diff options
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r-- | sway/desktop/render.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 960fe083..2e66abd4 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -1,9 +1,11 @@ #define _POSIX_C_SOURCE 200809L #include <assert.h> +#include <GLES2/gl2.h> #include <stdlib.h> #include <strings.h> #include <time.h> #include <wayland-server-core.h> +#include <wlr/render/gles2.h> #include <wlr/render/wlr_renderer.h> #include <wlr/types/wlr_box.h> #include <wlr/types/wlr_buffer.h> @@ -70,6 +72,28 @@ static void scissor_output(struct wlr_output *wlr_output, wlr_renderer_scissor(renderer, &box); } +static void set_scale_filter(struct wlr_output *wlr_output, + struct wlr_texture *texture, enum scale_filter_mode scale_filter) { + if (!wlr_texture_is_gles2(texture)) { + return; + } + + struct wlr_gles2_texture_attribs attribs; + wlr_gles2_texture_get_attribs(texture, &attribs); + + switch (scale_filter) { + case SCALE_FILTER_LINEAR: + glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + break; + case SCALE_FILTER_NEAREST: + glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + break; + case SCALE_FILTER_DEFAULT: + case SCALE_FILTER_SMART: + assert(false); // unreachable + } +} + static void render_texture(struct wlr_output *wlr_output, pixman_region32_t *output_damage, struct wlr_texture *texture, const struct wlr_box *box, const float matrix[static 9], float alpha) { @@ -119,6 +143,7 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view wlr_matrix_project_box(matrix, &box, transform, rotation, wlr_output->transform_matrix); + set_scale_filter(wlr_output, texture, output->scale_filter); render_texture(wlr_output, output_damage, texture, &box, matrix, alpha); wlr_presentation_surface_sampled_on_output(server.presentation, surface, @@ -268,6 +293,7 @@ static void render_saved_view(struct sway_view *view, wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, wlr_output->transform_matrix); + set_scale_filter(wlr_output, view->saved_buffer->texture, output->scale_filter); render_texture(wlr_output, damage, view->saved_buffer->texture, &box, matrix, alpha); |