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-rw-r--r--include/sway/desktop/transaction.h67
-rw-r--r--include/sway/input/seat.h11
-rw-r--r--include/sway/output.h2
-rw-r--r--include/sway/server.h9
-rw-r--r--include/sway/tree/arrange.h34
-rw-r--r--include/sway/tree/container.h48
-rw-r--r--include/sway/tree/view.h22
7 files changed, 170 insertions, 23 deletions
diff --git a/include/sway/desktop/transaction.h b/include/sway/desktop/transaction.h
new file mode 100644
index 00000000..7ab80eb8
--- /dev/null
+++ b/include/sway/desktop/transaction.h
@@ -0,0 +1,67 @@
+#ifndef _SWAY_TRANSACTION_H
+#define _SWAY_TRANSACTION_H
+#include <wlr/render/wlr_texture.h>
+#include "sway/tree/container.h"
+
+/**
+ * Transactions enable us to perform atomic layout updates.
+ *
+ * When we want to make adjustments to the layout, we create a transaction.
+ * A transaction contains a list of affected containers and their new state.
+ * A state might contain a new size, or new border settings, or new parent/child
+ * relationships.
+ *
+ * Calling transaction_commit() makes sway notify of all the affected clients
+ * with their new sizes. We then wait for all the views to respond with their
+ * new surface sizes. When all are ready, or when a timeout has passed, we apply
+ * the updates all at the same time.
+ */
+
+struct sway_transaction;
+
+/**
+ * Create a new transaction.
+ */
+struct sway_transaction *transaction_create(void);
+
+/**
+ * Add a container's pending state to the transaction.
+ */
+void transaction_add_container(struct sway_transaction *transaction,
+ struct sway_container *container);
+
+/**
+ * Submit a transaction to the client views for configuration.
+ */
+void transaction_commit(struct sway_transaction *transaction);
+
+/**
+ * Notify the transaction system that a view is ready for the new layout.
+ *
+ * When all views in the transaction are ready, the layout will be applied.
+ */
+void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
+
+/**
+ * Notify the transaction system that a view is ready for the new layout, but
+ * identifying the instruction by width and height rather than by serial.
+ *
+ * This is used by xwayland views, as they don't have serials.
+ */
+void transaction_notify_view_ready_by_size(struct sway_view *view,
+ int width, int height);
+
+/**
+ * Get the saved texture that should be rendered for a view.
+ *
+ * The addresses pointed at by the width and height pointers will be populated
+ * with the surface's dimensions, which may be different to the texture's
+ * dimensions if output scaling is used.
+ *
+ * This function should only be called if it is known that the view has
+ * instructions.
+ */
+struct wlr_texture *transaction_get_saved_texture(struct sway_view *view,
+ int *width, int *height);
+
+#endif
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index 1f7792ba..0e440701 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -119,6 +119,17 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container);
/**
+ * Return the immediate child of container which was most recently focused, with
+ * fallback to selecting the child in the parent's `current` (rendered) children
+ * list.
+ *
+ * This is useful for when a tabbed container and its children are destroyed but
+ * still being rendered, and we have to render an appropriate child.
+ */
+struct sway_container *seat_get_active_current_child(struct sway_seat *seat,
+ struct sway_container *container);
+
+/**
* Iterate over the focus-inactive children of the container calling the
* function on each.
*/
diff --git a/include/sway/output.h b/include/sway/output.h
index 8180ce3d..19fc5e99 100644
--- a/include/sway/output.h
+++ b/include/sway/output.h
@@ -46,6 +46,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
+void output_damage_box(struct sway_output *output, struct wlr_box *box);
+
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
diff --git a/include/sway/server.h b/include/sway/server.h
index b016aba8..1e1aa3cc 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -11,6 +11,7 @@
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/render/wlr_renderer.h>
// TODO WLR: make Xwayland optional
+#include "list.h"
#include "sway/xwayland.h"
struct sway_server {
@@ -40,6 +41,14 @@ struct sway_server {
struct sway_xwayland xwayland;
struct wl_listener xwayland_surface;
struct wl_listener xwayland_ready;
+
+ bool debug_txn_timings;
+
+ list_t *transactions;
+
+ // When a view is being destroyed and is waiting for a transaction to
+ // complete it will be stored here.
+ list_t *destroying_containers;
};
struct sway_server server;
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h
index a14bc5dc..58235642 100644
--- a/include/sway/tree/arrange.h
+++ b/include/sway/tree/arrange.h
@@ -1,5 +1,6 @@
#ifndef _SWAY_ARRANGE_H
#define _SWAY_ARRANGE_H
+#include "sway/desktop/transaction.h"
struct sway_container;
@@ -9,16 +10,27 @@ void remove_gaps(struct sway_container *c);
// Add gaps around container
void add_gaps(struct sway_container *c);
-// Determine the root container's geometry, then iterate to everything below
-void arrange_root(void);
-
-// Determine the output's geometry, then iterate to everything below
-void arrange_output(struct sway_container *output);
-
-// Determine the workspace's geometry, then iterate to everything below
-void arrange_workspace(struct sway_container *workspace);
-
-// Arrange layout for all the children of the given workspace/container
-void arrange_children_of(struct sway_container *parent);
+/**
+ * Arrange layout for all the children of the given container, and add them to
+ * the given transaction.
