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-rw-r--r--include/sway/tree/container.h11
-rw-r--r--sway/commands/layout.c2
-rw-r--r--sway/desktop/output.c602
-rw-r--r--sway/tree/arrange.c32
-rw-r--r--sway/tree/container.c25
-rw-r--r--sway/tree/view.c15
6 files changed, 340 insertions, 347 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index 598a4f3d..493c70e2 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -11,6 +11,12 @@ extern struct sway_container root_container;
struct sway_view;
struct sway_seat;
+#define TITLEBAR_BORDER_THICKNESS 1
+
+// Padding includes titlebar border
+#define TITLEBAR_H_PADDING 3
+#define TITLEBAR_V_PADDING 4
+
/**
* Different kinds of containers.
*
@@ -212,4 +218,9 @@ void container_calculate_title_height(struct sway_container *container);
void container_notify_child_title_changed(struct sway_container *container);
+/**
+ * Return the height of a regular title bar.
+ */
+size_t container_titlebar_height(void);
+
#endif
diff --git a/sway/commands/layout.c b/sway/commands/layout.c
index 8aa321ae..58728f16 100644
--- a/sway/commands/layout.c
+++ b/sway/commands/layout.c
@@ -41,6 +41,8 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
parent->layout = L_VERT;
} else if (strcasecmp(argv[0], "tabbed") == 0) {
parent->layout = L_TABBED;
+ } else if (strcasecmp(argv[0], "stacking") == 0) {
+ parent->layout = L_STACKED;
} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
if (parent->layout == L_HORIZ) {
parent->layout = L_VERT;
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 551e96fc..765647fd 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -269,17 +269,6 @@ static void render_unmanaged(struct sway_output *output,
render_surface_iterator, &data);
}
-static void render_view(struct sway_view *view, struct sway_output *output,
- pixman_region32_t *damage) {
- struct render_data data = {
- .output = output,
- .damage = damage,
- .alpha = view->swayc->alpha,
- };
- output_view_for_each_surface(
- view, &data.root_geo, render_surface_iterator, &data);
-}
-
static void render_rect(struct wlr_output *wlr_output,
pixman_region32_t *output_damage, const struct wlr_box *_box,
float color[static 4]) {
@@ -317,108 +306,161 @@ static void premultiply_alpha(float color[4], float opacity) {
color[2] *= color[3];
}
+static void render_view_surfaces(struct sway_view *view,
+ struct sway_output *output, pixman_region32_t *damage) {
+ struct render_data data = {
+ .output = output,
+ .damage = damage,
+ .alpha = view->swayc->alpha,
+ };
+ output_view_for_each_surface(
+ view, &data.root_geo, render_surface_iterator, &data);
+}
+
/**
- * Render decorations for a view with "border normal".
- *
- * Care must be taken not to render over the same pixel multiple times,
- * otherwise the colors will be incorrect when using opacity.
+ * Render a view's surface and left/bottom/right borders.
*/
-static void render_container_simple_border_normal(struct sway_output *output,
- pixman_region32_t *output_damage,
- struct sway_container *con, struct border_colors *colors,
- struct wlr_texture *title_texture, struct wlr_texture *marks_texture) {
- struct wlr_box box;
- float color[4];
+static void render_view(struct sway_output *output, pixman_region32_t *damage,
+ struct sway_container *con, struct border_colors *colors) {
struct sway_view *view = con->sway_view;
- float output_scale = output->wlr_output->scale;
+ render_view_surfaces(view, output, damage);
- if (view->border_left) {
- // Child border - left edge
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y + 1;
- box.width = view->border_thickness;
- box.height = con->height - 1
- - view->border_thickness * view->border_bottom;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, output_damage, &box, color);
- }
+ struct wlr_box box;
+ float output_scale = output->wlr_output->scale;
+ float color[4];
- if (view->border_right) {
- // Child border - right edge
- if (con->parent->children->length == 1
- && con->parent->layout == L_HORIZ) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
+ if (view->border != B_NONE) {
+ if (view->border_left) {
memcpy(&color, colors->child_border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = con->x;
+ box.y = view->y;
+ box.width = view->border_thickness;
+ box.height = view->height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
}
- premultiply_alpha(color, con->alpha);
- box.x = con->x + con->width - view->border_thickness;
- box.y = con->y + 1;
- box.width = view->border_thickness;
- box.height = con->height - 1
- - view->border_thickness * view->border_bottom;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, output_damage, &box, color);
- }
- if (view->border_bottom) {
- // Child border - bottom edge
- if (con->parent->children->length == 1
- && con->parent->layout == L_VERT) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
+ if (view->border_right) {
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_HORIZ) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ premultiply_alpha(color, con->alpha);
+ box.x = view->x + view->width;
+ box.y = view->y;
+ box.width = view->border_thickness;
+ box.height = view->height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
+ }
+
+ if (view->border_bottom) {
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_VERT) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ premultiply_alpha(color, con->alpha);
+ box.x = con->x;
+ box.y = view->y + view->height;
+ box.width = con->width;
+ box.height = view->border_thickness;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, damage, &box, color);
}
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y + con->height - view->border_thickness;
- box.width = con->width;
- box.height = view->border_thickness;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, output_damage, &box, color);
}
+}
+
+/**
+ * Render a titlebar.
