diff options
Diffstat (limited to 'sway/desktop')
-rw-r--r-- | sway/desktop/output.c | 26 | ||||
-rw-r--r-- | sway/desktop/render.c | 23 |
2 files changed, 16 insertions, 33 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 1512408e..1764b4e3 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -182,21 +182,14 @@ struct sway_container *output_get_active_workspace(struct sway_output *output) { return workspace; } -bool output_has_opaque_lockscreen(struct sway_output *output, - struct sway_seat *seat) { - if (!seat->exclusive_client) { - return false; - } - +bool output_has_opaque_overlay_layer_surface(struct sway_output *output) { struct wlr_layer_surface *wlr_layer_surface; wl_list_for_each(wlr_layer_surface, &server.layer_shell->surfaces, link) { - if (wlr_layer_surface->output != output->wlr_output) { + if (wlr_layer_surface->output != output->wlr_output || + wlr_layer_surface->layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) { continue; } struct wlr_surface *wlr_surface = wlr_layer_surface->surface; - if (wlr_surface->resource->client != seat->exclusive_client) { - continue; - } struct sway_layer_surface *sway_layer_surface = layer_from_wlr_layer_surface(wlr_layer_surface); pixman_box32_t output_box = { @@ -222,16 +215,11 @@ struct send_frame_done_data { struct root_geometry root_geo; struct sway_output *output; struct timespec *when; - struct wl_client *exclusive_client; }; static void send_frame_done_iterator(struct wlr_surface *surface, int sx, int sy, void *_data) { struct send_frame_done_data *data = _data; - if (data->exclusive_client && - data->exclusive_client != surface->resource->client) { - return; - } bool intersects = output_get_surface_box(&data->root_geo, data->output, surface, sx, sy, NULL); @@ -280,14 +268,15 @@ static void send_frame_done_container(struct send_frame_done_data *data, } static void send_frame_done(struct sway_output *output, struct timespec *when) { - struct sway_seat *seat = input_manager_current_seat(input_manager); struct send_frame_done_data data = { .output = output, .when = when, - .exclusive_client = output_has_opaque_lockscreen(output, seat) ? - seat->exclusive_client : NULL, }; + if (output_has_opaque_overlay_layer_surface(output)) { + goto send_frame_overlay; + } + struct sway_container *workspace = output_get_active_workspace(output); if (workspace->current.ws_fullscreen) { send_frame_done_container_iterator( @@ -315,6 +304,7 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) { &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); } +send_frame_overlay: send_frame_done_layer(&data, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); send_frame_done_drag_icons(&data, &root_container.sway_root->drag_icons); diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 3e7bd94b..15c5b94c 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -837,21 +837,12 @@ void output_render(struct sway_output *output, struct timespec *when, struct sway_container *workspace = output_get_active_workspace(output); struct sway_view *fullscreen_view = workspace->current.ws_fullscreen; - struct sway_seat *seat = input_manager_current_seat(input_manager); - - if (output_has_opaque_lockscreen(output, seat) && seat->focused_layer) { - struct wlr_layer_surface *wlr_layer_surface = seat->focused_layer; - struct sway_layer_surface *sway_layer_surface = - layer_from_wlr_layer_surface(seat->focused_layer); - struct render_data data = { - .output = output, - .damage = damage, - .alpha = 1.0f, - }; - output_surface_for_each_surface(wlr_layer_surface->surface, - sway_layer_surface->geo.x, sway_layer_surface->geo.y, - &data.root_geo, render_surface_iterator, &data); - } else if (fullscreen_view) { + + if (output_has_opaque_overlay_layer_surface(output)) { + goto render_overlay; + } + + if (fullscreen_view) { float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; int nrects; @@ -897,6 +888,8 @@ void output_render(struct sway_output *output, struct timespec *when, render_layer(output, damage, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); } + +render_overlay: render_layer(output, damage, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); render_drag_icons(output, damage, &root_container.sway_root->drag_icons); |