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-rw-r--r--sway/input/cursor.c43
-rw-r--r--sway/input/seat.c7
2 files changed, 18 insertions, 32 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 1cf432f3..6751931d 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -144,6 +144,14 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double sx, sy;
+
+ // Find the container beneath the pointer's previous position
+ struct sway_container *prev_c = container_at_coords(cursor->seat,
+ cursor->previous.x, cursor->previous.y, &surface, &sx, &sy);
+ // Update the stored previous position
+ cursor->previous.x = cursor->cursor->x;
+ cursor->previous.y = cursor->cursor->y;
+
struct sway_container *c = container_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (c && config->focus_follows_mouse && allow_refocusing) {
@@ -162,33 +170,18 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
seat_set_focus_warp(cursor->seat, c, false);
}
} else if (c->type == C_VIEW) {
- // Don't switch focus on title mouseover for
- // stacked and tabbed layouts
- // If pointed container is in nested containers which are
- // inside tabbed/stacked layout we should skip them
- bool do_mouse_focus = true;
- bool is_visible = view_is_visible(c->sway_view);
- struct sway_container *p = c->parent;
- while (p) {
- if ((p->layout == L_TABBED || p->layout == L_STACKED)
- && !is_visible) {
- do_mouse_focus = false;
- break;
- }
- p = p->parent;
- }
- if (!do_mouse_focus) {
- struct sway_container *next_focus = seat_get_focus_inactive(
- cursor->seat, p);
- if(next_focus && !sway_assert(next_focus->type == C_VIEW,
- "focus inactive container is not a view")) {
- return;
- }
- if (next_focus && view_is_visible(next_focus->sway_view)) {
+ // Focus c if both of the following are true:
+ // - cursor is over a new view, i.e. entered a new window; and
+ // - the new view is visible, i.e. not hidden in a stack or tab.
+ if (c != prev_c && view_is_visible(c->sway_view)) {
+ seat_set_focus_warp(cursor->seat, c, false);
+ } else {
+ struct sway_container *next_focus =
+ seat_get_focus_inactive(cursor->seat, &root_container);
+ if (next_focus && next_focus->type == C_VIEW &&
+ view_is_visible(next_focus->sway_view)) {
seat_set_focus_warp(cursor->seat, next_focus, false);
}
- } else {
- seat_set_focus_warp(cursor->seat, c, false);
}
}
}
diff --git a/sway/input/seat.c b/sway/input/seat.c
index 7a3e928a..6cfbe8d4 100644
--- a/sway/input/seat.c
+++ b/sway/input/seat.c
@@ -730,13 +730,6 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
return focus;
}
-struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
- if (!seat->has_focus) {
- return NULL;
- }
- return seat_get_focus_inactive(seat, &root_container);
-}
-
struct sway_container *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;