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authorxdavidwu <xdavidwuph@gmail.com>2021-09-13 20:32:30 +0800
committerSimon Ser <contact@emersion.fr>2021-09-13 14:46:01 +0200
commit806b59eca3eecfeca15d71967a0bf6438641f332 (patch)
treef60dea4258264845cc92d04d2ff9b850ab2442d6 /swaynag
parent3f7a04df22b304f10eede8cea2f0d2ceae659069 (diff)
swaynag: fix pointer button events on scaled outputs
sway#6504 simplified rendering code by setting scaling at cairo, but that also changed button position records into ones without scale multiplication, breaking button events. This fixes it by not multiplying scale on events handling as well.
Diffstat (limited to 'swaynag')
-rw-r--r--swaynag/swaynag.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/swaynag/swaynag.c b/swaynag/swaynag.c
index dd17c0b0..6d4a7a58 100644
--- a/swaynag/swaynag.c
+++ b/swaynag/swaynag.c
@@ -200,8 +200,8 @@ static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
return;
}
- double x = seat->pointer.x * swaynag->scale;
- double y = seat->pointer.y * swaynag->scale;
+ double x = seat->pointer.x;
+ double y = seat->pointer.y;
for (int i = 0; i < swaynag->buttons->length; i++) {
struct swaynag_button *nagbutton = swaynag->buttons->items[i];
if (x >= nagbutton->x