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-rw-r--r--sway/desktop/transaction.c176
1 files changed, 114 insertions, 62 deletions
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
index 77377a18..6e09537a 100644
--- a/sway/desktop/transaction.c
+++ b/sway/desktop/transaction.c
@@ -9,6 +9,7 @@
#include "sway/output.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
+#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
@@ -18,6 +19,13 @@
*/
#define TIMEOUT_MS 200
+/**
+ * If enabled, sway will always wait for the transaction timeout before
+ * applying it, rather than applying it when the views are ready. This allows us
+ * to observe the rendered state while a transaction is in progress.
+ */
+#define TRANSACTION_DEBUG false
+
struct sway_transaction {
struct wl_event_source *timer;
list_t *instructions; // struct sway_transaction_instruction *
@@ -29,7 +37,9 @@ struct sway_transaction_instruction {
struct sway_transaction *transaction;
struct sway_container *container;
struct sway_container_state state;
+ struct wlr_buffer *saved_buffer;
uint32_t serial;
+ bool ready;
};
struct sway_transaction *transaction_create() {
@@ -40,44 +50,55 @@ struct sway_transaction *transaction_create() {
return transaction;
}
+static void remove_saved_view_buffer(
+ struct sway_transaction_instruction *instruction) {
+ if (instruction->saved_buffer) {
+ wlr_buffer_unref(instruction->saved_buffer);
+ instruction->saved_buffer = NULL;
+ }
+}
+
+static void save_view_buffer(struct sway_view *view,
+ struct sway_transaction_instruction *instruction) {
+ if (!sway_assert(instruction->saved_buffer == NULL,
+ "Didn't expect instruction to have a saved buffer already")) {
+ remove_saved_view_buffer(instruction);
+ }
+ if (view->surface && wlr_surface_has_buffer(view->surface)) {
+ wlr_buffer_ref(view->surface->buffer);
+ instruction->saved_buffer = view->surface->buffer;
+ }
+}
+
static void transaction_destroy(struct sway_transaction *transaction) {
- int i;
// Free instructions
- for (i = 0; i < transaction->instructions->length; ++i) {
+ for (int i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
- if (instruction->container->type == C_VIEW) {
- struct sway_view *view = instruction->container->sway_view;
- for (int j = 0; j < view->instructions->length; ++j) {
- if (view->instructions->items[j] == instruction) {
- list_del(view->instructions, j);
- break;
- }
+ struct sway_container *con = instruction->container;
+ for (int j = 0; j < con->instructions->length; ++j) {
+ if (con->instructions->items[j] == instruction) {
+ list_del(con->instructions, j);
+ break;
}
}
+ if (con->destroying && !con->instructions->length) {
+ container_free(con);
+ }
+ remove_saved_view_buffer(instruction);
free(instruction);
}
list_free(transaction->instructions);
// Free damage
- for (i = 0; i < transaction->damage->length; ++i) {
- struct wlr_box *box = transaction->damage->items[i];
- free(box);
- }
+ list_foreach(transaction->damage, free);
list_free(transaction->damage);
free(transaction);
}
-void transaction_add_container(struct sway_transaction *transaction,
- struct sway_container *container) {
- struct sway_transaction_instruction *instruction =
- calloc(1, sizeof(struct sway_transaction_instruction));
- instruction->transaction = transaction;
- instruction->container = container;
-
- // Copy the container's main (pending) properties into the instruction state
- struct sway_container_state *state = &instruction->state;
+static void copy_pending_state(struct sway_container *container,
+ struct sway_container_state *state) {
state->layout = container->layout;
state->swayc_x = container->x;
state->swayc_y = container->y;
@@ -87,6 +108,7 @@ void transaction_add_container(struct sway_transaction *transaction,
state->current_gaps = container->current_gaps;
state->gaps_inner = container->gaps_inner;
state->gaps_outer = container->gaps_outer;
+ state->parent = container->parent;
if (container->type == C_VIEW) {
struct sway_view *view = container->sway_view;
@@ -101,8 +123,44 @@ void transaction_add_container(struct sway_transaction *transaction,
state->border_left = view->border_left;
state->border_right = view->border_right;
state->border_bottom = view->border_bottom;
+ } else if (container->type == C_WORKSPACE) {
+ state->ws_fullscreen = container->sway_workspace->fullscreen;
+ state->ws_floating = container->sway_workspace->floating;
+ state->children = create_list();
+ list_cat(state->children, container->children);
+ } else {
+ state->children = create_list();
+ list_cat(state->children, container->children);
+ }
+}
+
+static bool transaction_has_container(struct sway_transaction *transaction,
+ struct sway_container *container) {
+ for (int i = 0; i < transaction->instructions->length; ++i) {
+ struct sway_transaction_instruction *instruction =
+ transaction->instructions->items[i];
+ if (instruction->container == container) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void transaction_add_container(struct sway_transaction *transaction,
+ struct sway_container *container) {
+ if (transaction_has_container(transaction, container)) {
+ return;
}
+ struct sway_transaction_instruction *instruction =
+ calloc(1, sizeof(struct sway_transaction_instruction));
+ instruction->transaction = transaction;
+ instruction->container = container;
+
+ copy_pending_state(container, &instruction->state);
+ if (container->type == C_VIEW) {
+ save_view_buffer(container->sway_view, instruction);
+ }
list_add(transaction->instructions, instruction);
}
@@ -113,47 +171,29 @@ void transaction_add_damage(struct sway_transaction *transaction,
list_add(transaction->damage, box);
}
-static void save_view_buffer(struct sway_view *view) {
- if (view->saved_buffer) {
- wlr_buffer_unref(view->saved_buffer);
- }
- wlr_buffer_ref(view->surface->buffer);
- view->saved_buffer = view->surface->buffer;
- view->saved_surface_width = view->surface->current->width;
- view->saved_surface_height = view->surface->current->height;
-}
-
-static void remove_saved_view_buffer(struct sway_view *view) {
- if (view->saved_buffer) {
- wlr_buffer_unref(view->saved_buffer);
- view->saved_buffer = NULL;
- view->saved_surface_width = 0;
- view->saved_surface_height = 0;
- }
-}
-
/**
* Apply a transaction to the "current" state of the tree.