+ *
+ * Care must be taken not to render over the same pixel multiple times,
+ * otherwise the colors will be incorrect when using opacity.
+ *
+ * The height is: 1px border, 3px padding, font height, 3px padding, 1px border
+ * The left side for L_TABBED is: 1px border, 2px padding, title
+ * The left side for other layouts is: 3px padding, title
+ */
+static void render_titlebar(struct sway_output *output,
+ pixman_region32_t *output_damage, struct sway_container *con,
+ int x, int y, int width,
+ struct border_colors *colors, struct wlr_texture *title_texture,
+ struct wlr_texture *marks_texture) {
+ struct wlr_box box;
+ float color[4];
+ struct sway_view *view = con->type == C_VIEW ? con->sway_view : NULL;
+ float output_scale = output->wlr_output->scale;
+ enum sway_container_layout layout = con->parent->layout;
+ bool is_last_child =
+ con->parent->children->items[con->parent->children->length - 1] == con;
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y;
- box.width = con->width;
- box.height = 1;
+ box.x = x;
+ box.y = y;
+ box.width = width;
+ box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
- // Setting these makes marks and title easier
- size_t inner_x = con->x + view->border_thickness * view->border_left;
- size_t inner_width = con->width - view->border_thickness * view->border_left
- - view->border_thickness * view->border_right;
-
// Single pixel bar below title
- memcpy(&color, colors->border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = inner_x;
- box.y = view->y - 1;
- box.width = inner_width;
- box.height = 1;
+ size_t left_offset = 0, right_offset = 0;
+ bool connects_sides = false;
+ if (layout == L_HORIZ || layout == L_VERT ||
+ (layout == L_STACKED && is_last_child)) {
+ if (view) {
+ left_offset = view->border_left * view->border_thickness;
+ right_offset = view->border_right * view->border_thickness;
+ connects_sides = true;
+ }
+ }
+ box.x = x + left_offset;
+ box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.width = width - left_offset - right_offset;
+ box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
+ if (layout == L_TABBED) {
+ // Single pixel left edge
+ box.x = x;
+ box.y = y + TITLEBAR_BORDER_THICKNESS;
+ box.width = TITLEBAR_BORDER_THICKNESS;
+ box.height =
+ container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Single pixel right edge
+ box.x = (x + width - TITLEBAR_BORDER_THICKNESS) * output_scale;
+ render_rect(output->wlr_output, output_damage, &box, color);
+ }
+
+ size_t inner_width = width - TITLEBAR_H_PADDING * 2;
+
// Marks
size_t marks_width = 0;
if (config->show_marks && marks_texture) {
struct wlr_box texture_box;
wlr_texture_get_size(marks_texture,
&texture_box.width, &texture_box.height);
- texture_box.x = (inner_x + inner_width) * output_scale - texture_box.width;
- texture_box.y = (con->y + view->border_thickness) * output_scale;
+ texture_box.x =
+ (x + width - TITLEBAR_H_PADDING) * output_scale - texture_box.width;
+ texture_box.y = (y + TITLEBAR_V_PADDING) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
+ if (inner_width * output_scale < texture_box.width) {
+ texture_box.width = inner_width * output_scale;
+ }
render_texture(output->wlr_output, output_damage, marks_texture,
&texture_box, matrix, con->alpha);
marks_width = texture_box.width;
@@ -430,8 +472,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
struct wlr_box texture_box;
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
- texture_box.x = inner_x * output_scale;
- texture_box.y = (con->y + view->border_thickness) * output_scale;
+ texture_box.x = (x + TITLEBAR_H_PADDING) * output_scale;
+ texture_box.y = (y + TITLEBAR_V_PADDING) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
@@ -446,104 +488,89 @@ static void render_container_simple_border_normal(struct sway_output *output,
title_width = texture_box.width;
}
- // Title background - above the text
+ // Padding above title
memcpy(&color, colors->background, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
- box.x = inner_x;
- box.y = con->y + 1;
- box.width = inner_width;
- box.height = view->border_thickness - 1;
+ box.x = x + (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
+ box.y = y + TITLEBAR_BORDER_THICKNESS;
