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-rw-r--r--include/sway/commands.h1
-rw-r--r--include/sway/criteria.h5
-rw-r--r--include/sway/debug.h8
-rw-r--r--include/sway/desktop/transaction.h33
-rw-r--r--include/sway/input/seat.h11
-rw-r--r--include/sway/server.h5
-rw-r--r--include/sway/tree/arrange.h22
-rw-r--r--include/sway/tree/container.h15
-rw-r--r--include/sway/tree/view.h8
-rw-r--r--include/sway/tree/workspace.h4
10 files changed, 54 insertions, 58 deletions
diff --git a/include/sway/commands.h b/include/sway/commands.h
index 3ebd0002..1e93e2a3 100644
--- a/include/sway/commands.h
+++ b/include/sway/commands.h
@@ -152,6 +152,7 @@ sway_cmd cmd_swaybg_command;
sway_cmd cmd_swap;
sway_cmd cmd_title_format;
sway_cmd cmd_unmark;
+sway_cmd cmd_urgent;
sway_cmd cmd_workspace;
sway_cmd cmd_ws_auto_back_and_forth;
sway_cmd cmd_workspace_layout;
diff --git a/include/sway/criteria.h b/include/sway/criteria.h
index bd3ca0ac..6a8337c5 100644
--- a/include/sway/criteria.h
+++ b/include/sway/criteria.h
@@ -6,9 +6,10 @@
#include "tree/view.h"
enum criteria_type {
- CT_COMMAND = 1 << 0,
- CT_ASSIGN_OUTPUT = 1 << 1,
+ CT_COMMAND = 1 << 0,
+ CT_ASSIGN_OUTPUT = 1 << 1,
CT_ASSIGN_WORKSPACE = 1 << 2,
+ CT_NO_FOCUS = 1 << 3,
};
struct criteria {
diff --git a/include/sway/debug.h b/include/sway/debug.h
index 2430d319..38d4eccd 100644
--- a/include/sway/debug.h
+++ b/include/sway/debug.h
@@ -1,7 +1,15 @@
#ifndef SWAY_DEBUG_H
#define SWAY_DEBUG_H
+// Tree
extern bool enable_debug_tree;
void update_debug_tree();
+// Damage
+extern const char *damage_debug;
+
+// Transactions
+extern int txn_timeout_ms;
+extern bool txn_debug;
+
#endif
diff --git a/include/sway/desktop/transaction.h b/include/sway/desktop/transaction.h
index 7ab80eb8..cee4afed 100644
--- a/include/sway/desktop/transaction.h
+++ b/include/sway/desktop/transaction.h
@@ -6,34 +6,25 @@
/**
* Transactions enable us to perform atomic layout updates.
*
- * When we want to make adjustments to the layout, we create a transaction.
- * A transaction contains a list of affected containers and their new state.
+ * A transaction contains a list of containers and their new state.
* A state might contain a new size, or new border settings, or new parent/child
* relationships.
*
- * Calling transaction_commit() makes sway notify of all the affected clients
- * with their new sizes. We then wait for all the views to respond with their
- * new surface sizes. When all are ready, or when a timeout has passed, we apply
- * the updates all at the same time.
- */
-
-struct sway_transaction;
-
-/**
- * Create a new transaction.
- */
-struct sway_transaction *transaction_create(void);
-
-/**
- * Add a container's pending state to the transaction.
+ * Committing a transaction makes sway notify of all the affected clients with
+ * their new sizes. We then wait for all the views to respond with their new
+ * surface sizes. When all are ready, or when a timeout has passed, we apply the
+ * updates all at the same time.
+ *
+ * When we want to make adjustments to the layout, we change the pending state
+ * in containers, mark them as dirty and call transaction_commit_dirty(). This
+ * create and commits a transaction from the dirty containers.
*/
-void transaction_add_container(struct sway_transaction *transaction,
- struct sway_container *container);
/**
- * Submit a transaction to the client views for configuration.
+ * Find all dirty containers, create and commit a transaction containing them,
+ * and unmark them as dirty.
*/
-void transaction_commit(struct sway_transaction *transaction);
+void transaction_commit_dirty(void);
/**
* Notify the transaction system that a view is ready for the new layout.
