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-rw-r--r--sway/input/cursor.c3
-rw-r--r--sway/input/keyboard.c2
-rw-r--r--sway/input/seat.c24
3 files changed, 11 insertions, 18 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 307eedd4..7a9f3ed7 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -10,6 +10,7 @@
#include <wlr/types/wlr_idle.h>
#include "list.h"
#include "log.h"
+#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/layers.h"
#include "sway/output.h"
@@ -219,6 +220,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
}
+ transaction_commit_dirty();
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
@@ -278,6 +280,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
time_msec, button, state);
+ transaction_commit_dirty();
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c
index 580c0d4b..ede38519 100644
--- a/sway/input/keyboard.c
+++ b/sway/input/keyboard.c
@@ -3,6 +3,7 @@
#include <wlr/backend/multi.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_idle.h>
+#include "sway/desktop/transaction.h"
#include "sway/input/seat.h"
#include "sway/input/keyboard.h"
#include "sway/input/input-manager.h"
@@ -126,6 +127,7 @@ static void keyboard_execute_command(struct sway_keyboard *keyboard,
binding->command);
config->handler_context.seat = keyboard->seat_device->sway_seat;
struct cmd_results *results = execute_command(binding->command, NULL);
+ transaction_commit_dirty();
if (results->status != CMD_SUCCESS) {
wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)",
binding->command, results->error);
diff --git a/sway/input/seat.c b/sway/input/seat.c
index 5e65ca70..74f1375e 100644
--- a/sway/input/seat.c
+++ b/sway/input/seat.c
@@ -661,9 +661,13 @@ void seat_set_focus_warp(struct sway_seat *seat,
if (last_focus) {
seat_send_unfocus(last_focus, seat);
}
-
seat_send_focus(container, seat);
- container_damage_whole(container->parent);
+
+ container_set_dirty(container);
+ container_set_dirty(container->parent); // for focused_inactive_child
+ if (last_focus) {
+ container_set_dirty(last_focus);
+ }
}
// If we've focused a floating container, bring it to the front.
@@ -717,10 +721,6 @@ void seat_set_focus_warp(struct sway_seat *seat,
}
}
- if (last_focus) {
- container_damage_whole(last_focus);
- }
-
if (last_workspace && last_workspace != new_workspace) {
cursor_send_pointer_motion(seat->cursor, 0, true);
}
@@ -840,18 +840,6 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
return NULL;
}
-struct sway_container *seat_get_active_current_child(struct sway_seat *seat,
- struct sway_container *container) {
- struct sway_seat_container *current = NULL;
- wl_list_for_each(current, &seat->focus_stack, link) {
- if (current->container->current.parent == container &&
- current->container->current.layout != L_FLOATING) {
- return current->container;
- }
- }
- return NULL;
-}
-
struct sway_container *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;