+ box.width = width - (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS * 2;
+ box.height = TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
- // Title background - below the text
- box.y = (con->y + view->border_thickness + config->font_height)
- * output_scale;
+ // Padding below title
+ box.y = (y + TITLEBAR_V_PADDING + config->font_height) * output_scale;
render_rect(output->wlr_output, output_damage, &box, color);
- // Title background - filler between title and marks
+ // Filler between title and marks
box.width = inner_width * output_scale - title_width - marks_width;
if (box.width > 0) {
- box.x = inner_x * output_scale + title_width;
- box.y = (con->y + view->border_thickness) * output_scale;
+ box.x = (x + TITLEBAR_H_PADDING) * output_scale + title_width;
+ box.y = (y + TITLEBAR_V_PADDING) * output_scale;
box.height = config->font_height * output_scale;
render_rect(output->wlr_output, output_damage, &box, color);
}
-}
-/**
- * Render decorations for a view with "border pixel".
- *
- * Care must be taken not to render over the same pixel multiple times,
- * otherwise the colors will be incorrect when using opacity.
- */
-static void render_container_simple_border_pixel(struct sway_output *output,
- pixman_region32_t *output_damage, struct sway_container *con,
- struct border_colors *colors) {
- struct wlr_box box;
- float color[4];
- struct sway_view *view = con->sway_view;
- float output_scale = output->wlr_output->scale;
+ // Padding left of title
+ left_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
+ box.x = x + left_offset;
+ box.y = y + TITLEBAR_V_PADDING;
+ box.width = TITLEBAR_H_PADDING - left_offset;
+ box.height = config->font_height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, output_damage, &box, color);
- if (view->border_left) {
- // Child border - left edge
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y + view->border_thickness * view->border_top;
- box.width = view->border_thickness;
- box.height = con->height - view->border_thickness
- * (view->border_top + view->border_bottom);
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, output_damage, &box, color);
- }
+ // Padding right of marks
+ right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
+ box.x = x + width - TITLEBAR_H_PADDING;
+ box.y = y + TITLEBAR_V_PADDING;
+ box.width = TITLEBAR_H_PADDING - right_offset;
+ box.height = config->font_height;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, output_damage, &box, color);
- if (view->border_right) {
- // Child border - right edge
- if (con->parent->children->length == 1
- && con->parent->layout == L_HORIZ) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- }
- premultiply_alpha(color, con->alpha);
- box.x = con->x + con->width - view->border_thickness;
- box.y = con->y + view->border_thickness * view->border_top;
- box.width = view->border_thickness;
- box.height = con->height - view->border_thickness
- * (view->border_top + view->border_bottom);
+ if (connects_sides) {
+ // Left pixel in line with bottom bar
+ box.x = x;
+ box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.width = view->border_thickness * view->border_left;
+ box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
- }
- if (view->border_top) {
- // Child border - top edge
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y;
- box.width = con->width;
- box.height = view->border_thickness;
+ // Right pixel in line with bottom bar
+ box.x = x + width - view->border_thickness * view->border_right;
+ box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
+ box.width = view->border_thickness * view->border_right;
+ box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
+}
- if (view->border_bottom) {
- // Child border - bottom edge
- if (con->parent->children->length == 1
- && con->parent->layout == L_VERT) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- }
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y + con->height - view->border_thickness;
- box.width = con->width;
- box.height = view->border_thickness;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, output_damage, &box, color);
+/**
+ * Render the top border line for a view using "border pixel".
