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Diffstat (limited to 'sway/layout.c')
-rw-r--r--sway/layout.c186
1 files changed, 134 insertions, 52 deletions
diff --git a/sway/layout.c b/sway/layout.c
index 9fdfd62a..a48f15c4 100644
--- a/sway/layout.c
+++ b/sway/layout.c
@@ -4,6 +4,7 @@
#include "layout.h"
#include "log.h"
#include "list.h"
+#include "config.h"
#include "container.h"
#include "workspace.h"
#include "focus.h"
@@ -32,6 +33,21 @@ void add_child(swayc_t *parent, swayc_t *child) {
child->width, child->height, parent, parent->type, parent->width, parent->height);
list_add(parent->children, child);
child->parent = parent;
+ // set focus for this container
+ if (parent->children->length == 1) {
+ set_focused_container_for(parent, child);
+ }
+}
+
+void add_floating(swayc_t *ws, swayc_t *child) {
+ sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
+ child->width, child->height, ws, ws->type, ws->width, ws->height);
+ list_add(ws->floating, child);
+ child->parent = ws;
+ child->is_floating = true;
+ if (!ws->focused) {
+ set_focused_container_for(ws, child);
+ }
}
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
@@ -55,7 +71,7 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
new_child->parent = child->parent;
if (child->parent->focused == child) {
- child->parent->focused = new_child;
+ set_focused_container_for(child->parent, new_child);
}
child->parent = NULL;
return parent;
@@ -72,6 +88,7 @@ swayc_t *remove_child(swayc_t *child) {
break;
}
}
+ i = 0;
} else {
for (i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
@@ -80,7 +97,7 @@ swayc_t *remove_child(swayc_t *child) {
}
}
}
- //Set focused to new container
+ // Set focused to new container
if (parent->focused == child) {
if (parent->children->length > 0) {
set_focused_container_for(parent, parent->children->items[i?i-1:0]);
@@ -104,7 +121,7 @@ void move_container(swayc_t *container,swayc_t* root,int direction){
//Only one container, meh.
break;
}
-
+ //TODO: Implement horizontal movement.
//TODO: Implement move to a different workspace.
if(direction == MOVE_LEFT && i > 0){
temp = root->children->items[i-1];
@@ -167,11 +184,11 @@ void arrange_windows(swayc_t *container, int width, int height) {
// y -= container->y;
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
- sway_log(L_DEBUG, "Arranging workspace #%d", i);
- child->x = x;
- child->y = y;
- child->width = width;
- child->height = height;
+ child->x = x + container->gaps;
+ child->y = y + container->gaps;
+ child->width = width - container->gaps * 2;
+ child->height = height - container->gaps * 2;
+ sway_log(L_DEBUG, "Arranging workspace #%d at %d, %d", i, child->x, child->y);
arrange_windows(child, -1, -1);
}
return;
@@ -179,27 +196,24 @@ void arrange_windows(swayc_t *container, int width, int height) {
{
struct wlc_geometry geometry = {
.origin = {
- .x = container->x,
- .y = container->y
+ .x = container->x + container->gaps / 2,
+ .y = container->y + container->gaps / 2
},
.size = {
- .w = width,
- .h = height
+ .w = width - container->gaps,
+ .h = height - container->gaps
}
};
if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN) {
- swayc_t *parent = container;
- while (parent->type != C_OUTPUT) {
- parent = parent->parent;
- }
+ swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
geometry.origin.x = 0;
geometry.origin.y = 0;
geometry.size.w = parent->width;
geometry.size.h = parent->height;
- wlc_view_set_geometry(container->handle, &geometry);
+ wlc_view_set_geometry(container->handle, 0, &geometry);
wlc_view_bring_to_front(container->handle);
} else {
- wlc_view_set_geometry(container->handle, &geometry);
+ wlc_view_set_geometry(container->handle, 0, &geometry);
container->width = width;
container->height = height;
}
@@ -213,40 +227,62 @@ void arrange_windows(swayc_t *container, int width, int height) {
break;
}
- double total_weight = 0;
- for (i = 0; i < container->children->length; ++i) {
- swayc_t *child = container->children->items[i];
- total_weight += child->weight;
- }
-
+ x = y = 0;
+ double scale = 0;
switch (container->layout) {
case L_HORIZ:
default:
- sway_log(L_DEBUG, "Arranging %p horizontally", container);
+ // Calculate total width
for (i = 0; i < container->children->length; ++i) {
