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author | Drew DeVault <sir@cmpwn.com> | 2018-06-02 08:13:01 -0700 |
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committer | GitHub <noreply@github.com> | 2018-06-02 08:13:01 -0700 |
commit | df204b65d84ba0a1d005922f0a9a616e1757d3b1 (patch) | |
tree | f0dcbf9a703ff838c1500c743b9d19c6730be7d3 /sway | |
parent | b0f2fd94791708a84aac2eccc57855a4ce8b6ec0 (diff) | |
parent | 65845be802673f50b3021999c4b59b1c7a7c8c39 (diff) |
Merge pull request #2089 from emersion/send-frame-done-visible
Only send frame done to visible views
Diffstat (limited to 'sway')
-rw-r--r-- | sway/desktop/output.c | 35 |
1 files changed, 21 insertions, 14 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 4047fa3f..763f053c 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -948,6 +948,11 @@ static void send_frame_done_container_iterator(struct sway_container *con, if (!sway_assert(con->type == C_VIEW, "expected a view")) { return; } + + if (!view_is_visible(con->sway_view)) { + return; + } + output_view_for_each_surface(con->sway_view, &data->root_geo, send_frame_done_iterator, data); } @@ -1039,21 +1044,23 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy, int center_x = box.x + box.width/2; int center_y = box.y + box.height/2; - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->surface_damage); - wlr_region_scale(&damage, &damage, output->wlr_output->scale); - if (ceil(output->wlr_output->scale) > surface->current->scale) { - // When scaling up a surface, it'll become blurry so we need to - // expand the damage region - wlr_region_expand(&damage, &damage, - ceil(output->wlr_output->scale) - surface->current->scale); + if (pixman_region32_not_empty(&surface->current->surface_damage)) { + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_copy(&damage, &surface->current->surface_damage); + wlr_region_scale(&damage, &damage, output->wlr_output->scale); + if (ceil(output->wlr_output->scale) > surface->current->scale) { + // When scaling up a surface, it'll become blurry so we need to + // expand the damage region + wlr_region_expand(&damage, &damage, + ceil(output->wlr_output->scale) - surface->current->scale); + } + pixman_region32_translate(&damage, box.x, box.y); + wlr_region_rotated_bounds(&damage, &damage, rotation, + center_x, center_y); + wlr_output_damage_add(output->damage, &damage); + pixman_region32_fini(&damage); } - pixman_region32_translate(&damage, box.x, box.y); - wlr_region_rotated_bounds(&damage, &damage, rotation, - center_x, center_y); - wlr_output_damage_add(output->damage, &damage); - pixman_region32_fini(&damage); if (whole) { wlr_box_rotated_bounds(&box, rotation, &box); |