diff options
Diffstat (limited to 'sway/input')
-rw-r--r-- | sway/input/cursor.c | 62 | ||||
-rw-r--r-- | sway/input/keyboard.c | 206 | ||||
-rw-r--r-- | sway/input/seat.c | 98 |
3 files changed, 249 insertions, 117 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 4100479c..37a87756 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -144,21 +144,22 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, time_msec = get_current_time_msec(); } - struct wlr_seat *seat = cursor->seat->wlr_seat; + struct sway_seat *seat = cursor->seat; + struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double sx, sy; // Find the container beneath the pointer's previous position - struct sway_container *prev_c = container_at_coords(cursor->seat, + struct sway_container *prev_c = container_at_coords(seat, cursor->previous.x, cursor->previous.y, &surface, &sx, &sy); // Update the stored previous position cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; - struct sway_container *c = container_at_coords(cursor->seat, + struct sway_container *c = container_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); if (c && config->focus_follows_mouse && allow_refocusing) { - struct sway_container *focus = seat_get_focus(cursor->seat); + struct sway_container *focus = seat_get_focus(seat); if (focus && c->type == C_WORKSPACE) { // Only follow the mouse if it would move to a new output // Otherwise we'll focus the workspace, which is probably wrong @@ -170,20 +171,20 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, output = container_parent(c, C_OUTPUT); } if (output != focus) { - seat_set_focus_warp(cursor->seat, c, false); + seat_set_focus_warp(seat, c, false); } } else if (c->type == C_VIEW) { // Focus c if both of the following are true: // - cursor is over a new view, i.e. entered a new window; and // - the new view is visible, i.e. not hidden in a stack or tab. if (c != prev_c && view_is_visible(c->sway_view)) { - seat_set_focus_warp(cursor->seat, c, false); + seat_set_focus_warp(seat, c, false); } else { struct sway_container *next_focus = - seat_get_focus_inactive(cursor->seat, &root_container); + seat_get_focus_inactive(seat, &root_container); if (next_focus && next_focus->type == C_VIEW && view_is_visible(next_focus->sway_view)) { - seat_set_focus_warp(cursor->seat, next_focus, false); + seat_set_focus_warp(seat, next_focus, false); } } } @@ -202,12 +203,18 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, // send pointer enter/leave if (surface != NULL) { - if (seat_is_input_allowed(cursor->seat, surface)) { - wlr_seat_pointer_notify_enter(seat, surface, sx, sy); - wlr_seat_pointer_notify_motion(seat, time_msec, sx, sy); + if (seat_is_input_allowed(seat, surface)) { + wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy); + wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy); } } else { - wlr_seat_pointer_clear_focus(seat); + wlr_seat_pointer_clear_focus(wlr_seat); + } + + struct wlr_drag_icon *wlr_drag_icon; + wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { + struct sway_drag_icon *drag_icon = wlr_drag_icon->data; + drag_icon_update_position(drag_icon); } } @@ -293,22 +300,27 @@ static void handle_touch_down(struct wl_listener *listener, void *data) { wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_down *event = data; - struct wlr_seat *seat = cursor->seat->wlr_seat; + struct sway_seat *seat = cursor->seat; + struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; - container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy); + container_at_coords(seat, lx, ly, &surface, &sx, &sy); + + seat->touch_id = event->touch_id; + seat->touch_x = lx; + seat->touch_y = ly; if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch - if (seat_is_input_allowed(cursor->seat, surface)) { - wlr_seat_touch_notify_down(seat, surface, event->time_msec, + if (seat_is_input_allowed(seat, surface)) { + wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec, event->touch_id, sx, sy); cursor->image_client = NULL; wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0); @@ -330,7 +342,8 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) { wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_motion *event = data; - struct wlr_seat *seat = cursor->seat->wlr_seat; + struct sway_seat *seat = cursor->seat; + struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; @@ -339,14 +352,25 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) { double sx, sy; container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy); + if (seat->touch_id == event->touch_id) { + seat->touch_x = lx; + seat->touch_y = ly; + + struct wlr_drag_icon *wlr_drag_icon; + wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { + struct sway_drag_icon *drag_icon = wlr_drag_icon->data; + drag_icon_update_position(drag_icon); + } + } + if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(cursor->seat, surface)) { - wlr_seat_touch_notify_motion( - seat, event->time_msec, event->touch_id, sx, sy); + wlr_seat_touch_notify_motion(wlr_seat, event->time_msec, + event->touch_id, sx, sy); } } diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c index d90655f2..9e093828 100644 --- a/sway/input/keyboard.c +++ b/sway/input/keyboard.c @@ -10,85 +10,111 @@ #include "log.h" /** + * Remove all key ids associated to a keycode from the list of pressed keys + */ +static void state_erase_key(struct sway_shortcut_state *state, + uint32_t keycode) { + size_t j = 0; + for (size_t i = 0; i < state->npressed; ++i) { + if (i > j) { + state->pressed_keys[j] = state->pressed_keys[i]; + state->pressed_keycodes[j] = state->pressed_keycodes[i]; + } + if (state->pressed_keycodes[i] != keycode) { + ++j; + } + } + while(state->npressed > j) { + --state->npressed; + state->pressed_keys[state->npressed] = 0; + state->pressed_keycodes[state->npressed] = 0; + } +} + +/** + * Add a key id (with associated keycode) to the list of pressed keys, + * if the list is not full. + */ +static void state_add_key(struct sway_shortcut_state *state, + uint32_t keycode, uint32_t key_id) { + if (state->npressed >= SWAY_KEYBOARD_PRESSED_KEYS_CAP) { + return; + } + size_t i = 0; + while (i < state->npressed && state->pressed_keys[i] < key_id) { + ++i; + } + size_t j = state->npressed; + while (j > i) { + state->pressed_keys[j] = state->pressed_keys[j - 1]; + state->pressed_keycodes[j] = state->pressed_keycodes[j - 1]; + --j; + } + state->pressed_keys[i] = key_id; + state->pressed_keycodes[i] = keycode; + state->npressed++; +} + +/** * Update the shortcut model state in response to new input */ static void update_shortcut_state(struct sway_shortcut_state *state, struct wlr_event_keyboard_key *event, uint32_t new_key, - bool last_key_was_a_modifier) { + uint32_t raw_modifiers) { + bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers; + state->last_raw_modifiers = raw_modifiers; + if (event->state == WLR_KEY_PRESSED) { - if (last_key_was_a_modifier && state->last_key_index >= 0) { + if (last_key_was_a_modifier && state->last_keycode) { // Last pressed key before this one was a modifier - state->pressed_keycodes[state->last_key_index] = 0; - state->pressed_keys[state->last_key_index] = 0; - state->last_key_index = -1; + state_erase_key(state, state->last_keycode); } // Add current key to set; there may be duplicates - for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) { - if (!state->pressed_keys[i]) { - state->pressed_keys[i] = new_key; - state->pressed_keycodes[i] = event->keycode; - state->last_key_index = i; - break; - } - } + state_add_key(state, event->keycode, new_key); + state->last_keycode = event->keycode; } else { - for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) { - // The same keycode may match multiple keysyms. - if (state->pressed_keycodes[i] == event->keycode) { - state->pressed_keys[i] = 0; - state->pressed_keycodes[i] = 0; - } - } + state_erase_key(state, event->keycode); } } /** - * - * Returns a binding which matches the shortcut model state (ignoring the - * `release` flag). + * If one exists, finds a binding which matches the shortcut model state, + * current modifiers, release state, and locked state. */ -static struct sway_binding *get_active_binding( - struct sway_shortcut_state *state, list_t *bindings, - uint32_t modifiers, bool locked) { - int npressed_keys = 0; - for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) { - if (state->pressed_keys[i]) { - ++npressed_keys; - } - } +static void get_active_binding(const struct sway_shortcut_state *state, + list_t *bindings, struct sway_binding **current_binding, + uint32_t modifiers, bool release, bool locked) { for (int i = 0; i < bindings->length; ++i) { struct sway_binding *binding = bindings->items[i]; if (modifiers ^ binding->modifiers || - npressed_keys != binding->keys->length || - locked > binding->locked) { + state->npressed != (size_t)binding->keys->length || + locked > binding->locked || + release != binding->release) { continue; } bool match = true; - for (int j = 0; j < binding->keys->length; ++j) { + for (size_t j = 0; j < state->npressed; j++) { uint32_t key = *(uint32_t *)binding->keys->items[j]; - - bool key_found = false; - for (int k = 0; k < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++k) { - if (state->pressed_keys[k] == key) { - key_found = true; - break; - } - } - if (!key_found) { + if (key != state->pressed_keys[j]) { match = false; break; } } + if (!match) { + continue; + } - if (match) { - return binding; + if (*current_binding && *current_binding != binding) { + wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d", + (*current_binding)->order, binding->order); + } else { + *current_binding = binding; } + return; } - - return NULL; } /** @@ -204,69 +230,65 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) { size_t raw_keysyms_len = keyboard_keysyms_raw(keyboard, keycode, &raw_keysyms, &raw_modifiers); - struct wlr_input_device *device = - keyboard->seat_device->input_device->wlr_device; - uint32_t code_modifiers = wlr_keyboard_get_modifiers(device->keyboard); - - bool last_key_was_a_modifier = code_modifiers != keyboard->last_modifiers; - keyboard->last_modifiers = code_modifiers; + uint32_t code_modifiers = wlr_keyboard_get_modifiers(wlr_device->keyboard); // Update shortcut model state update_shortcut_state(&keyboard->state_keycodes, event, - (uint32_t)keycode, last_key_was_a_modifier); + (uint32_t)keycode, code_modifiers); for (size_t i = 0; i < translated_keysyms_len; ++i) { update_shortcut_state(&keyboard->state_keysyms_translated, event, (uint32_t)translated_keysyms[i], - last_key_was_a_modifier && i == 0); + code_modifiers); } for (size_t i = 0; i < raw_keysyms_len; ++i) { update_shortcut_state(&keyboard->state_keysyms_raw, event, (uint32_t)raw_keysyms[i], - last_key_was_a_modifier && i == 0); + code_modifiers); } - // identify which binding should be executed. - struct sway_binding *binding = get_active_binding( - &keyboard->state_keycodes, - config->current_mode->keycode_bindings, - code_modifiers, input_inhibited); - struct sway_binding *translated_binding = get_active_binding( - &keyboard->state_keysyms_translated, - config->current_mode->keysym_bindings, - translated_modifiers, input_inhibited); - if (translated_binding && !binding) { - binding = translated_binding; - } else if (binding && translated_binding && binding != translated_binding) { - wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d", - binding->order, translated_binding->order); - } - struct sway_binding *raw_binding = get_active_binding( - &keyboard->state_keysyms_raw, - config->current_mode->keysym_bindings, - raw_modifiers, input_inhibited); - if (raw_binding && !binding) { - binding = raw_binding; - } else if (binding && raw_binding && binding != raw_binding) { - wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d", - binding->order, raw_binding->order); - } bool handled = false; - // Execute the identified binding if need be. - if (keyboard->held_binding && binding != keyboard->held_binding && + // Identify active release binding + struct sway_binding *binding_released = NULL; + get_active_binding(&keyboard->state_keycodes, + config->current_mode->keycode_bindings, &binding_released, + code_modifiers, true, input_inhibited); + get_active_binding(&keyboard->state_keysyms_translated, + config->current_mode->keysym_bindings, &binding_released, + translated_modifiers, true, input_inhibited); + get_active_binding(&keyboard->state_keysyms_raw, + config->current_mode->keysym_bindings, &binding_released, + raw_modifiers, true, input_inhibited); + + // Execute stored release binding once no longer active + if (keyboard->held_binding && binding_released != keyboard->held_binding && event->state == WLR_KEY_RELEASED) { keyboard_execute_command(keyboard, keyboard->held_binding); handled = true; } - if (binding != keyboard->held_binding) { + if (binding_released != keyboard->held_binding) { keyboard->held_binding = NULL; } - if (binding && event->state == WLR_KEY_PRESSED) { - if (binding->release) { - keyboard->held_binding = binding; - } else { - keyboard_execute_command(keyboard, binding); + if (binding_released && event->state == WLR_KEY_PRESSED) { + keyboard->held_binding = binding_released; + } + + // Identify and execute active pressed binding + if (event->state == WLR_KEY_PRESSED) { + struct sway_binding *binding_pressed = NULL; + get_active_binding(&keyboard->state_keycodes, + config->current_mode->keycode_bindings, &binding_pressed, + code_modifiers, false, input_inhibited); + get_active_binding(&keyboard->state_keysyms_translated, + config->current_mode->keysym_bindings, &binding_pressed, + translated_modifiers, false, input_inhibited); + get_active_binding(&keyboard->state_keysyms_raw, + config->current_mode->keysym_bindings, &binding_pressed, + raw_modifiers, false, input_inhibited); + + if (binding_pressed) { + keyboard_execute_command(keyboard, binding_pressed); handled = true; } } @@ -315,10 +337,6 @@ struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat, wl_list_init(&keyboard->keyboard_key.link); wl_list_init(&keyboard->keyboard_modifiers.link); - keyboard->state_keycodes.last_key_index = -1; - keyboard->state_keysyms_raw.last_key_index = -1; - keyboard->state_keysyms_translated.last_key_index = -1; - return keyboard; } diff --git a/sway/input/seat.c b/sway/input/seat.c index 071ef020..1ea36466 100644 --- a/sway/input/seat.c +++ b/sway/input/seat.c @@ -6,21 +6,22 @@ #include <wlr/types/wlr_cursor.h> #include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_xcursor_manager.h> +#include "log.h" #include "sway/debug.h" -#include "sway/tree/container.h" -#include "sway/tree/workspace.h" -#include "sway/input/seat.h" +#include "sway/desktop.h" #include "sway/input/cursor.h" #include "sway/input/input-manager.h" #include "sway/input/keyboard.h" +#include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" +#include "sway/tree/container.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" -#include "log.h" +#include "sway/tree/workspace.h" static void seat_device_destroy(struct sway_seat_device *seat_device) { if (!seat_device) { @@ -40,6 +41,8 @@ void seat_destroy(struct sway_seat *seat) { seat_device_destroy(seat_device); } sway_cursor_destroy(seat->cursor); + wl_list_remove(&seat->new_container.link); + wl_list_remove(&seat->new_drag_icon.link); wl_list_remove(&seat->link); wlr_seat_destroy(seat->wlr_seat); } @@ -234,6 +237,90 @@ static void handle_new_container(struct wl_listener *listener, void *data) { seat_container_from_container(seat, con); } +static void drag_icon_damage_whole(struct sway_drag_icon *icon) { + if (!icon->wlr_drag_icon->mapped) { + return; + } + desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true); +} + +void drag_icon_update_position(struct sway_drag_icon *icon) { + drag_icon_damage_whole(icon); + + struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon; + struct sway_seat *seat = icon->seat; + struct wlr_cursor *cursor = seat->cursor->cursor; + if (wlr_icon->is_pointer) { + icon->x = cursor->x + wlr_icon->sx; + icon->y = cursor->y + wlr_icon->sy; + } else { + struct wlr_touch_point *point = + wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->touch_id); + if (point == NULL) { + return; + } + icon->x = seat->touch_x + wlr_icon->sx; + icon->y = seat->touch_y + wlr_icon->sy; + } + + drag_icon_damage_whole(icon); +} + +static void drag_icon_handle_surface_commit(struct wl_listener *listener, + void *data) { + struct sway_drag_icon *icon = + wl_container_of(listener, icon, surface_commit); + drag_icon_update_position(icon); +} + +static void drag_icon_handle_map(struct wl_listener *listener, void *data) { + struct sway_drag_icon *icon = wl_container_of(listener, icon, map); + drag_icon_damage_whole(icon); +} + +static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) { + struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap); + drag_icon_damage_whole(icon); +} + +static void drag_icon_handle_destroy(struct wl_listener *listener, + void *data) { + struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy); + icon->wlr_drag_icon->data = NULL; + wl_list_remove(&icon->link); + wl_list_remove(&icon->surface_commit.link); + wl_list_remove(&icon->unmap.link); + wl_list_remove(&icon->destroy.link); + free(icon); +} + +static void handle_new_drag_icon(struct wl_listener *listener, void *data) { + struct sway_seat *seat = wl_container_of(listener, seat, new_drag_icon); + struct wlr_drag_icon *wlr_drag_icon = data; + + struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon)); + if (icon == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return; + } + icon->seat = seat; + icon->wlr_drag_icon = wlr_drag_icon; + wlr_drag_icon->data = icon; + + icon->surface_commit.notify = drag_icon_handle_surface_commit; + wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit); + icon->unmap.notify = drag_icon_handle_unmap; + wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap); + icon->map.notify = drag_icon_handle_map; + wl_signal_add(&wlr_drag_icon->events.map, &icon->map); + icon->destroy.notify = drag_icon_handle_destroy; + wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy); + + wl_list_insert(&root_container.sway_root->drag_icons, &icon->link); + + drag_icon_update_position(icon); +} + static void collect_focus_iter(struct sway_container *con, void *data) { struct sway_seat *seat = data; if (con->type > C_WORKSPACE) { @@ -278,6 +365,9 @@ struct sway_seat *seat_create(struct sway_input_manager *input, &seat->new_container); seat->new_container.notify = handle_new_container; + wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon); + seat->new_drag_icon.notify = handle_new_drag_icon; + seat->input = input; wl_list_init(&seat->devices); |