+ */
+static void render_top_border(struct sway_output *output,
+ pixman_region32_t *output_damage, struct sway_container *con,
+ struct border_colors *colors) {
+ struct sway_view *view = con->sway_view;
+ if (!view->border_top) {
+ return;
}
+ struct wlr_box box;
+ float color[4];
+ float output_scale = output->wlr_output->scale;
+
+ // Child border - top edge
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ premultiply_alpha(color, con->alpha);
+ box.x = con->x;
+ box.y = con->y;
+ box.width = con->width;
+ box.height = view->border_thickness;
+ scale_box(&box, output_scale);
+ render_rect(output->wlr_output, output_damage, &box, color);
}
static void render_container(struct sway_output *output,
@@ -565,33 +592,30 @@ static void render_container_simple(struct sway_output *output,
struct sway_container *child = con->children->items[i];
if (child->type == C_VIEW) {
- if (child->sway_view->border != B_NONE) {
- struct border_colors *colors;
- struct wlr_texture *title_texture;
- struct wlr_texture *marks_texture;
- if (focus == child || parent_focused) {
- colors = &config->border_colors.focused;
- title_texture = child->title_focused;
- marks_texture = child->sway_view->marks_focused;
- } else if (seat_get_focus_inactive(seat, con) == child) {
- colors = &config->border_colors.focused_inactive;
- title_texture = child->title_focused_inactive;
- marks_texture = child->sway_view->marks_focused_inactive;
- } else {
- colors = &config->border_colors.unfocused;
- title_texture = child->title_unfocused;
- marks_texture = child->sway_view->marks_unfocused;
- }
-
- if (child->sway_view->border == B_NORMAL) {
- render_container_simple_border_normal(output, damage,
- child, colors, title_texture, marks_texture);
- } else {
- render_container_simple_border_pixel(output, damage, child,
- colors);
- }
+ struct border_colors *colors;
+ struct wlr_texture *title_texture;
+ struct wlr_texture *marks_texture;
+ if (focus == child || parent_focused) {
+ colors = &config->border_colors.focused;
+ title_texture = child->title_focused;
+ marks_texture = child->sway_view->marks_focused;
+ } else if (seat_get_focus_inactive(seat, con) == child) {
+ colors = &config->border_colors.focused_inactive;
+ title_texture = child->title_focused_inactive;
+ marks_texture = child->sway_view->marks_focused_inactive;
+ } else {
+ colors = &config->border_colors.unfocused;
+ title_texture = child->title_unfocused;
+ marks_texture = child->sway_view->marks_unfocused;
+ }
+
+ if (child->sway_view->border == B_NORMAL) {
+ render_titlebar(output, damage, child, child->x, child->y,
+ child->width, colors, title_texture, marks_texture);
+ } else {
+ render_top_border(output, damage, child, colors);
}
- render_view(child->sway_view, output, damage);
+ render_view(output, damage, child, colors);
} else {
render_container(output, damage, child,
parent_focused || focus == child);
@@ -599,154 +623,71 @@ static void render_container_simple(struct sway_output *output,
}
}
-static void render_tab(struct sway_output *output, pixman_region32_t *damage,
- struct sway_container *parent, int child_index,
- struct border_colors *colors, struct wlr_texture *title_texture) {
- struct sway_container *con = parent->children->items[child_index];
- float output_scale = output->wlr_output->scale;
- float color[4];
- struct wlr_box box;
-
- int tab_width = parent->width / parent->children->length;
- int x = parent->x + tab_width * child_index;
- // Make last tab use the remaining width of the parent
- if (child_index == parent->children->length - 1) {
- tab_width = parent->width - tab_width * child_index;
+/**
+ * Render a container's children using the L_TABBED layout.
