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-rw-r--r--sway/desktop/output.c334
1 files changed, 160 insertions, 174 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 3bbd0bb2..90ec3c77 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -38,191 +38,201 @@ struct sway_container *output_by_name(const char *name) {
*/
static void rotate_child_position(double *sx, double *sy, double sw, double sh,
double pw, double ph, float rotation) {
- if (rotation != 0.0) {
- // Coordinates relative to the center of the subsurface
- double ox = *sx - pw/2 + sw/2,
- oy = *sy - ph/2 + sh/2;
- // Rotated coordinates
- double rx = cos(-rotation)*ox - sin(-rotation)*oy,
- ry = cos(-rotation)*oy + sin(-rotation)*ox;
- *sx = rx + pw/2 - sw/2;
- *sy = ry + ph/2 - sh/2;
+ if (rotation == 0.0f) {
+ return;
}
+
+ // Coordinates relative to the center of the subsurface
+ double ox = *sx - pw/2 + sw/2,
+ oy = *sy - ph/2 + sh/2;
+ // Rotated coordinates
+ double rx = cos(-rotation)*ox - sin(-rotation)*oy,
+ ry = cos(-rotation)*oy + sin(-rotation)*ox;
+ *sx = rx + pw/2 - sw/2;
+ *sy = ry + ph/2 - sh/2;
}
/**
- * Checks whether a surface at (lx, ly) intersects an output. If `box` is not
- * NULL, it populates it with the surface box in the output, in output-local
- * coordinates.
+ * Contains a surface's root geometry information. For instance, when rendering
+ * a popup, this will contain the parent view's position and size.
*/
-static bool surface_intersect_output(struct wlr_surface *surface,
- struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
- double ox, double oy, float rotation, struct wlr_box *box) {
- if (box != NULL) {
- box->x = ox * wlr_output->scale;
- box->y = oy * wlr_output->scale;
- box->width = surface->current->width * wlr_output->scale;
- box->height = surface->current->height * wlr_output->scale;
+struct root_geometry {
+ double x, y;
+ int width, height;
+ float rotation;
+};
+
+static bool get_surface_box(struct root_geometry *geo,
+ struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
+ struct wlr_box *surface_box) {
+ int sw = surface->current->width;
+ int sh = surface->current->height;
+
+ double _sx = sx, _sy = sy;
+ rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
+ geo->rotation);
+
+ struct wlr_box box = {
+ .x = geo->x + _sx,
+ .y = geo->y + _sy,
+ .width = sw,
+ .height = sh,
+ };
+ if (surface_box != NULL) {
+ memcpy(surface_box, &box, sizeof(struct wlr_box));
}
- struct wlr_box layout_box = {
- .x = wlr_output->lx + ox, .y = wlr_output->ly + oy,
- .width = surface->current->width, .height = surface->current->height,
+ struct wlr_box rotated_box;
+ wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
+
+ struct wlr_box output_box = {
+ .width = output->swayc->width,
+ .height = output->swayc->height,
};
- wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
- return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
+
+ struct wlr_box intersection;
+ return wlr_box_intersection(&output_box, &rotated_box, &intersection);
}
-static void render_surface(struct wlr_surface *surface,
- struct wlr_output *wlr_output, struct timespec *when,
- double ox, double oy, float rotation, float alpha) {
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
+static void output_surface_for_each_surface(struct wlr_surface *surface,
+ double ox, double oy, float rotation, struct root_geometry *geo,
+ wlr_surface_iterator_func_t iterator, void *user_data) {
+ geo->x = ox;
+ geo->y = oy;
+ geo->width = surface->current->width;
+ geo->height = surface->current->height;
+ geo->rotation = rotation;
+
+ wlr_surface_for_each_surface(surface, iterator, user_data);
+}
+
+static void output_view_for_each_surface(struct sway_view *view,
+ struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
+ void *user_data) {
+ geo->x = view->swayc->x;
+ geo->y = view->swayc->y;
+ geo->width = view->surface->current->width;
+ geo->height = view->surface->current->height;
+ geo->rotation = 0; // TODO
+
+ view_for_each_surface(view, iterator, user_data);
+}
+
+static void scale_box(struct wlr_box *box, float scale) {
+ box->x *= scale;
+ box->y *= scale;
+ box->width *= scale;
+ box->height *= scale;
+}
+
+struct render_data {
+ struct root_geometry root_geo;
+ struct sway_output *output;
+ struct timespec *when;
+ float alpha;
+};
+
+static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
+ void *_data) {
+ struct render_data *data = _data;
+ struct wlr_output *wlr_output = data->output->wlr_output;
+ struct timespec *when = data->when;
+ float rotation = data->root_geo.rotation;
+ float alpha = data->alpha;
if (!wlr_surface_has_buffer(surface)) {
