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Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r--sway/desktop/render.c71
1 files changed, 37 insertions, 34 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 8d4a701b..51cb8980 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -368,6 +368,9 @@ static void render_titlebar(struct sway_output *output,
children->items[children->length - 1] == con;
double output_x = output->wlr_output->lx;
double output_y = output->wlr_output->ly;
+ int titlebar_border_thickness = config->titlebar_border_thickness;
+ int titlebar_h_padding = config->titlebar_h_padding;
+ int titlebar_v_padding = config->titlebar_v_padding;
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
@@ -375,7 +378,7 @@ static void render_titlebar(struct sway_output *output,
box.x = x;
box.y = y;
box.width = width;
- box.height = TITLEBAR_BORDER_THICKNESS;
+ box.height = titlebar_border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
@@ -391,36 +394,36 @@ static void render_titlebar(struct sway_output *output,
}
}
box.x = x + left_offset;
- box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.y = y + container_titlebar_height() - titlebar_border_thickness;
box.width = width - left_offset - right_offset;
- box.height = TITLEBAR_BORDER_THICKNESS;
+ box.height = titlebar_border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
if (layout == L_TABBED) {
// Single pixel left edge
box.x = x;
- box.y = y + TITLEBAR_BORDER_THICKNESS;
- box.width = TITLEBAR_BORDER_THICKNESS;
+ box.y = y + titlebar_border_thickness;
+ box.width = titlebar_border_thickness;
box.height =
- container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
+ container_titlebar_height() - titlebar_border_thickness * 2;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel right edge
- box.x = x + width - TITLEBAR_BORDER_THICKNESS;
- box.y = y + TITLEBAR_BORDER_THICKNESS;
- box.width = TITLEBAR_BORDER_THICKNESS;
+ box.x = x + width - titlebar_border_thickness;
+ box.y = y + titlebar_border_thickness;
+ box.width = titlebar_border_thickness;
box.height =
- container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
+ container_titlebar_height() - titlebar_border_thickness * 2;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
- size_t inner_width = width - TITLEBAR_H_PADDING * 2;
- int bg_y = y + TITLEBAR_BORDER_THICKNESS;
+ size_t inner_width = width - titlebar_h_padding * 2;
+ int bg_y = y + titlebar_border_thickness;
int ob_bg_height = scale_length(
- (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 +
+ (titlebar_v_padding - titlebar_border_thickness) * 2 +
config->font_height, bg_y, output_scale);
// Marks
@@ -438,7 +441,7 @@ static void render_titlebar(struct sway_output *output,
int ob_padding_below = ceil(ob_padding_total / 2.0);
// Render texture
- texture_box.x = round((x - output_x + width - TITLEBAR_H_PADDING)
+ texture_box.x = round((x - output_x + width - titlebar_h_padding)
* output_scale) - texture_box.width;
texture_box.y = round((bg_y - output_y) * output_scale) +
ob_padding_above;
@@ -458,7 +461,7 @@ static void render_titlebar(struct sway_output *output,
memcpy(&color, colors->background, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
box.x = texture_box.x + round(output_x * output_scale);
- box.y = round((y + TITLEBAR_BORDER_THICKNESS) * output_scale);
+ box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width;
box.height = ob_padding_above;
render_rect(output->wlr_output, output_damage, &box, color);
@@ -480,14 +483,14 @@ static void render_titlebar(struct sway_output *output,
// The title texture might be shorter than the config->font_height,
// in which case we need to pad it above and below.
int ob_padding_above = round((config->font_baseline -
- con->title_baseline + TITLEBAR_V_PADDING -
- TITLEBAR_BORDER_THICKNESS) * output_scale);
+ con->title_baseline + titlebar_v_padding -
+ titlebar_border_thickness) * output_scale);
int ob_padding_below = ob_bg_height - ob_padding_above -
texture_box.height;
// Render texture
texture_box.x =
- round((x - output_x + TITLEBAR_H_PADDING) * output_scale);
+ round((x - output_x + titlebar_h_padding) * output_scale);
texture_box.y =
round((bg_y - output_y) * output_scale) + ob_padding_above;
@@ -496,7 +499,7 @@ static void render_titlebar(struct sway_output *output,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
- int inner_x = x - output_x + TITLEBAR_H_PADDING;
+ int inner_x = x - output_x + titlebar_h_padding;
int ob_inner_width = scale_length(inner_width, inner_x, output_scale);
if (ob_inner_width - marks_ob_width < texture_box.width) {
texture_box.width = ob_inner_width - marks_ob_width;
@@ -508,7 +511,7 @@ static void render_titlebar(struct sway_output *output,
memcpy(&color, colors->background, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
box.x = texture_box.x + round(output_x * output_scale);
- box.y = round((y + TITLEBAR_BORDER_THICKNESS) * output_scale);
+ box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width;
box.height = ob_padding_above;
render_rect(output->wlr_output, output_damage, &box, color);
@@ -523,28 +526,28 @@ static void render_titlebar(struct sway_output *output,
box.width =
round(inner_width * output_scale) - title_ob_width - marks_ob_width;
if (box.width > 0) {
- box.x = round((x + TITLEBAR_H_PADDING) * output_scale) + title_ob_width;
+ box.x = round((x + titlebar_h_padding) * output_scale) + title_ob_width;
box.y = round(bg_y * output_scale);
box.height = ob_bg_height;
render_rect(output->wlr_output, output_damage, &box, color);
}
// Padding left of title
- left_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
+ left_offset = (layout == L_TABBED) * titlebar_border_thickness;
box.x = x + left_offset;
- box.y = y + TITLEBAR_BORDER_THICKNESS;
- box.width = TITLEBAR_H_PADDING - left_offset;
- box.height = (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 +
+ box.y = y + titlebar_border_thickness;
+ box.width = titlebar_h_padding - left_offset;
+ box.height = (titlebar_v_padding - titlebar_border_thickness) * 2 +
config->font_height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Padding right of marks
- right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
- box.x = x + width - TITLEBAR_H_PADDING;
- box.y = y + TITLEBAR_BORDER_THICKNESS;
- box.width = TITLEBAR_H_PADDING - right_offset;
- box.height = (TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS) * 2 +
+ right_offset = (layout == L_TABBED) * titlebar_border_thickness;
+ box.x = x + width - titlebar_h_padding;
+ box.y = y + titlebar_border_thickness;
+ box.width = titlebar_h_padding - right_offset;
+ box.height = (titlebar_v_padding - titlebar_border_thickness) * 2 +
config->font_height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
@@ -552,17 +555,17 @@ static void render_titlebar(struct sway_output *output,
if (connects_sides) {
// Left pixel in line with bottom bar
box.x = x;
- box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.y = y + container_titlebar_height() - titlebar_border_thickness;
box.width = state->border_thickness * state->border_left;
- box.height = TITLEBAR_BORDER_THICKNESS;
+ box.height = titlebar_border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Right pixel in line with bottom bar
box.x = x + width - state->border_thickness * state->border_right;
- box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.y = y + container_titlebar_height() - titlebar_border_thickness;
box.width = state->border_thickness * state->border_right;
- box.height = TITLEBAR_BORDER_THICKNESS;
+ box.height = titlebar_border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}