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-rw-r--r--sway/desktop/output.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index a86c1646..1211cc07 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -1163,11 +1163,17 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
int center_x = box.x + box.width/2;
int center_y = box.y + box.height/2;
- if (pixman_region32_not_empty(&surface->current.surface_damage)) {
+ if (pixman_region32_not_empty(&surface->buffer_damage)) {
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(surface->current.transform);
+
pixman_region32_t damage;
pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current.surface_damage);
- wlr_region_scale(&damage, &damage, output->wlr_output->scale);
+ pixman_region32_copy(&damage, &surface->buffer_damage);
+ wlr_region_transform(&damage, &damage, transform,
+ surface->current.buffer_width, surface->current.buffer_height);
+ wlr_region_scale(&damage, &damage,
+ output->wlr_output->scale / (float)surface->current.scale);
if (ceil(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region