diff options
Diffstat (limited to 'sway/desktop/layer_shell.c')
-rw-r--r-- | sway/desktop/layer_shell.c | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/sway/desktop/layer_shell.c b/sway/desktop/layer_shell.c new file mode 100644 index 00000000..f841e5f1 --- /dev/null +++ b/sway/desktop/layer_shell.c @@ -0,0 +1,347 @@ +#include <stdbool.h> +#include <stdlib.h> +#include <string.h> +#include <wayland-server.h> +#include <wlr/types/wlr_box.h> +#include <wlr/types/wlr_layer_shell.h> +#include <wlr/types/wlr_output_damage.h> +#include <wlr/types/wlr_output.h> +#include <wlr/util/log.h> +#include "sway/input/input-manager.h" +#include "sway/input/seat.h" +#include "sway/layers.h" +#include "sway/output.h" +#include "sway/server.h" +#include "sway/tree/layout.h" + +static void apply_exclusive(struct wlr_box *usable_area, + uint32_t anchor, int32_t exclusive, + int32_t margin_top, int32_t margin_right, + int32_t margin_bottom, int32_t margin_left) { + if (exclusive <= 0) { + return; + } + struct { + uint32_t anchors; + int *positive_axis; + int *negative_axis; + int margin; + } edges[] = { + { + .anchors = + ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, + .positive_axis = &usable_area->y, + .negative_axis = &usable_area->height, + .margin = margin_top, + }, + { + .anchors = + ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, + .positive_axis = NULL, + .negative_axis = &usable_area->height, + .margin = margin_bottom, + }, + { + .anchors = + ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | + ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, + .positive_axis = &usable_area->x, + .negative_axis = &usable_area->width, + .margin = margin_left, + }, + { + .anchors = + ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | + ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | + ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, + .positive_axis = NULL, + .negative_axis = &usable_area->width, + .margin = margin_right, + }, + }; + for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) { + if ((anchor & edges[i].anchors) == edges[i].anchors) { + if (edges[i].positive_axis) { + *edges[i].positive_axis += exclusive + edges[i].margin; + } + if (edges[i].negative_axis) { + *edges[i].negative_axis -= exclusive + edges[i].margin; + } + } + } +} + +static void arrange_layer(struct sway_output *output, struct wl_list *list, + struct wlr_box *usable_area, bool exclusive) { + struct sway_layer_surface *sway_layer; + struct wlr_box full_area = { 0 }; + wlr_output_effective_resolution(output->wlr_output, + &full_area.width, &full_area.height); + wl_list_for_each(sway_layer, list, link) { + struct wlr_layer_surface *layer = sway_layer->layer_surface; + struct wlr_layer_surface_state *state = &layer->current; + if (exclusive != (state->exclusive_zone > 0)) { + continue; + } + struct wlr_box bounds; + if (state->exclusive_zone == -1) { + bounds = full_area; + } else { + bounds = *usable_area; + } + struct wlr_box box = { + .width = state->desired_width, + .height = state->desired_height + }; + // Horizontal axis + const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT + | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; + if ((state->anchor & both_horiz) && box.width == 0) { + box.x = bounds.x; + box.width = bounds.width; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { + box.x = bounds.x; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { + box.x = bounds.x + (bounds.width - box.width); + } else { + box.x = bounds.x + ((bounds.width / 2) - (box.width / 2)); + } + // Vertical axis + const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP + | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; + if ((state->anchor & both_vert) && box.height == 0) { + box.y = bounds.y; + box.height = bounds.height; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { + box.y = bounds.y; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { + box.y = bounds.y + (bounds.height - box.height); + } else { + box.y = bounds.y + ((bounds.height / 2) - (box.height / 2)); + } + // Margin + if ((state->anchor & both_horiz) == both_horiz) { + box.x += state->margin.left; + box.width -= state->margin.left + state->margin.right; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { + box.x += state->margin.left; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { + box.x -= state->margin.right; + } + if ((state->anchor & both_vert) == both_vert) { + box.y += state->margin.top; + box.height -= state->margin.top + state->margin.bottom; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { + box.y += state->margin.top; + } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { + box.y -= state->margin.bottom; + } + if (box.width < 0 || box.height < 0) { + // TODO: Bubble up a protocol error? + wlr_layer_surface_close(layer); + continue; + } + // Apply + sway_layer->geo = box; + apply_exclusive(usable_area, state->anchor, state->exclusive_zone, + state->margin.top, state->margin.right, + state->margin.bottom, state->margin.left); + wlr_layer_surface_configure(layer, box.width, box.height); + } +} + +void arrange_layers(struct sway_output *output) { + struct wlr_box usable_area = { 0 }; + wlr_output_effective_resolution(output->wlr_output, + &usable_area.width, &usable_area.height); + + // Arrange exclusive surfaces from top->bottom + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], + &usable_area, true); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], + &usable_area, true); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], + &usable_area, true); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], + &usable_area, true); + + if (memcmp(&usable_area, &output->usable_area, + sizeof(struct wlr_box)) != 0) { + wlr_log(L_DEBUG, "Usable area changed, rearranging output"); + memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box)); + arrange_windows(output->swayc, -1, -1); + } + + // Arrange non-exlusive surfaces from top->bottom + usable_area.x = usable_area.y = 