diff options
Diffstat (limited to 'sway/input')
-rw-r--r-- | sway/input/cursor.c | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 9cdd66d8..35dd5dc8 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -125,7 +125,10 @@ static void cursor_send_pointer_motion(struct sway_cursor *cursor, struct wlr_seat *seat = cursor->seat->wlr_seat; struct wlr_surface *surface = NULL; double sx, sy; - container_at_cursor(cursor, &surface, &sx, &sy); + struct sway_container *c = container_at_cursor(cursor, &surface, &sx, &sy); + if (c && config->focus_follows_mouse) { + sway_seat_set_focus(cursor->seat, c); + } // reset cursor if switching between clients struct wl_client *client = NULL; @@ -170,33 +173,31 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, button); struct wlr_event_pointer_button *event = data; - if (event->button == BTN_LEFT) { - struct wlr_surface *surface = NULL; - double sx, sy; - struct sway_container *cont = - container_at_cursor(cursor, &surface, &sx, &sy); - // Avoid moving keyboard focus from a surface that accepts it to one - // that does not unless the change would move us to a new workspace. - // - // This prevents, for example, losing focus when clicking on swaybar. - // - // TODO: Replace this condition with something like - // !surface_accepts_keyboard_input - if (surface && cont && cont->type != C_VIEW) { - struct sway_container *new_ws = cont; - if (new_ws && new_ws->type != C_WORKSPACE) { - new_ws = container_parent(new_ws, C_WORKSPACE); - } - struct sway_container *old_ws = sway_seat_get_focus(cursor->seat); - if (old_ws && old_ws->type != C_WORKSPACE) { - old_ws = container_parent(old_ws, C_WORKSPACE); - } - if (new_ws != old_ws) { - sway_seat_set_focus(cursor->seat, cont); - } - } else { + struct wlr_surface *surface = NULL; + double sx, sy; + struct sway_container *cont = + container_at_cursor(cursor, &surface, &sx, &sy); + // Avoid moving keyboard focus from a surface that accepts it to one + // that does not unless the change would move us to a new workspace. + // + // This prevents, for example, losing focus when clicking on swaybar. + // + // TODO: Replace this condition with something like + // !surface_accepts_keyboard_input + if (surface && cont && cont->type != C_VIEW) { + struct sway_container *new_ws = cont; + if (new_ws && new_ws->type != C_WORKSPACE) { + new_ws = container_parent(new_ws, C_WORKSPACE); + } + struct sway_container *old_ws = sway_seat_get_focus(cursor->seat); + if (old_ws && old_ws->type != C_WORKSPACE) { + old_ws = container_parent(old_ws, C_WORKSPACE); + } + if (new_ws != old_ws) { sway_seat_set_focus(cursor->seat, cont); } + } else { + sway_seat_set_focus(cursor->seat, cont); } wlr_seat_pointer_notify_button(cursor->seat->wlr_seat, event->time_msec, |