diff options
Diffstat (limited to 'sway/input')
-rw-r--r-- | sway/input/cursor.c | 160 | ||||
-rw-r--r-- | sway/input/seat.c | 81 |
2 files changed, 233 insertions, 8 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 69a019bb..dc66d82d 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -26,6 +26,10 @@ #include "sway/tree/workspace.h" #include "wlr-layer-shell-unstable-v1-protocol.h" +// When doing a tiling drag, this is the thickness of the dropzone +// when dragging to the edge of a layout container. +#define DROP_LAYOUT_BORDER 30 + static uint32_t get_current_time_msec() { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); @@ -218,7 +222,7 @@ static void handle_down_motion(struct sway_seat *seat, seat->op_moved = true; } -static void handle_move_motion(struct sway_seat *seat, +static void handle_move_floating_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; desktop_damage_whole_container(con); @@ -228,6 +232,143 @@ static void handle_move_motion(struct sway_seat *seat, desktop_damage_whole_container(con); } +static void resize_box(struct wlr_box *box, enum wlr_edges edge, + int thickness) { + switch (edge) { + case WLR_EDGE_TOP: + box->height = thickness; + break; + case WLR_EDGE_LEFT: + box->width = thickness; + break; + case WLR_EDGE_RIGHT: + box->x = box->x + box->width - thickness; + box->width = thickness; + break; + case WLR_EDGE_BOTTOM: + box->y = box->y + box->height - thickness; + box->height = thickness; + break; + case WLR_EDGE_NONE: + box->x += thickness; + box->y += thickness; + box->width -= thickness * 2; + box->height -= thickness * 2; + break; + } +} + +static void handle_move_tiling_motion(struct sway_seat *seat, + struct sway_cursor *cursor) { + struct wlr_surface *surface = NULL; + double sx, sy; + struct sway_node *node = node_at_coords(seat, + cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); + // Damage the old location + desktop_damage_box(&seat->op_drop_box); + + if (!node) { + // Eg. hovered over a layer surface such as swaybar + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + if (node->type == N_WORKSPACE) { + // Emtpy workspace + seat->op_target_node = node; + seat->op_target_edge = WLR_EDGE_NONE; + workspace_get_box(node->sway_workspace, &seat->op_drop_box); + desktop_damage_box(&seat->op_drop_box); + return; + } + + // Deny moving within own workspace if this is the only child + struct sway_container *con = node->sway_container; + if (workspace_num_tiling_views(seat->op_container->workspace) == 1 && + con->workspace == seat->op_container->workspace) { + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + // Traverse the ancestors, trying to find a layout container perpendicular + // to the edge. Eg. close to the top or bottom of a horiz layout. + while (con) { + enum wlr_edges edge = WLR_EDGE_NONE; + enum sway_container_layout layout = container_parent_layout(con); + struct wlr_box parent; + con->parent ? container_get_box(con->parent, &parent) : + workspace_get_box(con->workspace, &parent); + if (layout == L_HORIZ || layout == L_TABBED) { + if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_TOP; + } else if (cursor->cursor->y > parent.y + parent.height + - DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_BOTTOM; + } + } else if (layout == L_VERT || layout == L_STACKED) { + if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_LEFT; + } else if (cursor->cursor->x > parent.x + parent.width + - DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_RIGHT; + } + } + if (edge) { + seat->op_target_node = node_get_parent(&con->node); + seat->op_target_edge = edge; + node_get_box(seat->op_target_node, &seat->op_drop_box); + resize_box(&seat->op_drop_box, edge, DROP_LAYOUT_BORDER); + desktop_damage_box(&seat->op_drop_box); + return; + } + con = con->parent; + } + + // Use the hovered view - but we must be over the actual surface + con = node->sway_container; + if (!con->view->surface || node == &seat->op_container->node) { + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + // Find the closest edge + size_t thickness = fmin(con->view->width, con->view->height) * 0.3; + size_t closest_dist = INT_MAX; + size_t dist; + seat->op_target_edge = WLR_EDGE_NONE; + if ((dist = cursor->cursor->y - con->y) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_TOP; + } + if ((dist = cursor->cursor->x - con->x) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_LEFT; + } + if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_RIGHT; + } + if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_BOTTOM; + } + + if (closest_dist > thickness) { + seat->op_target_edge = WLR_EDGE_NONE; + } + + seat->op_target_node = node; + seat->op_drop_box.x = con->view->x; + seat->op_drop_box.y = con->view->y; + seat->op_drop_box.width = con->view->width; + seat->op_drop_box.height = con->view->height; + resize_box(&seat->op_drop_box, seat->op_target_edge, thickness); + desktop_damage_box(&seat->op_drop_box); +} + static void calculate_floating_constraints(struct sway_container *con, int *min_width, int *max_width, int *min_height, int *max_height) { if (config->floating_minimum_width == -1) { // no minimum @@ -402,8 +543,11 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, case