+ *
+ * Use this function if you need to arrange multiple sections of the tree in one
+ * transaction.
+ *
+ * You must set the desired state of the container before calling
+ * arrange_windows, then don't change any state-tracked properties in the
+ * container until you've called transaction_commit.
+ */
+void arrange_windows(struct sway_container *container,
+ struct sway_transaction *transaction);
+
+/**
+ * Arrange layout for the given container and commit the transaction.
+ *
+ * This function is a wrapper around arrange_windows, and handles creating and
+ * committing the transaction for you. Use this function if you're only doing
+ * one arrange operation.
+ */
+void arrange_and_commit(struct sway_container *container);
#endif
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index b3406bbe..728daa84 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -54,6 +54,37 @@ struct sway_output;
struct sway_workspace;
struct sway_view;
+struct sway_container_state {
+ // Container/swayc properties
+ enum sway_container_layout layout;
+ double swayc_x, swayc_y;
+ double swayc_width, swayc_height;
+
+ bool has_gaps;
+ double current_gaps;
+ double gaps_inner;
+ double gaps_outer;
+
+ struct sway_container *parent;
+ list_t *children;
+
+ // View properties
+ double view_x, view_y;
+ double view_width, view_height;
+ bool is_fullscreen;
+
+ enum sway_container_border border;
+ int border_thickness;
+ bool border_top;
+ bool border_bottom;
+ bool border_left;
+ bool border_right;
+
+ // Workspace properties
+ struct sway_view *ws_fullscreen;
+ struct sway_container *ws_floating;
+};
+
struct sway_container {
union {
// TODO: Encapsulate state for other node types as well like C_CONTAINER
@@ -69,6 +100,10 @@ struct sway_container {
*/
size_t id;
+ // The pending state is the main container properties, and the current state is in the below struct.
+ // This means most places of the code can refer to the main variables (pending state) and it'll just work.
+ struct sway_container_state current;
+
char *name; // The view's title (unformatted)
char *formatted_title; // The title displayed in the title bar
@@ -97,8 +132,6 @@ struct sway_container {
struct sway_container *parent;
- list_t *marks; // list of char*
-
float alpha;
struct wlr_texture *title_focused;
@@ -107,6 +140,10 @@ struct sway_container {
struct wlr_texture *title_urgent;
size_t title_height;
+ list_t *instructions; // struct sway_transaction_instruction *
+
+ bool destroying;
+
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@@ -150,6 +187,8 @@ struct sway_container *workspace_create(struct sway_container *output,
struct sway_container *container_view_create(
struct sway_container *sibling, struct sway_view *sway_view);
+void container_free(struct sway_container *cont);
+
struct sway_container *container_destroy(struct sway_container *container);
struct sway_container *container_close(struct sway_container *container);
@@ -253,4 +292,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con);
*/
bool container_is_floating(struct sway_container *container);
+/**
+ * Get a container's box in layout coordinates.
+ */
+void container_get_box(struct sway_container *container, struct wlr_box *box);
+
#endif
diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h
index 91865232..b99044d3 100644
--- a/include/sway/tree/view.h
+++ b/include/sway/tree/view.h
@@ -29,8 +29,8 @@ struct sway_view_impl {
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
- void (*configure)(struct sway_view *view, double lx, double ly, int width,
- int height);
+ uint32_t (*configure)(struct sway_view *view, double lx, double ly,
+ int width, int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_tiled)(struct sway_view *view, bool tiled);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
@@ -69,6 +69,8 @@ struct sway_view {
bool border_left;
bool border_right;
+ bool destroying;
+
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
@@ -104,8 +106,6 @@ struct sway_xdg_shell_v6_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_width, pending_height;
};
struct sway_xdg_shell_view {
@@ -120,8 +120,6 @@ struct sway_xdg_shell_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_width, pending_height;
};
struct sway_xwayland_view {
@@ -139,9 +137,6 @@ struct sway_xwayland_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_lx, pending_ly;
- int pending_width, pending_height;
};
struct sway_xwayland_unmanaged {
@@ -213,10 +208,15 @@ uint32_t view_get_window_type(struct sway_view *view);
const char *view_get_shell(struct sway_view *view);
-void view_configure(struct sway_view *view, double ox, double oy, int width,
+uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
/**
+ * Center the view in its workspace and build the swayc decorations around it.
+ */
+void view_init_floating(struct sway_view *view);
+
+/**
* Configure the view's position and size based on the swayc's position and
* size, taking borders into consideration.
*/
@@ -242,6 +242,8 @@ void view_for_each_surface(struct sway_view *view,
void view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl);
+void view_free(struct sway_view *view);
+
void view_destroy(struct sway_view *view);
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface);