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Diffstat (limited to 'sway/desktop/output.c')
-rw-r--r--sway/desktop/output.c193
1 files changed, 187 insertions, 6 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 51c1ffbe..551e96fc 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -599,12 +599,195 @@ static void render_container_simple(struct sway_output *output,
}
}
+static void render_tab(struct sway_output *output, pixman_region32_t *damage,
+ struct sway_container *parent, int child_index,
+ struct border_colors *colors, struct wlr_texture *title_texture) {
+ struct sway_container *con = parent->children->items[child_index];
+ float output_scale = output->wlr_output->scale;
+ float color[4];
+ struct wlr_box box;
+
+ int tab_width = parent->width / parent->children->length;
+ int x = parent->x + tab_width * child_index;
+ // Make last tab use the remaining width of the parent
+ if (child_index == parent->children->length - 1) {
+ tab_width = parent->width - tab_width * child_index;
+ }
+
+ // Single pixel bar above title
+ memcpy(&color, colors->border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = x;
+ box.y = parent->y;
+ box.width = tab_width;
+ box.height = 1;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Single pixel bar below title
+ box.y = (parent->y + config->border_thickness * 2 + config->font_height - 1)
+ * output_scale;
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Single pixel bar on left
+ box.x = x;
+ box.y = parent->y + 1;
+ box.width = 1;
+ box.height = config->border_thickness * 2 + config->font_height - 2;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Single pixel bar on right
+ box.x = (x + tab_width - 1) * output_scale;
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Title text
+ size_t title_width = 0;
+ if (title_texture) {
+ struct wlr_box texture_box;
+ wlr_texture_get_size(title_texture,
+ &texture_box.width, &texture_box.height);
+ texture_box.x = (x + 1 + config->border_thickness) * output_scale;
+ texture_box.y = (parent->y + config->border_thickness) * output_scale;
+
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &texture_box,
+ WL_OUTPUT_TRANSFORM_NORMAL,
+ 0.0, output->wlr_output->transform_matrix);
+
+ int available = (tab_width - config->border_thickness * 2 - 2)
+ * output_scale;
+ if (texture_box.width > available) {
+ texture_box.width = available;
+ }
+ render_texture(output->wlr_output, damage, title_texture,
+ &texture_box, matrix, 1.0);
+ title_width = texture_box.width;
+ }
+
+ // Title background - above the text
+ memcpy(&color, colors->background, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = x + 1;
+ box.y = parent->y + 1;
+ box.width = tab_width - 2;
+ box.height = config->border_thickness - 1;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Title background - below the text
+ box.y = (parent->y + config->border_thickness + config->font_height)
+ * output_scale;
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Title background - left of text
+ box.x = x + 1;
+ box.y = parent->y + config->border_thickness;
+ box.width = config->border_thickness;
+ box.height = config->font_height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+
+ // Title background - right of text
+ box.x = (x + 1 + config->border_thickness) * output_scale + title_width;
+ box.y = (parent->y + config->border_thickness) * output_scale;
+ box.width = (tab_width - config->border_thickness - 2) * output_scale
+ - title_width;
+ box.height = config->font_height * output_scale;
+ render_rect(output->wlr_output, damage, &box, color);
+}
+
+static void render_tab_content(struct sway_output *output,
+ pixman_region32_t *damage, struct sway_container *con,
+ struct border_colors *colors) {
+ struct sway_view *view = con->sway_view;
+ render_view(view, output, damage);
+
+ struct wlr_box box;
+ float output_scale = output->wlr_output->scale;
+ float color[4];
+
+ if (view->border != B_NONE) {
+ if (view->border_left) {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = con->x;
+ box.y = con->y + config->border_thickness * 2 + config->font_height;
+ box.width = view->border_thickness;
+ box.height = view->height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+ }
+
+ if (view->border_right) {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = view->x + view->width;
+ box.y = con->y + config->border_thickness * 2 + config->font_height;
+ box.width = view->border_thickness;
+ box.height = view->height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+ }
+
+ if (view->border_bottom) {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = con->x;
+ box.y = view->y + view->height;
+ box.width = con->width;
+ box.height = view->border_thickness;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+ }
+ }
+}
+
/**
* Render a container's children using the L_TABBED layout.
*/
static void render_container_tabbed(struct sway_output *output,
- pixman_region32_t *damage, struct sway_container *con) {
- // TODO
+ pixman_region32_t *damage, struct sway_container *con,
+ bool parent_focused) {
+ if (!con->children->length) {
+ return;
+ }
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ struct sway_container *focus = seat_get_focus(seat);
+ struct sway_container *current = seat_get_active_child(seat, con);
+ struct border_colors *current_colors = NULL;
+
+ // Render tabs
+ for (int i = 0; i < con->children->length; ++i) {
+ struct sway_container *child = con->children->items[i];
+ struct border_colors *colors;
+ struct wlr_texture *title_texture;
+
+ if (focus == child || parent_focused) {
+ colors = &config->border_colors.focused;
+ title_texture = child->title_focused;
+ } else if (child == current) {
+ colors = &config->border_colors.focused_inactive;
+ title_texture = child->title_focused_inactive;
+ } else {
+ colors = &config->border_colors.unfocused;
+ title_texture = child->title_unfocused;
+ }
+
+ render_tab(output, damage, con, i, colors, title_texture);
+
+ if (child == current) {
+ current_colors = colors;
+ }
+ }
+
+ // Render surface and left/right/bottom borders
+ if (current->type == C_VIEW) {
+ render_tab_content(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current == focus);
+ }
}
/**
@@ -628,7 +811,7 @@ static void render_container(struct sway_output *output,
render_container_stacked(output, damage, con);
break;
case L_TABBED:
- render_container_tabbed(output, damage, con);
+ render_container_tabbed(output, damage, con, parent_focused);
break;
case L_FLOATING:
// TODO
@@ -896,9 +1079,7 @@ static void output_damage_view(struct sway_output *output,
return;
}
- struct sway_container *workspace = container_parent(view->swayc,
- C_WORKSPACE);
- if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
+ if (!view_is_visible(view)) {
return;
}