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-rw-r--r--sway/input/switch.c118
1 files changed, 59 insertions, 59 deletions
diff --git a/sway/input/switch.c b/sway/input/switch.c
index d56e6525..a8769713 100644
--- a/sway/input/switch.c
+++ b/sway/input/switch.c
@@ -5,81 +5,81 @@
#include "log.h"
struct sway_switch *sway_switch_create(struct sway_seat *seat,
- struct sway_seat_device *device) {
- struct sway_switch *switch_device =
- calloc(1, sizeof(struct sway_switch));
- if (!sway_assert(switch_device, "could not allocate switch")) {
- return NULL;
- }
- device->switch_device = switch_device;
- switch_device->seat_device = device;
- wl_list_init(&switch_device->switch_toggle.link);
- sway_log(SWAY_DEBUG, "Allocated switch for device");
+ struct sway_seat_device *device) {
+ struct sway_switch *switch_device =
+ calloc(1, sizeof(struct sway_switch));
+ if (!sway_assert(switch_device, "could not allocate switch")) {
+ return NULL;
+ }
+ device->switch_device = switch_device;
+ switch_device->seat_device = device;
+ wl_list_init(&switch_device->switch_toggle.link);
+ sway_log(SWAY_DEBUG, "Allocated switch for device");
- return switch_device;
+ return switch_device;
}
static void handle_switch_toggle(struct wl_listener *listener, void *data) {
- struct sway_switch *sway_switch =
- wl_container_of(listener, sway_switch, switch_toggle);
- struct sway_seat* seat = sway_switch->seat_device->sway_seat;
- struct wlr_seat *wlr_seat = seat->wlr_seat;
- struct wlr_input_device *wlr_device =
- sway_switch->seat_device->input_device->wlr_device;
+ struct sway_switch *sway_switch =
+ wl_container_of(listener, sway_switch, switch_toggle);
+ struct sway_seat* seat = sway_switch->seat_device->sway_seat;
+ struct wlr_seat *wlr_seat = seat->wlr_seat;
+ struct wlr_input_device *wlr_device =
+ sway_switch->seat_device->input_device->wlr_device;
- wlr_idle_notify_activity(server.idle, wlr_seat);
- bool input_inhibited = seat->exclusive_client != NULL;
+ wlr_idle_notify_activity(server.idle, wlr_seat);
+ bool input_inhibited = seat->exclusive_client != NULL;
- char *device_identifier = input_device_get_identifier(wlr_device);
+ char *device_identifier = input_device_get_identifier(wlr_device);
- struct wlr_event_switch_toggle *event = data;
- enum wlr_switch_type type = event->switch_type;
- enum wlr_switch_state state = event->switch_state;
- sway_log(SWAY_DEBUG, "%s: type %d state %d", device_identifier, type, state);
+ struct wlr_event_switch_toggle *event = data;
+ enum wlr_switch_type type = event->switch_type;
+ enum wlr_switch_state state = event->switch_state;
+ sway_log(SWAY_DEBUG, "%s: type %d state %d", device_identifier, type, state);
- list_t *bindings = config->current_mode->switch_bindings;
- for (int i = 0; i < bindings->length; ++i) {
- struct sway_switch_binding *binding = bindings->items[i];
- if (binding->type != type) {
- continue;
- }
- if (binding->state != WLR_SWITCH_STATE_TOGGLE &&
- binding->state != state) {
- continue;
- }
- bool binding_locked = binding->flags & BINDING_LOCKED;
- if (!binding_locked && input_inhibited) {
- continue;
- }
+ list_t *bindings = config->current_mode->switch_bindings;
+ for (int i = 0; i < bindings->length; ++i) {
+ struct sway_switch_binding *binding = bindings->items[i];
+ if (binding->type != type) {
+ continue;
+ }
+ if (binding->state != WLR_SWITCH_STATE_TOGGLE &&
+ binding->state != state) {
+ continue;
+ }
+ bool binding_locked = binding->flags & BINDING_LOCKED;
+ if (!binding_locked && input_inhibited) {
+ continue;
+ }
- struct sway_binding *dummy_binding = calloc(1, sizeof(struct sway_binding));
- dummy_binding->type = BINDING_SWITCH;
- dummy_binding->flags = binding->flags;
- dummy_binding->command = binding->command;
+ struct sway_binding *dummy_binding = calloc(1, sizeof(struct sway_binding));
+ dummy_binding->type = BINDING_SWITCH;
+ dummy_binding->flags = binding->flags;
+ dummy_binding->command = binding->command;
- seat_execute_command(seat, dummy_binding);
- free(dummy_binding);
- }
+ seat_execute_command(seat, dummy_binding);
+ free(dummy_binding);
+ }
- transaction_commit_dirty();
+ transaction_commit_dirty();
- free(device_identifier);
+ free(device_identifier);
}
void sway_switch_configure(struct sway_switch *sway_switch) {
- struct wlr_input_device *wlr_device =
- sway_switch->seat_device->input_device->wlr_device;
- wl_list_remove(&sway_switch->switch_toggle.link);
- wl_signal_add(&wlr_device->switch_device->events.toggle,
- &sway_switch->switch_toggle);
- sway_switch->switch_toggle.notify = handle_switch_toggle;
- sway_log(SWAY_DEBUG, "Configured switch for device");
+ struct wlr_input_device *wlr_device =
+ sway_switch->seat_device->input_device->wlr_device;
+ wl_list_remove(&sway_switch->switch_toggle.link);
+ wl_signal_add(&wlr_device->switch_device->events.toggle,
+ &sway_switch->switch_toggle);
+ sway_switch->switch_toggle.notify = handle_switch_toggle;
+ sway_log(SWAY_DEBUG, "Configured switch for device");
}
void sway_switch_destroy(struct sway_switch *sway_switch) {
- if (!sway_switch) {
- return;
- }
- wl_list_remove(&sway_switch->switch_toggle.link);
- free(sway_switch);
+ if (!sway_switch) {
+ return;
+ }
+ wl_list_remove(&sway_switch->switch_toggle.link);
+ free(sway_switch);
}