diff options
Diffstat (limited to 'sway/handlers.c')
-rw-r--r-- | sway/handlers.c | 93 |
1 files changed, 30 insertions, 63 deletions
diff --git a/sway/handlers.c b/sway/handlers.c index c9d7c7ac..03a32835 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -13,16 +13,10 @@ #include "workspace.h" #include "container.h" #include "focus.h" -#include "key_state.h" +#include "input_state.h" static struct wlc_origin mouse_origin; -static bool m1_held = false; -static bool dragging = false; -static bool m2_held = false; -static bool resizing = false; -static bool lock_left, lock_right, lock_top, lock_bottom = false; - static bool pointer_test(swayc_t *view, void *_origin) { const struct wlc_origin *origin = _origin; // Determine the output that the view is under @@ -88,29 +82,6 @@ swayc_t *container_under_pointer(void) { return lookup; } -static struct wlc_geometry saved_floating; - -static void start_floating(swayc_t *view) { - if (view->is_floating) { - saved_floating.origin.x = view->x; - saved_floating.origin.y = view->y; - saved_floating.size.w = view->width; - saved_floating.size.h = view->height; - } -} - -static void reset_floating(swayc_t *view) { - if (view->is_floating) { - view->x = saved_floating.origin.x; - view->y = saved_floating.origin.y; - view->width = saved_floating.size.w; - view->height = saved_floating.size.h; - arrange_windows(view->parent, -1, -1); - } - dragging = resizing = false; - lock_left = lock_right = lock_top = lock_bottom = false; -} - /* Handles */ static bool handle_output_created(wlc_handle output) { @@ -327,7 +298,8 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier } // Revert floating container back to original position on keypress - if (state == WLC_KEY_STATE_PRESSED && (dragging || resizing)) { + if (state == WLC_KEY_STATE_PRESSED && + (pointer_state.floating.drag || pointer_state.floating.resize)) { reset_floating(get_focused_view(&root_container)); } @@ -396,7 +368,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct // Do checks to determine if proper keys are being held swayc_t *view = get_focused_view(active_workspace); uint32_t edge = 0; - if (dragging && view) { + if (pointer_state.floating.drag && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; @@ -404,7 +376,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct view->y += dy; changed_floating = true; } - } else if (resizing && view) { + } else if (pointer_state.floating.resize && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; @@ -415,24 +387,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct int midway_x = view->x + view->width/2; int midway_y = view->y + view->height/2; if (dx < 0) { - if (!lock_right) { + if (!pointer_state.lock.right) { if (view->width > min_sane_w) { changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; } - } else if (mouse_origin.x < midway_x && !lock_left) { + } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) { changed_floating = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } else if (dx > 0) { - if (mouse_origin.x > midway_x && !lock_right) { + if (mouse_origin.x > midway_x && !pointer_state.lock.right) { changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; - } else if (!lock_left) { + } else if (!pointer_state.lock.left) { if (view->width > min_sane_w) { changed_floating = true; view->x += dx; @@ -443,24 +415,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct } if (dy < 0) { - if (!lock_bottom) { + if (!pointer_state.lock.bottom) { if (view->height > min_sane_h) { changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } - } else if (mouse_origin.y < midway_y && !lock_top) { + } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) { changed_floating = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } else if (dy > 0) { - if (mouse_origin.y > midway_y && !lock_bottom) { + if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) { changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; - } else if (!lock_top) { + } else if (!pointer_state.lock.top) { if (view->height > min_sane_h) { changed_floating = true; view->y += dy; @@ -474,7 +446,8 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct if (config->focus_follows_mouse && prev_handle != handle) { //Dont change focus if fullscreen swayc_t *focused = get_focused_view(view); - if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) && !(m1_held || m2_held)) { + if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) + && !(pointer_state.l_held || pointer_state.r_held)) { set_focused_container(container_under_pointer()); } } @@ -497,13 +470,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct return false; } -enum pointer_values { - M_LEFT_CLICK = 272, - M_RIGHT_CLICK = 273, - M_SCROLL_CLICK = 274, - M_SCROLL_UP = 275, - M_SCROLL_DOWN = 276, -}; static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { @@ -515,10 +481,10 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w if (state == WLC_BUTTON_STATE_PRESSED) { sway_log(L_DEBUG, "Mouse button %u pressed", button); if (button == M_LEFT_CLICK) { - m1_held = true; + pointer_state.l_held = true; } if (button == M_RIGHT_CLICK) { - m2_held = true; + pointer_state.r_held = true; } swayc_t *pointer = container_under_pointer(); set_focused_container(pointer); @@ -533,30 +499,31 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w } arrange_windows(pointer->parent, -1, -1); if (modifiers->mods & config->floating_mod) { - dragging = m1_held; - resizing = m2_held; int midway_x = pointer->x + pointer->width/2; int midway_y = pointer->y + pointer->height/2; - lock_bottom = origin->y < midway_y; - lock_top = !lock_bottom; - lock_right = origin->x < midway_x; - lock_left = !lock_right; + + pointer_state.floating.drag = pointer_state.l_held; + pointer_state.floating.resize = pointer_state.r_held; + pointer_state.lock.bottom = origin->y < midway_y; + pointer_state.lock.top = !pointer_state.lock.bottom; + pointer_state.lock.right = origin->x < midway_x; + pointer_state.lock.left = !pointer_state.lock.right; start_floating(pointer); } //Dont want pointer sent to window while dragging or resizing - return (dragging || resizing); + return (pointer_state.floating.drag || pointer_state.floating.resize); } return (pointer && pointer != focused); } else { sway_log(L_DEBUG, "Mouse button %u released", button); if (button == M_LEFT_CLICK) { - m1_held = false; - dragging = false; + pointer_state.l_held = false; + pointer_state.floating.drag = false; } if (button == M_RIGHT_CLICK) { - m2_held = false; - resizing = false; - lock_top = lock_bottom = lock_left = lock_right = false; + pointer_state.r_held = false; + pointer_state.floating.resize = false; + pointer_state.lock = (struct pointer_lock){false ,false ,false ,false}; } } return false; |