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-rw-r--r--include/input_state.h8
-rw-r--r--sway/handlers.c16
-rw-r--r--sway/input_state.c54
3 files changed, 46 insertions, 32 deletions
diff --git a/include/input_state.h b/include/input_state.h
index 04fde42d..29064fd0 100644
--- a/include/input_state.h
+++ b/include/input_state.h
@@ -6,16 +6,14 @@
/* Keyboard state */
-typedef uint32_t keycode;
-
// returns true if key has been pressed, otherwise false
-bool check_key(keycode key);
+bool check_key(uint32_t key_sym, uint32_t key_code);
// sets a key as pressed
-void press_key(keycode key);
+void press_key(uint32_t key_sym, uint32_t key_code);
// unsets a key as pressed
-void release_key(keycode key);
+void release_key(uint32_t key_sym, uint32_t key_code);
/* Pointer state */
diff --git a/sway/handlers.c b/sway/handlers.c
index 23db5c15..acf3e6a4 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -295,22 +295,12 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
struct sway_mode *mode = config->current_mode;
- if (sym < 70000 /* bullshit made up number */) {
- if (!isalnum(sym) && sym != ' ' && sym != XKB_KEY_Escape && sym != XKB_KEY_Tab) {
- // God fucking dammit
- return false;
- }
- }
-
- // Lowercase if necessary
- sym = tolower(sym);
-
int i;
if (state == WLC_KEY_STATE_PRESSED) {
- press_key(sym);
+ press_key(sym, key);
} else { // WLC_KEY_STATE_RELEASED
- release_key(sym);
+ release_key(sym, key);
}
// TODO: reminder to check conflicts with mod+q+a versus mod+q
@@ -322,7 +312,7 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
int j;
for (j = 0; j < binding->keys->length; ++j) {
xkb_keysym_t *key = binding->keys->items[j];
- if ((match = check_key(*key)) == false) {
+ if ((match = check_key(*key, 0)) == false) {
break;
}
}
diff --git a/sway/input_state.c b/sway/input_state.c
index e2f3c754..9e065e60 100644
--- a/sway/input_state.c
+++ b/sway/input_state.c
@@ -1,50 +1,76 @@
#include <string.h>
#include <stdbool.h>
#include <ctype.h>
+#include "log.h"
#include "input_state.h"
#define KEY_STATE_MAX_LENGTH 64
-static keycode key_state_array[KEY_STATE_MAX_LENGTH];
+struct key_state {
+ /*
+ * Aims to store state regardless of modifiers.
+ * If you press a key, then hold shift, then release the key, we'll
+ * get two different key syms, but the same key code. This handles
+ * that scenario and makes sure we can use the right bindings.
+ */
+ uint32_t key_sym;
+ uint32_t alt_sym;
+ uint32_t key_code;
+};
+
+static struct key_state key_state_array[KEY_STATE_MAX_LENGTH];
void input_init(void) {
int i;
for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
- key_state_array[i] = 0;
+ struct key_state none = { 0, 0, 0 };
+ key_state_array[i] = none;
}
}
-static uint8_t find_key(keycode key) {
+static uint8_t find_key(uint32_t key_sym, uint32_t key_code, bool update) {
int i;
for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
- if (key_state_array[i] == key) {
+ if (0 == key_sym && 0 == key_code && key_state_array[i].key_sym == 0) {
+ break;
+ }
+ if (key_state_array[i].key_sym == key_sym
+ || key_state_array[i].alt_sym == key_sym) {
+ break;
+ }
+ if (update && key_state_array[i].key_code == key_code) {
+ key_state_array[i].alt_sym = key_sym;
break;
}
}
return i;
}
-bool check_key(keycode key) {
- return find_key(key) < KEY_STATE_MAX_LENGTH;
+bool check_key(uint32_t key_sym, uint32_t key_code) {
+ return find_key(key_sym, key_code, false) < KEY_STATE_MAX_LENGTH;
}
-void press_key(keycode key) {
+void press_key(uint32_t key_sym, uint32_t key_code) {
+ if (key_code == 0) {
+ return;
+ }
// Check if key exists
- if (!check_key(key)) {
+ if (!check_key(key_sym, key_code)) {
// Check that we dont exceed buffer length
- int insert = find_key(0);
+ int insert = find_key(0, 0, true);
if (insert < KEY_STATE_MAX_LENGTH) {
- key_state_array[insert] = key;
+ key_state_array[insert].key_sym = key_sym;
+ key_state_array[insert].key_code = key_code;
}
}
}
-void release_key(keycode key) {
- uint8_t index = find_key(key);
+void release_key(uint32_t key_sym, uint32_t key_code) {
+ uint8_t index = find_key(key_sym, key_code, true);
if (index < KEY_STATE_MAX_LENGTH) {
- // shift it over and remove key
- key_state_array[index] = 0;
+ struct key_state none = { 0, 0, 0 };
+ key_state_array[index] = none;
}
}