diff options
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r-- | sway/desktop/render.c | 71 |
1 files changed, 37 insertions, 34 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 8d4a701b..51cb8980 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -368,6 +368,9 @@ static void render_titlebar(struct sway_output *output, children->items[children->length - 1] == con; double output_x = output->wlr_output->lx; double output_y = output->wlr_output->ly; + int titlebar_border_thickness = config->titlebar_border_thickness; + int titlebar_h_padding = config->titlebar_h_padding; + int titlebar_v_padding = config->titlebar_v_padding; // Single pixel bar above title memcpy(&color, colors->border, sizeof(float) * 4); @@ -375,7 +378,7 @@ static void render_titlebar(struct sway_output *output, box.x = x; box.y = y; box.width = width; - box.height = TITLEBAR_BORDER_THICKNESS; + box.height = titlebar_border_thickness; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); @@ -391,36 +394,36 @@ static void render_titlebar(struct sway_output *output, } } box.x = x + left_offset; - box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS; + box.y = y + container_titlebar_height() - titlebar_border_thickness; box.width = width - left_offset - right_offset; - box.height = TITLEBAR_BORDER_THICKNESS; + box.height = titlebar_border_thickness; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); if (layout == L_TABBED) { // Single pixel left edge box.x = x; - box.y = y + TITLEBAR_BORDER_THICKNESS; - box.width = TITLEBAR_BORDER_THICKNESS; + box.y = y + titlebar_border_thickness; + box.width = titlebar_border_thickness; box.height = - container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2; + container_titlebar_height() - titlebar_border_thickness * 2; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); // Single pixel right edge - box.x = x + width - TITLEBAR_BORDER_THICKNESS; - box.y = y + TITLEBAR_BORDER_THICKNESS; - box.width = TITLEBAR_BORDER_THICKNESS; + box.x = x + width - titlebar_border_thickness; + box.y = y + titlebar_border_thickness; + box.width = titlebar_border_thickness; box.height = - container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2; + container_titlebar_height() - titlebar_border_thickness * 2; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); } - size_t inner_width = width - TITLEBAR_H_PADDING * 2; - int bg_y = y + TITLEBAR_BORDER_THICKNESS; + size_t inner_width = width - titlebar_h_padding * 2; + int bg_y = y + titlebar_border_thickness; int ob_bg_height = scale_length( - (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 + + (titlebar_v_padding - titlebar_border_thickness) * 2 + config->font_height, bg_y, output_scale); // Marks @@ -438,7 +441,7 @@ static void render_titlebar(struct sway_output *output, int ob_padding_below = ceil(ob_padding_total / 2.0); // Render texture - texture_box.x = round((x - output_x + width - TITLEBAR_H_PADDING) + texture_box.x = round((x - output_x + width - titlebar_h_padding) * output_scale) - texture_box.width; texture_box.y = round((bg_y - output_y) * output_scale) + ob_padding_above; @@ -458,7 +461,7 @@ static void render_titlebar(struct sway_output *output, memcpy(&color, colors->background, sizeof(float) * 4); premultiply_alpha(color, con->alpha); box.x = texture_box.x + round(output_x * output_scale); - box.y = round((y + TITLEBAR_BORDER_THICKNESS) * output_scale); + box.y = round((y + titlebar_border_thickness) * output_scale); box.width = texture_box.width; box.height = ob_padding_above; render_rect(output->wlr_output, output_damage, &box, color); @@ -480,14 +483,14 @@ static void render_titlebar(struct sway_output *output, // The title texture might be shorter than the config->font_height, // in which case we need to pad it above and below. int ob_padding_above = round((config->font_baseline - - con->title_baseline + TITLEBAR_V_PADDING - - TITLEBAR_BORDER_THICKNESS) * output_scale); + con->title_baseline + titlebar_v_padding - + titlebar_border_thickness) * output_scale); int ob_padding_below = ob_bg_height - ob_padding_above - texture_box.height; // Render texture texture_box.x = - round((x - output_x + TITLEBAR_H_PADDING) * output_scale); + round((x - output_x + titlebar_h_padding) * output_scale); texture_box.y = round((bg_y - output_y) * output_scale) + ob_padding_above; @@ -496,7 +499,7 @@ static void render_titlebar(struct sway_output *output, WL_OUTPUT_TRANSFORM_NORMAL, 0.0, output->wlr_output->transform_matrix); - int inner_x = x - output_x + TITLEBAR_H_PADDING; + int inner_x = x - output_x + titlebar_h_padding; int ob_inner_width = scale_length(inner_width, inner_x, output_scale); if (ob_inner_width - marks_ob_width < texture_box.width) { texture_box.width = ob_inner_width - marks_ob_width; @@ -508,7 +511,7 @@ static void render_titlebar(struct sway_output *output, memcpy(&color, colors->background, sizeof(float) * 4); premultiply_alpha(color, con->alpha); box.x = texture_box.x + round(output_x * output_scale); - box.y = round((y + TITLEBAR_BORDER_THICKNESS) * output_scale); + box.y = round((y + titlebar_border_thickness) * output_scale); box.width = texture_box.width; box.height = ob_padding_above; render_rect(output->wlr_output, output_damage, &box, color); @@ -523,28 +526,28 @@ static void render_titlebar(struct sway_output *output, box.width = round(inner_width * output_scale) - title_ob_width - marks_ob_width; if (box.width > 0) { - box.x = round((x + TITLEBAR_H_PADDING) * output_scale) + title_ob_width; + box.x = round((x + titlebar_h_padding) * output_scale) + title_ob_width; box.y = round(bg_y * output_scale); box.height = ob_bg_height; render_rect(output->wlr_output, output_damage, &box, color); } // Padding left of title - left_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS; + left_offset = (layout == L_TABBED) * titlebar_border_thickness; box.x = x + left_offset; - box.y = y + TITLEBAR_BORDER_THICKNESS; - box.width = TITLEBAR_H_PADDING - left_offset; - box.height = (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 + + box.y = y + titlebar_border_thickness; + box.width = titlebar_h_padding - left_offset; + box.height = (titlebar_v_padding - titlebar_border_thickness) * 2 + config->font_height; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); // Padding right of marks - right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS; - box.x = x + width - TITLEBAR_H_PADDING; - box.y = y + TITLEBAR_BORDER_THICKNESS; - box.width = TITLEBAR_H_PADDING - right_offset; - box.height = (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 + + right_offset = (layout == L_TABBED) * titlebar_border_thickness; + box.x = x + width - titlebar_h_padding; + box.y = y + titlebar_border_thickness; + box.width = titlebar_h_padding - right_offset; + box.height = (titlebar_v_padding - titlebar_border_thickness) * 2 + config->font_height; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); @@ -552,17 +555,17 @@ static void render_titlebar(struct sway_output *output, if (connects_sides) { // Left pixel in line with bottom bar box.x = x; - box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS; + box.y = y + container_titlebar_height() - titlebar_border_thickness; box.width = state->border_thickness * state->border_left; - box.height = TITLEBAR_BORDER_THICKNESS; + box.height = titlebar_border_thickness; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); // Right pixel in line with bottom bar box.x = x + width - state->border_thickness * state->border_right; - box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS; + box.y = y + container_titlebar_height() - titlebar_border_thickness; box.width = state->border_thickness * state->border_right; - box.height = TITLEBAR_BORDER_THICKNESS; + box.height = titlebar_border_thickness; scale_box(&box, output_scale); render_rect(output->wlr_output, output_damage, &box, color); } |