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Diffstat (limited to 'sway/desktop/layer_shell.c')
-rw-r--r--sway/desktop/layer_shell.c24
1 files changed, 16 insertions, 8 deletions
diff --git a/sway/desktop/layer_shell.c b/sway/desktop/layer_shell.c
index 91e113a7..19718991 100644
--- a/sway/desktop/layer_shell.c
+++ b/sway/desktop/layer_shell.c
@@ -115,9 +115,10 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
- if ((state->anchor & both_horiz) && box.width == 0) {
+ if (box.width == 0) {
box.x = bounds.x;
- box.width = bounds.width;
+ } else if ((state->anchor & both_horiz) == both_horiz) {
+ box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = bounds.x;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
@@ -128,9 +129,10 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
- if ((state->anchor & both_vert) && box.height == 0) {
+ if (box.height == 0) {
box.y = bounds.y;
- box.height = bounds.height;
+ } else if ((state->anchor & both_vert) == both_vert) {
+ box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = bounds.y;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
@@ -139,17 +141,23 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
}
// Margin
- if ((state->anchor & both_horiz) == both_horiz) {
+ if (box.width == 0) {
box.x += state->margin.left;
- box.width -= state->margin.left + state->margin.right;
+ box.width = bounds.width -
+ (state->margin.left + state->margin.right);
+ } else if ((state->anchor & both_horiz) == both_horiz) {
+ // don't apply margins
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x += state->margin.left;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x -= state->margin.right;
}
- if ((state->anchor & both_vert) == both_vert) {
+ if (box.height == 0) {
box.y += state->margin.top;
- box.height -= state->margin.top + state->margin.bottom;
+ box.height = bounds.height -
+ (state->margin.top + state->margin.bottom);
+ } else if ((state->anchor & both_vert) == both_vert) {
+ // don't apply margins
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y += state->margin.top;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {