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-rw-r--r--include/input_state.h46
-rw-r--r--include/layout.h2
-rw-r--r--sway/handlers.c190
-rw-r--r--sway/input_state.c219
-rw-r--r--sway/layout.c109
-rw-r--r--sway/resize.c24
6 files changed, 454 insertions, 136 deletions
diff --git a/include/input_state.h b/include/input_state.h
index 04fde42d..3a246e0c 100644
--- a/include/input_state.h
+++ b/include/input_state.h
@@ -17,6 +17,7 @@ void press_key(keycode key);
// unsets a key as pressed
void release_key(keycode key);
+
/* Pointer state */
enum pointer_values {
@@ -27,9 +28,40 @@ enum pointer_values {
M_SCROLL_DOWN = 276,
};
+enum pointer_mode {
+ // Target
+ M_FLOATING = 1 << 0,
+ M_TILING = 1 << 1,
+ // Action
+ M_DRAGGING = 1 << 2,
+ M_RESIZING = 1 << 3,
+};
+
extern struct pointer_state {
- bool l_held;
- bool r_held;
+ // mouse clicks
+ bool l_held : 1;
+ bool r_held : 1;
+
+ // scroll wheel
+ bool s_held : 1;
+ bool s_up : 1;
+ bool s_down :1;
+
+ // pointer position
+ struct mouse_origin{
+ int x, y;
+ } origin;
+ struct {
+ int x, y;
+ } delta;
+
+ // view pointer is over
+ swayc_t *view;
+
+ // Pointer mode
+ int mode;
+
+ // OLD
struct pointer_floating {
bool drag;
bool resize;
@@ -53,6 +85,16 @@ extern struct pointer_state {
} lock;
} pointer_state;
+// on button release unset mode depending on the button.
+// on button press set mode conditionally depending on the button
+void pointer_mode_set(uint32_t button, bool condition);
+
+// Update mode in mouse motion
+void pointer_mode_update(void);
+
+// Reset mode on any keypress;
+void pointer_mode_reset(void);
+
void start_floating(swayc_t *view);
void reset_floating(swayc_t *view);
void input_init(void);
diff --git a/include/layout.h b/include/layout.h
index f8aebe0a..8f269607 100644
--- a/include/layout.h
+++ b/include/layout.h
@@ -19,10 +19,12 @@ void add_floating(swayc_t *ws, swayc_t *child);
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child);
swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
swayc_t *remove_child(swayc_t *child);
+void swap_container(swayc_t *a, swayc_t *b);
void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction);
// Layout
+void update_geometry(swayc_t *view);
void arrange_windows(swayc_t *container, double width, double height);
swayc_t *get_focused_container(swayc_t *parent);
diff --git a/sway/handlers.c b/sway/handlers.c
index cb42196f..7d1e4cde 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -17,10 +17,8 @@
#include "input_state.h"
#include "resize.h"
-struct wlc_origin mouse_origin;
-
static bool pointer_test(swayc_t *view, void *_origin) {
- const struct wlc_origin *origin = _origin;
+ const struct mouse_origin *origin = _origin;
// Determine the output that the view is under
swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
if (origin->x >= view->x && origin->y >= view->y
@@ -55,7 +53,7 @@ swayc_t *container_under_pointer(void) {
i = len = lookup->floating->length;
bool got_floating = false;
while (--i > -1) {
- if (pointer_test(lookup->floating->items[i], &mouse_origin)) {
+ if (pointer_test(lookup->floating->items[i], &pointer_state.origin)) {
lookup = lookup->floating->items[i];
got_floating = true;
break;
@@ -68,7 +66,7 @@ swayc_t *container_under_pointer(void) {
// search children
len = lookup->children->length;
for (i = 0; i < len; ++i) {
- if (pointer_test(lookup->children->items[i], &mouse_origin)) {
+ if (pointer_test(lookup->children->items[i], &pointer_state.origin)) {
lookup = lookup->children->items[i];
break;
}
@@ -281,10 +279,9 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
return false;
}
- // Revert floating container back to original position on keypress
- if (state == WLC_KEY_STATE_PRESSED &&
- (pointer_state.floating.drag || pointer_state.floating.resize)) {
- reset_floating(get_focused_view(&root_container));