+ */
+static void render_container_tabbed(struct sway_output *output,
+ pixman_region32_t *damage, struct sway_container *con,
+ bool parent_focused) {
+ if (!con->children->length) {
+ return;
}
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ struct sway_container *focus = seat_get_focus(seat);
+ struct sway_container *current = seat_get_active_child(seat, con);
+ struct border_colors *current_colors = NULL;
- // Single pixel bar above title
- memcpy(&color, colors->border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = x;
- box.y = parent->y;
- box.width = tab_width;
- box.height = 1;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
-
- // Single pixel bar below title
- box.y = (parent->y + config->border_thickness * 2 + config->font_height - 1)
- * output_scale;
- render_rect(output->wlr_output, damage, &box, color);
-
- // Single pixel bar on left
- box.x = x;
- box.y = parent->y + 1;
- box.width = 1;
- box.height = config->border_thickness * 2 + config->font_height - 2;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
-
- // Single pixel bar on right
- box.x = (x + tab_width - 1) * output_scale;
- render_rect(output->wlr_output, damage, &box, color);
-
- // Title text
- size_t title_width = 0;
- if (title_texture) {
- struct wlr_box texture_box;
- wlr_texture_get_size(title_texture,
- &texture_box.width, &texture_box.height);
- texture_box.x = (x + 1 + config->border_thickness) * output_scale;
- texture_box.y = (parent->y + config->border_thickness) * output_scale;
-
- float matrix[9];
- wlr_matrix_project_box(matrix, &texture_box,
- WL_OUTPUT_TRANSFORM_NORMAL,
- 0.0, output->wlr_output->transform_matrix);
+ // Render tabs
+ for (int i = 0; i < con->children->length; ++i) {
+ struct sway_container *child = con->children->items[i];
+ struct border_colors *colors;
+ struct wlr_texture *title_texture;
+ struct wlr_texture *marks_texture;
+ struct sway_view *view =
+ child->type == C_VIEW ? child->sway_view : NULL;
- int available = (tab_width - config->border_thickness * 2 - 2)
- * output_scale;
- if (texture_box.width > available) {
- texture_box.width = available;
+ if (focus == child || parent_focused) {
+ colors = &config->border_colors.focused;
+ title_texture = child->title_focused;
+ marks_texture = view ? view->marks_focused : NULL;
+ } else if (child == current) {
+ colors = &config->border_colors.focused_inactive;
+ title_texture = child->title_focused_inactive;
+ marks_texture = view ? view->marks_focused : NULL;
+ } else {
+ colors = &config->border_colors.unfocused;
+ title_texture = child->title_unfocused;
+ marks_texture = view ? view->marks_unfocused : NULL;
}
- render_texture(output->wlr_output, damage, title_texture,
- &texture_box, matrix, 1.0);
- title_width = texture_box.width;
- }
-
- // Title background - above the text
- memcpy(&color, colors->background, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = x + 1;
- box.y = parent->y + 1;
- box.width = tab_width - 2;
- box.height = config->border_thickness - 1;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
- // Title background - below the text
- box.y = (parent->y + config->border_thickness + config->font_height)
- * output_scale;
- render_rect(output->wlr_output, damage, &box, color);
-
- // Title background - left of text
- box.x = x + 1;
- box.y = parent->y + config->border_thickness;
- box.width = config->border_thickness;
- box.height = config->font_height;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
-
- // Title background - right of text
- box.x = (x + 1 + config->border_thickness) * output_scale + title_width;
- box.y = (parent->y + config->border_thickness) * output_scale;
- box.width = (tab_width - config->border_thickness - 2) * output_scale
- - title_width;
- box.height = config->font_height * output_scale;
- render_rect(output->wlr_output, damage, &box, color);
-}
-
-static void render_tab_content(struct sway_output *output,
- pixman_region32_t *damage, struct sway_container *con,
- struct border_colors *colors) {
- struct sway_view *view = con->sway_view;
- render_view(view, output, damage);
-
- struct wlr_box box;
- float output_scale = output->wlr_output->scale;
- float color[4];
-
- if (view->border != B_NONE) {
- if (view->border_left) {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = con->y + config->border_thickness * 2 + config->font_height;
- box.width = view->border_thickness;
- box.height = view->height;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
+ int tab_width = con->width / con->children->length;
+ int x = con->x + tab_width * i;
+ // Make last tab use the remaining width of the parent
+ if (i == con->children->length - 1) {
+ tab_width = con->width - tab_width * i;
}
- if (view->border_right) {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = view->x + view->width;
- box.y = con->y + config->border_thickness * 2 + config->font_height;
- box.width = view->border_thickness;
- box.height = view->height;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
- }
+ render_titlebar(output, damage, child, x, child->y, tab_width, colors,
+ title_texture, marks_texture);
- if (view->border_bottom) {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- premultiply_alpha(color, con->alpha);
- box.x = con->x;
- box.y = view->y + view->height;
- box.width = con->width;
- box.height = view->border_thickness;
- scale_box(&box, output_scale);
- render_rect(output->wlr_output, damage, &box, color);
+ if (child == current) {
+ current_colors = colors;
}
}
+
+ // Render surface and left/right/bottom borders
+ if (current->type == C_VIEW) {
+ render_view(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current == focus);
+ }
}
/**
- * Render a container's children using the L_TABBED layout.
