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-rw-r--r--include/sway/input/seat.h11
-rw-r--r--include/sway/tree/container.h3
-rw-r--r--sway/commands.c2
-rw-r--r--sway/desktop/render.c61
-rw-r--r--sway/desktop/transaction.c18
-rw-r--r--sway/input/cursor.c3
-rw-r--r--sway/input/keyboard.c2
-rw-r--r--sway/input/seat.c24
-rw-r--r--sway/ipc-server.c2
-rw-r--r--sway/main.c2
10 files changed, 55 insertions, 73 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index 0e440701..1f7792ba 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -119,17 +119,6 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container);
/**
- * Return the immediate child of container which was most recently focused, with
- * fallback to selecting the child in the parent's `current` (rendered) children
- * list.
- *
- * This is useful for when a tabbed container and its children are destroyed but
- * still being rendered, and we have to render an appropriate child.
- */
-struct sway_container *seat_get_active_current_child(struct sway_seat *seat,
- struct sway_container *container);
-
-/**
* Iterate over the focus-inactive children of the container calling the
* function on each.
*/
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index 11780916..04e50fc6 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -68,6 +68,9 @@ struct sway_container_state {
struct sway_container *parent;
list_t *children;
+ struct sway_container *focused_inactive_child;
+ bool focused;
+
// View properties
double view_x, view_y;
double view_width, view_height;
diff --git a/sway/commands.c b/sway/commands.c
index 50d949d4..addd64a6 100644
--- a/sway/commands.c
+++ b/sway/commands.c
@@ -9,7 +9,6 @@
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/criteria.h"
-#include "sway/desktop/transaction.h"
#include "sway/security.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
@@ -323,7 +322,6 @@ struct cmd_results *execute_command(char *_exec, struct sway_seat *seat) {
cleanup:
free(exec);
free(views);
- transaction_commit_dirty();
if (!results) {
results = cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 4bfc573b..17fe823a 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -543,9 +543,6 @@ static void render_container(struct sway_output *output,
static void render_container_simple(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
-
for (int i = 0; i < con->current.children->length; ++i) {
struct sway_container *child = con->current.children->items[i];
@@ -556,11 +553,11 @@ static void render_container_simple(struct sway_output *output,
struct wlr_texture *marks_texture;
struct sway_container_state *state = &child->current;
- if (focus == child || parent_focused) {
+ if (state->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view->marks_focused;
- } else if (seat_get_focus_inactive(seat, con) == child) {
+ } else if (con->current.focused_inactive_child == child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view->marks_focused_inactive;
@@ -580,7 +577,7 @@ static void render_container_simple(struct sway_output *output,
render_view(output, damage, child, colors);
} else {
render_container(output, damage, child,
- parent_focused || focus == child);
+ parent_focused || child->current.focused);
}
}
}
@@ -594,11 +591,9 @@ static void render_container_tabbed(struct sway_output *output,
if (!con->current.children->length) {
return;
}
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- struct sway_container *current = seat_get_active_current_child(seat, con);
- struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current;
+ struct sway_container *current = pstate->focused_inactive_child;
+ struct border_colors *current_colors = &config->border_colors.unfocused;
double width_gap_adjustment = 2 * pstate->current_gaps;
int tab_width =
@@ -613,11 +608,11 @@ static void render_container_tabbed(struct sway_output *output,
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == child || parent_focused) {
+ if (cstate->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view ? view->marks_focused : NULL;
- } else if (child == current) {
+ } else if (child == pstate->focused_inactive_child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view ? view->marks_focused_inactive : NULL;
@@ -644,13 +639,11 @@ static void render_container_tabbed(struct sway_output *output,
}
// Render surface and left/right/bottom borders
- if (current) {
- if (current->type == C_VIEW) {
- render_view(output, damage, current, current_colors);
- } else {
- render_container(output, damage, current,
- parent_focused || current == focus);
- }
+ if (current->type == C_VIEW) {
+ render_view(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current->current.focused);
}
}
@@ -663,11 +656,9 @@ static void render_container_stacked(struct sway_output *output,
if (!con->current.children->length) {
return;
}
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- struct sway_container *current = seat_get_active_current_child(seat, con);
- struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current;
+ struct sway_container *current = pstate->focused_inactive_child;
+ struct border_colors *current_colors = &config->border_colors.unfocused;
size_t titlebar_height = container_titlebar_height();
@@ -680,11 +671,11 @@ static void render_container_stacked(struct sway_output *output,
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == child || parent_focused) {
+ if (cstate->focused || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = view ? view->marks_focused : NULL;
- } else if (child == current) {
+ } else if (child == pstate->focused_inactive_child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view ? view->marks_focused_inactive : NULL;
@@ -704,13 +695,11 @@ static void render_container_stacked(struct sway_output *output,
}
// Render surface and left/right/bottom borders
- if (current) {
- if (current->type == C_VIEW) {
- render_view(output, damage, current, current_colors);
- } else {
- render_container(output, damage, current,
- parent_focused || current == focus);
- }
+ if (current->type == C_VIEW) {
+ render_view(output, damage, current, current_colors);
+ } else {
+ render_container(output, damage, current,
+ parent_focused || current->current.focused);
}
}
@@ -738,13 +727,11 @@ static void render_floating_container(struct sway_output *soutput,
pixman_region32_t *damage, struct sway_container *con) {
if (con->type == C_VIEW) {
struct sway_view *view = con->sway_view;
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
- if (focus == con) {
+ if (con->current.focused) {
colors = &config->border_colors.focused;
title_texture = con->title_focused;
marks_texture = view->marks_focused;
@@ -871,9 +858,7 @@ void output_render(struct sway_output *output, struct timespec *when,
render_layer(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
- struct sway_seat *seat = input_manager_current_seat(input_manager);
- struct sway_container *focus = seat_get_focus(seat);
- render_container(output, damage, workspace, focus == workspace);
+ render_container(output, damage, workspace, workspace->current.focused);
render_floating(output, damage);
render_unmanaged(output, damage,
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
index 0ae042db..fcfb0b51 100644
--- a/sway/desktop/transaction.c
+++ b/sway/desktop/transaction.c
@@ -139,6 +139,14 @@ static void copy_pending_state(struct sway_container *container,
state->children = create_list();
list_cat(state->children, container->children);
}
+
+ struct sway_seat *seat = input_manager_current_seat(input_manager);
+ state->focused = seat_get_focus(seat) == container;
+
+ if (container->type != C_VIEW) {
+ state->focused_inactive_child =
+ seat_get_active_child(seat, container);
+ }
}
static void transaction_add_container(struct sway_transaction *transaction,
@@ -195,10 +203,12 @@ static void transaction_apply(struct sway_transaction *transaction) {
.width = instruction->state.swayc_width,
.height = instruction->state.swayc_height,
};
- for (int j = 0; j < root_container.children->length; ++j) {
- struct sway_container *output = root_container.children->items[j];
- output_damage_box(output->sway_output, &old_box);
- output_damage_box(output->sway_output, &new_box);
+ for (int j = 0; j < root_container.current.children->length; ++j) {
+ struct sway_container *output = root_container.current.children->items[j];
+ if (output->sway_output) {
+ output_damage_box(output->sway_output, &old_box);
+ output_damage_box(output->sway_output, &new_box);
+ }
}
// There are separate children lists for each instruction state, the
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 307eedd4..7a9f3ed7 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -10,6 +10,7 @@
#include <wlr/types/wlr_idle.h>
#include "list.h"
#include "log.h"
+#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/layers.h"
#include "sway/output.h"
@@ -219,6 +220,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
}
+ transaction_commit_dirty();
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
@@ -278,6 +280,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
time_msec, button, state);
+ transaction_commit_dirty();
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c
index 580c0d4b..ede38519 100644
--- a/sway/input/keyboard.c
+++ b/sway/input/keyboard.c
@@ -3,6 +3,7 @@
#include <wlr/backend/multi.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_idle.h>
+#include "sway/desktop/transaction.h"
#include "sway/input/seat.h"
#include "sway/input/keyboard.h"
#include "sway/input/input-manager.h"
@@ -126,6 +127,7 @@ static void keyboard_execute_command(struct sway_keyboard *keyboard,
binding->command);
config->handler_context.seat = keyboard->seat_device->sway_seat;
struct cmd_results *results = execute_command(binding->command, NULL);
+ transaction_commit_dirty();
if (results->status != CMD_SUCCESS) {
wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)",
binding->command, results->error);
diff --git a/sway/input/seat.c b/sway/input/seat.c
index 5e65ca70..74f1375e 100644
--- a/sway/input/seat.c
+++ b/sway/input/seat.c
@@ -661,9 +661,13 @@ void seat_set_focus_warp(struct sway_seat *seat,
if (last_focus) {
seat_send_unfocus(last_focus, seat);
}
-
seat_send_focus(container, seat);
- container_damage_whole(container->parent);
+
+ container_set_dirty(container);
+ container_set_dirty(container->parent); // for focused_inactive_child
+ if (last_focus) {
+ container_set_dirty(last_focus);
+ }
}
// If we've focused a floating container, bring it to the front.
@@ -717,10 +721,6 @@ void seat_set_focus_warp(struct sway_seat *seat,
}
}
- if (last_focus) {
- container_damage_whole(last_focus);
- }
-
if (last_workspace && last_workspace != new_workspace) {
cursor_send_pointer_motion(seat->cursor, 0, true);
}
@@ -840,18 +840,6 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat,
return NULL;
}
-struct sway_container *seat_get_active_current_child(struct sway_seat *seat,
- struct sway_container *container) {
- struct sway_seat_container *current = NULL;
- wl_list_for_each(current, &seat->focus_stack, link) {
- if (current->container->current.parent == container &&
- current->container->current.layout != L_FLOATING) {
- return current->container;
- }
- }
- return NULL;
-}
-
struct sway_container *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;
diff --git a/sway/ipc-server.c b/sway/ipc-server.c
index c5161a6b..be703915 100644
--- a/sway/ipc-server.c
+++ b/sway/ipc-server.c
@@ -18,6 +18,7 @@
#include <wayland-server.h>
#include "sway/commands.h"
#include "sway/config.h"
+#include "sway/desktop/transaction.h"
#include "sway/ipc-json.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
@@ -484,6 +485,7 @@ void ipc_client_handle_command(struct ipc_client *client) {
case IPC_COMMAND:
{
struct cmd_results *results = execute_command(buf, NULL);
+ transaction_commit_dirty();
char *json = cmd_results_to_json(results);
int length = strlen(json);
client_valid = ipc_send_reply(client, json, (uint32_t)length);
diff --git a/sway/main.c b/sway/main.c
index 1d772b48..1a55b519 100644
--- a/sway/main.c
+++ b/sway/main.c
@@ -20,6 +20,7 @@
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/debug.h"
+#include "sway/desktop/transaction.h"
#include "sway/server.h"
#include "sway/tree/layout.h"
#include "sway/ipc-server.h"
@@ -441,6 +442,7 @@ int main(int argc, char **argv) {
free(line);
list_del(config->cmd_queue, 0);
}
+ transaction_commit_dirty();
if (!terminate_request) {
server_run(&server);