diff options
Diffstat (limited to 'sway/desktop/transaction.c')
-rw-r--r-- | sway/desktop/transaction.c | 176 |
1 files changed, 114 insertions, 62 deletions
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c index 77377a18..6e09537a 100644 --- a/sway/desktop/transaction.c +++ b/sway/desktop/transaction.c @@ -9,6 +9,7 @@ #include "sway/output.h" #include "sway/tree/container.h" #include "sway/tree/view.h" +#include "sway/tree/workspace.h" #include "list.h" #include "log.h" @@ -18,6 +19,13 @@ */ #define TIMEOUT_MS 200 +/** + * If enabled, sway will always wait for the transaction timeout before + * applying it, rather than applying it when the views are ready. This allows us + * to observe the rendered state while a transaction is in progress. + */ +#define TRANSACTION_DEBUG false + struct sway_transaction { struct wl_event_source *timer; list_t *instructions; // struct sway_transaction_instruction * @@ -29,7 +37,9 @@ struct sway_transaction_instruction { struct sway_transaction *transaction; struct sway_container *container; struct sway_container_state state; + struct wlr_buffer *saved_buffer; uint32_t serial; + bool ready; }; struct sway_transaction *transaction_create() { @@ -40,44 +50,55 @@ struct sway_transaction *transaction_create() { return transaction; } +static void remove_saved_view_buffer( + struct sway_transaction_instruction *instruction) { + if (instruction->saved_buffer) { + wlr_buffer_unref(instruction->saved_buffer); + instruction->saved_buffer = NULL; + } +} + +static void save_view_buffer(struct sway_view *view, + struct sway_transaction_instruction *instruction) { + if (!sway_assert(instruction->saved_buffer == NULL, + "Didn't expect instruction to have a saved buffer already")) { + remove_saved_view_buffer(instruction); + } + if (view->surface && wlr_surface_has_buffer(view->surface)) { + wlr_buffer_ref(view->surface->buffer); + instruction->saved_buffer = view->surface->buffer; + } +} + static void transaction_destroy(struct sway_transaction *transaction) { - int i; // Free instructions - for (i = 0; i < transaction->instructions->length; ++i) { + for (int i = 0; i < transaction->instructions->length; ++i) { struct sway_transaction_instruction *instruction = transaction->instructions->items[i]; - if (instruction->container->type == C_VIEW) { - struct sway_view *view = instruction->container->sway_view; - for (int j = 0; j < view->instructions->length; ++j) { - if (view->instructions->items[j] == instruction) { - list_del(view->instructions, j); - break; - } + struct sway_container *con = instruction->container; + for (int j = 0; j < con->instructions->length; ++j) { + if (con->instructions->items[j] == instruction) { + list_del(con->instructions, j); + break; } } + if (con->destroying && !con->instructions->length) { + container_free(con); + } + remove_saved_view_buffer(instruction); free(instruction); } list_free(transaction->instructions); // Free damage - for (i = 0; i < transaction->damage->length; ++i) { - struct wlr_box *box = transaction->damage->items[i]; - free(box); - } + list_foreach(transaction->damage, free); list_free(transaction->damage); free(transaction); } -void transaction_add_container(struct sway_transaction *transaction, - struct sway_container *container) { - struct sway_transaction_instruction *instruction = - calloc(1, sizeof(struct sway_transaction_instruction)); - instruction->transaction = transaction; - instruction->container = container; - - // Copy the container's main (pending) properties into the instruction state - struct sway_container_state *state = &instruction->state; +static void copy_pending_state(struct sway_container *container, + struct sway_container_state *state) { state->layout = container->layout; state->swayc_x = container->x; state->swayc_y = container->y; @@ -87,6 +108,7 @@ void transaction_add_container(struct sway_transaction *transaction, state->current_gaps = container->current_gaps; state->gaps_inner = container->gaps_inner; state->gaps_outer = container->gaps_outer; + state->parent = container->parent; if (container->type == C_VIEW) { struct sway_view *view = container->sway_view; @@ -101,8 +123,44 @@ void transaction_add_container(struct sway_transaction *transaction, state->border_left = view->border_left; state->border_right = view->border_right; state->border_bottom = view->border_bottom; + } else if (container->type == C_WORKSPACE) { + state->ws_fullscreen = container->sway_workspace->fullscreen; + state->ws_floating = container->sway_workspace->floating; + state->children = create_list(); + list_cat(state->children, container->children); + } else { + state->children = create_list(); + list_cat(state->children, container->children); + } +} + +static bool transaction_has_container(struct sway_transaction *transaction, + struct sway_container *container) { + for (int i = 0; i < transaction->instructions->length; ++i) { + struct sway_transaction_instruction *instruction = + transaction->instructions->items[i]; + if (instruction->container == container) { + return true; + } + } + return false; +} + +void transaction_add_container(struct sway_transaction *transaction, + struct sway_container *container) { + if (transaction_has_container(transaction, container)) { + return; } + struct sway_transaction_instruction *instruction = + calloc(1, sizeof(struct sway_transaction_instruction)); + instruction->transaction = transaction; + instruction->container = container; + + copy_pending_state(container, &instruction->state); + if (container->type == C_VIEW) { + save_view_buffer(container->sway_view, instruction); + } list_add(transaction->instructions, instruction); } @@ -113,47 +171,29 @@ void transaction_add_damage(struct sway_transaction *transaction, list_add(transaction->damage, box); } -static void save_view_buffer(struct sway_view *view) { - if (view->saved_buffer) { - wlr_buffer_unref(view->saved_buffer); - } - wlr_buffer_ref(view->surface->buffer); - view->saved_buffer = view->surface->buffer; - view->saved_surface_width = view->surface->current->width; - view->saved_surface_height = view->surface->current->height; -} - -static void remove_saved_view_buffer(struct sway_view *view) { - if (view->saved_buffer) { - wlr_buffer_unref(view->saved_buffer); - view->saved_buffer = NULL; - view->saved_surface_width = 0; - view->saved_surface_height = 0; - } -} - /** * Apply a transaction to the "current" state of the tree. - * - * This is mostly copying stuff from the pending state into the main swayc - * properties, but also includes reparenting and deleting containers. */ static void transaction_apply(struct sway_transaction *transaction) { int i; + // Apply the instruction state to the container's current state for (i = 0; i < transaction->instructions->length; ++i) { struct sway_transaction_instruction *instruction = transaction->instructions->items[i]; struct sway_container *container = instruction->container; - memcpy(&instruction->container->current, &instruction->state, - sizeof(struct sway_container_state)); + // There are separate children lists for each instruction state, the + // container's current state and the container's pending state + // (ie. con->children). The list itself needs to be freed here. + // Any child containers which are being deleted will be cleaned up in + // transaction_destroy(). + list_free(container->current.children); - if (container->type == C_VIEW) { - remove_saved_view_buffer(container->sway_view); - } + memcpy(&container->current, &instruction->state, + sizeof(struct sway_container_state)); } - // Damage + // Apply damage for (i = 0; i < transaction->damage->length; ++i) { struct wlr_box *box = transaction->damage->items[i]; for (int j = 0; j < root_container.children->length; ++j) { @@ -161,8 +201,6 @@ static void transaction_apply(struct sway_transaction *transaction) { output_damage_box(output->sway_output, box); } } - - update_debug_tree(); } static int handle_timeout(void *data) { @@ -182,7 +220,7 @@ void transaction_commit(struct sway_transaction *transaction) { struct sway_transaction_instruction *instruction = transaction->instructions->items[i]; struct sway_container *con = instruction->container; - if (con->type == C_VIEW && + if (con->type == C_VIEW && !con->destroying && (con->current.view_width != instruction->state.view_width || con->current.view_height != instruction->state.view_height)) { instruction->serial = view_configure(con->sway_view, @@ -191,14 +229,12 @@ void transaction_commit(struct sway_transaction *transaction) { instruction->state.view_width, instruction->state.view_height); if (instruction->serial) { - save_view_buffer(con->sway_view); - list_add(con->sway_view->instructions, instruction); ++transaction->num_waiting; } } + list_add(con->instructions, instruction); } if (!transaction->num_waiting) { - // This can happen if the transaction only contains xwayland views wlr_log(L_DEBUG, "Transaction %p has nothing to wait for, applying", transaction); transaction_apply(transaction); @@ -210,31 +246,47 @@ void transaction_commit(struct sway_transaction *transaction) { transaction->timer = wl_event_loop_add_timer(server.wl_event_loop, handle_timeout, transaction); wl_event_source_timer_update(transaction->timer, TIMEOUT_MS); + + // The debug tree shows the pending/live tree. Here is a good place to + // update it, because we make a transaction every time we change the pending + // tree. + update_debug_tree(); } void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) { // Find the instruction struct sway_transaction_instruction *instruction = NULL; - for (int i = 0; i < view->instructions->length; ++i) { + for (int i = 0; i < view->swayc->instructions->length; ++i) { struct sway_transaction_instruction *tmp_instruction = - view->instructions->items[i]; - if (tmp_instruction->serial == serial) { + view->swayc->instructions->items[i]; + if (tmp_instruction->serial == serial && !tmp_instruction->ready) { instruction = tmp_instruction; - list_del(view->instructions, i); break; } } if (!instruction) { - // This can happen if the view acknowledges the configure after the - // transaction has timed out and applied. return; } + instruction->ready = true; + // If all views are ready, apply the transaction struct sway_transaction *transaction = instruction->transaction; if (--transaction->num_waiting == 0) { +#if !TRANSACTION_DEBUG wlr_log(L_DEBUG, "Transaction %p is ready, applying", transaction); wl_event_source_timer_update(transaction->timer, 0); transaction_apply(transaction); transaction_destroy(transaction); +#endif } } + +struct wlr_texture *transaction_get_texture(struct sway_view *view) { + if (!view->swayc || !view->swayc->instructions->length) { + return view->surface->buffer->texture; + } + struct sway_transaction_instruction *instruction = + view->swayc->instructions->items[0]; + return instruction->saved_buffer ? + instruction->saved_buffer->texture : NULL; +} |