- swayc_t *child = container->children->items[i];
- double percent = child->weight / total_weight;
- sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
- child->x = x + container->x;
- child->y = y + container->y;
- int w = width * percent;
- int h = height;
- arrange_windows(child, w, h);
- x += w;
+ int *old_width = &((swayc_t *)container->children->items[i])->width;
+ if (*old_width <= 0) {
+ if (container->children->length > 1) {
+ *old_width = width / (container->children->length - 1);
+ } else {
+ *old_width = width;
+ }
+ }
+ scale += *old_width;
+ }
+ // Resize windows
+ if (scale > 0.1) {
+ scale = width / scale;
+ sway_log(L_DEBUG, "Arranging %p horizontally", container);
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *child = container->children->items[i];
+ sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %d by %f)", child, child->type, width, scale);
+ child->x = x + container->x;
+ child->y = y + container->y;
+ arrange_windows(child, child->width * scale, height);
+ x += child->width;
+ }
}
break;
case L_VERT:
- sway_log(L_DEBUG, "Arranging %p vertically", container);
+ // Calculate total height
for (i = 0; i < container->children->length; ++i) {
- swayc_t *child = container->children->items[i];
- double percent = child->weight / total_weight;
- sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
- child->x = x + container->x;
- child->y = y + container->y;
- int w = width;
- int h = height * percent;
- arrange_windows(child, w, h);
- y += h;
+ int *old_height = &((swayc_t *)container->children->items[i])->height;
+ if (*old_height <= 0) {
+ if (container->children->length > 1) {
+ *old_height = height / (container->children->length - 1);
+ } else {
+ *old_height = height;
+ }
+ }
+ scale += *old_height;
+ }
+ // Resize
+ if (scale > 0.1) {
+ scale = height / scale;
+ sway_log(L_DEBUG, "Arranging %p vertically", container);
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *child = container->children->items[i];
+ sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %d by %f)", child, child->type, height, scale);
+ child->x = x + container->x;
+ child->y = y + container->y;
+ arrange_windows(child, width, child->height * scale);
+ y += child->height;
+ }
}
break;
}
@@ -268,20 +304,15 @@ void arrange_windows(swayc_t *container, int width, int height) {
}
};
if (wlc_view_get_state(view->handle) & WLC_BIT_FULLSCREEN) {
- swayc_t *parent = view;
- while (parent->type != C_OUTPUT) {
- parent = parent->parent;
- }
+ swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
geometry.origin.x = 0;
geometry.origin.y = 0;
geometry.size.w = parent->width;
geometry.size.h = parent->height;
- wlc_view_set_geometry(view->handle, &geometry);
+ wlc_view_set_geometry(view->handle, 0, &geometry);
wlc_view_bring_to_front(view->handle);
} else {
- wlc_view_set_geometry(view->handle, &geometry);
- view->width = width;
- view->height = height;
+ wlc_view_set_geometry(view->handle, 0, &geometry);
// Bring the views to the front in order of the list, the list
// will be kept up to date so that more recently focused views
// have higher indexes
@@ -326,3 +357,54 @@ swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent) {
}
return NULL;
}
+
+swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
+ swayc_t *parent = container->parent;
+
+ if (dir == MOVE_PARENT) {
+ if (parent->type == C_OUTPUT) {
+ return NULL;
+ } else {
+ return parent;
+ }
+ }
+ while (true) {
+ // Test if we can even make a difference here
+ bool can_move = false;
+ int diff = 0;
+ if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
+ if (parent->layout == L_HORIZ || parent->type == C_ROOT) {
+ can_move = true;
+ diff = dir == MOVE_LEFT ? -1 : 1;
+ }
+ } else {
+ if (parent->layout == L_VERT) {
+ can_move = true;
+ diff = dir == MOVE_UP ? -1 : 1;
+ }
+ }
+ if (can_move) {
+ int i;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *child = parent->children->items[i];
+ if (child == container) {
+ break;
+ }
+ }
+ int desired = i + diff;
+ if (desired < 0 || desired >= parent->children->length) {
+ can_move = false;
+ } else {
+ return parent->children->items[desired];
+ }
+ }
+ if (!can_move) {
+ container = parent;
+ parent = parent->parent;
+ if (!parent) {
+ // Nothing we can do
+ return NULL;
+ }
+ }
+ }
+}