+ * Render a container's children using the L_STACKED layout.
*/
-static void render_container_tabbed(struct sway_output *output,
+static void render_container_stacked(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
if (!con->children->length) {
@@ -757,24 +698,32 @@ static void render_container_tabbed(struct sway_output *output,
struct sway_container *current = seat_get_active_child(seat, con);
struct border_colors *current_colors = NULL;
- // Render tabs
+ // Render titles
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
struct border_colors *colors;
struct wlr_texture *title_texture;
+ struct wlr_texture *marks_texture;
+ struct sway_view *view =
+ child->type == C_VIEW ? child->sway_view : NULL;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
+ marks_texture = view ? view->marks_focused : NULL;
} else if (child == current) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
+ marks_texture = view ? view->marks_focused_inactive : NULL;
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
+ marks_texture = view ? view->marks_unfocused : NULL;
}
- render_tab(output, damage, con, i, colors, title_texture);
+ int y = con->y + container_titlebar_height() * i;
+ render_titlebar(output, damage, child, child->x, y, child->width,
+ colors, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@@ -783,21 +732,13 @@ static void render_container_tabbed(struct sway_output *output,
// Render surface and left/right/bottom borders
if (current->type == C_VIEW) {
- render_tab_content(output, damage, current, current_colors);
+ render_view(output, damage, current, current_colors);
} else {
render_container(output, damage, current,
parent_focused || current == focus);
}
}
-/**
- * Render a container's children using the L_STACKED layout.
- */
-static void render_container_stacked(struct sway_output *output,
- pixman_region32_t *damage, struct sway_container *con) {
- // TODO
-}
-
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
@@ -808,7 +749,7 @@ static void render_container(struct sway_output *output,
render_container_simple(output, damage, con, parent_focused);
break;
case L_STACKED:
- render_container_stacked(output, damage, con);
+ render_container_stacked(output, damage, con, parent_focused);
break;
case L_TABBED:
render_container_tabbed(output, damage, con, parent_focused);
@@ -868,7 +809,8 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
// TODO: handle views smaller than the output
- render_view(workspace->sway_workspace->fullscreen, output, damage);
+ render_view_surfaces(
+ workspace->sway_workspace->fullscreen, output, damage);
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
render_unmanaged(output, damage,
diff --git a/sway/tree/arrange.c b/sway/tree/arrange.c
index 8aebc0cc..37f4a066 100644
--- a/sway/tree/arrange.c
+++ b/sway/tree/arrange.c
@@ -86,12 +86,14 @@ static void apply_horiz_layout(struct sway_container *parent) {
if (!num_children) {
return;
}
- size_t parent_height = parent->height;
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
- parent_offset = config->border_thickness * 2 + config->font_height;
- parent_height -= parent_offset;
+ parent_offset = container_titlebar_height();
+ } else if (parent->parent->layout == L_STACKED) {
+ parent_offset =
+ container_titlebar_height() * parent->parent->children->length;
}
+ size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
@@ -132,12 +134,14 @@ static void apply_vert_layout(struct sway_container *parent) {
if (!num_children) {
return;
}
- size_t parent_height = parent->height;
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
- parent_offset = config->border_thickness * 2 + config->font_height;
- parent_height -= parent_offset;
+ parent_offset = container_titlebar_height();
+ } else if (parent->parent->layout == L_STACKED) {
+ parent_offset =
+ container_titlebar_height() * parent->parent->children->length;
}
+ size_t parent_height = parent->height - parent_offset;
// Calculate total height of children
double total_height = 0;
@@ -186,6 +190,19 @@ static void apply_tabbed_layout(struct sway_container *parent) {
}
}
+static void apply_stacked_layout(struct sway_container *parent) {
