diff options
-rw-r--r-- | sway/desktop/output.c | 167 |
1 files changed, 91 insertions, 76 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 9eeed9b9..47461736 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -189,6 +189,36 @@ static void scissor_output(struct wlr_output *wlr_output, wlr_renderer_scissor(renderer, &box); } +static void render_texture(struct wlr_output *wlr_output, + pixman_region32_t *output_damage, struct wlr_texture *texture, + const struct wlr_box *_box, const float matrix[static 9], float alpha) { + struct wlr_renderer *renderer = + wlr_backend_get_renderer(wlr_output->backend); + + struct wlr_box box = *_box; + scale_box(&box, wlr_output->scale); + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_union_rect(&damage, &damage, box.x, box.y, + box.width, box.height); + pixman_region32_intersect(&damage, &damage, output_damage); + bool damaged = pixman_region32_not_empty(&damage); + if (!damaged) { + goto damage_finish; + } + + int nrects; + pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); + for (int i = 0; i < nrects; ++i) { + scissor_output(wlr_output, &rects[i]); + wlr_render_texture_with_matrix(renderer, texture, matrix, alpha); + } + +damage_finish: + pixman_region32_fini(&damage); +} + static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy, void *_data) { struct render_data *data = _data; @@ -208,41 +238,14 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy, return; } - scale_box(&box, wlr_output->scale); - - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_union_rect(&damage, &damage, box.x, box.y, - box.width, box.height); - pixman_region32_intersect(&damage, &damage, output_damage); - bool damaged = pixman_region32_not_empty(&damage); - if (!damaged) { - goto damage_finish; - } - - struct wlr_renderer *renderer = - wlr_backend_get_renderer(wlr_output->backend); - if (!sway_assert(renderer != NULL, - "expected the output backend to have a renderer")) { - return; - } - float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(surface->current->transform); wlr_matrix_project_box(matrix, &box, transform, rotation, wlr_output->transform_matrix); - int nrects; - pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); - for (int i = 0; i < nrects; ++i) { - scissor_output(wlr_output, &rects[i]); - wlr_render_texture_with_matrix(renderer, surface->texture, matrix, - alpha); - } - -damage_finish: - pixman_region32_fini(&damage); + render_texture(wlr_output, output_damage, surface->texture, &box, matrix, + alpha); } static void render_layer(struct sway_output *output, @@ -278,14 +281,44 @@ static void render_view(struct sway_view *view, struct sway_output *output, view, &data.root_geo, render_surface_iterator, &data); } +static void render_rect(struct wlr_output *wlr_output, + pixman_region32_t *output_damage, const struct wlr_box *_box, + float color[static 4]) { + struct wlr_renderer *renderer = + wlr_backend_get_renderer(wlr_output->backend); + + struct wlr_box box = *_box; + scale_box(&box, wlr_output->scale); + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_union_rect(&damage, &damage, box.x, box.y, + box.width, box.height); + pixman_region32_intersect(&damage, &damage, output_damage); + bool damaged = pixman_region32_not_empty(&damage); + if (!damaged) { + goto damage_finish; + } + + int nrects; + pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); + for (int i = 0; i < nrects; ++i) { + scissor_output(wlr_output, &rects[i]); + wlr_render_rect(renderer, &box, color, + wlr_output->transform_matrix); + } + +damage_finish: + pixman_region32_fini(&damage); +} + /** * Render decorations for a view with "border normal". */ static void render_container_simple_border_normal(struct sway_output *output, + pixman_region32_t *output_damage, struct sway_container *con, struct border_colors *colors, struct wlr_texture *title_texture) { - struct wlr_renderer *renderer = - wlr_backend_get_renderer(output->wlr_output->backend); struct wlr_box box; float color[4]; @@ -296,9 +329,7 @@ static void render_container_simple_border_normal(struct sway_output *output, box.y = con->y + 1; box.width = con->sway_view->border_thickness; box.height = con->height - 1; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Child border - right edge if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { @@ -311,9 +342,7 @@ static void render_container_simple_border_normal(struct sway_output *output, box.y = con->y + 1; box.width = con->sway_view->border_thickness; box.height = con->height - 1; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Child border - bottom edge