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-rw-r--r--include/sway/tree/container.h23
-rw-r--r--include/sway/tree/view.h15
-rw-r--r--include/sway/tree/workspace.h3
3 files changed, 36 insertions, 5 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index bb6c04a6..7ed6aab1 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -76,12 +76,14 @@ struct sway_container {
enum sway_container_layout layout;
enum sway_container_layout prev_layout;
+ bool is_sticky;
+
// For C_ROOT, this has no meaning
- // For C_OUTPUT, this is the output position in layout coordinates
- // For other types, this is the position in output-local coordinates
+ // For other types, this is the position in layout coordinates
// Includes borders
double x, y;
double width, height;
+ double saved_x, saved_y;
double saved_width, saved_height;
list_t *children;
@@ -172,6 +174,13 @@ struct sway_container *container_at(struct sway_container *container,
double *sx, double *sy);
/**
+ * Same as container_at, but only checks floating views and expects coordinates
+ * to be layout coordinates, as that's what floating views use.
+ */
+struct sway_container *floating_container_at(double lx, double ly,
+ struct wlr_surface **surface, double *sx, double *sy);
+
+/**
* Apply the function for each descendant of the container breadth first.
*/
void container_for_each_descendant_bfs(struct sway_container *container,
@@ -227,4 +236,14 @@ void container_notify_subtree_changed(struct sway_container *container);
*/
size_t container_titlebar_height(void);
+void container_set_floating(struct sway_container *container, bool enable);
+
+void container_set_geometry_from_floating_view(struct sway_container *con);
+
+/**
+ * Determine if the given container is itself floating.
+ * This will return false for any descendants of a floating container.
+ */
+bool container_is_floating(struct sway_container *container);
+
#endif
diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h
index a8bf4955..3df38e2d 100644
--- a/include/sway/tree/view.h
+++ b/include/sway/tree/view.h
@@ -29,10 +29,11 @@ struct sway_view_impl {
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
- void (*configure)(struct sway_view *view, double ox, double oy, int width,
+ void (*configure)(struct sway_view *view, double lx, double ly, int width,
int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
+ bool (*wants_floating)(struct sway_view *view);
void (*for_each_surface)(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
void (*close)(struct sway_view *view);
@@ -46,10 +47,17 @@ struct sway_view {
struct sway_container *swayc; // NULL for unmapped views
struct wlr_surface *surface; // NULL for unmapped views
- // Geometry of the view itself (excludes borders)
+ // Geometry of the view itself (excludes borders) in layout coordinates
double x, y;
int width, height;
+ double saved_x, saved_y;
+ int saved_width, saved_height;
+
+ // The size the view would want to be if it weren't tiled.
+ // Used when changing a view from tiled to floating.
+ int natural_width, natural_height;
+
bool is_fullscreen;
char *title_format;
@@ -131,6 +139,7 @@ struct sway_xwayland_view {
struct wl_listener unmap;
struct wl_listener destroy;
+ int pending_lx, pending_ly;
int pending_width, pending_height;
};
@@ -236,7 +245,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface);
void view_unmap(struct sway_view *view);
-void view_update_position(struct sway_view *view, double ox, double oy);
+void view_update_position(struct sway_view *view, double lx, double ly);
void view_update_size(struct sway_view *view, int width, int height);
diff --git a/include/sway/tree/workspace.h b/include/sway/tree/workspace.h
index 35e1df3b..81321fc8 100644
--- a/include/sway/tree/workspace.h
+++ b/include/sway/tree/workspace.h
@@ -8,6 +8,7 @@ struct sway_view;
struct sway_workspace {
struct sway_container *swayc;
struct sway_view *fullscreen;
+ struct sway_container *floating;
};
extern char *prev_workspace_name;
@@ -30,4 +31,6 @@ struct sway_container *workspace_prev(struct sway_container *current);
bool workspace_is_visible(struct sway_container *ws);
+bool workspace_is_empty(struct sway_container *ws);
+
#endif