+ // reset pointer mode on keypress
+ if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) {
+ pointer_mode_reset();
}
struct sway_mode *mode = config->current_mode;
@@ -334,83 +331,25 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
}
static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
- static struct wlc_origin prev_pos;
- static wlc_handle prev_handle = 0;
- mouse_origin = *origin;
- bool changed_floating = false;
- bool changed_tiling = false;
- if (!swayc_active_workspace()) {
- return false;
+ // Update pointer origin
+ pointer_state.delta.x = origin->x - pointer_state.origin.x;
+ pointer_state.delta.y = origin->y - pointer_state.origin.y;
+ pointer_state.origin.x = origin->x;
+ pointer_state.origin.y = origin->y;
+
+ // Update view under pointer
+ swayc_t *prev_view = pointer_state.view;
+ pointer_state.view = container_under_pointer();
+
+ // If pointer is in a mode, update it
+ if (pointer_state.mode) {
+ pointer_mode_update();
}
- // Do checks to determine if proper keys are being held
- swayc_t *view = container_under_pointer();
- if (pointer_state.floating.drag && view) {
- if (view->is_floating) {
- int dx = mouse_origin.x - prev_pos.x;
- int dy = mouse_origin.y - prev_pos.y;
- view->x += dx;
- view->y += dy;
- struct wlc_geometry geometry = {
- .origin = {
- .x = view->x,
- .y = view->y
- },
- .size = {
- .w = view->width,
- .h = view->height
- }
- };
- wlc_view_set_geometry(view->handle, 0, &geometry);
- changed_floating = true;
- } else {
- swayc_t *init_view = pointer_state.tiling.init_view;
- if (view != init_view && view->type == C_VIEW) {
- changed_tiling = true;
- int i, j;
- for (i = 0; i < view->parent->children->length; i++) {
- if (view->parent->children->items[i] == view) {
- for (j = 0; j < init_view->parent->children->length; j++) {
- if (init_view->parent->children->items[j] == init_view) {
- double temp_w = view->width;
- double temp_h = view->height;
- view->width = init_view->width;
- view->height = init_view->height;
- init_view->width = temp_w;
- init_view->height = temp_h;
-
- init_view->parent->children->items[j] = view;
- view->parent->children->items[i] = init_view;
-
- swayc_t *temp = view->parent;
- view->parent = init_view->parent;
- init_view->parent = temp;
-
- arrange_windows(&root_container, -1, -1);
- break;
- }
- }
- break;
- }
- }
- }
+ // Otherwise change focus if config is set an
+ else if (prev_view != pointer_state.view && config->focus_follows_mouse) {
+ if (pointer_state.view && pointer_state.view->type == C_VIEW) {
+ set_focused_container(pointer_state.view);
}
- } else if (pointer_state.floating.resize && view) {
- changed_floating = resize_floating(prev_pos);
- } else if (pointer_state.tiling.resize && view) {
- changed_tiling = mouse_resize_tiled(prev_pos);
- }
- if (config->focus_follows_mouse && prev_handle != handle) {
- // Dont change focus if fullscreen
- swayc_t *focused = get_focused_view(view);
- if (!swayc_is_fullscreen(focused)
- && !(pointer_state.l_held || pointer_state.r_held)) {
- set_focused_container(container_under_pointer());
- }
- }
- prev_handle = handle;
- prev_pos = mouse_origin;
- if (changed_tiling || changed_floating) {
- return true;
}
return false;
}
@@ -418,11 +357,82 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
+ enum { DONT_SEND_CLICK = true, SEND_CLICK = false };
+
+ // Update pointer_state
+ switch (button) {
+ case M_LEFT_CLICK:
+ pointer_state.l_held = state == WLC_BUTTON_STATE_PRESSED;
+ break;
+
+ case M_RIGHT_CLICK:
+ pointer_state.r_held = state == WLC_BUTTON_STATE_PRESSED;
+ break;
+
+ case M_SCROLL_CLICK:
+ pointer_state.s_held = state == WLC_BUTTON_STATE_PRESSED;
+ break;
+
+ case M_SCROLL_UP:
+ pointer_state.s_up = state == WLC_BUTTON_STATE_PRESSED;
+ break;
+
+ case M_SCROLL_DOWN:
+ pointer_state.s_down = state == WLC_BUTTON_STATE_PRESSED;
+ break;
+ }
+
+ // Update pointer origin
+ pointer_state.origin.x = origin->x;
+ pointer_state.origin.y = origin->y;
+
+ // Update view pointer is on
+ pointer_state.view = container_under_pointer();
+
+ // set pointer mode
+ pointer_mode_set(button,
+ (modifiers->mods & config->floating_mod) == config->floating_mod);
+
+ // Return if mode has been set
+ if (pointer_state.mode) {
+ return DONT_SEND_CLICK;
+ }
+
+ // Always send mouse release
+ if (state == WLC_BUTTON_STATE_RELEASED) {
+ return SEND_CLICK;
+ }
+
+ // get focused window and check if to change focus on mouse click
swayc_t *focused = get_focused_container(&root_container);
+
+ // Check whether to change focus
+ swayc_t *pointer = pointer_state.view;
+ if (pointer && focused != pointer) {
+ set_focused_container(pointer_state.view);
+ // Send to front if floating
+ if (pointer->is_floating) {
+ int i;
+ for (i = 0; i < pointer->parent->floating->length; i++) {
+ if (pointer->parent->floating->items[i] == pointer) {
+ list_del(pointer->parent->floating, i);
+ list_add(pointer->parent->floating, pointer);
+ break;
+ }
+ }
+ wlc_view_bring_to_front(view);
+ }
+ }
+
// dont change focus if fullscreen
if (swayc_is_fullscreen(focused)) {
- return false;
+ return SEND_CLICK;
}
+
+ // Finally send click
+ return SEND_CLICK;
+
+ /* OLD */
if (state == WLC_BUTTON_STATE_PRESSED) {
sway_log(L_DEBUG, "Mouse button %u pressed", button);
if (button == M_LEFT_CLICK) {
@@ -443,15 +453,6 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
}
if (pointer->is_floating) {
- int i;
- for (i = 0; i < pointer->parent->floating->length; i++) {
- if (pointer->parent->floating->items[i] == pointer) {
- list_del(pointer->parent->floating, i);
- list_add(pointer->parent->floating, pointer);
- break;
- }
- }
- arrange_windows(pointer->parent, -1, -1);
if (modifiers->mods & config->floating_mod) {
pointer_state.floating.drag = pointer_state.l_held;
pointer_state.floating.resize = pointer_state.r_held;
@@ -484,6 +485,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false};
}
}
+ /* OLD */
return false;
}
diff --git a/sway/input_state.c b/sway/input_state.c
index e2f3c754..3db78167 100644
--- a/sway/input_state.c
+++ b/sway/input_state.c
@@ -50,6 +50,224 @@ void release_key(keycode key) {
struct pointer_state pointer_state;
+// Pointer mode values
+static struct mode_state {
+ // Initial view state
+ struct {
+ double x, y, w, h;
+ swayc_t *ptr;
+ } view;
+ // Initial pointer state
+ struct {
+ int x, y;
+ } coor;
+} initial;
+
+static struct {
+ enum { LEFT=1, RIGHT=0 } lr;
+ enum { TOP=1, BOTTOM=0 } tb;
+} lock;
+
+// Floating set/unset
+
+static void pointer_mode_set_floating(void) {
+ initial.view.x = initial.view.ptr->x;
+ initial.view.y = initial.view.ptr->y;
+ initial.view.w = initial.view.ptr->width;
+ initial.view.h = initial.view.ptr->height;
+ // setup initial cooridinates
+ initial.coor.x = pointer_state.origin.x;
+ initial.coor.y = pointer_state.origin.y;
+}
+
+static void pointer_mode_reset_floating(void) {
+ initial.view.ptr->x = initial.view.x;
+ initial.view.ptr->y = initial.view.y;
+ initial.view.ptr->width = initial.view.w;
+ initial.view.ptr->height = initial.view.h;
+ arrange_windows(initial.view.ptr, -1, -1);
+ pointer_state.mode = 0;
+}
+
+// Mode set left/right click
+
+static void pointer_mode_set_left(void) {
+ swayc_t *view = pointer_state.view;
+ initial.view.ptr = view;
+ if (view->is_floating) {
+ pointer_state.mode = M_DRAGGING | M_FLOATING;
+ pointer_mode_set_floating();
+ } else {
+ pointer_state.mode = M_DRAGGING | M_TILING;
+ }
+}
+
+static void pointer_mode_set_right(void) {
+ swayc_t *view = pointer_state.view;
+ initial.view.ptr = view;
+ // Setup locking information
+ int midway_x = view->x + view->width/2;
+ int midway_y = view->y + view->height/2;
+
