diff options
Diffstat (limited to 'sway/desktop/render.c')
| -rw-r--r-- | sway/desktop/render.c | 9 | 
1 files changed, 7 insertions, 2 deletions
| diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 43a12046..477034fc 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -81,6 +81,8 @@ static void set_scale_filter(struct wlr_output *wlr_output,  	struct wlr_gles2_texture_attribs attribs;  	wlr_gles2_texture_get_attribs(texture, &attribs); +	glBindTexture(attribs.target, attribs.tex); +  	switch (scale_filter) {  	case SCALE_FILTER_LINEAR:  		glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -99,6 +101,10 @@ static void render_texture(struct wlr_output *wlr_output,  		const struct wlr_box *box, const float matrix[static 9], float alpha) {  	struct wlr_renderer *renderer =  		wlr_backend_get_renderer(wlr_output->backend); +	struct sway_output *output = wlr_output->data; + +	struct wlr_gles2_texture_attribs attribs; +	wlr_gles2_texture_get_attribs(texture, &attribs);  	pixman_region32_t damage;  	pixman_region32_init(&damage); @@ -114,6 +120,7 @@ static void render_texture(struct wlr_output *wlr_output,  	pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);  	for (int i = 0; i < nrects; ++i) {  		scissor_output(wlr_output, &rects[i]); +		set_scale_filter(wlr_output, texture, output->scale_filter);  		wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);  	} @@ -143,7 +150,6 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view  	wlr_matrix_project_box(matrix, &box, transform, rotation,  		wlr_output->transform_matrix); -	set_scale_filter(wlr_output, texture, output->scale_filter);  	render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);  	wlr_presentation_surface_sampled_on_output(server.presentation, surface, @@ -293,7 +299,6 @@ static void render_saved_view(struct sway_view *view,  	wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,  		wlr_output->transform_matrix); -	set_scale_filter(wlr_output, view->saved_buffer->texture, output->scale_filter);  	render_texture(wlr_output, damage, view->saved_buffer->texture,  			&box, matrix, alpha); | 