- *
- * This is mostly copying stuff from the pending state into the main swayc
- * properties, but also includes reparenting and deleting containers.
*/
static void transaction_apply(struct sway_transaction *transaction) {
int i;
+ // Apply the instruction state to the container's current state
for (i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
struct sway_container *container = instruction->container;
- memcpy(&instruction->container->current, &instruction->state,
- sizeof(struct sway_container_state));
+ // There are separate children lists for each instruction state, the
+ // container's current state and the container's pending state
+ // (ie. con->children). The list itself needs to be freed here.
+ // Any child containers which are being deleted will be cleaned up in
+ // transaction_destroy().
+ list_free(container->current.children);
- if (container->type == C_VIEW) {
- remove_saved_view_buffer(container->sway_view);
- }
+ memcpy(&container->current, &instruction->state,
+ sizeof(struct sway_container_state));
}
- // Damage
+ // Apply damage
for (i = 0; i < transaction->damage->length; ++i) {
struct wlr_box *box = transaction->damage->items[i];
for (int j = 0; j < root_container.children->length; ++j) {
@@ -161,8 +201,6 @@ static void transaction_apply(struct sway_transaction *transaction) {
output_damage_box(output->sway_output, box);
}
}
-
- update_debug_tree();
}
static int handle_timeout(void *data) {
@@ -182,7 +220,7 @@ void transaction_commit(struct sway_transaction *transaction) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
struct sway_container *con = instruction->container;
- if (con->type == C_VIEW &&
+ if (con->type == C_VIEW && !con->destroying &&
(con->current.view_width != instruction->state.view_width ||
con->current.view_height != instruction->state.view_height)) {
instruction->serial = view_configure(con->sway_view,
@@ -191,14 +229,12 @@ void transaction_commit(struct sway_transaction *transaction) {
instruction->state.view_width,
instruction->state.view_height);
if (instruction->serial) {
- save_view_buffer(con->sway_view);
- list_add(con->sway_view->instructions, instruction);
++transaction->num_waiting;
}
}
+ list_add(con->instructions, instruction);
}
if (!transaction->num_waiting) {
- // This can happen if the transaction only contains xwayland views
wlr_log(L_DEBUG, "Transaction %p has nothing to wait for, applying",
transaction);
transaction_apply(transaction);
@@ -210,31 +246,47 @@ void transaction_commit(struct sway_transaction *transaction) {
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_timeout, transaction);
wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
+
+ // The debug tree shows the pending/live tree. Here is a good place to
+ // update it, because we make a transaction every time we change the pending
+ // tree.
+ update_debug_tree();
}
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) {
// Find the instruction
struct sway_transaction_instruction *instruction = NULL;
- for (int i = 0; i < view->instructions->length; ++i) {
+ for (int i = 0; i < view->swayc->instructions->length; ++i) {
struct sway_transaction_instruction *tmp_instruction =
- view->instructions->items[i];
- if (tmp_instruction->serial == serial) {
+ view->swayc->instructions->items[i];
+ if (tmp_instruction->serial == serial && !tmp_instruction->ready) {
instruction = tmp_instruction;
- list_del(view->instructions, i);
break;
}
}
if (!instruction) {
- // This can happen if the view acknowledges the configure after the
- // transaction has timed out and applied.
return;
}
+ instruction->ready = true;
+
// If all views are ready, apply the transaction
struct sway_transaction *transaction = instruction->transaction;
if (--transaction->num_waiting == 0) {
+#if !TRANSACTION_DEBUG
wlr_log(L_DEBUG, "Transaction %p is ready, applying", transaction);
wl_event_source_timer_update(transaction->timer, 0);
transaction_apply(transaction);
transaction_destroy(transaction);
+#endif
}
}
+
+struct wlr_texture *transaction_get_texture(struct sway_view *view) {
+ if (!view->swayc || !view->swayc->instructions->length) {
+ return view->surface->buffer->texture;
+ }
+ struct sway_transaction_instruction *instruction =
+ view->swayc->instructions->items[0];
+ return instruction->saved_buffer ?
+ instruction->saved_buffer->texture : NULL;
+}