return;
}
- struct wlr_output_layout *layout = root_container.sway_root->output_layout;
-
struct wlr_box box;
- bool intersects = surface_intersect_output(surface, layout, wlr_output,
- ox, oy, rotation, &box);
- if (intersects) {
- float matrix[9];
- enum wl_output_transform transform =
- wlr_output_transform_invert(surface->current->transform);
- wlr_matrix_project_box(matrix, &box, transform, rotation,
- wlr_output->transform_matrix);
-
- wlr_render_texture_with_matrix(renderer, surface->texture,
- matrix, alpha);
-
- wlr_surface_send_frame_done(surface, when);
+ bool intersects = get_surface_box(&data->root_geo, data->output, surface,
+ sx, sy, &box);
+ if (!intersects) {
+ return;
}
- struct wlr_subsurface *subsurface;
- wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
- struct wlr_surface_state *state = subsurface->surface->current;
- double sx = state->subsurface_position.x;
- double sy = state->subsurface_position.y;
- rotate_child_position(&sx, &sy, state->width, state->height,
- surface->current->width, surface->current->height, rotation);
-
- render_surface(subsurface->surface, wlr_output, when,
- ox + sx, oy + sy, rotation, alpha);
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+ if (!sway_assert(renderer != NULL,
+ "expected the output backend to have a renderer")) {
+ return;
}
+
+ scale_box(&box, wlr_output->scale);
+
+ float matrix[9];
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(surface->current->transform);
+ wlr_matrix_project_box(matrix, &box, transform, rotation,
+ wlr_output->transform_matrix);
+
+ wlr_render_texture_with_matrix(renderer, surface->texture,
+ matrix, alpha);
+
+ // TODO: don't send the frame done event now
+ wlr_surface_send_frame_done(surface, when);
}
-static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
- struct wlr_output *wlr_output, struct timespec *when, double base_x,
- double base_y, float rotation, float alpha) {
- double width = surface->surface->current->width;
- double height = surface->surface->current->height;
-
- struct wlr_xdg_popup_v6 *popup_state;
- wl_list_for_each(popup_state, &surface->popups, link) {
- struct wlr_xdg_surface_v6 *popup = popup_state->base;
- if (!popup->configured) {
- continue;
- }
+static void render_surface(struct sway_output *output, struct timespec *when,
+ struct wlr_surface *surface, double ox, double oy, float rotation) {
+ struct render_data data = {
+ .output = output,
+ .when = when,
+ .alpha = 1.0f,
+ };
- double popup_width = popup->surface->current->width;
- double popup_height = popup->surface->current->height;
+ output_surface_for_each_surface(surface, ox, oy, rotation, &data.root_geo,
+ render_surface_iterator, &data);
+}
- double popup_sx, popup_sy;
- wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy);
- rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height,
- width, height, rotation);
+static void render_view(struct sway_output *output, struct timespec *when,
+ struct sway_view *view) {
+ struct render_data data = {
+ .output = output,
+ .when = when,
+ .alpha = view->swayc->alpha,
+ };
- render_surface(popup->surface, wlr_output, when,
- base_x + popup_sx, base_y + popup_sy, rotation, alpha);
- render_xdg_v6_popups(popup, wlr_output, when,
- base_x + popup_sx, base_y + popup_sy, rotation, alpha);
- }
+ output_view_for_each_surface(view, &data.root_geo,
+ render_surface_iterator, &data);
}
-static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
- struct wlr_output *wlr_output, struct timespec *when,
- double lx, double ly, float rotation, float alpha,
- bool is_child) {
- if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
- render_surface(surface->surface, wlr_output, when,
- lx, ly, rotation, alpha);
-
- double width = surface->surface->current->width;
- double height = surface->surface->current->height;
-
- struct wlr_wl_shell_surface *popup;
- wl_list_for_each(popup, &surface->popups, popup_link) {
- double popup_width = popup->surface->current->width;
- double popup_height = popup->surface->current->height;
-
- double popup_x = popup->transient_state->x;
- double popup_y = popup->transient_state->y;
- rotate_child_position(&popup_x, &popup_y, popup_width, popup_height,
- width, height, rotation);
-
- render_wl_shell_surface(popup, wlr_output, when,
- lx + popup_x, ly + popup_y, rotation, alpha, true);
- }
+static void render_layer(struct sway_output *output, struct timespec *when,
+ struct wl_list *layer_surfaces) {
+ struct sway_layer_surface *layer_surface;
+ wl_list_for_each(layer_surface, layer_surfaces, link) {
+ struct wlr_layer_surface *wlr_layer_surface =
+ layer_surface->layer_surface;
