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Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r--sway/desktop/render.c61
1 files changed, 23 insertions, 38 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 4bfc573b..17fe823a 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -543,9 +543,6 @@ static void render_container(struct sway_output *output,
static void render_container_simple(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
-
for (int i = 0; i < con->current.children->length; ++i) {
struct sway_container *child = con->current.children->items[i];
@@ -556,11 +553,11 @@ static void render_container_simple(struct sway_output *output,
struct wlr_texture *marks_texture;
struct sway_container_state *state = &child->current;
- if (focus == child || parent_focused) {
+ if (state->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view->marks_focused;
- } else if (seat_get_focus_inactive(seat, con) == child) {
+ } else if (con->current.focused_inactive_child == child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view->marks_focused_inactive;
@@ -580,7 +577,7 @@ static void render_container_simple(struct sway_output *output,
render_view(output, damage, child, colors);
} else {
render_container(output, damage, child,
- parent_focused || focus == child);
+ parent_focused || child->current.focused);
}
}
}
@@ -594,11 +591,9 @@ static void render_container_tabbed(struct sway_output *output,
if (!con->current.children->length) {
return;
}
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- struct sway_container *current = seat_get_active_current_child(seat, con);
- struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current;
+ struct sway_container *current = pstate->focused_inactive_child;
+ struct border_colors *current_colors = &config->border_colors.unfocused;
double width_gap_adjustment = 2 * pstate->current_gaps;
int tab_width =
@@ -613,11 +608,11 @@ static void render_container_tabbed(struct sway_output *output,
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == child || parent_focused) {
+ if (cstate->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view ? view->marks_focused : NULL;
- } else if (child == current) {
+ } else if (child == pstate->focused_inactive_child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view ? view->marks_focused_inactive : NULL;
@@ -644,13 +639,11 @@ static void render_container_tabbed(struct sway_output *output,
}
// Render surface and left/right/bottom borders
- if (current) {
- if (current->type == C_VIEW) {
- render_view(output, damage, current, current_colors);
- } else {
- render_container(output, damage, current,
- parent_focused || current == focus);
- }
+ if (current->type == C_VIEW) {
+ render_view(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current->current.focused);
}
}
@@ -663,11 +656,9 @@ static void render_container_stacked(struct sway_output *output,
if (!con->current.children->length) {
return;
}
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- struct sway_container *current = seat_get_active_current_child(seat, con);
- struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current;
+ struct sway_container *current = pstate->focused_inactive_child;
+ struct border_colors *current_colors = &config->border_colors.unfocused;
size_t titlebar_height = container_titlebar_height();
@@ -680,11 +671,11 @@ static void render_container_stacked(struct sway_output *output,
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == child || parent_focused) {
+ if (cstate->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view ? view->marks_focused : NULL;
- } else if (child == current) {
+ } else if (child == pstate->focused_inactive_child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view ? view->marks_focused_inactive : NULL;
@@ -704,13 +695,11 @@ static void render_container_stacked(struct sway_output *output,
}
// Render surface and left/right/bottom borders
- if (current) {
- if (current->type == C_VIEW) {
- render_view(output, damage, current, current_colors);
- } else {
- render_container(output, damage, current,
- parent_focused || current == focus);
- }
+ if (current->type == C_VIEW) {
+ render_view(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current->current.focused);
}
}
@@ -738,13 +727,11 @@ static void render_floating_container(struct sway_output *soutput,
pixman_region32_t *damage, struct sway_container *con) {
if (con->type == C_VIEW) {
struct sway_view *view = con->sway_view;
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == con) {
+ if (con->current.focused) {
colors = &config->border_colors.focused;
title_texture = con->title_focused;
marks_texture = view->marks_focused;
@@ -871,9 +858,7 @@ void output_render(struct sway_output *output, struct timespec *when,
render_layer(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- render_container(output, damage, workspace, focus == workspace);
+ render_container(output, damage, workspace, workspace->current.focused);
render_floating(output, damage);
render_unmanaged(output, damage,