diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/input_state.h | 46 | ||||
-rw-r--r-- | include/layout.h | 2 |
2 files changed, 46 insertions, 2 deletions
diff --git a/include/input_state.h b/include/input_state.h index 04fde42d..3a246e0c 100644 --- a/include/input_state.h +++ b/include/input_state.h @@ -17,6 +17,7 @@ void press_key(keycode key); // unsets a key as pressed void release_key(keycode key); + /* Pointer state */ enum pointer_values { @@ -27,9 +28,40 @@ enum pointer_values { M_SCROLL_DOWN = 276, }; +enum pointer_mode { + // Target + M_FLOATING = 1 << 0, + M_TILING = 1 << 1, + // Action + M_DRAGGING = 1 << 2, + M_RESIZING = 1 << 3, +}; + extern struct pointer_state { - bool l_held; - bool r_held; + // mouse clicks + bool l_held : 1; + bool r_held : 1; + + // scroll wheel + bool s_held : 1; + bool s_up : 1; + bool s_down :1; + + // pointer position + struct mouse_origin{ + int x, y; + } origin; + struct { + int x, y; + } delta; + + // view pointer is over + swayc_t *view; + + // Pointer mode + int mode; + + // OLD struct pointer_floating { bool drag; bool resize; @@ -53,6 +85,16 @@ extern struct pointer_state { } lock; } pointer_state; +// on button release unset mode depending on the button. +// on button press set mode conditionally depending on the button +void pointer_mode_set(uint32_t button, bool condition); + +// Update mode in mouse motion +void pointer_mode_update(void); + +// Reset mode on any keypress; +void pointer_mode_reset(void); + void start_floating(swayc_t *view); void reset_floating(swayc_t *view); void input_init(void); diff --git a/include/layout.h b/include/layout.h index f8aebe0a..8f269607 100644 --- a/include/layout.h +++ b/include/layout.h @@ -19,10 +19,12 @@ void add_floating(swayc_t *ws, swayc_t *child); swayc_t *add_sibling(swayc_t *sibling, swayc_t *child); swayc_t *replace_child(swayc_t *child, swayc_t *new_child); swayc_t *remove_child(swayc_t *child); +void swap_container(swayc_t *a, swayc_t *b); void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction); // Layout +void update_geometry(swayc_t *view); void arrange_windows(swayc_t *container, double width, double height); swayc_t *get_focused_container(swayc_t *parent); |