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Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r--sway/input/cursor.c54
1 files changed, 47 insertions, 7 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 9d83008f..243eb42c 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -818,7 +818,34 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
node_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y,
&surface, &sx, &sy);
- if (!surface || !wlr_surface_accepts_tablet_v2(tablet_v2, surface)) {
+ // TODO: floating resize should support graphics tablet events
+ struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(cursor->seat->wlr_seat);
+ uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
+ bool mod_pressed = modifiers & config->floating_mod;
+
+ bool surface_supports_tablet_events =
+ surface && wlr_surface_accepts_tablet_v2(tablet_v2, surface);
+
+ // Simulate pointer when:
+ // 1. The modifier key is pressed, OR
+ // 2. The surface under the cursor does not support tablet events.
+ bool should_simulate_pointer = mod_pressed || !surface_supports_tablet_events;
+
+ // Similar to tool tip, we need to selectively simulate mouse events, but we
+ // want to make sure that it is always consistent. Because all tool buttons
+ // currently map to BTN_RIGHT, we need to keep count of how many tool
+ // buttons are currently pressed down so we can send consistent events.
+ //
+ // The logic follows:
+ // - If we are already simulating the pointer, we should continue to do so
+ // until at least no tool button is held down.
+ // - If we should simulate the pointer and no tool button is currently held
+ // down, begin simulating the pointer.
+ // - If neither of the above are true, send the tablet events.
+ if ((cursor->tool_buttons > 0 && cursor->simulating_pointer_from_tool_button)
+ || (cursor->tool_buttons == 0 && should_simulate_pointer)) {
+ cursor->simulating_pointer_from_tool_button = true;
+
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons
switch (event->state) {
@@ -827,22 +854,35 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
dispatch_cursor_button(cursor, &event->tablet->base,
event->time_msec, BTN_RIGHT, event->state);
}
- cursor->tool_buttons++;
break;
case WLR_BUTTON_RELEASED:
- if (cursor->tool_buttons == 1) {
+ if (cursor->tool_buttons <= 1) {
dispatch_cursor_button(cursor, &event->tablet->base,
event->time_msec, BTN_RIGHT, event->state);
}
- cursor->tool_buttons--;
break;
}
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
- return;
+ } else {
+ cursor->simulating_pointer_from_tool_button = false;
+
+ wlr_tablet_v2_tablet_tool_notify_button(sway_tool->tablet_v2_tool,
+ event->button, (enum zwp_tablet_pad_v2_button_state)event->state);
}
- wlr_tablet_v2_tablet_tool_notify_button(sway_tool->tablet_v2_tool,
- event->button, (enum zwp_tablet_pad_v2_button_state)event->state);
+ // Update tool button count.
+ switch (event->state) {
+ case WLR_BUTTON_PRESSED:
+ cursor->tool_buttons++;
+ break;
+ case WLR_BUTTON_RELEASED:
+ if (cursor->tool_buttons == 0) {
+ sway_log(SWAY_ERROR, "inconsistent tablet tool button events");
+ } else {
+ cursor->tool_buttons--;
+ }
+ break;
+ }
}
static void check_constraint_region(struct sway_cursor *cursor) {