aboutsummaryrefslogtreecommitdiff
path: root/include/sway/tree
diff options
context:
space:
mode:
Diffstat (limited to 'include/sway/tree')
-rw-r--r--include/sway/tree/arrange.h22
-rw-r--r--include/sway/tree/container.h10
2 files changed, 12 insertions, 20 deletions
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h
index 58235642..d6abcc81 100644
--- a/include/sway/tree/arrange.h
+++ b/include/sway/tree/arrange.h
@@ -11,26 +11,8 @@ void remove_gaps(struct sway_container *c);
void add_gaps(struct sway_container *c);
/**
- * Arrange layout for all the children of the given container, and add them to
- * the given transaction.
- *
- * Use this function if you need to arrange multiple sections of the tree in one
- * transaction.
- *
- * You must set the desired state of the container before calling
- * arrange_windows, then don't change any state-tracked properties in the
- * container until you've called transaction_commit.
+ * Arrange layout for all the children of the given container.
*/
-void arrange_windows(struct sway_container *container,
- struct sway_transaction *transaction);
-
-/**
- * Arrange layout for the given container and commit the transaction.
- *
- * This function is a wrapper around arrange_windows, and handles creating and
- * committing the transaction for you. Use this function if you're only doing
- * one arrange operation.
- */
-void arrange_and_commit(struct sway_container *container);
+void arrange_windows(struct sway_container *container);
#endif
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index a69da9db..11780916 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -144,6 +144,10 @@ struct sway_container {
bool destroying;
+ // If true, indicates that the container has pending state that differs from
+ // the current.
+ bool dirty;
+
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@@ -303,4 +307,10 @@ void container_get_box(struct sway_container *container, struct wlr_box *box);
void container_floating_move_to(struct sway_container *con,
double lx, double ly);
+/**
+ * Mark a container as dirty if it isn't already. Dirty containers will be
+ * included in the next transaction then unmarked as dirty.
+ */
+void container_set_dirty(struct sway_container *container);
+
#endif