+ lock.lr = pointer_state.origin.x > midway_x;
+ lock.tb = pointer_state.origin.y > midway_y;
+
+ if (view->is_floating) {
+ pointer_state.mode = M_RESIZING | M_FLOATING;
+ pointer_mode_set_floating();
+ } else {
+ pointer_state.mode = M_RESIZING | M_TILING;
+ }
+}
+
+// Mode set/update/reset
+
+void pointer_mode_set(uint32_t button, bool condition) {
+ // switch on drag/resize mode
+ switch (pointer_state.mode & (M_DRAGGING | M_RESIZING)) {
+ case M_DRAGGING:
+ // end drag mode when left click is unpressed
+ if (!pointer_state.l_held) {
+ pointer_state.mode = 0;
+ }
+ break;
+
+ case M_RESIZING:
+ // end resize mode when right click is unpressed
+ if (!pointer_state.r_held) {
+ pointer_state.mode = 0;
+ }
+ break;
+
+ // No mode case
+ default:
+ // return if failed condition, or no view
+ if (!condition || !pointer_state.view) {
+ break;
+ }
+ // Set mode depending on current button press
+ switch (button) {
+ // Start dragging mode
+ case M_LEFT_CLICK:
+ // if button release dont do anything
+ if (pointer_state.l_held) {
+ pointer_mode_set_left();
+ }
+ break;
+
+ // Start resize mode
+ case M_RIGHT_CLICK:
+ // if button release dont do anyhting
+ if (pointer_state.r_held) {
+ pointer_mode_set_right();
+ }
+ break;
+
+ case M_SCROLL_UP:
+ case M_SCROLL_DOWN:
+ //TODO add scrolling behavior here
+ ;
+ }
+ }
+}
+
+void pointer_mode_update(void) {
+ swayc_t *view = initial.view.ptr;
+ if (view->type != C_VIEW) {
+ pointer_state.mode = 0;
+ return;
+ }
+ int dx = pointer_state.origin.x - initial.coor.x;
+ int dy = pointer_state.origin.y - initial.coor.y;
+ bool changed = false;
+
+ switch (pointer_state.mode) {
+ case M_FLOATING | M_DRAGGING:
+ // Update position
+ if (initial.view.x + dx != view->x) {
+ view->x = initial.view.x + dx;
+ changed = true;
+ }
+ if (initial.view.y + dy != view->y) {
+ view->y = initial.view.y + dy;
+ changed = true;
+ }
+ break;
+
+ case M_FLOATING | M_RESIZING:
+ if (lock.lr) {
+ if (initial.view.w + dx > min_sane_w) {
+ if (initial.view.w + dx != view->width) {
+ view->width = initial.view.w + dx;
+ changed = true;
+ }
+ }
+ } else { //lock.right
+ if (initial.view.w - dx > min_sane_w) {
+ if (initial.view.w - dx != view->width) {
+ view->width = initial.view.w - dx;
+ view->x = initial.view.x + dx;
+ changed = true;
+ }
+ }
+ }
+ if (lock.tb) {
+ if (initial.view.h + dy > min_sane_h) {
+ if (initial.view.y - dy != view->height) {
+ view->height = initial.view.h + dy;
+ changed = true;
+ }
+ }
+ } else { //lock.bottom
+ if (initial.view.h - dy > min_sane_h) {
+ if (initial.view.h - dy != view->height) {
+ view->height = initial.view.h - dy;
+ view->y = initial.view.y + dy;
+ changed = true;
+ }
+ }
+ }
+ break;
+
+ case M_TILING | M_DRAGGING:
+ // swap current view under pointer with dragged view
+ if (pointer_state.view && pointer_state.view != initial.view.ptr) {
+ // Swap them around
+ swap_container(pointer_state.view, initial.view.ptr);
+ update_geometry(pointer_state.view);
+ update_geometry(initial.view.ptr);
+ // Set focus back to initial view
+ set_focused_container(initial.view.ptr);
+ }
+ break;
+
+ case M_TILING | M_RESIZING:
+
+
+
+ default:
+ return;
+ }
+ if (changed) {
+ update_geometry(view);
+ }
+}
+
+void pointer_mode_reset(void) {
+ switch (pointer_state.mode) {
+ case M_FLOATING | M_DRAGGING:
+ case M_FLOATING | M_RESIZING:
+ pointer_mode_reset_floating();
+ break;
+
+ case M_TILING | M_DRAGGING:
+ case M_TILING | M_RESIZING:
+ default:
+ return;
+ }
+}
+
+
static struct wlc_geometry saved_floating;
void start_floating(swayc_t *view) {
@@ -72,3 +290,4 @@ void reset_floating(swayc_t *view) {
pointer_state.floating = (struct pointer_floating){0, 0};
pointer_state.lock = (struct pointer_lock){0, 0, 0, 0, 0, 0, 0, 0};
}
+
diff --git a/sway/layout.c b/sway/layout.c
index 18ecb1e7..fd2e80fe 100644
--- a/sway/layout.c
+++ b/sway/layout.c
