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Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r--sway/input/cursor.c34
1 files changed, 29 insertions, 5 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 3b70b471..762b8081 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -215,6 +215,19 @@ static enum wlr_edges find_resize_edge(struct sway_container *cont,
return edge;
}
+static void handle_down_motion(struct sway_seat *seat,
+ struct sway_cursor *cursor, uint32_t time_msec) {
+ struct sway_container *con = seat->op_container;
+ if (seat_is_input_allowed(seat, con->sway_view->surface)) {
+ double moved_x = cursor->cursor->x - seat->op_ref_lx;
+ double moved_y = cursor->cursor->y - seat->op_ref_ly;
+ double sx = seat->op_ref_con_lx + moved_x;
+ double sy = seat->op_ref_con_ly + moved_y;
+ wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
+ }
+ seat->op_moved = true;
+}
+
static void handle_move_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
struct sway_container *con = seat->op_container;
@@ -397,6 +410,9 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
if (seat->operation != OP_NONE) {
switch (seat->operation) {
+ case OP_DOWN:
+ handle_down_motion(seat, cursor, time_msec);
+ break;
case OP_MOVE:
handle_move_motion(seat, cursor);
break;
@@ -726,13 +742,13 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
}
// Via mod+click
- struct sway_container *floater = cont;
- while (floater->parent->layout != L_FLOATING) {
- floater = floater->parent;
- }
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
- if (button == btn_resize) {
+ if (mod_pressed && button == btn_resize) {
+ struct sway_container *floater = cont;
+ while (floater->parent->layout != L_FLOATING) {
+ floater = floater->parent;
+ }
edge = 0;
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
@@ -743,6 +759,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
}
}
+ // Handle mousedown on a container surface
+ if (surface && cont && state == WLR_BUTTON_PRESSED) {
+ seat_set_focus(seat, cont);
+ seat_pointer_notify_button(seat, time_msec, button, state);
+ seat_begin_down(seat, cont, button, sx, sy);
+ return;
+ }
+
// Handle clicking a container surface
if (cont) {
seat_set_focus(seat, cont);