+ render_surface(output, when, wlr_layer_surface->surface,
+ layer_surface->geo.x, layer_surface->geo.y, 0);
}
}
-struct render_data {
+struct render_view_data {
struct sway_output *output;
struct timespec *when;
};
-static void render_view(struct sway_container *view, void *data) {
- struct render_data *rdata = data;
- struct sway_output *output = rdata->output;
- struct timespec *when = rdata->when;
- struct wlr_output *wlr_output = output->wlr_output;
- struct sway_view *sway_view = view->sway_view;
- struct wlr_surface *surface = sway_view->surface;
- float alpha = sway_view->swayc->alpha;
+static void render_view_iterator(struct sway_container *con, void *_data) {
+ struct render_view_data *data = _data;
- if (!surface) {
+ if (!sway_assert(con->type == C_VIEW, "expected a view")) {
return;
}
- switch (sway_view->type) {
- case SWAY_VIEW_XDG_SHELL_V6: {
- int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x;
- int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y;
- render_surface(surface, wlr_output, when,
- view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
- render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output,
- when, view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
- break;
- }
- case SWAY_VIEW_WL_SHELL:
- render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output,
- when, view->x, view->y, 0, alpha, false);
- break;
- case SWAY_VIEW_XWAYLAND:
- render_surface(surface, wlr_output, when, view->x, view->y, 0, alpha);
- break;
- }
-}
-
-static void render_layer(struct sway_output *output, struct timespec *when,
- struct wl_list *layer) {
- struct sway_layer_surface *sway_layer;
- wl_list_for_each(sway_layer, layer, link) {
- struct wlr_layer_surface *layer = sway_layer->layer_surface;
- render_surface(layer->surface, output->wlr_output, when,
- sway_layer->geo.x, sway_layer->geo.y, 0, 1.0f);
- wlr_surface_send_frame_done(layer->surface, when);
- }
+ render_view(data->output, data->when, con->sway_view);
}
static void render_output(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output;
+
struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
+ wlr_backend_get_renderer(wlr_output->backend);
+ if (!sway_assert(renderer != NULL,
+ "expected the output backend to have a renderer")) {
+ return;
+ }
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
@@ -231,24 +241,15 @@ static void render_output(struct sway_output *output, struct timespec *when,
goto renderer_end;
}
- // TODO: don't damage the whole output here
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
- pixman_region32_union_rect(damage, damage, 0, 0, width, height);
-
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
wlr_renderer_clear(renderer, clear_color);
- struct wlr_output_layout *output_layout =
- root_container.sway_root->output_layout;
- const struct wlr_box *output_box =
- wlr_output_layout_get_box(output_layout, wlr_output);
-
render_layer(output, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer(output, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
+ // Render all views in the current workspace
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus =
seat_get_focus_inactive(seat, output->swayc);
@@ -258,36 +259,21 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
struct sway_container *workspace = focus->type == C_WORKSPACE ?
focus : container_parent(focus, C_WORKSPACE);
+ struct render_view_data data = { .output = output, .when = when };
+ container_descendants(workspace, C_VIEW, render_view_iterator, &data);
- struct render_data rdata = {
- .output = output,
- .when = when,
- };
- container_descendants(workspace, C_VIEW, render_view, &rdata);
-
- // render unmanaged views on top
+ // Render unmanaged views on top
struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
-
- const struct wlr_box view_box = {
- .x = unmanaged_surface->lx,
- .y = unmanaged_surface->ly,
- .width = xsurface->width,
- .height = xsurface->height,
- };
- struct wlr_box intersection;
- if (!wlr_box_intersection(&view_box, output_box, &intersection)) {
- continue;
- }
-
- render_surface(xsurface->surface, wlr_output, &output->last_frame,
- view_box.x - output_box->x, view_box.y - output_box->y, 0, 1.0f);
+ double ox = unmanaged_surface->lx - output->swayc->x;
+ double oy = unmanaged_surface->ly - output->swayc->y;
+ render_surface(output, when, xsurface->surface, ox, oy, 0);
}
- // TODO: Consider revising this when fullscreen windows are supported
+ // TODO: consider revising this when fullscreen windows are supported
render_layer(output, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
render_layer(output, when,