@@ -20,7 +20,8 @@ void init_layout(void) {
root_container.handle = -1;
}
-static int index_child(swayc_t *parent, swayc_t *child) {
+static int index_child(swayc_t *child) {
+ swayc_t *parent = child->parent;
int i;
for (i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
@@ -54,7 +55,7 @@ void add_floating(swayc_t *ws, swayc_t *child) {
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
swayc_t *parent = sibling->parent;
- int i = index_child(parent, sibling);
+ int i = index_child(sibling);
if (i == parent->children->length) {
--i;
}
@@ -68,17 +69,65 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
if (parent == NULL) {
return NULL;
}
- int i = index_child(parent, child);
+ int i = index_child(child);
parent->children->items[i] = new_child;
new_child->parent = child->parent;
+ // Set parent for new child
if (child->parent->focused == child) {
child->parent->focused = new_child;
}
child->parent = NULL;
+ // Set geometry for new child
+ new_child->x = child->x;
+ new_child->y = child->y;
+ new_child->width = child->width;
+ new_child->height = child->height;
+ // set child geometry to 0
+ child->x = 0;
+ child->y = 0;
+ child->width = 0;
+ child->height = 0;
return parent;
}
+void swap_container(swayc_t *a, swayc_t *b) {
+ //TODO doesnt handle floating <-> tiling swap
+ if (!sway_assert(a&&b, "%s: parameters must be non null",__func__) ||
+ !sway_assert(a->parent && b->parent, "%s: containers must have parents",__func__)) {
+ return;
+ }
+ size_t a_index = index_child(a);
+ size_t b_index = index_child(b);
+ swayc_t *a_parent = a->parent;
+ swayc_t *b_parent = b->parent;
+ // Swap the pointers
+ a_parent->children->items[a_index] = b;
+ b_parent->children->items[b_index] = a;
+ a->parent = b_parent;
+ b->parent = a_parent;
+ if (a_parent->focused == a) {
+ a_parent->focused = b;
+ }
+ // dont want to double switch
+ if (b_parent->focused == b && a_parent != b_parent) {
+ b_parent->focused = a;
+ }
+ // and their geometry
+ double x = a->x;
+ double y = a->y;
+ double w = a->width;
+ double h = a->height;
+ a->x = b->x;
+ a->y = b->y;
+ a->width = b->width;
+ a->height = b->height;
+ b->x = x;
+ b->y = y;
+ b->width = w;
+ b->height = h;
+}
+
swayc_t *remove_child(swayc_t *child) {
int i;
swayc_t *parent = child->parent;
@@ -154,6 +203,30 @@ void move_container(swayc_t *container,swayc_t* root,enum movement_direction dir
}
+void update_geometry(swayc_t *container) {
+ if (container->type != C_VIEW) {
+ return;
+ }
+ struct wlc_geometry geometry = {
+ .origin = {
+ .x = container->x + container->gaps / 2,
+ .y = container->y + container->gaps / 2
+ },
+ .size = {
+ .w = container->width - container->gaps,
+ .h = container->height - container->gaps
+ }
+ };
+ if (swayc_is_fullscreen(container)) {
+ swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
+ geometry.origin.x = 0;
+ geometry.origin.y = 0;
+ geometry.size.w = parent->width;
+ geometry.size.h = parent->height;
+ }
+ wlc_view_set_geometry(container->handle, 0, &geometry);
+ return;
+}
void arrange_windows(swayc_t *container, double width, double height) {
int i;
@@ -196,31 +269,11 @@ void arrange_windows(swayc_t *container, double width, double height) {
return;
case C_VIEW:
{
- struct wlc_geometry geometry = {
- .origin = {
- .x = container->x + container->gaps / 2,
- .y = container->y + container->gaps / 2
- },
- .size = {
- .w = width - container->gaps,
- .h = height - container->gaps
- }
- };
- if (swayc_is_fullscreen(container)) {
- swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
- geometry.origin.x = 0;
- geometry.origin.y = 0;
- geometry.size.w = parent->width;
- geometry.size.h = parent->height;
- wlc_view_set_geometry(container->handle, 0, &geometry);
- wlc_view_bring_to_front(container->handle);
- } else {
- wlc_view_set_geometry(container->handle, 0, &geometry);