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index 0e440701..1f7792ba 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -119,17 +119,6 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container);
/**
- * Return the immediate child of container which was most recently focused, with
- * fallback to selecting the child in the parent's `current` (rendered) children
- * list.
- *
- * This is useful for when a tabbed container and its children are destroyed but
- * still being rendered, and we have to render an appropriate child.
- */
-struct sway_container *seat_get_active_current_child(struct sway_seat *seat,
- struct sway_container *container);
-
-/**
* Iterate over the focus-inactive children of the container calling the
* function on each.
*/
diff --git a/include/sway/server.h b/include/sway/server.h
index a3e32898..a017d1c4 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -47,10 +47,7 @@ struct sway_server {
bool debug_txn_timings;
list_t *transactions;
-
- // When a view is being destroyed and is waiting for a transaction to
- // complete it will be stored here.
- list_t *destroying_containers;
+ list_t *dirty_containers;
};
struct sway_server server;
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h
index 58235642..d6abcc81 100644
--- a/include/sway/tree/arrange.h
+++ b/include/sway/tree/arrange.h
@@ -11,26 +11,8 @@ void remove_gaps(struct sway_container *c);
void add_gaps(struct sway_container *c);
/**
- * Arrange layout for all the children of the given container, and add them to
- * the given transaction.
- *
- * Use this function if you need to arrange multiple sections of the tree in one
- * transaction.
- *
- * You must set the desired state of the container before calling
- * arrange_windows, then don't change any state-tracked properties in the
- * container until you've called transaction_commit.
+ * Arrange layout for all the children of the given container.
*/
-void arrange_windows(struct sway_container *container,
- struct sway_transaction *transaction);
-
-/**
- * Arrange layout for the given container and commit the transaction.
- *
- * This function is a wrapper around arrange_windows, and handles creating and
- * committing the transaction for you. Use this function if you're only doing
- * one arrange operation.
- */
-void arrange_and_commit(struct sway_container *container);
+void arrange_windows(struct sway_container *container);
#endif
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index a69da9db..ca7a3288 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -68,6 +68,9 @@ struct sway_container_state {
struct sway_container *parent;
list_t *children;
+ struct sway_container *focused_inactive_child;
+ bool focused;
+
// View properties
double view_x, view_y;
double view_width, view_height;
@@ -144,6 +147,10 @@ struct sway_container {
bool destroying;
+ // If true, indicates that the container has pending state that differs from
+ // the current.
+ bool dirty;
+
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@@ -303,4 +310,12 @@ void container_get_box(struct sway_container *container, struct wlr_box *box);
void container_floating_move_to(struct sway_container *con,
double lx, double ly);
+/**
+ * Mark a container as dirty if it isn't already. Dirty containers will be
+ * included in the next transaction then unmarked as dirty.
+ */
+void container_set_dirty(struct sway_container *container);
+
+bool container_has_urgent_child(struct sway_container *container);
+
#endif
diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h
index 21d6403e..9022f7a6 100644
--- a/include/sway/tree/view.h
+++ b/include/sway/tree/view.h
@@ -70,6 +70,10 @@ struct sway_view {
bool border_left;
bool border_right;
+ struct timespec urgent;
+ bool allow_request_urgent;
+ struct wl_event_source *urgent_timer;
+
bool destroying;
list_t *executed_criteria; // struct criteria *
@@ -305,4 +309,8 @@ void view_update_marks_textures(struct sway_view *view);
*/
bool view_is_visible(struct sway_view *view);
+void view_set_urgent(struct sway_view *view, bool enable);
+
+bool view_is_urgent(struct sway_view *view);
+
#endif
diff --git a/include/sway/tree/workspace.h b/include/sway/tree/workspace.h
index c72a4ac0..bc95317a 100644
--- a/include/sway/tree/workspace.h
+++ b/include/sway/tree/workspace.h
@@ -10,6 +10,7 @@ struct sway_workspace {
struct sway_view *fullscreen;
struct sway_container *floating;
list_t *output_priority;
+ bool urgent;
};
extern char *prev_workspace_name;
@@ -42,4 +43,7 @@ void workspace_output_add_priority(struct sway_container *workspace,
struct sway_container *workspace_output_get_highest_available(
struct sway_container *ws, struct sway_container *exclude);
+
+void workspace_detect_urgent(struct sway_container *workspace);
+
#endif