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-rw-r--r--sway/commands/resize.c343
1 files changed, 342 insertions, 1 deletions
diff --git a/sway/commands/resize.c b/sway/commands/resize.c
index 90ab824f..2c5b3f6b 100644
--- a/sway/commands/resize.c
+++ b/sway/commands/resize.c
@@ -1,11 +1,352 @@
#include <errno.h>
+#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
+#include <wlc/wlc.h>
#include "sway/commands.h"
-#include "sway/resize.h"
+#include "sway/layout.h"
+#include "sway/focus.h"
+#include "sway/input_state.h"
+#include "sway/handlers.h"
#include "log.h"
+enum resize_dim_types {
+ RESIZE_DIM_PX,
+ RESIZE_DIM_PPT,
+ RESIZE_DIM_DEFAULT,
+};
+
+static bool set_size_floating(int new_dimension, bool use_width) {
+ swayc_t *view = get_focused_float(swayc_active_workspace());
+ if (view) {
+ if (use_width) {
+ int current_width = view->width;
+ view->desired_width = new_dimension;
+ floating_view_sane_size(view);
+
+ int new_x = view->x + (int)(((view->desired_width - current_width) / 2) * -1);
+ view->width = view->desired_width;
+ view->x = new_x;
+
+ update_geometry(view);
+ } else {
+ int current_height = view->height;
+ view->desired_height = new_dimension;
+ floating_view_sane_size(view);
+
+ int new_y = view->y + (int)(((view->desired_height - current_height) / 2) * -1);
+ view->height = view->desired_height;
+ view->y = new_y;
+
+ update_geometry(view);
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+static bool resize_floating(int amount, bool use_width) {
+ swayc_t *view = get_focused_float(swayc_active_workspace());
+
+ if (view) {
+ if (use_width) {
+ return set_size_floating(view->width + amount, true);
+ } else {
+ return set_size_floating(view->height + amount, false);
+ }
+ }
+
+ return false;
+}
+
+static bool resize_tiled(int amount, bool use_width) {
+ swayc_t *parent = get_focused_view(swayc_active_workspace());
+ swayc_t *focused = parent;
+ swayc_t *sibling;
+ if (!parent) {
+ return true;
+ }
+ // Find the closest parent container which has siblings of the proper layout.
+ // Then apply the resize to all of them.
+ int i;
+ if (use_width) {
+ int lnumber = 0;
+ int rnumber = 0;
+ while (parent->parent) {
+ if (parent->parent->layout == L_HORIZ && parent->parent->children) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ lnumber++;
+ } else if (sibling->x > parent->x) {
+ rnumber++;
+ }
+ }
+ }
+ if (rnumber || lnumber) {
+ break;
+ }
+ }
+ parent = parent->parent;
+ }
+ if (parent == &root_container) {
+ return true;
+ }
+ sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
+ //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
+ bool valid = true;
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ double pixels = -1 * amount;
+ pixels /= lnumber;
+ if (rnumber) {
+ if ((sibling->width + pixels/2) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->width + pixels) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= rnumber;
+ if (lnumber) {
+ if ((sibling->width + pixels/2) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->width + pixels) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ } else {
+ double pixels = amount;
+ if (parent->width + pixels < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (valid) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ double pixels = -1 * amount;
+ pixels /= lnumber;
+ if (rnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= rnumber;
+ if (lnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
+ }
+ }
+ } else {
+ if (rnumber != 0 && lnumber != 0) {
+ double pixels = amount;
+ pixels /= 2;
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
+ } else if (rnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
+ } else if (lnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
+ }
+ }
+ }
+ // Recursive resize does not handle positions, let arrange_windows
+ // take care of that.
+ arrange_windows(swayc_active_workspace(), -1, -1);
+ }
+ return true;
+ } else {
+ int tnumber = 0;
+ int bnumber = 0;
+ while (parent->parent) {
+ if (parent->parent->layout == L_VERT) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ bnumber++;
+ } else if (sibling->y > parent->y) {
+ tnumber++;
+ }
+ }
+ }
+ if (bnumber || tnumber) {
+ break;
+ }
+ }
+ parent = parent->parent;
+ }
+ if (parent->parent == NULL || parent->parent->children == NULL) {
+ return true;
+ }
+ sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
+ //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
+ bool valid = true;
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ double pixels = -1 * amount;
+ pixels /= bnumber;
+ if (tnumber) {
+ if ((sibling->height + pixels/2) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->height + pixels) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ } else if (sibling->y > parent->y) {
+ double pixels = -1 * amount;
+ pixels /= tnumber;
+ if (bnumber) {
+ if ((sibling->height + pixels/2) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->height + pixels) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ } else {
+ double pixels = amount;
+ if (parent->height + pixels < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (valid) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ double pixels = -1 * amount;
+ pixels /= bnumber;
+ if (tnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= tnumber;
+ if (bnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
+ }
+ }
+ } else {
+ if (bnumber != 0 && tnumber != 0) {
+ double pixels = amount/2;
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
+ } else if (tnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
+ } else if (bnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
+ }
+ }
+ }
+ arrange_windows(swayc_active_workspace(), -1, -1);
+ }
+ return true;
+ }
+ return true;
+}
+
+static bool set_size_tiled(int amount, bool use_width) {
+ int desired;
+ swayc_t *focused = get_focused_view(swayc_active_workspace());
+
+ if (use_width) {
+ desired = amount - focused->width;
+ } else {
+ desired = amount - focused->height;
+ }
+
+ return resize_tiled(desired, use_width);
+}
+
+static bool set_size(int dimension, bool use_width) {
+ swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
+
+ if (focused) {
+ if (focused->is_floating) {
+ return set_size_floating(dimension, use_width);
+ } else {
+ return set_size_tiled(dimension, use_width);
+ }
+ }
+
+ return false;
+}
+
+static bool resize(int dimension, bool use_width, enum resize_dim_types dim_type) {
+ swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
+
+ // translate "10 ppt" (10%) to appropriate # of pixels in case we need it
+ float ppt_dim = (float)dimension / 100;
+
+ if (use_width) {
+ ppt_dim = focused->width * ppt_dim;
+ } else {
+ ppt_dim = focused->height * ppt_dim;
+ }
+
+ if (focused) {
+ if (focused->is_floating) {
+ // floating view resize dimensions should default to px, so only
+ // use ppt if specified
+ if (dim_type == RESIZE_DIM_PPT) {
+ dimension = (int)ppt_dim;
+ }
+
+ return resize_floating(dimension, use_width);
+ } else {
+ // tiled view resize dimensions should default to ppt, so only use
+ // px if specified
+ if (dim_type != RESIZE_DIM_PX) {
+ dimension = (int)ppt_dim;
+ }
+
+ return resize_tiled(dimension, use_width);
+ }
+ }
+
+ return false;
+}
+
static struct cmd_results *cmd_resize_set(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "resize set", EXPECTED_AT_LEAST, 2))) {