
+ (void) reset_initial_sibling;
+ break;
+
+ case M_TILING | M_DRAGGING:
+ default:
+ break;
+ }
+}