- container->width = width;
- container->height = height;
- }
- sway_log(L_DEBUG, "Set view to %d x %d @ %d, %d", geometry.size.w, geometry.size.h,
- geometry.origin.x, geometry.origin.y);
+ container->width = width;
+ container->height = height;
+ update_geometry(container);
+ sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
+ container->height, container->x, container->y);
}
return;
default:
diff --git a/sway/resize.c b/sway/resize.c
index a08ef4a1..31cd66e8 100644
--- a/sway/resize.c
+++ b/sway/resize.c
@@ -10,8 +10,8 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) {
swayc_t *view = container_under_pointer();
bool valid = true;
bool changed_tiling = false;
- double dx = mouse_origin.x - prev_pos.x;
- double dy = mouse_origin.y - prev_pos.y;
+ double dx = pointer_state.origin.x - prev_pos.x;
+ double dy = pointer_state.origin.y - prev_pos.y;
if (view != pointer_state.tiling.init_view) {
changed_tiling = true;
valid = false;
@@ -32,7 +32,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) {
}
}
- if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
+ if ((dx < 0 || pointer_state.origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
changed_tiling = true;
valid = false;
} else if (dx > 0 && pointer_state.lock.temp_left) {
@@ -40,7 +40,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) {
pointer_state.tiling.lock_pos.x = 0;
}
- if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
+ if ((dx > 0 || pointer_state.origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
changed_tiling = true;
valid = false;
} else if (dx < 0 && pointer_state.lock.temp_right) {
@@ -48,7 +48,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) {
pointer_state.tiling.lock_pos.x = 0;
}
- if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
+ if ((dy < 0 || pointer_state.origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
changed_tiling = true;
valid = false;
} else if (dy > 0 && pointer_state.lock.temp_up) {
@@ -56,7 +56,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) {
pointer_state.tiling.lock_pos.y = 0;
}
- if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
+ if ((dy > 0 || pointer_state.origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
changed_tiling = true;
valid = false;
} else if (dy < 0 && pointer_state.lock.temp_down) {
@@ -190,8 +190,8 @@ bool resize_floating(struct wlc_origin prev_pos) {
bool changed = false;
swayc_t *view = container_under_pointer();
uint32_t edge = 0;
- int dx = mouse_origin.x - prev_pos.x;
- int dy = mouse_origin.y - prev_pos.y;
+ int dx = pointer_state.origin.x - prev_pos.x;
+ int dy = pointer_state.origin.y - prev_pos.y;
// Move and resize the view based on the dx/dy and mouse position
int midway_x = view->x + view->width/2;
@@ -203,14 +203,14 @@ bool resize_floating(struct wlc_origin prev_pos) {
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
}
- } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
+ } else if (pointer_state.origin.x < midway_x && !pointer_state.lock.left) {
changed = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
} else if (dx > 0) {
- if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
+ if (pointer_state.origin.x > midway_x && !pointer_state.lock.right) {
changed = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
@@ -231,14 +231,14 @@ bool resize_floating(struct wlc_origin prev_pos) {
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
}
- } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
+ } else if (pointer_state.origin.y < midway_y && !pointer_state.lock.top) {
changed = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
} else if (dy > 0) {
- if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
+ if (pointer_state.origin.y > midway_y && !pointer_state.lock.bottom) {
changed = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;