OP_DOWN: handle_down_motion(seat, cursor, time_msec); break; - case OP_MOVE: - handle_move_motion(seat, cursor); + case OP_MOVE_FLOATING: + handle_move_floating_motion(seat, cursor); + break; + case OP_MOVE_TILING: + handle_move_tiling_motion(seat, cursor); break; case OP_RESIZE_FLOATING: handle_resize_floating_motion(seat, cursor); @@ -719,7 +863,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor, while (cont->parent) { cont = cont->parent; } - seat_begin_move(seat, cont, button); + seat_begin_move_floating(seat, cont, button); return; } } @@ -751,6 +895,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor, } } + // Handle moving a tiling container + if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED && + !is_floating_or_child && !cont->is_fullscreen) { + seat_pointer_notify_button(seat, time_msec, button, state); + seat_begin_move_tiling(seat, cont, button); + return; + } + // Handle mousedown on a container surface if (surface && cont && state == WLR_BUTTON_PRESSED) { seat_set_focus_container(seat, cont); diff --git a/sway/input/seat.c b/sway/input/seat.c index 5709a7f7..8704f90f 100644 --- a/sway/input/seat.c +++ b/sway/input/seat.c @@ -963,18 +963,28 @@ void seat_begin_down(struct sway_seat *seat, struct sway_container *con, seat->op_moved = false; } -void seat_begin_move(struct sway_seat *seat, struct sway_container *con, - uint32_t button) { +void seat_begin_move_floating(struct sway_seat *seat, + struct sway_container *con, uint32_t button) { if (!seat->cursor) { wlr_log(WLR_DEBUG, "Ignoring move request due to no cursor device"); return; } - seat->operation = OP_MOVE; + seat->operation = OP_MOVE_FLOATING; seat->op_container = con; seat->op_button = button; cursor_set_image(seat->cursor, "grab", NULL); } +void seat_begin_move_tiling(struct sway_seat *seat, + struct sway_container *con, uint32_t button) { + seat->operation = OP_MOVE_TILING; + seat->op_container = con; + seat->op_button = button; + seat->op_target_node = NULL; + seat->op_target_edge = 0; + cursor_set_image(seat->cursor, "grab", NULL); +} + void seat_begin_resize_floating(struct sway_seat *seat, struct sway_container *con, uint32_t button, enum wlr_edges edge) { if (!seat->cursor) { @@ -1015,13 +1025,76 @@ void seat_begin_resize_tiling(struct sway_seat *seat, seat->op_ref_height = con->height; } +static bool is_parallel(enum sway_container_layout layout, + enum wlr_edges edge) { + bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED; + bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT; + return layout_is_horiz == edge_is_horiz; +} + +static void seat_end_move_tiling(struct sway_seat *seat) { + struct sway_container *con = seat->op_container; + struct sway_container *old_parent = con->parent; + struct sway_workspace *old_ws = con->workspace; + struct sway_node *target_node = seat->op_target_node; + struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ? + target_node->sway_workspace : target_node->sway_container->workspace; + enum wlr_edges edge = seat->op_target_edge; + int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT; + + container_detach(con); + if (old_parent) { + container_reap_empty(old_parent); + } + + // Moving container into empty workspace + if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) { + workspace_add_tiling(new_ws, con); + } else if (target_node->type == N_CONTAINER) { + // Moving container before/after another + struct sway_container *target = target_node->sway_container; + enum sway_container_layout layout = container_parent_layout(target); + if (edge && !is_parallel(layout, edge)) { + enum sway_container_layout new_layout = edge == WLR_EDGE_TOP || + edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ; + container_split(target, new_layout); + } + container_add_sibling(target, con, after); + } else { + // Target is a workspace which requires splitting + enum sway_container_layout new_layout = edge == WLR_EDGE_TOP || + edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ; + workspace_split(new_ws, new_layout); + workspace_insert_tiling(new_ws, con, after); + } + + // This is a bit dirty, but we'll set the dimensions to that of a sibling. + // I don't think there's any other way to make it consistent without + // changing how we auto-size containers. + list_t *siblings = container_get_siblings(con); + if (siblings->length > 1) { + int index = list_find(siblings, con); + struct sway_container *sibling = index == 0 ? + siblings->items[1] : siblings->items[index - 1]; + con->width = sibling->width; + con->height = sibling->height; + } + + arrange_workspace(old_ws); + if (new_ws != old_ws) { + arrange_workspace(new_ws); + } +} + void seat_end_mouse_operation(struct sway_seat *seat) { enum sway_seat_operation operation = seat->operation; - if (seat->operation == OP_MOVE) { + if (seat->operation == OP_MOVE_FLOATING) { // We "move" the container to its own location so it discovers its // output again. struct sway_container *con = seat->op_container; container_floating_move_to(con, con->x, con->y); + } else if (seat->operation == OP_MOVE_TILING && seat->op_target_node) { + seat_end_move_tiling(seat); } seat->operation = OP_NONE; seat->op_container = NULL; |