if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { @@ -326,9 +355,7 @@ static void render_container_simple_border_normal(struct sway_output *output, box.y = con->y + con->height - con->sway_view->border_thickness; box.width = con->width; box.height = con->sway_view->border_thickness; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Single pixel bar above title memcpy(&color, colors->border, sizeof(float) * 4); @@ -337,18 +364,14 @@ static void render_container_simple_border_normal(struct sway_output *output, box.y = con->y; box.width = con->width; box.height = 1; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Single pixel bar below title box.x = con->x + con->sway_view->border_thickness; box.y = con->sway_view->y - 1; box.width = con->width - con->sway_view->border_thickness * 2; box.height = 1; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Title background memcpy(&color, colors->background, sizeof(float) * 4); @@ -357,20 +380,20 @@ static void render_container_simple_border_normal(struct sway_output *output, box.y = con->y + 1; box.width = con->width - con->sway_view->border_thickness * 2; box.height = con->sway_view->y - con->y - 2; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Title text if (title_texture) { - struct wlr_box scissor_box; - wlr_box_transform(&box, - wlr_output_transform_invert(output->wlr_output->transform), - output->swayc->width, output->swayc->height, &scissor_box); - wlr_renderer_scissor(renderer, &scissor_box); - wlr_render_texture(renderer, title_texture, - output->wlr_output->transform_matrix, box.x, box.y, 1); - wlr_renderer_scissor(renderer, NULL); + struct wlr_box texture_box = { .x = box.x, .y = box.y }; + wlr_texture_get_size(title_texture, + &texture_box.width, &texture_box.height); + + float matrix[9]; + wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL, + 0.0, output->wlr_output->transform_matrix); + + render_texture(output->wlr_output, output_damage, title_texture, &box, + matrix, 1.0); } } @@ -378,9 +401,8 @@ static void render_container_simple_border_normal(struct sway_output *output, * Render decorations for a view with "border pixel". */ static void render_container_simple_border_pixel(struct sway_output *output, - struct sway_container *con, struct border_colors *colors) { - struct wlr_renderer *renderer = - wlr_backend_get_renderer(output->wlr_output->backend); + pixman_region32_t *output_damage, struct sway_container *con, + struct border_colors *colors) { struct wlr_box box; float color[4]; @@ -391,9 +413,7 @@ static void render_container_simple_border_pixel(struct sway_output *output, box.y = con->y; box.width = con->sway_view->border_thickness; box.height = con->height; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Child border - right edge if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { @@ -406,18 +426,14 @@ static void render_container_simple_border_pixel(struct sway_output *output, box.y = con->y; box.width = con->sway_view->border_thickness; box.height = con->height; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Child border - top edge box.x = con->x; box.y = con->y; box.width = con->width; box.height = con->sway_view->border_thickness; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); // Child border - bottom edge if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { @@ -430,9 +446,7 @@ static void render_container_simple_border_pixel(struct sway_output *output, box.y = con->y + con->height - con->sway_view->border_thickness; box.width = con->width; box.height = con->sway_view->border_thickness; - scale_box(&box, output->wlr_output->scale); - wlr_render_rect(renderer, &box, color, - output->wlr_output->transform_matrix); + render_rect(output->wlr_output, output_damage, &box, color); } static void render_container(struct sway_output *output, @@ -468,10 +482,11 @@ static void render_container_simple(struct sway_output *output, } if (child->sway_view->border == B_NORMAL) { - render_container_simple_border_normal(output, child, - colors, title_texture); + render_container_simple_border_normal(output, damage, + child, colors, title_texture); } else { - render_container_simple_border_pixel(output, child, colors); + render_container_simple_border_pixel(output, damage, child, + colors); } } render_view(child->sway_view, output, damage); @@ -551,7 +566,7 @@ static void render_output(struct sway_output *output, struct timespec *when, goto renderer_end; } - wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); + //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); struct sway_container *workspace = output_get_active_workspace(output); |