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-rw-r--r--include/sway/tree/arrange.h30
-rw-r--r--include/sway/tree/container.h48
-rw-r--r--include/sway/tree/view.h29
3 files changed, 82 insertions, 25 deletions
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h
index a14bc5dc..6c8c0dba 100644
--- a/include/sway/tree/arrange.h
+++ b/include/sway/tree/arrange.h
@@ -1,5 +1,6 @@
#ifndef _SWAY_ARRANGE_H
#define _SWAY_ARRANGE_H
+#include "sway/desktop/transaction.h"
struct sway_container;
@@ -9,16 +10,23 @@ void remove_gaps(struct sway_container *c);
// Add gaps around container
void add_gaps(struct sway_container *c);
-// Determine the root container's geometry, then iterate to everything below
-void arrange_root(void);
-
-// Determine the output's geometry, then iterate to everything below
-void arrange_output(struct sway_container *output);
-
-// Determine the workspace's geometry, then iterate to everything below
-void arrange_workspace(struct sway_container *workspace);
-
-// Arrange layout for all the children of the given workspace/container
-void arrange_children_of(struct sway_container *parent);
+/**
+ * Arrange layout for all the children of the given container, and add them to
+ * the given transaction.
+ *
+ * Use this function if you need to arrange multiple sections of the tree in one
+ * transaction.
+ */
+void arrange_windows(struct sway_container *container,
+ struct sway_transaction *transaction);
+
+/**
+ * Arrange layout for the given container and commit the transaction.
+ *
+ * This function is a wrapper around arrange_windows, and handles creating and
+ * committing the transaction for you. Use this function if you're only doing
+ * one arrange operation.
+ */
+void arrange_and_commit(struct sway_container *container);
#endif
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index b3406bbe..7e78cbef 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -54,6 +54,37 @@ struct sway_output;
struct sway_workspace;
struct sway_view;
+struct sway_container_state {
+ // Container/swayc properties
+ enum sway_container_layout layout;
+ double swayc_x, swayc_y;
+ double swayc_width, swayc_height;
+
+ bool has_gaps;
+ double current_gaps;
+ double gaps_inner;
+ double gaps_outer;
+
+ struct sway_container *parent;
+ list_t *children;
+
+ // View properties
+ double view_x, view_y;
+ double view_width, view_height;
+ bool is_fullscreen;
+
+ enum sway_container_border border;
+ int border_thickness;
+ bool border_top;
+ bool border_bottom;
+ bool border_left;
+ bool border_right;
+
+ // Workspace properties
+ struct sway_view *ws_fullscreen;
+ struct sway_container *ws_floating;
+};
+
struct sway_container {
union {
// TODO: Encapsulate state for other node types as well like C_CONTAINER
@@ -69,6 +100,10 @@ struct sway_container {
*/
size_t id;
+ // The pending state is the main container properties, and the current state is in the below struct.
+ // This means most places of the code can refer to the main variables (pending state) and it'll just work.
+ struct sway_container_state current;
+
char *name; // The view's title (unformatted)
char *formatted_title; // The title displayed in the title bar
@@ -97,8 +132,6 @@ struct sway_container {
struct sway_container *parent;
- list_t *marks; // list of char*
-
float alpha;
struct wlr_texture *title_focused;
@@ -107,6 +140,10 @@ struct sway_container {
struct wlr_texture *title_urgent;
size_t title_height;
+ list_t *instructions; // struct sway_transaction_instruction *
+
+ bool destroying;
+
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@@ -150,6 +187,8 @@ struct sway_container *workspace_create(struct sway_container *output,
struct sway_container *container_view_create(
struct sway_container *sibling, struct sway_view *sway_view);
+void container_free(struct sway_container *cont);
+
struct sway_container *container_destroy(struct sway_container *container);
struct sway_container *container_close(struct sway_container *container);
@@ -253,4 +292,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con);
*/
bool container_is_floating(struct sway_container *container);
+/**
+ * Get a container's box in layout coordinates.
+ */
+struct wlr_box *container_get_box(struct sway_container *container);
+
#endif
diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h
index 3df38e2d..5a615b43 100644
--- a/include/sway/tree/view.h
+++ b/include/sway/tree/view.h
@@ -29,15 +29,15 @@ struct sway_view_impl {
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
- void (*configure)(struct sway_view *view, double lx, double ly, int width,
- int height);
+ uint32_t (*configure)(struct sway_view *view, double lx, double ly,
+ int width, int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
bool (*wants_floating)(struct sway_view *view);
void (*for_each_surface)(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
void (*close)(struct sway_view *view);
- void (*destroy)(struct sway_view *view);
+ void (*free)(struct sway_view *view);
};
struct sway_view {
@@ -68,6 +68,8 @@ struct sway_view {
bool border_left;
bool border_right;
+ bool destroying;
+
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
@@ -103,8 +105,6 @@ struct sway_xdg_shell_v6_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_width, pending_height;
};
struct sway_xdg_shell_view {
@@ -119,8 +119,6 @@ struct sway_xdg_shell_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_width, pending_height;
};
struct sway_xwayland_view {
@@ -138,9 +136,6 @@ struct sway_xwayland_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
-
- int pending_lx, pending_ly;
- int pending_width, pending_height;
};
struct sway_xwayland_unmanaged {
@@ -212,10 +207,15 @@ uint32_t view_get_window_type(struct sway_view *view);
const char *view_get_shell(struct sway_view *view);
-void view_configure(struct sway_view *view, double ox, double oy, int width,
+uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
/**
+ * Center the view in its workspace and build the swayc decorations around it.
+ */
+void view_init_floating(struct sway_view *view);
+
+/**
* Configure the view's position and size based on the swayc's position and
* size, taking borders into consideration.
*/
@@ -239,11 +239,16 @@ void view_for_each_surface(struct sway_view *view,
void view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl);
+void view_free(struct sway_view *view);
+
void view_destroy(struct sway_view *view);
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface);
-void view_unmap(struct sway_view *view);
+/**
+ * Unmap the view and return the surviving parent (after reaping).
+ */
+struct sway_container *view_unmap(struct sway_view *view);
void view_update_position(struct sway_view *view, double lx, double ly);