0; + wlr_output_effective_resolution(output->wlr_output, + &usable_area.width, &usable_area.height); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], + &usable_area, false); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], + &usable_area, false); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], + &usable_area, false); + arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], + &usable_area, false); + + // Find topmost keyboard interactive layer, if such a layer exists + uint32_t layers_above_shell[] = { + ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, + ZWLR_LAYER_SHELL_V1_LAYER_TOP, + }; + size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]); + struct sway_layer_surface *layer, *topmost = NULL; + for (size_t i = 0; i < nlayers; ++i) { + wl_list_for_each_reverse(layer, + &output->layers[layers_above_shell[i]], link) { + if (layer->layer_surface->current.keyboard_interactive) { + topmost = layer; + break; + } + } + if (topmost != NULL) { + break; + } + } + + struct sway_seat *seat; + wl_list_for_each(seat, &input_manager->seats, link) { + seat_set_focus_layer(seat, topmost ? topmost->layer_surface : NULL); + } +} + +static void handle_output_destroy(struct wl_listener *listener, void *data) { + struct sway_layer_surface *sway_layer = + wl_container_of(listener, sway_layer, output_destroy); + wl_list_remove(&sway_layer->output_destroy.link); + sway_layer->layer_surface->output = NULL; + wlr_layer_surface_close(sway_layer->layer_surface); +} + +static void handle_surface_commit(struct wl_listener *listener, void *data) { + struct sway_layer_surface *layer = + wl_container_of(listener, layer, surface_commit); + struct wlr_layer_surface *layer_surface = layer->layer_surface; + struct wlr_output *wlr_output = layer_surface->output; + if (wlr_output == NULL) { + return; + } + + struct sway_output *output = wlr_output->data; + struct wlr_box old_geo = layer->geo; + arrange_layers(output); + if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) { + output_damage_surface(output, old_geo.x, old_geo.y, + layer_surface->surface, true); + output_damage_surface(output, layer->geo.x, layer->geo.y, + layer_surface->surface, true); + } else { + output_damage_surface(output, layer->geo.x, layer->geo.y, + layer_surface->surface, false); + } +} + +static void unmap(struct sway_layer_surface *sway_layer) { + struct wlr_output *wlr_output = sway_layer->layer_surface->output; + if (wlr_output == NULL) { + return; + } + struct sway_output *output = wlr_output->data; + output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y, + sway_layer->layer_surface->surface, true); +} + +static void handle_destroy(struct wl_listener *listener, void *data) { + struct sway_layer_surface *sway_layer = + wl_container_of(listener, sway_layer, destroy); + wlr_log(L_DEBUG, "Layer surface destroyed (%s)", + sway_layer->layer_surface->namespace); + if (sway_layer->layer_surface->mapped) { + unmap(sway_layer); + } + wl_list_remove(&sway_layer->link); + wl_list_remove(&sway_layer->destroy.link); + wl_list_remove(&sway_layer->map.link); + wl_list_remove(&sway_layer->unmap.link); + wl_list_remove(&sway_layer->surface_commit.link); + if (sway_layer->layer_surface->output != NULL) { + struct sway_output *output = sway_layer->layer_surface->output->data; + arrange_layers(output); + + wl_list_remove(&sway_layer->output_destroy.link); + } + free(sway_layer); +} + +static void handle_map(struct wl_listener *listener, void *data) { + struct sway_layer_surface *sway_layer = wl_container_of(listener, + sway_layer, map); + struct sway_output *output = sway_layer->layer_surface->output->data; + output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y, + sway_layer->layer_surface->surface, true); + // TODO: send enter to subsurfaces and popups + wlr_surface_send_enter(sway_layer->layer_surface->surface, + sway_layer->layer_surface->output); +} + +static void handle_unmap(struct wl_listener *listener, void *data) { + struct sway_layer_surface *sway_layer = wl_container_of( + listener, sway_layer, unmap); + unmap(sway_layer); +} + +void handle_layer_shell_surface(struct wl_listener *listener, void *data) { + struct wlr_layer_surface *layer_surface = data; + struct sway_server *server = + wl_container_of(listener, server, layer_shell_surface); + wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d " + "size %dx%d margin %d,%d,%d,%d", + layer_surface->namespace, layer_surface->layer, layer_surface->layer, + layer_surface->client_pending.desired_width, + layer_surface->client_pending.desired_height, + layer_surface->client_pending.margin.top, + layer_surface->client_pending.margin.right, + layer_surface->client_pending.margin.bottom, + layer_surface->client_pending.margin.left); + + struct sway_layer_surface *sway_layer = + calloc(1, sizeof(struct sway_layer_surface)); + if (!sway_layer) { + return; + } + + sway_layer->surface_commit.notify = handle_surface_commit; + wl_signal_add(&layer_surface->surface->events.commit, + &sway_layer->surface_commit); + + sway_layer->output_destroy.notify = handle_output_destroy; + wl_signal_add(&layer_surface->output->events.destroy, + &sway_layer->output_destroy); + + sway_layer->destroy.notify = handle_destroy; + wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy); + sway_layer->map.notify = handle_map; + wl_signal_add(&layer_surface->events.map, &sway_layer->map); + sway_layer->unmap.notify = handle_unmap; + wl_signal_add(&layer_surface->events.unmap, &sway_layer->unmap); + // TODO: Listen for subsurfaces + + sway_layer->layer_surface = layer_surface; + layer_surface->data = sway_layer; + + struct sway_output *output = layer_surface->output->data; + wl_list_insert(&output->layers[layer_surface->layer], &sway_layer->link); + + // Temporarily set the layer's current state to client_pending + // So that we can easily arrange it + struct wlr_layer_surface_state old_state = layer_surface->current; + layer_surface->current = layer_surface->client_pending; + arrange_layers(output); + layer_surface->current = old_state; +} |