diff options
Diffstat (limited to 'include/sway')
-rw-r--r-- | include/sway/desktop/transaction.h | 56 | ||||
-rw-r--r-- | include/sway/output.h | 2 | ||||
-rw-r--r-- | include/sway/tree/arrange.h | 33 | ||||
-rw-r--r-- | include/sway/tree/container.h | 29 | ||||
-rw-r--r-- | include/sway/tree/view.h | 19 |
5 files changed, 120 insertions, 19 deletions
diff --git a/include/sway/desktop/transaction.h b/include/sway/desktop/transaction.h new file mode 100644 index 00000000..575d28c8 --- /dev/null +++ b/include/sway/desktop/transaction.h @@ -0,0 +1,56 @@ +#ifndef _SWAY_TRANSACTION_H +#define _SWAY_TRANSACTION_H +#include "sway/tree/container.h" + +/** + * Transactions enable us to perform atomic layout updates. + * + * When we want to make adjustments to the layout, we create a transaction. + * A transaction contains a list of affected containers and their new state. + * A state might contain a new size, or new border settings, or new parent/child + * relationships. + * + * Calling transaction_commit() makes sway notify of all the affected clients + * with their new sizes. We then wait for all the views to respond with their + * new surface sizes. When all are ready, or when a timeout has passed, we apply + * the updates all at the same time. + */ + +struct sway_transaction { + struct wl_event_source *timer; + list_t *instructions; // struct sway_transaction_instruction * + list_t *damage; // struct wlr_box * + size_t num_waiting; +}; + +/** + * Create a new transaction. + */ +struct sway_transaction *transaction_create(void); + +/** + * Add a container's pending state to the transaction. + */ +void transaction_add_container(struct sway_transaction *transaction, + struct sway_container *container); + +/** + * Add a box to be damaged when the transaction is applied. + * The box should be in layout coordinates. + */ +void transaction_add_damage(struct sway_transaction *transaction, + struct wlr_box *box); + +/** + * Submit a transaction to the client views for configuration. + */ +void transaction_commit(struct sway_transaction *transaction); + +/** + * Notify the transaction system that a view is ready for the new layout. + * + * When all views in the transaction are ready, the layout will be applied. + */ +void transaction_notify_view_ready(struct sway_view *view, uint32_t serial); + +#endif diff --git a/include/sway/output.h b/include/sway/output.h index 70f746dc..e6ca0d02 100644 --- a/include/sway/output.h +++ b/include/sway/output.h @@ -42,6 +42,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy, void output_damage_from_view(struct sway_output *output, struct sway_view *view); +void output_damage_box(struct sway_output *output, struct wlr_box *box); + void output_damage_whole_container(struct sway_output *output, struct sway_container *con); diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h index ce95cfe9..23cd66dc 100644 --- a/include/sway/tree/arrange.h +++ b/include/sway/tree/arrange.h @@ -1,18 +1,33 @@ #ifndef _SWAY_ARRANGE_H #define _SWAY_ARRANGE_H +#include "sway/desktop/transaction.h" struct sway_container; -// Determine the root container's geometry, then iterate to everything below -void arrange_root(void); - -// Determine the output's geometry, then iterate to everything below -void arrange_output(struct sway_container *output); +/** + * Arrange layout for all the children of the given container, and add them to + * the given transaction. + * + * Use this function if you need to arrange multiple sections of the tree in one + * transaction. + */ +void arrange_windows(struct sway_container *container, + struct sway_transaction *transaction); -// Determine the workspace's geometry, then iterate to everything below -void arrange_workspace(struct sway_container *workspace); +/** + * Arrange layout for the given container and commit the transaction. + * + * This function is a wrapper around arrange_windows, and handles creating and + * committing the transaction for you. Use this function if you're only doing + * one arrange operation. + */ +void arrange_and_commit(struct sway_container *container); -// Arrange layout for all the children of the given workspace/container -void arrange_children_of(struct sway_container *parent); +// These functions are temporary and are only here to make everything compile. +// They are wrappers around arrange_and_commit. +void arrange_root(void); +void arrange_output(struct sway_container *container); +void arrange_workspace(struct sway_container *container); +void arrange_children_of(struct sway_container *container); #endif diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index 7ed6aab1..dd5bd47c 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -54,6 +54,28 @@ struct sway_output; struct sway_workspace; struct sway_view; +struct sway_container_state { + // Container/swayc properties + enum sway_container_layout layout; + double swayc_x, swayc_y; + double swayc_width, swayc_height; + + //struct sway_container *parent; + //list_t *children; + + // View properties + double view_x, view_y; + double view_width, view_height; + bool is_fullscreen; + + enum sway_container_border border; + int border_thickness; + bool border_top; + bool border_bottom; + bool border_left; + bool border_right; +}; + struct sway_container { union { // TODO: Encapsulate state for other node types as well like C_CONTAINER @@ -69,6 +91,8 @@ struct sway_container { */ size_t id; + struct sway_container_state pending; + char *name; // The view's title (unformatted) char *formatted_title; // The title displayed in the title bar @@ -246,4 +270,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con); */ bool container_is_floating(struct sway_container *container); +/** + * Get a container's box in layout coordinates. + */ +struct wlr_box *container_get_box(struct sway_container *container); + #endif diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h index 3df38e2d..f47db567 100644 --- a/include/sway/tree/view.h +++ b/include/sway/tree/view.h @@ -29,8 +29,8 @@ struct sway_view_impl { const char *(*get_string_prop)(struct sway_view *view, enum sway_view_prop prop); uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop); - void (*configure)(struct sway_view *view, double lx, double ly, int width, - int height); + uint32_t (*configure)(struct sway_view *view, double lx, double ly, + int width, int height); void (*set_activated)(struct sway_view *view, bool activated); void (*set_fullscreen)(struct sway_view *view, bool fullscreen); bool (*wants_floating)(struct sway_view *view); @@ -70,6 +70,12 @@ struct sway_view { list_t *executed_criteria; // struct criteria * list_t *marks; // char * + list_t *instructions; // struct sway_transaction_instruction * + + // If saved_texture is set, the main surface of the view will render this + // texture instead of its own. This is used while waiting for transactions + // to complete. + struct wlr_texture *saved_texture; struct wlr_texture *marks_focused; struct wlr_texture *marks_focused_inactive; @@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_width, pending_height; }; struct sway_xdg_shell_view { @@ -119,8 +123,6 @@ struct sway_xdg_shell_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_width, pending_height; }; struct sway_xwayland_view { @@ -138,9 +140,6 @@ struct sway_xwayland_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_lx, pending_ly; - int pending_width, pending_height; }; struct sway_xwayland_unmanaged { @@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view); const char *view_get_shell(struct sway_view *view); -void view_configure(struct sway_view *view, double ox, double oy, int width, +uint32_t view_configure(struct sway_view *view, double lx, double ly, int width, int height); /** |