+ if (!parent->children->length) {
+ return;
+ }
+ for (int i = 0; i < parent->children->length; ++i) {
+ struct sway_container *child = parent->children->items[i];
+ child->x = parent->x;
+ child->y = parent->y;
+ child->width = parent->width;
+ child->height = parent->height;
+ }
+}
+
void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
@@ -219,6 +236,9 @@ void arrange_children_of(struct sway_container *parent) {
case L_TABBED:
apply_tabbed_layout(parent);
break;
+ case L_STACKED:
+ apply_stacked_layout(parent);
+ break;
default:
wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
apply_horiz_layout(parent);
diff --git a/sway/tree/container.c b/sway/tree/container.c
index 5d88325f..9cf18f61 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -510,7 +510,7 @@ static struct sway_container *container_at_tabbed(struct sway_container *parent,
struct sway_seat *seat = input_manager_current_seat(input_manager);
// Tab titles
- int title_height = config->border_thickness * 2 + config->font_height;
+ int title_height = container_titlebar_height();
if (oy < parent->y + title_height) {
int tab_width = parent->width / parent->children->length;
int child_index = (ox - parent->x) / tab_width;
@@ -533,8 +533,23 @@ static struct sway_container *container_at_tabbed(struct sway_container *parent,
static struct sway_container *container_at_stacked(
struct sway_container *parent, double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
- // TODO
- return NULL;
+ if (oy < parent->y || oy > parent->y + parent->height) {
+ return NULL;
+ }
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+
+ // Title bars
+ int title_height = container_titlebar_height();
+ int child_index = (oy - parent->y) / title_height;
+ if (child_index < parent->children->length) {
+ struct sway_container *child = parent->children->items[child_index];
+ return seat_get_focus_inactive(seat, child);
+ }
+
+ // Surfaces
+ struct sway_container *current = seat_get_active_child(seat, parent);
+
+ return container_at(current, ox, oy, surface, sx, sy);
}
/**
@@ -847,3 +862,7 @@ void container_notify_child_title_changed(struct sway_container *container) {
container_update_title_textures(container);
container_notify_child_title_changed(container->parent);
}
+
+size_t container_titlebar_height() {
+ return config->font_height + TITLEBAR_V_PADDING * 2;
+}
diff --git a/sway/tree/view.c b/sway/tree/view.c
index c013e635..07157818 100644
--- a/sway/tree/view.c
+++ b/sway/tree/view.c
@@ -182,11 +182,11 @@ void view_autoconfigure(struct sway_view *view) {
// area. We have to offset the surface y by the height of the title bar, and
// disable any top border because we'll always have the title bar.
if (view->swayc->parent->layout == L_TABBED) {
- y_offset = config->border_thickness * 2 + config->font_height;
+ y_offset = container_titlebar_height();
view->border_top = 0;
} else if (view->swayc->parent->layout == L_STACKED) {
- y_offset = config->border_thickness * 2 + config->font_height;
- y_offset *= view->swayc->parent->children->length;
+ y_offset = container_titlebar_height()
+ * view->swayc->parent->children->length;
view->border_top = 0;
}
@@ -208,7 +208,7 @@ void view_autoconfigure(struct sway_view *view) {
- view->border_thickness * view->border_bottom;
break;
case B_NORMAL:
- // Height is: border + title height + border + view height + border
+ // Height is: 1px border + 3px pad + title height + 3px pad + 1px border
x = view->swayc->x + view->border_thickness * view->border_left;
width = view->swayc->width
- view->border_thickness * view->border_left
@@ -218,10 +218,9 @@ void view_autoconfigure(struct sway_view *view) {
height = view->swayc->height - y_offset
- view->border_thickness * view->border_bottom;
} else {
- y = view->swayc->y + config->font_height + view->border_thickness * 2
- + y_offset;
- height = view->swayc->height - config->font_height
- - view->border_thickness * (2 + view->border_bottom);
+ y = view->swayc->y + container_titlebar_height();
+ height = view->swayc->height - container_titlebar_height()
+ - view->border_thickness * view->border_bottom;
}
break;
}